Nintendo Power's Scores

  • Games
For 2,179 reviews, this publication has graded:
  • 57% higher than the average critic
  • 5% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 20 Ant Nation
Score distribution:
2179 game reviews
    • 86 Metascore
    • 85 Critic Score
    Even if you don't use the touch pad, World Tour can be a tough game; thankfully it's far more accessible than Guitar Hero III. [Holiday 2008, p.80]
    • Nintendo Power
    • 79 Metascore
    • 85 Critic Score
    Although Metroid: Other M has a few rough spots, it gets the really important stuff right...Fans will likely find bits to bicker about, but overall Other M delivers the goods. [Oct 2010, p.84]
    • Nintendo Power
    • 85 Metascore
    • 85 Critic Score
    On top of a great adventure mode, Professor layton offers additional downloadable content, which should keep players plenty busy until the promised sequel arrives. [Feb 2008, p.88]
    • Nintendo Power
    • 77 Metascore
    • 85 Critic Score
    More accessible than ever. [Dec 2005, p.124]
    • Nintendo Power
    • 85 Metascore
    • 85 Critic Score
    Hunters is new-school, action-packed, and a great addition to the growing collection of Wi-Fi titles. [May 2006, p.86]
    • Nintendo Power
    • 73 Metascore
    • 85 Critic Score
    Truly brilliant. [Sept 2007, p.88]
    • Nintendo Power
    • 58 Metascore
    • 85 Critic Score
    I can't help but like this two-pack...[but i]t's not $30 worth of fun. [Oct 2010, p.89]
    • Nintendo Power
    • 78 Metascore
    • 85 Critic Score
    Though Blast Works may seem small and simple at first, the deceptive gameplay depth plus the editor and the ability to trade your designs with others online means there's no end to the fun. [June 2008, p.90]
    • Nintendo Power
    • 81 Metascore
    • 85 Critic Score
    "Quotation Forthcoming"
    • Nintendo Power
    • 78 Metascore
    • 85 Critic Score
    New Super Mario Bros. 2 may not feel as fresh as last year's Super Mario 3D Land, but there's no denying that it's a terrific Mario title, and one of the best of it's genre on N3DS. [Sept 2012, p.86]
    • Nintendo Power
    • 82 Metascore
    • 85 Critic Score
    Kirby's Dream Collection: Special Edition is a fantastic celebration of 20 years of the pink protagonist. [Sept 2012, p.88]
    • Nintendo Power
    • 73 Metascore
    • 85 Critic Score
    When it's at its best, Spartan offers an unparalleled sense of size and scope. Some of the environments are truly massive, and even with over a hundred soldiers on screen at once, the frame rate remains consistently smooth. [Nov 2005, p.108]
    • Nintendo Power
    • 85 Metascore
    • 85 Critic Score
    This eye-popping, massive adventure has its share of rough edges but ultimately does a fantastic job of transporting you to a faraway realm and telling a great story--which is superbly voice-acted--in the process. [Dec 2012, p.88]
    • Nintendo Power
    • 74 Metascore
    • 85 Critic Score
    All in all, Banana Blitz is an amazingly robust package and a fantastic showcase for the hardware. [Jan. 2007, p.112]
    • Nintendo Power
    • 78 Metascore
    • 85 Critic Score
    Nevertheless, Big Bang Mini offers plenty of satisfying action at a bargain price. [Jan 2009, p.91]
    • Nintendo Power
    • 88 Metascore
    • 85 Critic Score
    Twisted literally and figuratively - this one's weird and wonderful. [July 2005, p.101]
    • Nintendo Power
    • 64 Metascore
    • 85 Critic Score
    With the phenomenal graphics and custom rule sets, XD provides a perfect environment for battling friends. [Nov 2005, p.102]
    • Nintendo Power
    • 74 Metascore
    • 85 Critic Score
    All told, Creature from the Krusty Krab is the most ambitious and most successful SpongeBob game to date. [Dec. 2006, p.112]
    • Nintendo Power
    • 79 Metascore
