Nintendo Force Magazine's Scores

  • Games
For 844 reviews, this publication has graded:
  • 66% higher than the average critic
  • 7% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 4.4 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 SteamWorld Heist
Lowest review score: 20 Cartoon Network: Battle Crashers
Score distribution:
  1. Negative: 11 out of 844
844 game reviews
    • 87 Metascore
    • 100 Critic Score
    SteamWorld Heist is one of the best Wii U games I've ever played! [Issue #24 – November/December 2016, p.21S]
    • Nintendo Force Magazine
    • 76 Metascore
    • 85 Critic Score
    If you've not experienced the Azure Striker Gunvolt series yet, this second installment is a terrific place to start. [Issue #24 – November/December 2016, p.20S]
    • Nintendo Force Magazine
    • 79 Metascore
    • 80 Critic Score
    To see a developer fully embrace Norse mythology in a way like Jotun is refreshing. [Issue #24 – November/December 2016, p.19S]
    • Nintendo Force Magazine
    • 56 Metascore
    • 65 Critic Score
    As a short film, Armikrog would have been truly amazing. As a game, it stumbles. [Issue #24 – November/December 2016, p.19S]
    • Nintendo Force Magazine
    • 81 Metascore
    • 85 Critic Score
    Spirit of Justice recaptures the true spirit of the Ace Attorney series to deliver a story both triumphant and heart-wrenching.  [Issue #24 – November/December 2016, p.18S]
    • Nintendo Force Magazine
    • 78 Metascore
    • 85 Critic Score
    If you've ever wanted to dive into the world of fashion, there's no better time than now. [Issue #23 – September/October 2016, p.76]
    • Nintendo Force Magazine
    • 85 Metascore
    • 80 Critic Score
    Generations feels like a half-step sequel in the series instead of a full leap into new territory. [Issue #23 – September/October 2016, p.74]
    • Nintendo Force Magazine
    • 81 Metascore
    • 90 Critic Score
    Nothing should stop any gamer (over the age of 17) from experiencing the excellence of the entire Zero Escape series. [Issue #23 – September/October 2016, p.72]
    • Nintendo Force Magazine
    • 74 Metascore
    • 80 Critic Score
    It feels good to step back to where it all began. [Issue #23 – September/October 2016, p.70]
    • Nintendo Force Magazine
    • 48 Metascore
    • 60 Critic Score
    My fingers are crossed that Comcept gets their act together and can create a sequel that is the Mega Man 2 to this underwhelming original. [Issue #23 – September/October 2016, p.68]
    • Nintendo Force Magazine
    • 64 Metascore
    • 85 Critic Score
    This is a fresh and entertaining multiplayer first-person shooter that carries with it a lot of Metroid Prime's unique style and feel. [Issue #23 – September/October 2016, p.66]
    • Nintendo Force Magazine
    • 89 Metascore
    • 95 Critic Score
    Boldly experimental, but still fiercely dedicated to the masterful execution of 2D action/exploration genre essentials. [Issue #23 – September/October 2016, p.28]
    • Nintendo Force Magazine
    • 85 Metascore
    • 85 Critic Score
    Tadpole Treble is cute, fun, packed with personality and is just one of those ideas that is mindboggling when you wonder why no one ever thought to make music playable like this before. [Issue #23 – September/October 2016, p.26]
    • Nintendo Force Magazine
    • 87 Metascore
    • 80 Critic Score
    This is one of the most gleeful, confident, silly-but-deep games I've played in years. [Issue #23 – September/October 2016, p.23]
    • Nintendo Force Magazine
    • 82 Metascore
    • 70 Critic Score
    Tumblestone's relatively lofty price is worth it for its fresh and fun take on puzzling. [Issue #23 – September/October 2016, p.21]
    • Nintendo Force Magazine
    • 80 Metascore
    • 90 Critic Score
    BOXBOXBOY! is pure puzzling fun. [Issue #23 – September/October 2016, p.20]
    • Nintendo Force Magazine
    • 72 Metascore
    • 75 Critic Score
    Disney Art Academy is the kind of tool that parents could use to see if their kids have any real interest in art. [Issue #22 – July/August 2016, p.76]
    • Nintendo Force Magazine
    • 60 Metascore
    • 60 Critic Score
    "Mario & Sonic" needs something truly new to recapture its novelty – something that isn't just another Olympics. [Issue #22 – July/August 2016, p.75]
