Nintendo Gamer's Scores
- Games
For 1,482 reviews, this publication has graded:
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46% higher than the average critic
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7% same as the average critic
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47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | Mighty Milky Way | |
|---|---|---|
| Lowest review score: | Monochrome Racing |
Score distribution:
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Positive: 441 out of 1482
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Mixed: 639 out of 1482
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Negative: 402 out of 1482
1482
game
reviews
- By Date
- By Critic Score
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- Critic Score
A few good ideas, but it's mainly happy to fall back on some geriatric genre conventions. [Oct 2008, p.67]- Nintendo Gamer
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- Nintendo Gamer
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- Critic Score
There are a few duffers here but the good definitely outweighs the bad. [Jan 2009, p.70]- Nintendo Gamer
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- Nintendo Gamer
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- Critic Score
Physics-based puzzle mazes with a slightly duff hero and a very slick control method. [Oct 2008, p.69]- Nintendo Gamer
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- Critic Score
An RPG-fan-only purchase - but they'll probably love it. [Oct 2008, p.76]- Nintendo Gamer
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- Critic Score
Instead of giving you the game disc, the sales assistant could open the box and curl out a steaming log in there, and you'd have almost as much fun playing with it. [Dec 2008, p.56]- Nintendo Gamer
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- Critic Score
Basic, shallow and sickeningly cute, New Inernational Track & Field is fine fo a five-minute blast. Just don't expect to stay entertained for long. [July 2008, p.71]- Nintendo Gamer
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- Nintendo Gamer
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- Critic Score
Misfires with its repetitive gameplay and ships that handle like ice skaters. [Sept 2008, p.67]- Nintendo Gamer
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- Critic Score
Camelot have done it again, weaving their unique brand of golfing simplicity on a console where swing confusion rules. It could do with some padding, but this is a great start. [Mar 2008, p.56]- Nintendo Gamer
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- Nintendo Gamer
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- Critic Score
The online multiplayer adds some value, but the core gameplay is repetitive to the max. [Oct 2008, p.74]- Nintendo Gamer
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- Critic Score
Seasoned Civ fans will love how the heart and soul of the game have been distilled to DS without losing any of the appeal. [Oct 2008, p.66]- Nintendo Gamer
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- Nintendo Gamer
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- Critic Score
There's more fun to be had in reading instruction manuals for toasters. [Oct 2008, p.75]- Nintendo Gamer
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- Critic Score
As far as the DS series goes this is a big leap. For Trauma Center as a whole? Nothing new. [Oct 2008, p.64]- Nintendo Gamer
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- Critic Score
All the aural pleasure of a Newton's cradle mixed with the explosive satisfaction of Mii-controlled, cannon-propelled marbles. What's not to love? [Sept 2008, p.66]- Nintendo Gamer
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- Nintendo Gamer
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- Critic Score
Doesn't make great use of the Wii controls and EVE can be a sod to fly around. [Oct 2008, p.70]- Nintendo Gamer
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- Nintendo Gamer
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- Critic Score
Don't expect anything taxing but there's just enough content to make this a worthwhile multiplayer title for the younger gamer. [Aug 2008, p.62]- Nintendo Gamer
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- Critic Score
Engrossing tactical fun withthe depth and attention to detail we've come to expect from the new wave of Final Fantasy games on Nintendo consoles. Well worth it. [Sept 2008, p.62]- Nintendo Gamer
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- Critic Score
Sideways grip may well be more like proper tennis, but it's not comfy. Lefties aren't welcome. [Aug 2008, p.58]- Nintendo Gamer
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- Nintendo Gamer
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- Critic Score
A pale imitation of a far more ambitious game, Alone in the Dark on Wii is too higgledy-piggledy to satisfy. A handful of terrific highs can't make up for hours of lows. [Sept 2008, p.58]- Nintendo Gamer
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- Critic Score
Old school sci-fi shooter with one trick but plenty of "high-score challenge" potential thanks to loads of levels and four-player split-screen support. [Oct 2008, p.75]- Nintendo Gamer
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- Critic Score
The grip makes it feel like more of a silly Guitar Hero toy than a hardcore contender, but hand cramps aside, this is a thoughtful adaptation for DS. [Oct 2008, p.63]- Nintendo Gamer
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- Critic Score
Taken on its own merits, this is a great multiplayer music game with plenty of replay value. It's just a pity other consoles get much more bang for their buck. [Oct 2008, p.61]- Nintendo Gamer
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- Critic Score
Experimental racing concepts should be tested in the developers' studios, not on shop shelves. [Sept 2008, p.54]- Nintendo Gamer