    • 85 Critic Score
    If you're looking for a game that's vaguely soccer-themed and a lot of fun, then strap on your body armor and head for the Mushroom Kingdom. [Sep 2007, p.84]
    • Nintendo Power
    • 82 Metascore
    • 85 Critic Score
    A solid, lasting title that fits perfectly on the DS. [Aug 2009, p.91]
    • Nintendo Power
    • 74 Metascore
    • 85 Critic Score
    Like 2005's "On Tour", Blue lets you choose between boards and skis, but the rails and narrow passages of the environments are definitely built for shredding. [May 2007, p.84]
    • Nintendo Power
    • 64 Metascore
    • 85 Critic Score
    Worth the price of admission for "Sonic CD" alone. [Sept 2005, p.85]
    • Nintendo Power
    • 83 Metascore
    • 85 Critic Score
    If you're drawn to dogs, Nintendogs could easily become and obsession. [October 2005, p.96]
    • Nintendo Power
    • 69 Metascore
    • 85 Critic Score
    After several attempts to modernize Sonic for the 3-D gaming landscape, Sega has taken a big step back in their approach, and that's a good thing. [Apr 2007, p.84]
    • Nintendo Power
    • 80 Metascore
    • 85 Critic Score
    It's a magical adventure full of mesmerizing sights and compelling gameplay, held together by whimsical characters and a simple but surprisingly powerful story. [Nov 2009, p.85]
    • Nintendo Power
    • 70 Metascore
    • 85 Critic Score
    Trace Memory does not take much time to play, but a second run through results in a few story nuances and a slightly different ending. [Nov 2005, p.109]
    • Nintendo Power
    • 86 Metascore
    • 85 Critic Score
    Polished, offers great platforming, and looks amazing. [Dec 2010, p.84]
    • Nintendo Power
    • 87 Metascore
    • 85 Critic Score
    "Quotation Forthcoming"
    • Nintendo Power
    • 79 Metascore
    • 85 Critic Score
    Whether you're competing against CPU cars or your friends, though, GRID is one of the most challenging and entertaining racing games for DS yet. [July 2008, p.88]
    • Nintendo Power
    • 85 Metascore
    • 85 Critic Score
    Overall, however, Radiant Historia is an excellent game. [March 2011, p.88]
    • Nintendo Power
    • 81 Metascore
    • 85 Critic Score
    The biggest knock against the game, though, is that it simply isn't as groundbreaking as its predecessor. [Dec 2010, p.88]
    • Nintendo Power
    • 75 Metascore
    • 85 Critic Score
    In its humor, gameplay and general accessibility, Tak: The Great Juju Challenge is a giant leap for character-based platformers. [Nov 2005, p.116]
    • Nintendo Power
    • 68 Metascore
    • 85 Critic Score
    SSS has great characters, a smart story and good-humored sensuality (but no belly dancing.) [Sept 2005, p.83]
    • Nintendo Power
    • 82 Metascore
    • 85 Critic Score
    But what the title does provide is an amazing package and an excellent introduction to the world of game making. If you have a creative bone in your body, you'd do well to give WarioWare D.I.Y a try. [Apr 2010, p.82]
    • Nintendo Power
    • 72 Metascore
    • 85 Critic Score
    This is one genuinely frightening experience, and the brave of heart will want to play in the dark, with headphones, for maximum scares. [Holiday 2007, p.84]
    • Nintendo Power
    • 76 Metascore
    • 85 Critic Score
    RTS drawbacks aside, the game's onfield heroics are intense and satisfying. [Nov 2005, p.116]
    • Nintendo Power
    • 87 Metascore
    • 84 Critic Score
    The system is simpler, but the action is just as exciting and the areas are even larger. [Sept 2002, p.168]
    • Nintendo Power
    • 84 Metascore
    • 84 Critic Score
    Sega's excellent NBA series takes another step toward perfection by paying more attention to basketball's nuances. [Nov 2002, p.224]
    • Nintendo Power
    • 78 Metascore
