Nintendo Gamer's Scores
- Games
For 1,482 reviews, this publication has graded:
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46% higher than the average critic
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7% same as the average critic
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47% lower than the average critic
On average, this publication grades 14.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 61
| Highest review score: | Mighty Milky Way | |
|---|---|---|
| Lowest review score: | Fireplacing |
Score distribution:
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Positive: 441 out of 1482
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Mixed: 639 out of 1482
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Negative: 402 out of 1482
1482
game
reviews
- By Date
- By Critic Score
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- Nintendo Gamer
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- Nintendo Gamer
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- Critic Score
Far too hard at the beginning, even on Easy mode, and all poorly explained. One for the only the hardiest strategy fans. [Sept 2007, p.63]- Nintendo Gamer
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With a few more months' development this might have come good. But in this state not even Professor Xavier could convince us to play it again.- Nintendo Gamer
- Posted Oct 31, 2011
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- Critic Score
Not actually broken in any way, it's just an oddly vacuous and simplistic take on the poisoned ground previously laid down by Hudson. [Nov 2006, p.69]- Nintendo Gamer
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- Critic Score
Tables are too squished on the DS screen, making the balls seem massive, but using the stylus to direct the cue and set power is pretty effective. [Apr 2007, p.70]- Nintendo Gamer
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- Nintendo Gamer
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- Nintendo Gamer
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A series of unpredictable laughs and little else, disguised within a vibrant luchadore mask. [Sept 2007, p.70]- Nintendo Gamer
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- Critic Score
Travel In Time doesn't so much scrape the barrel as suck dirt from the barrel with a bendy straw. There are almost no ideas and, as a result, almost no fun.- Nintendo Gamer
- Posted Dec 17, 2010
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- Critic Score
If the balance board controls worked, the game world wasn't so barren and there weren't severe balancing issues, this would be okay. [Feb 2009, p.64]- Nintendo Gamer
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- Critic Score
As a game, Escape Trick: Rock City Prison is turgid and infuriating. [Jan 2012, p.123]- Nintendo Gamer
Posted Jan 23, 2012 -
- Nintendo Gamer
Posted May 13, 2011 -
- Critic Score
The source material deserves far better than this. [Apr 2008, p.73]- Nintendo Gamer
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- Critic Score
The whole game looks like it was hastily moulded out of plasticine. [Sept 2007, p.70]- Nintendo Gamer
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- Nintendo Gamer
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You'll think you've snagged a winner to begin with, but reeling in boot after metaphorical boot reminds you that this is the same old Rapala. [Dec 2008, p.63]- Nintendo Gamer
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This game only confirms our anti-Thor prejudice. He IS crap. [June 2011, p.64]- Nintendo Gamer
Posted Jun 13, 2011 -
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Less Deep Blue Sea, and more In The Bin. [May 2008, p.74]- Nintendo Gamer
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Hold out for the vastly superior Shinobi. [Aug 2011, p.72]- Nintendo Gamer
Posted Aug 1, 2011 -
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Sorry to disappoint, but if Safecracker is the ultimate puzzle adventure then we're a small punnet of strawberries. [Mar 2010, p.68]- Nintendo Gamer
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- Nintendo Gamer
Posted Feb 26, 2012 -
- Nintendo Gamer
Posted Dec 25, 2010 -
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The only mystery is why anyone would buy into something so lazy. [Aug 2008, p.66]- Nintendo Gamer
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The makings of a great sim let down by terrible AI and scrappy graphics. [Christmas 2011, p.75]- Nintendo Gamer
Posted Jan 14, 2012 -
- Nintendo Gamer
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The only mystery is why anyone would buy into something so lazy. [Aug 2008, p.66]- Nintendo Gamer
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- Nintendo Gamer
Posted Feb 6, 2011 -
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This is a love letter to 16-bit RPGs, albeit written in really messy handwriting. [Sept 2009, p.73]- Nintendo Gamer
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Whatever nuance there is to swing control is lost in the five-hour bowler animation. [Dec 2007, p.54]- Nintendo Gamer
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It's very little fun to play, and since you can play a limited version online for free as a Flash game, there's no good reason to put it in your DS. [June 2007, p.70]- Nintendo Gamer
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- Critic Score
