Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 85 Metascore
    • 78 Critic Score
    Provides an involving offline experience for up to four players. [Dec 2002, p.218]
    • Nintendo Power
    • 74 Metascore
    • 78 Critic Score
    The game even has a meat locker training scene and play control that rivals that of the Knockout Kings series. [Nov 2002, p.222]
    • Nintendo Power
    • 81 Metascore
    • 78 Critic Score
    The sequel shines even brighter. [June 2002, p.150]
    • Nintendo Power
    • 78 Metascore
    • 78 Critic Score
    A clever use of AI makes it possible for you to influence enemies with sight and sound. [Nov 2004, p.131]
    • Nintendo Power
    • 76 Metascore
    • 78 Critic Score
    A sharp action title with great control and lots of surprises. [Mar 2004, p.121]
    • Nintendo Power
    • 72 Metascore
    • 78 Critic Score
    Unsheathe your claws and tear through eight levels of fast-paced action in Wolverine's first GBA adventure. [May 2003, p.140]
    • Nintendo Power
    • 72 Metascore
    • 78 Critic Score
    A strong mix of character maintenance tasks and story-related missions make the GBA's The Urbz an engaging play. [Jan 2005, p.141]
    • Nintendo Power
    • 67 Metascore
    • 78 Critic Score
    16 utterly original characters. [June 2002, p.152]
    • Nintendo Power
    • 80 Metascore
    • 78 Critic Score
    The art has a cartoonish look, but the action is intense and challenging. [Feb 2004, p.152]
    • Nintendo Power
    • 68 Metascore
    • 78 Critic Score
    The game's scope is massive, and the missions are varied and rewarding. [Dec 2004, p.148]
    • Nintendo Power
    • 82 Metascore
    • 78 Critic Score
    The new objectives and levels should be enough to please BMX stunt nuts. [Aug 2002, p.146]
    • Nintendo Power
    • 71 Metascore
    • 78 Critic Score
    Beautifully detailed gothic environments. [Feb 2003, p.155]
    • Nintendo Power
    • 77 Metascore
    • 78 Critic Score
    Perfect for the hard-core strategy pro. [Jan 2002, p.132]
    • Nintendo Power
    • 81 Metascore
    • 78 Critic Score
    The play control, graphics and enemy design are top-notch, but the over-the-top difficulty may hinder your enjoyment unless you're an elite player. [Nov 2003, p.154]
    • Nintendo Power
    • 76 Metascore
    • 78 Critic Score
    The most authentic GBA soccer experience yet. [Feb 2003, p.161]
    • Nintendo Power
    • 88 Metascore
    • 78 Critic Score
    Shines as a multiplayer game, but can be pretty tedious if you're going it alone. [Apr 2005, p.98]
    • Nintendo Power
    • 80 Metascore
    • 78 Critic Score
    The animation is choppy at times, but the play control is tight and responsive. [June 2003, p.139]
    • Nintendo Power
    • 67 Metascore
    • 78 Critic Score
    I especially enjoy the three-character aspect, and the music is absolutely gorgeous. This game is a must-have for Potter fans. [Aug 2004, p.120]
    • Nintendo Power
    • 78 Metascore
    • 78 Critic Score
    Monkeys by the barrel, a five-pack of zoo chums, sprawling levels and lotsa minigames - a trip to the Country still packs in tons of gameplay. [June 2003, p.136]
    • Nintendo Power
    • 77 Metascore
    • 78 Critic Score
    A high level of difficulty will frustrate novice players. [Dec 2004, p.152]
    • Nintendo Power
    • 65 Metascore
    • 78 Critic Score
    Although it contains RPG elements, Advance Guardian Heroes is really an action game that requires fast reflexes and arcade-style fighting skills. [Nov 2004, p.131]
    • Nintendo Power
    • 75 Metascore
    • 78 Critic Score
    The presentation of button commands is fun and easy to follow while being challenging at the same time. [May 2002, p.138]
    • Nintendo Power
    • 79 Metascore
    • 78 Critic Score
    Clever puzzles, a compelling story, great camera work and a wide variety of actions. [Feb 2004, p.151]
    • Nintendo Power
    • 62 Metascore
    • 76 Critic Score
    As a pinball-flavored adventure, the game is a little basic for my tastes, but it's still a graphically excellent outing. [Dec 2004, p.142]
    • Nintendo Power
    • 77 Metascore
    • 76 Critic Score
    While there aren't any huge feature additions, it's still a solid, arcade-style football game. [May 2002, p.136]
    • Nintendo Power
    • 70 Metascore
    • 76 Critic Score
    Solid and enjoyable. [Nov 2002, p.222]
    • Nintendo Power
    • 77 Metascore
    • 76 Critic Score
    The map-navigating controls are touchy in the Konquest, but as an additional mode, it's quite impressive. [May 2005, p.91]
    • Nintendo Power
    • 80 Metascore
    • 76 Critic Score
    If there's a complaint about the game, it's that the random heroic episodes and some of the story-based activities are similar, making web-slinging seem mundane at times. [Sept 2004, p.114]
    • Nintendo Power
    • 82 Metascore
    • 76 Critic Score
    The action is intense and scores tend to be unrealistically high, but gameplay is solid and fun. [Jan 2004, p.160]
    • Nintendo Power
    • 76 Metascore
    • 76 Critic Score
    An extreme sports free-for-all that features movie-themed playable characters in nine environments. [Nov 2003, p.151]
    • Nintendo Power

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