Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Monochrome Racing
Score distribution:
1482 game reviews
    • 83 Metascore
    • 94 Critic Score
    Like the Wii, none of it should work, but like the Wii, everything does. Brilliantly... No More Heroes is a love letter to videogames that never grows old, tired, or dull. All games deserve to be designed with such lunacy. [JPN Import; Feb 2008, p.56]
    • 72 Metascore
    • 88 Critic Score
    Okay, so it doesn't win the award for most action-packed adventure on Wii, but it is a beautiful, innovative and very different kettle of fish. A breathtaking experience. [Christmas 2007, p.46]
    • 86 Metascore
    • 93 Critic Score
    Advance Wars: Dark Conflict is outrageously good, taking a simple formula and tuning it to perfection. This is a console-defining game.
    • 49 Metascore
    • 40 Critic Score
    Frustrating and painful. [Apr 2008, p.66]
    • Nintendo Gamer
    • 49 Metascore
    • 40 Critic Score
    There's nothing hard about CSI's evidence. [Apr 2008, p.72]
    • Nintendo Gamer
    • 35 Metascore
    • 18 Critic Score
    Charmless, unfunny and barely playable. [Mar 2008, p.52]
    • Nintendo Gamer
    • 56 Metascore
    • 49 Critic Score
    Too slow, too short, too annoying. Only the graphics have any real quality. Stick with "Sonic And The Secret Rings," or even "Excite Truck" if you don't mind the lack of hedgehog.
    • 43 Metascore
    • 45 Critic Score
    Less Deep Blue Sea, and more In The Bin. [May 2008, p.74]
    • Nintendo Gamer
    • 69 Metascore
    • 70 Critic Score
    The most mixed bag on Wii. A few perfect moments make for an essential rent (especially at only five hours long), but the massive dips in quality will spoil it for many.
    • 57 Metascore
    • 80 Critic Score
    Whether you're into Warhammer or not, this is fantastic turn-based strategising, great to see on DS, with a brilliant multiplayer. [Mar 2008, p.69]
    • Nintendo Gamer
    • 70 Metascore
    • 63 Critic Score
    Could and should have been a lot better, if only it wasn't crippled by technical letdowns and questionable design choices. [Mar 2008, p.58]
    • Nintendo Gamer
    • 44 Metascore
    • 45 Critic Score
    The source material deserves far better than this. [Apr 2008, p.73]
    • 35 Metascore
    • 65 Critic Score
    Jumping, fighting and puzzling for young fans of the movie. Most of it is incredibly easy but there's the odd bit of confusion to slow progress.
    • 71 Metascore
    • 79 Critic Score
    The controls are solid and satisfyingly straightforward. [Mar 2008, p.71]
    • Nintendo Gamer
    • 50 Metascore
    • 59 Critic Score
    ANY sense of achievement would be nice. [Feb 2008, p.70]
    • Nintendo Gamer
    • 72 Metascore
    • 70 Critic Score
    Putting the controls on the remote was an admirable innovation last year but it's not so clever now. [Feb 2008, p.50]
    • Nintendo Gamer
    • 71 Metascore
    • 79 Critic Score
    In short: if you've got a DS, get the DS version. If not, get this. [Feb 2008, p.55]
    • Nintendo Gamer
    • 79 Metascore
    • 75 Critic Score
    Much better, faster and smoother on a big screen. [Feb 2008, p.47]
    • Nintendo Gamer
    • 58 Metascore
    • 34 Critic Score
    For those with no taste in music whatsoever. [Feb 2008, p.68]
    • Nintendo Gamer
    • 69 Metascore
    • 59 Critic Score
    If you're not already a magic buff, and you're under 13, this will easily entertain you. [Feb 2008, p.64]
    • Nintendo Gamer
    • 28 Metascore
    • 67 Critic Score
    Inoffensive, with samey levels and enemies, and unchallenging boss fights. [May 2008, p.75]
    • Nintendo Gamer
    • tbd Metascore
    • 20 Critic Score
    Why stick just one rubbish, bad-looking board game adaptation onto a DS cart when you can do four? [Mar 2008, p.70]
    • Nintendo Gamer
    • 69 Metascore
    • 83 Critic Score
    As long as you're prepared to get nothing more than a very good, very short arcade shooter, you'll find a lot of value in this package. It's quick, it's explosive and it's great fun.
    • 52 Metascore
    • 45 Critic Score
    This repetitious trudge is nothing to do with Soul Calibur beyond some character skins, and should be avoided unless you want to lose the will to live. [Feb 2008, p.52]
    • 81 Metascore
    • 88 Critic Score
    Witty story, great characters and a bite-size battle system that's ideal for DS. You can't fail to be impressed by this, regardless of whether or not you're a fan of Final Fantasy. [Mar 2008, p.50]
    • 80 Metascore
    • 89 Critic Score
    Magnificently smooth, slick and playable, with a good range of levels to suit all standards of player. [Feb 2008, p.46]
    • 77 Metascore
    • 84 Critic Score
    The best Trauma Center to date, we recognise that the game is ultra niche - so we've dropped our original score a little. [Dec 2008, p.73]
    • 49 Metascore
    • 64 Critic Score
    Quite tedious at times, although the occasional close battle helps jazz it up a bit. [Feb 2008, p.62]
    • Nintendo Gamer
    • 33 Metascore
    • 65 Critic Score
    The lanes are nice and shiny, but "Wii Sports" is still our top banana for Wii Bowling. [June 2008, p.71]
    • Nintendo Gamer
    • 72 Metascore
    • 71 Critic Score
    If you're a diehard fan of Mario Party or you've never played one before, this isn't bad. For the rest of us, it's another unimproved, indistinguishable sequel-by-numbers.

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