It makes Space Jam look like a sophisticated and well-considered movie. [Nov 2011, p.73]- Nintendo Gamer
Posted Nov 2, 2011 -
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A bit of stylus-powered frog-in-a-ball rolling occasionally interrupts the bounding, but even this is clumsily controlled, with mad stroking more likely to erode your DS screen than get the spherical spawn of the devil to respond. [Mar 2007, p.61]- Nintendo Gamer
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This repetitious trudge is nothing to do with Soul Calibur beyond some character skins, and should be avoided unless you want to lose the will to live. [Feb 2008, p.52]- Nintendo Gamer
- Read full review
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- Critic Score
The terrible presentation and the tiny icons won't endear themselves to the crusty purne-eyes belonging to their target audience. [Aug 2007, p.71]- Nintendo Gamer
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- Nintendo Gamer
Posted Apr 23, 2011 -
- Nintendo Gamer
Posted Mar 7, 2011 -
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An awkward and ugly collection of minigames. [Apr 2010, p.62]- Nintendo Gamer
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Cuteness doesn't make up for the lack of an enjoyable game - we hope this only serves a short term in office. [JPN Import; Mar 2007, p.60]- Nintendo Gamer
- Read full review
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- Critic Score
Less a twist on the genre, more a re-draw with a different coloured pencil. [Apr 2012, p.101]- Nintendo Gamer
Posted Apr 2, 2012 -
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At one point, we actually thought we were going to cry. [July 2008, p.73]- Nintendo Gamer
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At best it's a formulaic RPG, but mostly it's a one-way journey to dullsville. [Feb 2008, p.70]- Nintendo Gamer
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- Nintendo Gamer
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Depressing from the very first row of formulaic collectable yellow orbs, Raving Rabbids is platforming by numbers. [Feb 2007, p.75]- Nintendo Gamer
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The drudgery of seeking is broken up with occasional spot the difference and tile-sliding puzzles but these can be skipped without incurring penalty. [Issue#56, p.71]- Nintendo Gamer
Posted Dec 25, 2010 -
- Nintendo Gamer
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We don't care for the source material and this is too chaotic to actually play. Throws so much silliness around you can't appreciate it. [Feb 2007, p.73]- Nintendo Gamer
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- Nintendo Gamer
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It's hard not to be insulted and even harder to wring enjoyment from this. [Aug 2011, p.68]- Nintendo Gamer
Posted Aug 1, 2011 -
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We can only hope this barren minigame collection is the testing ground for a proper Gremlins revival, as there's zero reason for it to exist otherwise. [Feb 2012, p.99]- Nintendo Gamer
Posted Feb 26, 2012 -
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The Dracula-themed story means there are 'spooky' (ie, murky0 locations unsuited to item-finding, and some object placement is just impossible. [Issue#56, p.71]- Nintendo Gamer
Posted Dec 25, 2010 -
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It drives you bonkers in the first half hour, each of the ten trillion fights dull and easy. [Apr 2007, p.70]- Nintendo Gamer
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There's a certain amount of fun to be had smashing everything to pieces, but no longevity. [Oct 2008, p.76]- Nintendo Gamer
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Strictly for the show fans. In America. [Mar 2009, p.74]- Nintendo Gamer
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The Wii doesn't have a great history with skating games, but that's no reason to settle for a boring, charmless title such as this. [July 2009, p.72]- Nintendo Gamer
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Depressingly devoid of any of the movie series' charm. [Apr 2007, p.51]- Nintendo Gamer
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Very pleasant and cute for the kiddies, but mum or dad will soon spot the technical shortcomings. [May 2010, p.68]- Nintendo Gamer
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Cuter than it is fun. The Squeeballs need more time in the toy factory before they're unleashed on gamers again. [Winter 2009, p.62]- Nintendo Gamer
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Gives you a reason to use the board. But seeing as it's one of the worst peripherals ever made, that's not something to celebrate. [Jan 2011, p.64]- Nintendo Gamer
Posted Mar 8, 2011 -
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Localisation hasn't improved this fatally flawed game. It's a shame, as some good ideas have been smothered by lame controls. [July 2009, p.72]- Nintendo Gamer
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This is a basic third-person shooter with really clunky controls. [Issue#56, p.70]- Nintendo Gamer
Posted Dec 24, 2010 -
- Nintendo Gamer
Posted May 13, 2011 -
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A pretty poor detective yarn with (literally) two-dimensional characters. [Winter 2009, p.67]- Nintendo Gamer