    • Nintendo Force Magazine
    • 80 Metascore
    • 90 Critic Score
    Tokyo Mirage Sessions #FE is far and away the best RPG the Wii U has to offer. [Issue #22 – July/August 2016, p.73]
    • Nintendo Force Magazine
    • 81 Metascore
    • 95 Critic Score
    Years from now, when the Nintendo fans of the future are making lists of the top Kirby games ever made, you can bet that Planet Robobot will be ranking at – or at least very near – the top. [Issue #22 – July/August 2016, p.70]
    • Nintendo Force Magazine
    • tbd Metascore
    • 50 Critic Score
    I felt underwhelmed by what the game was trying to offer. [Issue #22 – July/August 2016, p.23]
    • Nintendo Force Magazine
    • 83 Metascore
    • 85 Critic Score
    Great art style, great challenges and hours of racing fun – Game Freak's won the Triple Crown. [Issue #22 – July/August 2016, p.23]
    • Nintendo Force Magazine
    • 83 Metascore
    • 90 Critic Score
    The best rhythm game collection going today. [Issue #22 – July/August 2016, p.22]
    • Nintendo Force Magazine
    • 83 Metascore
    • 90 Critic Score
    Super Meat Boy is a nearly flawless example of 2D platforming design, able to stand toe-to-toe with Mario's finest. [Issue #22 – July/August 2016, p.20]
    • Nintendo Force Magazine
    • 74 Metascore
    • 80 Critic Score
    It is what it is: a smaller game concept that served its purpose as an E3 tech demo well, and so was polished up to become a nice companion piece for a bigger game. [Issue #21 – May/June 2016, p.76]
    • Nintendo Force Magazine
    • 69 Metascore
    • 80 Critic Score
    Star Fox 64 remains the reigning king of this franchise in my book, but Zero is a great Star Fox game too – if you give it a chance. [Issue #21 – May/June 2016, p.75]
    • Nintendo Force Magazine
    • 73 Metascore
    • 80 Critic Score
    A snazzy package with some neat bonuses that serves as a fun historical compilation of old Sega classics. [Issue #21 – May/June 2016, p.73]
    • Nintendo Force Magazine
    • 76 Metascore
    • 85 Critic Score
    A vibrant invitation to a new kind of fighter. [Issue #21 – May/June 2016, p.70]
    • Nintendo Force Magazine
    • 81 Metascore
    • 85 Critic Score
    Bravely Second is a superb sequel and stands among the upper echelon of 3DS and Japanese RPGs. [Issue #21 – May/June 2016, p.68]
    • Nintendo Force Magazine
    • tbd Metascore
    • 90 Critic Score
    Picross can really work with any window dressing applied. [Issue #21 – May/June 2016, p.30]
    • Nintendo Force Magazine
    • 72 Metascore
    • 85 Critic Score
    It works well as a game you can just pick up and poke at as desired to kill just a bit of time. [Issue #21 – May/June 2016, p.28]
    • Nintendo Force Magazine
    • 83 Metascore
    • 90 Critic Score
    If you're a super player and don't mind an intense gauntlet of challenges, put your money where your mouth is and give it a go. [Issue #21 – May/June 2016, p.27]
    • Nintendo Force Magazine
    • 88 Metascore
    • 90 Critic Score
    A wonderful culmination of the truly epic three-part story that is the entirety of this latest Fire Emblem adventure. [Issue #21 – May/June 2016, p.22]
    • Nintendo Force Magazine
    • 70 Metascore
    • 80 Critic Score
    If you only have access to an older 3DS model, it's really a hard sell – except if you have incredible patience. But when the game gets plugged into a New Nintendo 3DS or a New 3DS XL, it's a match made in heaven. [Issue #20 – March/April 2016, p.65]
    • Nintendo Force Magazine
    • 73 Metascore
    • 85 Critic Score
    Much like its predecessor, Project X Zone 2 is a lighthearted, fun time – and it manages to improve on that first game. [Issue #20 – March/April 2016, p.76]
    • Nintendo Force Magazine
    • 87 Metascore
    • 90 Critic Score
    If you've been hoping for a return to the strict, truly strategic old-school Fire Emblem way – the way the Japan-only games played years ago – you'll find it here. [Issue #20 – March/April 2016, p.75]
    • Nintendo Force Magazine
    • 86 Metascore
    • 70 Critic Score
    When Birthright transcends its repetition and monotony, it's on the same level of Awakening – but that happens far less often than I hoped. [Issue #20 – March/April 2016, p.74]
    • Nintendo Force Magazine
    • 69 Metascore
