Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Monochrome Racing
Score distribution:
1482 game reviews
    • 46 Metascore
    • 32 Critic Score
    Repetitive button mashing in a mechanical 20-year-old game that's completely lacking innovation. Will the army ever nail these outdated and dull monsters? [January 2007, p.44]
    • tbd Metascore
    • 76 Critic Score
    Fun, frustrating exploration fest that you <I>will</I> want to finish no matter how many times you have to kill Lara to do so. [Dec 2006, p.40]
    • Nintendo Gamer
    • tbd Metascore
    • 39 Critic Score
    The bulk of the beast is a poorly programmed platform game, with a useless jump, lamely linking itself to the book/film's story with unlocked Story Pages. [Feb 2007, p.82]
    • Nintendo Gamer
    • tbd Metascore
    • 44 Critic Score
    Depressing from the very first row of formulaic collectable yellow orbs, Raving Rabbids is platforming by numbers. [Feb 2007, p.75]
    • Nintendo Gamer
    • 78 Metascore
    • 81 Critic Score
    A really enjoyable adventure with thrilling acrobatics, spectacular locations and satisfying rewards. [January 2007, p.66]
    • Nintendo Gamer
    • 81 Metascore
    • 85 Critic Score
    Though there are problems, and though it doesn't actually match up to the magic of the original, Yoshi's Island DS is still a great little game. [January 2007, p.70]
    • Nintendo Gamer
    • 66 Metascore
    • 45 Critic Score
    A bit of stylus-powered frog-in-a-ball rolling occasionally interrupts the bounding, but even this is clumsily controlled, with mad stroking more likely to erode your DS screen than get the spherical spawn of the devil to respond. [Mar 2007, p.61]
    • Nintendo Gamer
    • 57 Metascore
    • 60 Critic Score
    Forgive the painfully slow token collecting and it's a pretty absorbing title. [January 2007, p.44]
    • Nintendo Gamer
    • 56 Metascore
    • 55 Critic Score
    Button-mashing with a few RPG-ish stats thrown in. More of a light breeze than a huge hurricane; don't expect to be blown away by this title. [Feb 2007, p.73]
    • Nintendo Gamer
    • 78 Metascore
    • 75 Critic Score
    Proper Bomberman action that makes wise use of the Wi-Fi features built into DS. Consider the solo mode as a bonus in a great value package. [JPN Import; Oct 2006, p.63]
    • Nintendo Gamer
    • tbd Metascore
    • 32 Critic Score
    A series of awful minigames that ask you to jump or tap at the screen while Jerry wildly steers himself around the poorly constructed courses. [Dec 2006, p.55]
    • Nintendo Gamer
    • 87 Metascore
    • 77 Critic Score
    The crappy songs don't help, but this remains a decent rhythm action game for the DS. And it makes no more sense for being in English. It's no "Rhythm Tengoku," of course. [January 2007, p.73]
    • Nintendo Gamer
    • 83 Metascore
    • 74 Critic Score
    For the completist, a must-have. For the rest of us, an entertaining history lesson that's just about weathered the passage of years. [Apr 2007, p.49]
    • Nintendo Gamer
    • 65 Metascore
    • 65 Critic Score
    An action RPG with the plot stripped out and replaced by pure, constant fighting and levelling-up. Sound good to you? Perhaps, but perhaps not if you're a Mana stalwart. [Mar 2007, p.78]
    • Nintendo Gamer
    • 75 Metascore
    • 73 Critic Score
    It's still not meaty enough but Carbon throws some interesting new ideas at the series, adding breadth to a simple, easy but enjoyable racing experience. [Dec 2006, p.52]
    • Nintendo Gamer
    • 69 Metascore
    • 70 Critic Score
    Narrow-minded and frustrating, but Pokemon Ranger demands genuine skill. It gets so many things right that the RPGs get wrong. Give it a whirl. [May 2007, p.67]
    • Nintendo Gamer
    • 63 Metascore
    • 62 Critic Score
    No beaming down to alien planets filled with beautiful ladies/porridge monsters, though. [Feb 2007, p.82]
    • Nintendo Gamer
    • 56 Metascore
    • 46 Critic Score
    A series of unpredictable laughs and little else, disguised within a vibrant luchadore mask. [Sept 2007, p.70]
    • Nintendo Gamer
    • 64 Metascore
    • 84 Critic Score
    On par with the 360 version of the same name. This will tingle your heart strings just as much as your fingers. [Dec 2006, p.36]
    • Nintendo Gamer
    • 60 Metascore
    • 54 Critic Score
    Funny and frustrating in equal measures. [January 2007, p.77]
    • Nintendo Gamer
    • 59 Metascore
    • 55 Critic Score
    Ignore, ignore, ignore. [Aug 2007, p.70]
    • Nintendo Gamer
    • 69 Metascore
    • 70 Critic Score
    A sweet and simple RPG that moves a bit slowly at times. Some neat ideas - but a lack of depth means that while you'll want to keep playing, you'll be a bit annoyed. [Mar 2007, p.79]
    • Nintendo Gamer
    • 73 Metascore
    • 70 Critic Score
    An RPG that dares to be different, plot-wise, but still starts you off fighting worms and skellingtons in cobwebby old dungeons. [Dec 2006, p.38]
    • Nintendo Gamer
    • 66 Metascore
    • 66 Critic Score
    The addition of pets has made Sims 2 marginally cuter, but the novelty quickly wears off as you still spend the majority of your time making sure the toilet is regularly cleaned. [Nov 2006, p.65]
    • Nintendo Gamer
    • 83 Metascore
    • 80 Critic Score
    The "game" itself is entirely unchanged, with the same old firsbee competititions, agility and obedience trials. [Aug 2006, p.66]
    • Nintendo Gamer
    • 56 Metascore
    • 54 Critic Score
    The platforming's stupidly fiddly, the driving is very dull, and the obstacle dodging is the worst sort of touch-screen bodging nonsense. [Dec 2006, p.54]
    • Nintendo Gamer
    • 37 Metascore
    • 47 Critic Score
    Not actually broken in any way, it's just an oddly vacuous and simplistic take on the poisoned ground previously laid down by Hudson. [Nov 2006, p.69]
    • Nintendo Gamer
    • 68 Metascore
    • 70 Critic Score
    Spyro's latest, while predictable, is still a slick slice of handheld that's hard to dislike. [Dec 2006, p.39]
    • Nintendo Gamer
    • 64 Metascore
    • 58 Critic Score
    Despite being reasonably deep, it's just too dreary to recommend. [Dec 2006, p.54]
    • Nintendo Gamer
    • 67 Metascore
    • 66 Critic Score
    A button-masher that's unlikely to set you ablaze. [Dec 2006, p.39]
    • Nintendo Gamer

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