    • 84 Critic Score
    The controls are absolute perfection, and the ingenious level design will draw in even those too jaded to appreciate the game's charming presentation. [Apr 2005, p.99]
    • Nintendo Power
    • 92 Metascore
    • 84 Critic Score
    The Madden games are closing in on perfection. [Sept 2002, p.161]
    • Nintendo Power
    • 81 Metascore
    • 84 Critic Score
    Lots of cool villain-mimicking moves and a collection of beautiful backgrounds make the game fun to play and great to watch. [Dec 2002, p.220]
    • Nintendo Power
    • 89 Metascore
    • 84 Critic Score
    The connectivity additions elevate Splinter Cell to a whole new level of cool. Tilt the GBA SP screen up next to your TV - it's like being equipped with real surveillance gear. [June 2003, p.134]
    • Nintendo Power
    • 75 Metascore
    • 84 Critic Score
    Has a darker story and shows a silghtly more grown-up version of the character, but it still has plenty of light folly and moderately difficult puzzles. [Dec 2004, p.146]
    • Nintendo Power
    • 80 Metascore
    • 84 Critic Score
    As far as handheld first-person shooters go, Ecks vs. Sever deserves to be number one with a bullet. [Mar 2002, p.136]
    • Nintendo Power
    • 71 Metascore
    • 84 Critic Score
    Simply smashing! The style has a Gamma-irradiated glow, the plotline is true to the comic series and the game play isn't overly cerebral. [Aug 2003, p.143]
    • Nintendo Power
    • 73 Metascore
    • 84 Critic Score
    Has all of the supercharged elements that you'd expect in a James Bond game, and they're tightly packed into a nine-mission story. [Jan 2004, p.161]
    • Nintendo Power
    • 87 Metascore
    • 84 Critic Score
    The different characters change the game play so much it's almost like adding levels to the game. [Feb 2002, p.152]
    • Nintendo Power
    • 74 Metascore
    • 84 Critic Score
    Slow-to-roll-out dialogue bogs down the game at the beginning, but the pace quickens when the fighting begins. [Mar 2004, p.120]
    • Nintendo Power
    • 78 Metascore
    • 84 Critic Score
    Like the stunts, the sound and graphics are lick (the fire effects are excellent), and the polished presentation is perfect for fans of "SSX Tricky" and other mad, mondo stunt games. [Sept 2002, p.161]
    • Nintendo Power
    • 84 Metascore
    • 84 Critic Score
    Although the graphics are clearly from another era, the gameplay and play control are as solid and enjoyable as those of any recent platform adventure. [July 2004, p.121]
    • Nintendo Power
    • 79 Metascore
    • 84 Critic Score
    The value in having two classic RPGs in one pak is astronomical. Combined, the games are worth 80 hours of play time. [Jan 2005, p.137]
    • Nintendo Power
    • 70 Metascore
    • 84 Critic Score
    The minigames are just as goofy as ever, with only one or two clunkers amid dozens of fun challenges. [Nov 2002, p.218]
    • Nintendo Power
    • 72 Metascore
    • 84 Critic Score
    A Contra-style side-scrolling action battler. [Oct 2002, p.198]
    • Nintendo Power
    • 89 Metascore
    • 84 Critic Score
    Play control and graphics are on par wth those of previous Tony Hawk games. [Jan 2004, p.160]
    • Nintendo Power
    • 88 Metascore
    • 84 Critic Score
    The Game Face II interface allows you to sculpt your duffer to minute detail. [Dec 2004, p.146]
    • Nintendo Power
    • 81 Metascore
    • 84 Critic Score
    Features a wealth of characters, interesting course design and surprisingly deep game play. [Sept 2003, p.134]
    • Nintendo Power
    • 85 Metascore
    • 84 Critic Score
    It's fast fun. [Nov 2002, p.222]
    • Nintendo Power
    • 79 Metascore
    • 84 Critic Score
    There is something very satisfying about blowing through obstacles, rather than looking for keys that fit into locks. [May 2003, p.137]
