Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Monochrome Racing
Score distribution:
1482 game reviews
    • 71 Metascore
    • 79 Critic Score
    The Wii handles violent OTT theatrics like no other console, but a fresh game would have been much appreciated. [July 2007, p.48]
    • Nintendo Gamer
    • 79 Metascore
    • 54 Critic Score
    A clean, logical layout and superb handwriting recognition - we're sure crossword aficionados stateside are having themselves a grand old time. [Aug 2007, p.70]
    • Nintendo Gamer
    • 64 Metascore
    • 45 Critic Score
    It's very little fun to play, and since you can play a limited version online for free as a Flash game, there's no good reason to put it in your DS. [June 2007, p.70]
    • Nintendo Gamer
    • 47 Metascore
    • 34 Critic Score
    Glimmers of good ideas are squished under the boot of boring. [Aug 2007, p.66]
    • Nintendo Gamer
    • 61 Metascore
    • 63 Critic Score
    Cripes, there's a lot of rules and regulations to take in here. [Aug 2007, p.70]
    • Nintendo Gamer
    • 56 Metascore
    • 55 Critic Score
    Far too simple to satisfy as an anime fighter and too bitty to enjoy for any length of time. [Sept 2007, p.71]
    • Nintendo Gamer
    • 53 Metascore
    • 58 Critic Score
    The safety of brand outweighs the desire to innovate. Sword fighting doesn't work with the remote. [Aug 2007, p.47]
    • Nintendo Gamer
    • 66 Metascore
    • 60 Critic Score
    Lumpen stuff partially saved by nifty duelling sections. [Aug 2007, p.70]
    • Nintendo Gamer
    • 75 Metascore
    • 80 Critic Score
    Makes you feel like a daring aventurer making progress, but at the expense of in-your-face thrills. [Aug 2007, p.63]
    • Nintendo Gamer
    • 57 Metascore
    • 62 Critic Score
    It's going to sell by the bucket-load to the younger fans of the film, and most of them will find it a diverting enough adventure. Just a shame that it throws away such a knowing premise.
    • Nintendo Gamer
    • 70 Metascore
    • 55 Critic Score
    It makes chess look like [a] snap and will make children cry. [Sept 2007, p.71]
    • Nintendo Gamer
    • 53 Metascore
    • 50 Critic Score
    Uninspired missions, repetitive gameplay, bored-sounding voiceovers, ugly graphics, painful controls. [July 2007, p.46]
    • Nintendo Gamer
    • 79 Metascore
    • 76 Critic Score
    Way too over reliant on the D-pad diagonals. [July 2007, p.71]
    • Nintendo Gamer
    • 62 Metascore
    • 80 Critic Score
    Fast as you like, fun to control and a mindless diversion for military fetishists. Difficult, even on the easiest setting, but if you're up to the challenge you'll get loads of value from it. [May 2007, p.46]
    • Nintendo Gamer
    • 37 Metascore
    • 33 Critic Score
    This strives for nothing and doesn't even make it that far. A poor game for a poor franchise. [JPN Import; Aug 2007, p.54]
    • Nintendo Gamer
    • 48 Metascore
    • 57 Critic Score
    Where's Wi-Fi? RPG mode? Not a total wash-out, but it is limited. SNK should have spent more time combing the rules and less combing Dante's hair. [JPN Import; Mar 2007, p.73]
    • 52 Metascore
    • 64 Critic Score
    A must for Bionicle fans and decenet, trashy fun for everyone else. But the controls are poor. [May 2007, p.52]
    • Nintendo Gamer
    • 85 Metascore
    • 81 Critic Score
    With Wi-Fi battles and Global Trade, D/P is essential. [Sept 2007, p.81]
    • Nintendo Gamer
    • 85 Metascore
    • 81 Critic Score
    With Wi-Fi battles and Global Trade, D/P is essential. [Sept 2007, p.81]
    • Nintendo Gamer
    • 53 Metascore
    • 50 Critic Score
    Offering simultaneous play for eight players (four on nunchuks and four on remotes) with everyone playing on the same game screen, it's certainly a tempting idea. Unfortunately after five minutes with even just a couple of players, all the ball action becomes totally confused, empty and aimless.
    • 39 Metascore
    • 45 Critic Score
    Zendoku is much, much better. [Aug 2007, p.65]
    • Nintendo Gamer
    • 85 Metascore
    • 88 Critic Score
    Potent Mario magic, and, by God, that 2D-3D idea is brilliant. But it's got what we call the Pikmin effect: the sense that it'll take a sequel to really bring the concept to full fruition. [July 2007, p.36]
    • Nintendo Gamer
    • 55 Metascore
    • 55 Critic Score
    There's no close-up work, only abstract coarse plotting between cookers and customers and, as such, it's a bit tedious. [Christmas 2007, p.70]
    • Nintendo Gamer
    • 70 Metascore
    • 67 Critic Score
    It makes the right moves but doesn't quite scale the heights. And you can be the GameCube version - without Ubisoft's half-hearted Wii controls - for around 20 pounds. [June 2007, p.38]
    • 75 Metascore
    • 66 Critic Score
    Irritating and irrational, Magic Picture Book treats you badly. Yet one flash of those choco-puppy eyes and your heart will flutter. The DS equivalent of Stockholm Syndrome. [JPN Import; Mar 2007, p.76]
    • 61 Metascore
    • 69 Critic Score
    At times as delightful as prancing down a beach with the girl of your dreams. At others, like lunching at Satan's table. Not really a game you love, more a game you grudgingly respect.
    • 76 Metascore
    • 79 Critic Score
    Has more love in its bones than Konami's usual dead-horse-floggers - and it's great value at the current dollar-pound exchange rate.
    • 62 Metascore
    • 74 Critic Score
    Despite the clumsy controls and a tendency to keep throwing the same bits at you over and over (and over) again, this is recommended to all. [June 2007, p.46]
    • 64 Metascore
    • 69 Critic Score
    One of the not-at-all-interesting ideas, though, is that there's no tutorial. At all. [June 2007, p.70]
    • Nintendo Gamer
    • 67 Metascore
    • 77 Critic Score
    Not entirely convincing, and far less smooth than Nintendo's unnamed dog-related game. But it's well put-together feline fun with minigames. [June 2007, p.68]
    • Nintendo Gamer

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