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- Nintendo Gamer
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The DS has plenty of mediocre puzzle collections, and Puzzle Time fails to do anything better than its many competitors. [Oct 2010, p.65]- Nintendo Gamer
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Ugly and uninspired, but with a cracking story. [Mar 2009, p.64]- Nintendo Gamer
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- Nintendo Gamer
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We're going to leave this out on the street and hope it gets towed. [Aug 2011, p.74]- Nintendo Gamer
Posted Aug 1, 2011 -
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This is barely one evolutionary step beyond the likes of Sonic & Sega All Stars Racing. [June 2010, p.71]- Nintendo Gamer
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- Nintendo Gamer
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Easy, boring and often massively annoying. Yet another entry on the ever-growing list of sub-par Star Wars games. [Winter 2009, p.56]- Nintendo Gamer
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- Nintendo Gamer
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- Nintendo Gamer
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A decent and briefly diverting 'boarder, but the full fat games are far superior, stuffed with content and hence better value for your money. [June 2009, p.72]- Nintendo Gamer
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- Nintendo Gamer
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It's good value if you just want to spend the afternoon mindlessly shooting cannon fodder. Don't expect anything different, though. [May 2009, p.77]- Nintendo Gamer
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- Nintendo Gamer
Posted Feb 10, 2011 -
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Musical employs changing colour wheels that collectively conspire to do your ever-shifting eyes an injury, and not layout that's more shotgun splatter than musical matter. [Nov 2007, p.73]- Nintendo Gamer
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A game that somehow manages to be incredibly offensive by being so bland and inoffensive that you want to rip its beating heart right out. [Dec 2008, p.78]- Nintendo Gamer
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It's like reading through the wrong end of a pair of binoculars. [Apr 2009, p.76]- Nintendo Gamer
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A polished, professional, utterly frustrating and totally nonsensical experience. So much effort has been wasted on this it's tragic. [Dec 2008, p.79]- Nintendo Gamer
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- Nintendo Gamer
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- Nintendo Gamer
Posted Jul 6, 2011 -
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A simple but enjoyable blaster that costs way too much. [May 2010, p.73]- Nintendo Gamer
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- Nintendo Gamer
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A game so bad, it brings shame upon Donkey Kong and his entire family. [JPN Import; Oct 2007, p.60]- Nintendo Gamer
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There's nothing hard about CSI's evidence. [Apr 2008, p.72]- Nintendo Gamer
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It might be simple, repetitive and nowhere near worth the asking price, but Urban Champion is a pleasant enough retro diversion for half an hour or so. [Oct 2011, p.76]- Nintendo Gamer
Posted Sep 28, 2011 -
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A slight iPhone game that feels even slighter on Wii. Get Airport Mania instead. [Oct 2011, p.77]- Nintendo Gamer
Posted Sep 28, 2011 -
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Glitchy, hard to control, unimaginative, repetitive, frustrating, overpriced... Nobody except Tony Hawk himself seems to like it. [Jan 2010, p.73]- Nintendo Gamer
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- Nintendo Gamer
Posted Mar 17, 2011 -
- Nintendo Gamer
Posted Mar 17, 2011 -
- Critic Score
A teeth-grindingly stupid premise belies a few okay gameplay ideas. [Aug 2008, p.75]- Nintendo Gamer
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Misfires with its repetitive gameplay and ships that handle like ice skaters. [Sept 2008, p.67]- Nintendo Gamer
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There's a decent 3D platformer buried somewhere in SPRay, but a mass of bugs, poor design decisions and slipshod localisation makes it very hard to access. [Mar 2009, p.65]- Nintendo Gamer
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A fun timewaster, but not as exciting as its soundtrack suggests. [Mar 2011, p.77]- Nintendo Gamer
Posted Mar 17, 2011 -
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Even die-hard Twilight fans (Twi-hards?) are going to feel a bit short-changed by this. [Apr 2010, p.70]- Nintendo Gamer
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With Zoo Keeper still available, there's no need for this. [Mar 2010, p.68]- Nintendo Gamer
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Some enemies that weren't can-based would have been even nicer. [Mar 2010, p.73]- Nintendo Gamer
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The online multiplayer adds some value, but the core gameplay is repetitive to the max. [Oct 2008, p.74]- Nintendo Gamer