    • Nintendo Power
    • 73 Metascore
    • 84 Critic Score
    A sprawling, complicated adventure. [Mar 2002, p.132]
    • Nintendo Power
    • 74 Metascore
    • 84 Critic Score
    The play control is perfect, the enemy AI is well-tuned and the graphics are top-notch for the era. [Dec 2004, p.148]
    • Nintendo Power
    • 79 Metascore
    • 84 Critic Score
    The first Sims title that gives you direct control over your character. [Feb 2004, p.151]
    • Nintendo Power
    • 78 Metascore
    • 84 Critic Score
    The game opens with short segments from the new film. [Dec 2002, p.224]
    • Nintendo Power
    • 58 Metascore
    • 84 Critic Score
    A perfect primer for the rest of the Metroid series. [Dec 2004, p.148]
    • Nintendo Power
    • 71 Metascore
    • 84 Critic Score
    Serious soccer fans should like it as much as casual fans looking for a fast-paced game. [Aug 2002, p.143]
    • Nintendo Power
    • 78 Metascore
    • 84 Critic Score
    The action is fierce, the graphics are great and the play control is rock soid. [Nov 2002, p.84]
    • Nintendo Power
    • 79 Metascore
    • 84 Critic Score
    Though the game has only five main missions, it's high difficulty and 100 collectible cards guarantee a long playing time. [Feb 2005, p.116]
    • Nintendo Power
    • 82 Metascore
    • 84 Critic Score
    If you're a fan of shoot-'em-up platformer fun, Mega Man Zero is right on target. [Sept 2002, p.165]
    • Nintendo Power
    • 69 Metascore
    • 84 Critic Score
    Doesn't do anything to revolutionize the franchise, but it's still one of the most enjoyable multiplayer experiences around. [Jan 2004, p.155]
    • Nintendo Power
    • 76 Metascore
    • 84 Critic Score
    An excellent party game - one that surprises even the most reluctant to play a video game of any sort. [Nov 2004, p.128]
    • Nintendo Power
    • 78 Metascore
    • 84 Critic Score
    You can also start to simulate a match, then jump into the action for direct control midway through. [Dec 2004, p.144]
    • Nintendo Power
    • 91 Metascore
    • 84 Critic Score
    The game play is as solid as Madden. [Aug 2002, p.145]
    • Nintendo Power
    • 67 Metascore
    • 84 Critic Score
    It's great to see Fox get back on track with complex flying missions. Though in-flight character dialogue can get repetitive, SFA's tripple-attack-method gameplay stays varied and intenst. [March 2005, p.104]
    • Nintendo Power
    • 72 Metascore
    • 84 Critic Score
    As a loyal devotee of the series, I couldn't be more excited about Sonic Heroes's focus on high-speed action. I loved the "Sonic Adventure" games, but this is Sega's hedgehog at his finest. [Mar 2004, p.117]
    • Nintendo Power
    • tbd Metascore
    • 84 Critic Score
    You can always play the great game in Classic Mode. [June 2002, p.154]
    • Nintendo Power
    • 71 Metascore
    • 84 Critic Score
    Its graphics are intricately detailed, and its raging goblin battles are packed with action. [Feb 2004, p.149]
    • Nintendo Power
    • 79 Metascore
    • 84 Critic Score
    It's easily the best-looking of all the HM games, but it's plagued with some unfortunate problems: somewhat spotty control, not enough characters and days that movie by just a little too quickly. [Apr 2004, p.84]
    • Nintendo Power
    • 79 Metascore
    • 84 Critic Score
    The action is shown from an overhead view, with small characters in detailed environments. [Jan 2003, p.172]
    • Nintendo Power
    • 61 Metascore
    • 84 Critic Score
    Kirby has surprising depth and greater challenge than you might think. [Dec 2003, p.139]
    • Nintendo Power
    • 76 Metascore
    • 83 Critic Score
    The single-player game is good for practice and daily tests, but Wii Sports shines as a multiplayer game. [Jan. 2007, p.96]