    • 65 Critic Score
    Final Fantasy Explorers is a fun, if shallow, cooperative adventure, but the game pales in comparison to the titles it mimics. [Issue #20 – March/April 2016, p.73]
    • Nintendo Force Magazine
    • 69 Metascore
    • 60 Critic Score
    It just feels particularly unnecessary thanks to the existence of Marvel Superheroes. [Issue #20 – March/April 2016, p.72]
    • Nintendo Force Magazine
    • 77 Metascore
    • 75 Critic Score
    It's a shame that Digital Eclipse couldn't iron out all the wrinkles, but despite all that, Mega Man Legacy Collection is a decent little package. [Issue #20 – March/April 2016, p.71]
    • Nintendo Force Magazine
    • 72 Metascore
    • 75 Critic Score
    Its borrowed elements are sometimes lacking, but the story, characters and combat make for a stroll down the garden path that's far from ordinary. [Issue #20 – March/April 2016, p.70]
    • Nintendo Force Magazine
    • 86 Metascore
    • 90 Critic Score
    A shining example of how fantastic the Legend of Zelda series can be. [Issue #20 – March/April 2016, p.69]
    • Nintendo Force Magazine
    • 77 Metascore
    • 75 Critic Score
    The Order of the Stone succeeds with strong storytelling and captivating choices. [Issue #20 – March/April 2016, p.21]
    • Nintendo Force Magazine
    • 77 Metascore
    • 80 Critic Score
    Shutshimi manages to make a delicious dish out of what could have been a forgettable fish tale. [Issue #20 – March/April 2016, p.21]
    • Nintendo Force Magazine
    • 81 Metascore
    • 80 Critic Score
    Oddworld may have the bones of a game that's nearly two decades old, but it's still as wonderful today as it ever was back in the '90s. [Issue #20 – March/April 2016, p.19]
    • Nintendo Force Magazine
    • 58 Metascore
    • 50 Critic Score
    Even hardcore tennis fans will most likely find themselves with nothing exciting to experience after having the game for a week. [Issue #19 – January/February 2016, p.76]
    • Nintendo Force Magazine
    • 46 Metascore
    • 60 Critic Score
    It isn't the worst game on the 3DS, but given its source material, it should have been one of the better offerings on the system. [Issue #19 – January/February 2016, p.75]
    • Nintendo Force Magazine
    • tbd Metascore
    • 60 Critic Score
    While it lacks polish overall, Snoopy's Grand Adventure is still a solid stepping stone to the classic world of platformers. [Issue #19 – January/February 2016, p.75]
    • Nintendo Force Magazine
    • 84 Metascore
    • 95 Critic Score
    I still have not seen nearly all there is to see in Xenoblade Chronicles X even after two months of playing it. [Issue #19 – January/February 2016, p.73]
    • Nintendo Force Magazine
    • 43 Metascore
    • 70 Critic Score
    Some aspects of Devil's Third are top-notch, in both design and polish . . . though I wouldn't trust it to do my taxes. [Issue #19 – January/February 2016, p.71]
    • Nintendo Force Magazine
    • 79 Metascore
    • 85 Critic Score
    Stella Glow is a lot of fun, and I found myself not wanting to put it down once I got started. [Issue #19 – January/February 2016, p.69]
    • Nintendo Force Magazine
    • 69 Metascore
    • 80 Critic Score
    If you're looking to try the series out for the first time, go ahead – you won't be disappointed. [Issue #19 – January/February 2016, p.68]
    • Nintendo Force Magazine
    • 76 Metascore
    • 65 Critic Score
    I have never been so completely charmed – and yet so utterly frustrated – by the same game, at the same time. [Issue #19 – January/February 2016, p.67]
    • Nintendo Force Magazine
    • 81 Metascore
    • 90 Critic Score
    If you've been searching for years for both an F-Zero and Wipeout homage, look no further than FAST Racing NEO. [Issue #19 – January/February 2016, p.27]
    • Nintendo Force Magazine
    • 86 Metascore
    • 95 Critic Score
    SteamWorld Heist is easily the best 3DS eShop game I played in 2015, and one of the best 3DS games I've played, period. [Issue #19 – January/February 2016, p.26]
    • Nintendo Force Magazine
    • 57 Metascore
    • 50 Critic Score
    Dementium was a revelation on DS in 2007, but it just hasn't aged as well as we might have hoped. [Issue #19 – January/February 2016, p.25]
    • Nintendo Force Magazine
    • 57 Metascore
