Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 84 Metascore
    • 76 Critic Score
    Advanced difficulty keeps you from getting by with button mashing alone. [Dec 2004, p.144]
    • Nintendo Power
    • 59 Metascore
    • 76 Critic Score
    Flashy moves, stylized art and cool characters make Samurai Jack's GCN turn every bit as entertaining as his animated series. [May 2004, p.121]
    • Nintendo Power
    • 70 Metascore
    • 76 Critic Score
    A big collection of blast-'em-all missions packed witih combat action. [Nov 2002, p.226]
    • Nintendo Power
    • 57 Metascore
    • 76 Critic Score
    Loaded with enemy-blasting action, the colorful action game is great for arcade fans. [July 2002, p.150]
    • Nintendo Power
    • 80 Metascore
    • 76 Critic Score
    While surf locations are not as varied as THPS skateparks, the game delivers fun in the sun. [Nov 2002, p.224]
    • Nintendo Power
    • 70 Metascore
    • 76 Critic Score
    The unique presentation is a crowning achievement for puzzle games. [Mar 2002, p.136]
    • Nintendo Power
    • 58 Metascore
    • 76 Critic Score
    The story loses something in its translation from Japanese, but the game play is still crazy fun. [Feb 2003, p.155]
    • Nintendo Power
    • 71 Metascore
    • 76 Critic Score
    It's more about a quick trigger finger than mapping out a careful plan of attack. [Mar 2002, p.134]
    • Nintendo Power
    • tbd Metascore
    • 76 Critic Score
    Intuitive and fun. [Apr 2003, p.135]
    • Nintendo Power
    • 77 Metascore
    • 76 Critic Score
    An open format, great driving physics and stylized graphics contribute to a rewarding playing experience. [Feb 2005, p.113]
    • Nintendo Power
    • 64 Metascore
    • 75 Critic Score
    Adam West and the cartoon cast lend their vocal stylings to humorous cut-scenes. [Nov 2005, p.118]
    • Nintendo Power
    • 71 Metascore
    • 75 Critic Score
    But as is, nintendogs + cats is still worth a look by everyone but the most black-hearted animal-haters. [April 2011, p.80]
    • Nintendo Power
    • 71 Metascore
    • 75 Critic Score
    But as is, nintendogs + cats is still worth a look by everyone but the most black-hearted animal-haters. [April 2011, p.80]
    • Nintendo Power
    • 76 Metascore
    • 75 Critic Score
    A significant step up from its predecessor. [Mar 2010, p.89]
    • Nintendo Power
    • 71 Metascore
    • 75 Critic Score
    But as is, nintendogs + cats is still worth a look by everyone but the most black-hearted animal-haters. [April 2011, p.80]
    • Nintendo Power
    • 78 Metascore
    • 75 Critic Score
    There's a lot of good stuff in SmackDown vs. Raw 2010, but more attention to detail could have made it great. [Dec 2009, p.85]
    • Nintendo Power
    • 80 Metascore
    • 75 Critic Score
    Granted, it has the same basic, easy-to-pick-up-and-play gameplay, but it also has some neat DS-exclusive features(touch-screen minigames, for example)that make it stand out. [July 2008, p.90]
    • Nintendo Power
    • 69 Metascore
    • 75 Critic Score
    Downhill Jam will almost certainly surrender its extreme-sports crown by the time the next generation of Wii games ollies onto the scene, but for now it's the best way I can think of to get down a hill. [Feb. 2007, p.95]
    • Nintendo Power
    • 62 Metascore
    • 75 Critic Score
    Despite there being some room for improvement, I have no problem calling Mega Man Battle Network 6 the series' best entry yet. [Aug 2006, p.86]
    • Nintendo Power
    • 67 Metascore
    • 75 Critic Score
    The graphic quality (especially in the above-ground city) is a step up from that of the initial Incredibles GCN title. [Dec 2005, p.120]
    • Nintendo Power
    • 66 Metascore
    • 75 Critic Score
    Capcom Classics Mini Mix delivers a triple dose of old-school fun, and as long as you don't expect more than that, you'll be in for a nostalgically good time. [Nov. 2006, p.88]
    • Nintendo Power
    • 80 Metascore
    • 75 Critic Score
    If you're a fan of the genre, there are few better ways to get your fix on the go. [Aug 2008, p.89]
    • Nintendo Power
    • 72 Metascore
    • 75 Critic Score
    "Quotation Forthcoming"
    • Nintendo Power
    • 63 Metascore
    • 75 Critic Score
    Awakened Shadows continues the ongoing Blue Dragon storyline, which may please the series' handful of fans but will probably bore any newcomers. [July 2010, p.88]
    • Nintendo Power
    • 79 Metascore
    • 75 Critic Score
    In the past I've said that I've grown a tad weary of the LEGO formula. Harry Potter, on the other hand, proves to be a great match. [Aug 2010, p.91]
    • Nintendo Power
    • 76 Metascore
    • 75 Critic Score
    With tons of modes and options initially available and more goodies to unlock as you win races, you'll be pushing the pedal to the medal for a long time to come. [Sep 2007, p.87]
    • Nintendo Power
    • 67 Metascore
    • 75 Critic Score
    While the game never really blows you away, it's hard to imagine that any fans of Mario, Sonic, or party games wouldn't be glad to have this in their collection. [Holiday 2007, p.79]
    • Nintendo Power
    • 83 Metascore
    • 75 Critic Score
    Picross 3D isn't quite as fun as 2007's 2-D Picross DS, but it's a very good puzzle game nonetheless. [June 2010, p.87]
    • Nintendo Power
    • 76 Metascore
    • 75 Critic Score
    The team obviously had a blast making Raving Rabbids; I only wish they had prolonged that enjoyment to deliver a meatier game. [Jan. 2007, p.97]
    • Nintendo Power
    • 53 Metascore
    • 75 Critic Score
    Samurai Warriors: Katana is fun, and makes good use of the Wii's motion controls without being tiring. [Jan 2008, p.87]
    • Nintendo Power

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