Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Monochrome Racing
Score distribution:
1482 game reviews
    • tbd Metascore
    • 42 Critic Score
    Depressingly devoid of any of the movie series' charm. [Apr 2007, p.51]
    • Nintendo Gamer
    • 33 Metascore
    • 20 Critic Score
    The mini missions are klunky beyond belief with extremely shoddy animation, and they almost always have to be completed in a stupidly short length of time for enjoyment - and that's it. Ideal for morons with low expectations. [Feb 2007, p.82]
    • Nintendo Gamer
    • 63 Metascore
    • 90 Critic Score
    It's liquid movement... A massive improvement on previous console FPS control... Not only making excellent use of the Wii's controllers, this is huge fun in its own right. For a launch title to get so much right is an indicator of great things to come. [Dec 2006, p.70]
    • Nintendo Gamer
    • 95 Metascore
    • 97 Critic Score
    You'll be slowing down through the final spectacular dungeons because you won't want it to end... The best Zelda ever made. Wii's off to a stunning start. [Jan 2007, p.32]
    • Nintendo Gamer
    • 72 Metascore
    • 77 Critic Score
    A skimpy package that you'll probably finish in record time. Definitely exciting, but also a great advertisement for videogame rentals. [Feb 2007, p.54]
    • 76 Metascore
    • 82 Critic Score
    It's bloody good fun and you'll enjoy playing it for ages. [January 2007, p.38]
    • Nintendo Gamer
    • 67 Metascore
    • 59 Critic Score
    We know from other versions that this is a solid arcade racer, with fun modifying modes and slick visuals. On Wii it's a nightmare to control. For masochists only. [January 2007, p.45]
    • Nintendo Gamer
    • 51 Metascore
    • 51 Critic Score
    Forget calling it 'the one that comes with the plastic wheel'; this is 'the one with the shoddy graphics and limited control.'[January 2007, p.57]
    • Nintendo Gamer
    • 46 Metascore
    • 53 Critic Score
    Fans of the movie might get suckered in but this is uninspired stuff. While the remote is great in most games, it's no dance-mat replacement. [January 2007, p.50]
    • Nintendo Gamer
    • 70 Metascore
    • 78 Critic Score
    Another excellent head-scratcher for the DS, with great music, slightly over-complicated graphics and loads of cool stuff to unlock. [JPN Import; January 2007, p.76]
    • Nintendo Gamer
    • 39 Metascore
    • 15 Critic Score
    At 20 quid for five distractions that might keep you busy for 30 seconds, it's overpriced.[Apr 2007, p.60]
    • Nintendo Gamer
    • 40 Metascore
    • 15 Critic Score
    At 20 quid for five distractions that might keep you busy for 30 seconds, it's overpriced. [Apr 2007, p.60]
    • Nintendo Gamer
    • 61 Metascore
    • 44 Critic Score
    We don't care for the source material and this is too chaotic to actually play. Throws so much silliness around you can't appreciate it. [Feb 2007, p.73]
    • Nintendo Gamer
    • 65 Metascore
    • 60 Critic Score
    Don't expect to put the pedal to the medal and this is harmless Disney-fied racing. [January 2007, p.56]
    • Nintendo Gamer
    • 59 Metascore
    • 70 Critic Score
    Sadly there's no wireless mode, which is about as dumb as you can get. [Apr 2007, p.71]
    • Nintendo Gamer
    • 72 Metascore
    • 81 Critic Score
    It's a labour of love for fans of the anime and, as such, is about as hardcore an intro to the DBZ universe as you could imagine. Underneath the layers of story there's a spectacular fighter. [Feb 2007, p.60]
    • Nintendo Gamer
    • 74 Metascore
    • 84 Critic Score
    A party game that does a lot more than most to show off the possibilities of the controller, and a set of one-player levels that will enthrall, frustrate and capture your attention every bit as much as the previous Monkey Ball games did. [January 2007, p.47]
    • Nintendo Gamer
    • 60 Metascore
    • 39 Critic Score
    The bulk of the beast is a poorly programmed platform game, with a useless jump, lamely linking itself to the book/film's story with unlocked Story Pages. [Feb 2007, p.82]
    • Nintendo Gamer
    • 77 Metascore
    • 81 Critic Score
    Turn-based fighting of the highest order on Nintendo DS. [Mar 2007, p.66]
    • Nintendo Gamer
    • 73 Metascore
    • 65 Critic Score
    It can get repetitive over time and the level design feels uninspired. [Feb 2007, p.59]
    • Nintendo Gamer
    • 58 Metascore
    • 54 Critic Score
    Frustrating in a hurl-the-cartridge-into-the-North-Sea way. Easily the worst of the three versions. Unacceptable! [Dec 2006, p.40]
    • Nintendo Gamer
    • 81 Metascore
    • 80 Critic Score
    Fans will find a massive playing experience with solid controls. [January 2007, p.65]
    • Nintendo Gamer
    • 69 Metascore
    • 80 Critic Score
    It controls really well and it handles heavy gunfire better than "Red Steel." Shame that it's just the same old Call of Duty experience all over again. [January 2007, p.48]
    • Nintendo Gamer
    • 69 Metascore
    • 74 Critic Score
    This is solid, but too basic to live up to the Hawk gaming legacy. Good for newcomers to skateboarding games though. [January 2007, p.58]
    • Nintendo Gamer
    • 76 Metascore
    • 70 Critic Score
    Enjoyable in short bursts, it screams gimmicks rather than great ideas. [January 2007, p.52]
    • Nintendo Gamer
    • 72 Metascore
    • 69 Critic Score
    It's pretty, and zippy, with lots of reasons to come back for more (e.g. secret areas opening up as you collect Bionicle masks). Fun, but easy. [Dec 2006, p.55]
    • Nintendo Gamer
    • 80 Metascore
    • 84 Critic Score
    Always fun, often merciless but never unfair. If you've played the DS version this is different enough to enjoy. If not, a trip to the operating room is a must. Seriously good for your health. [Feb 2007, p.56]
    • 41 Metascore
    • 20 Critic Score
    It's bewildering as to why this is even a launch game, let alone how anyone thought it would be fun to <I>not</I> drive a car round a crappy looking track with a broken plastic steering wheel. [January 2007, p.54]
    • Nintendo Gamer
    • 66 Metascore
    • 72 Critic Score
    Although it's basically exactly the same as the first version, we're still delighted with its twinkling games, soothing tunes and quirky artwork. [JPN Import; Oct 2006, p.66]
    • Nintendo Gamer
    • 63 Metascore
    • 62 Critic Score
    While the combat is quite fun, with new skills frequently added, it's also a bit too repetitive, and baddies are quite happy to stand still while you fill them with arrows. [Dec 2006, p.55]
    • Nintendo Gamer

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