Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Fireplacing
Score distribution:
1482 game reviews
    • 62 Metascore
    • 40 Critic Score
    A slight iPhone game that feels even slighter on Wii. Get Airport Mania instead. [Oct 2011, p.77]
    • Nintendo Gamer
    • 62 Metascore
    • 74 Critic Score
    Despite the clumsy controls and a tendency to keep throwing the same bits at you over and over (and over) again, this is recommended to all. [June 2007, p.46]
    • 62 Metascore
    • 62 Critic Score
    Feels more like a budget release. [Jan 2010, p.75]
    • Nintendo Gamer
    • 62 Metascore
    • 55 Critic Score
    Dungeon-crawling is deadly dull. [Dec 2006, p.50]
    • Nintendo Gamer
    • 62 Metascore
    • 59 Critic Score
    Mario Party has never dazzled but this is the dullest it's ever been. [Aug 2007, p.48]
    • Nintendo Gamer
    • 62 Metascore
    • 70 Critic Score
    The controls are a major pain at times, and it can be difficult to make tiny adjustments. Twisting the remote to control the angle of a piece while simultaneously trying to drop it on an exact spot isn't good.
    • 62 Metascore
    • 59 Critic Score
    Flacid combat. [Dec 2011, p.66]
    • Nintendo Gamer
    • 62 Metascore
    • 20 Critic Score
    Avoid this bad medicine. [Feb 2008, p.75]
    • Nintendo Gamer
    • 62 Metascore
    • 63 Critic Score
    No shortage of ideas makes this one of the better licensed titles, but its schizophrenic nature disguises sloppy gameplay. [Oct 2007, p.68]
    • Nintendo Gamer
    • 62 Metascore
    • 80 Critic Score
    Punchy, cheap and cheerful splatter gaming. [Christmas 2008, p.60]
    • Nintendo Gamer
    • 62 Metascore
    • 52 Critic Score
    Could have done with more ruthless quality control. [Feb 2009, p.65]
    • Nintendo Gamer
    • 62 Metascore
    • 46 Critic Score
    Travel In Time doesn't so much scrape the barrel as suck dirt from the barrel with a bendy straw. There are almost no ideas and, as a result, almost no fun.
    • 62 Metascore
    • 70 Critic Score
    Perhaps a bit redundant to release what's essentially a two decade old game, but dammit, it still has a place in our hearts. [Mar 2007, p.81]
    • Nintendo Gamer
    • 62 Metascore
    • 80 Critic Score
    Fast as you like, fun to control and a mindless diversion for military fetishists. Difficult, even on the easiest setting, but if you're up to the challenge you'll get loads of value from it. [May 2007, p.46]
    • Nintendo Gamer
    • 62 Metascore
    • 49 Critic Score
    Neither compelling nor a decent rhythm-actioner. [Apr 2012, p.49]
    • Nintendo Gamer
    • 62 Metascore
    • 39 Critic Score
    A lazy addition to a series that belongs on DS anyway. [Apr 2009, p.70]
    • Nintendo Gamer
    • 62 Metascore
    • 68 Critic Score
    All it needs is for someone to strip out the associations with the film and you'd have a decent table tennis game. [Christmas 2007, p.70]
    • Nintendo Gamer
    • 62 Metascore
    • 60 Critic Score
    It's ridiculous, but it's executed so garishly, and revels in its own absurdity with such confidence, that you can forgive it for being the shallow nonsense that it is. [Apr 2010, p.76]
    • Nintendo Gamer
    • 62 Metascore
    • 56 Critic Score
    There's so few games, and it gets so madly repetitive, that you may as well spend your pennies on the site itself. [June 2007, p.70]
    • Nintendo Gamer
    • 62 Metascore
    • 69 Critic Score
    Not recommended, but not not-recommended. [May 2008, p.64]
    • Nintendo Gamer
    • 61 Metascore
    • 60 Critic Score
    Full marks for ingenuity but it is not the impressive in action. [Christmas 2007, p.61]
    • Nintendo Gamer
    • 61 Metascore
    • 62 Critic Score
    It's too easy, too repetitive, and worst of all, doesn't have that classic Butch Harman sense of humour. [Apr 2007, p.70]
    • Nintendo Gamer
    • 61 Metascore
    • 65 Critic Score
    Cute and fun minigames, for the most part, but lacking drive or motivation for the player, with different tasks getting repetitive quickly. [JPN Import; May 2007, p.50]
    • 61 Metascore
    • 44 Critic Score
    We don't care for the source material and this is too chaotic to actually play. Throws so much silliness around you can't appreciate it. [Feb 2007, p.73]
    • Nintendo Gamer
    • 61 Metascore
    • 58 Critic Score
    A loveless port of a timeworn platformer, which lacks any artistic or creative reason to exist. Do we even need to tell you to wait for Mario 3DS?
    • 61 Metascore
    • 60 Critic Score
    A lot of puzzles but for a hell of a lot of money. [July 2011, p.64]
    • Nintendo Gamer
    • 61 Metascore
    • 54 Critic Score
    The feeling that it's all a bit slapdash never really goes away. [March 2012, p.107]
    • Nintendo Gamer
    • 61 Metascore
    • 66 Critic Score
    Although it has a good stab at open-world platforming, this soon turns into a chore. [Nov 2009, p.58]
    • Nintendo Gamer
    • 61 Metascore
    • 58 Critic Score
    Thumbs up for the two-player co-operative system that's perfect for mum or dad and the kids. [Aug 2006, p.66]
    • Nintendo Gamer
    • 61 Metascore
    • 68 Critic Score
    Technically clumsy and laughably silly, but it's still oddly endearing. [Jan 2008, p.56]
    • Nintendo Gamer

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