Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Monochrome Racing
Score distribution:
1482 game reviews
    • 81 Metascore
    • 85 Critic Score
    It's simple, it's retro, and it's extremely hard to put down once you get started. And excellent package on DS. [Nov 2007, p.58]
    • Nintendo Gamer
    • tbd Metascore
    • 24 Critic Score
    This is a dodgy game, even as fishing titles go, and really not worth the effort. [Dec 2007, p.70]
    • Nintendo Gamer
    • 53 Metascore
    • 60 Critic Score
    Very edutaining for the under-eights. [Dec 2007, p.70]
    • Nintendo Gamer
    • 56 Metascore
    • 70 Critic Score
    "Wii Play" fans will like this inconsistent bunch of around 25 minigames, with competition mode keeping it lodged in your Wii for longer. [Christmas 2007, p.58]
    • Nintendo Gamer
    • 58 Metascore
    • 70 Critic Score
    A tidy little package. [Oct 2007, p.70]
    • Nintendo Gamer
    • 72 Metascore
    • 70 Critic Score
    It sets the standard for Wii golfing controls but is barely any different from its predecessor. [Dec 2007, p.48]
    • Nintendo Gamer
    • 81 Metascore
    • 80 Critic Score
    Good, this. [Dec 2007, p.70]
    • Nintendo Gamer
    • 90 Metascore
    • 91 Critic Score
    Retro take everything they've learnt over the last two games, strip out all the bad bits, and deliver a nigh-on perfect Metroid experience. And the controls are just magical. [Nov 2007, p.32]
    • Nintendo Gamer
    • 52 Metascore
    • 45 Critic Score
    Whatever nuance there is to swing control is lost in the five-hour bowler animation. [Dec 2007, p.54]
    • Nintendo Gamer
    • 77 Metascore
    • 78 Critic Score
    The new challenges are fun, but there's not really enough different stuff here to make it a must-have purchase if you've already got the first one. [Aug 2007, p.60]
    • Nintendo Gamer
    • 65 Metascore
    • 70 Critic Score
    An enjoyable little blast through the sweaty jungles of Vietnam, with a gung-ho storyline and knowingly cheesy, Rambo-esque phrases. [Dec 2007, p.69]
    • Nintendo Gamer
    • 70 Metascore
    • 70 Critic Score
    Not exactly the most thrilling RPG, and the user interface is quite irritating, but it might be of interest. [Dec 2007, p.65]
    • Nintendo Gamer
    • 66 Metascore
    • 76 Critic Score
    A frustratingly slow pace and the sad realisation that a humdinger of a plot is zooming over our heads are the only problems here. Otherwise one of the best RTS games on DS. [JPN Import; June 2007, p.54]
    • Nintendo Gamer
    • 78 Metascore
    • 83 Critic Score
    Very fun indeed. [Dec 2007, p.62]
    • 76 Metascore
    • 80 Critic Score
    An improvement on last year's release in almost every regard, but don't think EA's push to bring families to the game will help you convince your mum to play sift through the huge play book. [Nov 2007, p.52]
    • Nintendo Gamer
    • 66 Metascore
    • 40 Critic Score
    Musical employs changing colour wheels that collectively conspire to do your ever-shifting eyes an injury, and not layout that's more shotgun splatter than musical matter. [Nov 2007, p.73]
    • Nintendo Gamer
    • 60 Metascore
    • 52 Critic Score
    A strong action RPG title that, due to a meticulous and inflexible storyline, is sadly at times as impenetrable as a remake of "Van Helsing" cast by the Goons from "Popeye." [JPN Import]
    • Nintendo Gamer
    • 58 Metascore
    • 52 Critic Score
    A strong action RPG title that, due to a meticulous and inflexible storyline, is sadly at times as impenetrable as a remake of "Van Helsing" cast by the Goons from "Popeye." [JPN Import]
    • Nintendo Gamer
    • 60 Metascore
    • 52 Critic Score
    A strong action RPG title that, due to a meticulous and inflexible storyline, is sadly at times as impenetrable as a remake of "Van Helsing" cast by the Goons from "Popeye." [JPN Import]
    • Nintendo Gamer
    • 57 Metascore
    • 60 Critic Score
    Boogie has its moments, but the game lacks fluidity, the karaoke lacks cool tracks and the rhythm sometimes just lacks, full stop. [Oct 2007, p.62]
    • 73 Metascore
    • 55 Critic Score
    It's nice to see someone trying something new, but they're overreaching. Not so great action and not so great strategy gets you this confusing pile of not so great stuff. [July 2007, p.69]
    • Nintendo Gamer
    • tbd Metascore
    • 40 Critic Score
    File under hexagonal-puzzler duds next to "Honeycomb Beat." [Nov 2007, p.72]
    • Nintendo Gamer
    • 83 Metascore
    • 83 Critic Score
    You turn on the DS at 5pm. Next thing you know, it's 11:30pm and the stylus has worn a bloody groove into your finger. Forget The Matrix: it's Picross's grids that'll enslave us all. [JPN Import]
    • Nintendo Gamer
    • 79 Metascore
    • 78 Critic Score
    Short of game modes, reliant on powerups, sweatily frustrating at times. But it exerts a strange pull that will draw you back in, assuming you haven't smashed your remote. [July 2007, p.40]
    • Nintendo Gamer
    • 43 Metascore
    • 25 Critic Score
    We've never met Josh or Drake, or even seen their TV programme, but after enduring this awful mess of a game we wish we were still completely ignorant of them. [Nov 2007, p.72]
    • Nintendo Gamer
    • 37 Metascore
    • 48 Critic Score
    We applaud the return to nature, but outside of a few icky moments there really is nothing to recommend Necro-Nesia. Go throw a spider at someone; it's a whole lot more fun. [JPN Import; Mar 2007, p.52]
    • 56 Metascore
    • 70 Critic Score
    Easy, brief and lacking variety. A better DS version of this may arrive one day, but this remains strangely addictive all the same. [JPN Import; July 2007, p.51]
    • Nintendo Gamer
    • 48 Metascore
    • 51 Critic Score
    Like an awful movie shown in the graveyard shift during a sleepless night, you'll hve fun, but only because there's nothing else going on. [Oct 2007, p.56]
    • Nintendo Gamer
    • 20 Metascore
    • 4 Critic Score
    This is the kind of beast your mum wold describe to get you back in the house before curfew. [Oct 2007, p.77]
    • Nintendo Gamer
    • 27 Metascore
    • 7 Critic Score
    The target game in Wii Play is miles better and more challenging. [Oct 2007, p.69]
    • Nintendo Gamer

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