Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Monochrome Racing
Score distribution:
1482 game reviews
    • 62 Metascore
    • 80 Critic Score
    Punchy, cheap and cheerful splatter gaming. [Christmas 2008, p.60]
    • Nintendo Gamer
    • 75 Metascore
    • 78 Critic Score
    Fan of the first? You'll probably have a blast online. [Jan 2008, p.38]
    • Nintendo Gamer
    • 86 Metascore
    • 91 Critic Score
    An incomparable gaming experience, well worth the expense. And Wi-Fi (co-op and competitive) means no need to splash out on a second guitar. Deserves to be a rocking hit. [Christmas 2007, p.40]
    • Nintendo Gamer
    • 72 Metascore
    • 79 Critic Score
    Genuinely atmospheric and unnervingly scary - a grown up treat for your DS. [Jan 2008, p.60]
    • tbd Metascore
    • 30 Critic Score
    Scratch your head in tragi-comic woe as you try to decipher the game's cryptic instructions! [Mar 2008, p.71]
    • Nintendo Gamer
    • 74 Metascore
    • 80 Critic Score
    A completely manic fighting game that makes it satisfyingly simple to do some impressively simple moves. [Jan 2008, p.54]
    • 87 Metascore
    • 90 Critic Score
    The thrill of the eureka moment is Zack And Wiki's currency. Combine this with a control scheme that puts even first-party efforts to shame, and you've got the easiest Zack And Wiki conundrum to solve: should you buy it? The score's a hint.
    • 78 Metascore
    • 80 Critic Score
    A fluid run-jump-fire actioner with something new at every turn. [JPN Import; Oct 2007, p.72]
    • Nintendo Gamer
    • 81 Metascore
    • 82 Critic Score
    The best in the series. [Dec 2007, p.68]
    • Nintendo Gamer
    • 49 Metascore
    • 50 Critic Score
    Namco have done much better retro remixes. [July 2008, p.64]
    • Nintendo Gamer
    • 59 Metascore
    • 79 Critic Score
    Great characters, great value, an addictive story and loads of furious fighting fun. [June 2008, p.51]
    • Nintendo Gamer
    • 73 Metascore
    • 75 Critic Score
    Survive like Ray Mears while fretting over how good you look in a grass skirt. It's a whole news Sims experience. [Christmas 2007, p.50]
    • Nintendo Gamer
    • 26 Metascore
    • 20 Critic Score
    The only people who'll be able to get through this game are those who already know how to tell the difference between C and F. [Jan 2008, p.65]
    • Nintendo Gamer
    • 66 Metascore
    • 39 Critic Score
    Compared to this month's "Thrillville," EA Playground is severely lacking. Don't let the EA brand influence you - the kid in you will much prefer the theme park over the playground. [Christmas 2007, p.53]
    • Nintendo Gamer
    • 66 Metascore
    • 70 Critic Score
    As playable as the Wii version. But without some of the Wii game's key features, it feels a bit flat. [Christmas 2007, p.50]
    • Nintendo Gamer
    • 60 Metascore
    • 70 Critic Score
    This looks a bit lightweight when you think it's this or "Galaxy" for the same price, but it's a decent addition to Sypro's post-PlayStation gameography. [Christmas 2007, p.62]
    • Nintendo Gamer
    • 73 Metascore
    • 83 Critic Score
    Fiendishly hard and rewarding in equal measure. [Dec 2007, p.56]
    • Nintendo Gamer
    • 68 Metascore
    • 69 Critic Score
    If you think of it as a kind of a spin on Wii Sports Tennis, then you might enjoy elements of this. Unfortunately, with the disappointing controls you should probably give it a miss.
    • 58 Metascore
    • 39 Critic Score
    So yawningly uneventful we were able to play it with one eye, while watching Flight of the Conchords with the other. A waste of disc. [Christmas 2007, p.67]
    • Nintendo Gamer
    • 71 Metascore
    • 65 Critic Score
    We can't see what anyone will gain from this that they couldn't gain tenfold from a good novel and a dictionary. [Feb 2008, p.71]
    • Nintendo Gamer
    • tbd Metascore
    • 72 Critic Score
    It's highly addictive, some puzzles are fiendish and stylus controls trounce mouse clicks. [Nov 2008, p.75]
    • Nintendo Gamer
    • 77 Metascore
    • 80 Critic Score
    This substantial race-against-the-clock ball puzzler will reduce even the most hardcore player to a sobbing emotional wreck in need of institutionalisation. In a good way. Not one for the lazy. [May 2007, p.54]
    • Nintendo Gamer
    • 57 Metascore
    • 53 Critic Score
    Only the most hardcore fans are going to persevere with it, and even then it just doesn't work properly. [Jan 2008, p.52]
    • Nintendo Gamer
    • 75 Metascore
    • 84 Critic Score
    2D fighters aren't so cool now, so GGXXAC was never going to unite the gaming world like "Street Fighter 2" did back in the early nineties, but it might just unite your frienids. [JPN Import; Nov 2007, p.48]
    • Nintendo Gamer
    • tbd Metascore
    • 35 Critic Score
    Imagine "Ninjabread Man" with all the cakes taken out and replaced by musical stuff. Congratulations - you've just invented Rock 'N Roll Adventures! [Christmas 2007, p.65]
    • Nintendo Gamer
    • 60 Metascore
    • 52 Critic Score
    As a pinball game, it's up there. As entertainment, it stares blankly at you and occasionally farts. Concrete-proof pinball belongs in the arcade.
    • 27 Metascore
    • 21 Critic Score
    A very poor effort that doesn't succeed on any level. [Feb 2008, p.54]
    • Nintendo Gamer
    • 58 Metascore
    • 50 Critic Score
    Even with a year to polish it up, Bleach feels like a rushed Wii launch job. Very poor. [Mar 2008, p.59]
    • Nintendo Gamer
    • 66 Metascore
    • 63 Critic Score
    Despite having all the components for a promising game, this is a complete disappointment. [Feb 2008, p.65]
    • 65 Metascore
    • 61 Critic Score
    Patience and perseverance are required. [Dec 2007, p.]
    • Nintendo Gamer

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