    • Nintendo Power
    • 77 Metascore
    • 83 Critic Score
    Gun
    In the end, we just wanted more. More missions, more variety, more drama. [Jan 2006, p.106]
    • Nintendo Power
    • 69 Metascore
    • 82 Critic Score
    It's a slick game made with military precision. [Sept 2002, p.166]
    • Nintendo Power
    • 63 Metascore
    • 82 Critic Score
    Although the stilted play control makes it frustratingly difficult to move at times, the overall playing experience is very engaging. [Oct 2003, p.137]
    • Nintendo Power
    • 67 Metascore
    • 82 Critic Score
    Taking a more realistic approach to driving than some adrenaline-pumping racers, Evolution may seem slow at first, but the challenge increases as the game continues. [Feb 2004, p.148]
    • Nintendo Power
    • 71 Metascore
    • 82 Critic Score
    Probably one of the most innovative gameplay ideas you'll ever see. Pac-Pix will be remembered 10 years from now. [June 2005, p.96]
    • Nintendo Power
    • 91 Metascore
    • 82 Critic Score
    Freeform action and customizability make THPS 4 the Hawk's best skate yet. [Dec 2002, p.216]
    • Nintendo Power
    • 46 Metascore
    • 82 Critic Score
    A creative weapons system and great control make old-school space shooter R-Type III an action gamer's dream. [Apr 2004, p.122]
    • Nintendo Power
    • 58 Metascore
    • 82 Critic Score
    The graphics are sparse, and long attack animations make control slow to respond, but RPG elements mix well with the action to make a satisfying adventure. [Nov 2003, p.156]
    • Nintendo Power
    • 78 Metascore
    • 82 Critic Score
    The art is detailed and extremely graphic. [Mar 2004, p.120]
    • Nintendo Power
    • 79 Metascore
    • 82 Critic Score
    The cut scenes look like stills from an anime film, and the story offers lots of twists and turns. [Mar 2003, p.138]
    • Nintendo Power
    • 53 Metascore
    • 82 Critic Score
    Excels more at giving players the thrill of throwing foes through plate-glass windows than experiencing the creepy gleam of the film or its provocative plot. [Feb 2003, p.153]
    • Nintendo Power
    • 83 Metascore
    • 82 Critic Score
    Gameplay is solid, but camera control is severely lacking. [Jan 2004, p.159]
    • Nintendo Power
    • 81 Metascore
    • 82 Critic Score
    Yes, it is a well-designed, immersive game, but there's no reason the graphics shouldn't be better. [June 2005, p.94]
    • Nintendo Power
    • 63 Metascore
    • 82 Critic Score
    Its game play suffers from repetition, but this two-disc technomelange has tons of great stuff for "Matrix" fans. [July 2003, p.142]
    • Nintendo Power
    • 87 Metascore
    • 82 Critic Score
    The punches have a brutally tactile feel unmatched by any other boxing game. [May 2005, p.89]
    • Nintendo Power
    • 73 Metascore
    • 82 Critic Score
    All of the features make for top-notch fun for fans of platformers. [May 2002, p.138]
    • Nintendo Power
    • 83 Metascore
    • 82 Critic Score
    The graphics are clear and colorful, and the play control is tight. [Apr 2003, p.135]
    • Nintendo Power
    • 81 Metascore
    • 82 Critic Score
    A Marvel Comics fan's dream. [Dec 2004, p.144]
    • Nintendo Power
    • 83 Metascore
    • 82 Critic Score
    May not present significant advances beyond his GBA debut, but it's a solid action title with great game play and lots of secrets. [Mar 2003, p.137]
    • Nintendo Power
    • 76 Metascore
    • 82 Critic Score
    The wham-bam action is simple but always fun. It's almost like "Mario Tennis" with bikinis. [Aug 2002, p.143]
    • Nintendo Power
    • 80 Metascore
    • 82 Critic Score
    It's hard to imagine a more enjoyable baseball experience. [May 2003, p.138]
    • Nintendo Power

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