    • 60 Critic Score
    Typoman has a great creative concept that falls short in length and execution. [Issue #19 – January/February 2016, p.24]
    • Nintendo Force Magazine
    • 75 Metascore
    • 75 Critic Score
    If you're willing to part with $30, this Picross rocks. [Issue #19 – January/February 2016, p.24]
    • Nintendo Force Magazine
    • 72 Metascore
    • 75 Critic Score
    An interesting and painless way to dip a toe into the world of computer science without actually having to get your feet wet. [Issue #19 – January/February 2016, p.23]
    • Nintendo Force Magazine
    • 78 Metascore
    • 85 Critic Score
    If you're looking for a new 2D platformer with top-notch level design, Electronic Super Joy won't disappoint. [Issue #19 – January/February 2016, p.23]
    • Nintendo Force Magazine
    • 77 Metascore
    • 95 Critic Score
    Almost anything is possible in Minecraft: Wii U Edition. [Issue #19 – January/February 2016, p.21]
    • Nintendo Force Magazine
    • 59 Metascore
    • 60 Critic Score
    Nintendo's normally better than this. [Issue #18 – November/December 2015, p.76]
    • Nintendo Force Magazine
    • 76 Metascore
    • 90 Critic Score
    Yo-kai Watch is Pokémon's new, modern, more dynamic evolution. [Issue #18 – November/December 2015, p.75]
    • Nintendo Force Magazine
    • tbd Metascore
    • 80 Critic Score
    My advice? Buy Rodea the Sky Soldier for Wii U, toss the Wii U disc into a nearby sewage canal, pop the Wii disc into your machine and let 'er spin! [Issue #18 – November/December 2015, p.73]
    • Nintendo Force Magazine
    • 45 Metascore
    • 40 Critic Score
    This incarnation of Rodea is but a sad monument of broken dreams and unrealized potential. [Issue #18 – November/December 2015, p.72]
    • Nintendo Force Magazine
    • 73 Metascore
    • 70 Critic Score
    Tri Force Heroes is hit-or-miss depending on how you play it, but overall it's an adventure worth experiencing. [Issue #18 – November/December 2015, p.70]
    • Nintendo Force Magazine
    • 67 Metascore
    • 80 Critic Score
    I enjoyed my time with The Legend of Legacy, but the somewhat archaic take on adventuring found here may turn some off to digging deeper into it. [Issue #18 – November/December 2015, p.69]
    • Nintendo Force Magazine
    • 61 Metascore
    • 50 Critic Score
    This definitely won't be the last game to feature Goku and his pals, though, so skip this warmed-over patty and sit tight for a juicy Angus on a toasted pretzel bun. [Issue #18 – November/December 2015, p.68]
    • Nintendo Force Magazine
    • 46 Metascore
    • 50 Critic Score
    I just can't shake the idea that the board game alone would have made a much better eShop title. [Issue #18 – November/December 2015, p.66]
    • Nintendo Force Magazine
    • 62 Metascore
    • 85 Critic Score
    Overall, LEGO Dimensions takes the LEGO gaming experience to its logical next level – perhaps beyond. [Issue #18 – November/December 2015, p.64]
    • Nintendo Force Magazine
    • tbd Metascore
    • 80 Critic Score
    A lot of people are going to get this game just for the included Bowser amiibo figure, but there's still a solid racer underneath! [Issue #18 – November/December 2015, p.63]
    • Nintendo Force Magazine
    • 87 Metascore
    • 80 Critic Score
    Activision keeps coming up with new ideas to keep Skylanders fresh, and SuperChargers is no different. [Issue #18 – November/December 2015, p.62]
    • Nintendo Force Magazine
    • 67 Metascore
    • 90 Critic Score
    After the attention-grabbing opening, the greatness of the story never lets up for a moment. [Issue #18 – November/December 2015, p.22]
    • Nintendo Force Magazine
    • 82 Metascore
    • 80 Critic Score
    Year Walk delivers an eerie and memorable experience based on Swedish folklore. [Issue #18 – November/December 2015, p.21]
    • Nintendo Force Magazine
    • 72 Metascore
    • 75 Critic Score
    If you're looking for an experience that's never the same twice, The Swindle will not leave you disappointed. [Issue #18 – November/December 2015, p.21]
    • Nintendo Force Magazine
    • 84 Metascore
    • 85 Critic Score
    If Sega isn't going to deliver the classic Sonic follow-up that old-school fans have been clamoring for, then at least Galaxy Trail is ready to step in. [Issue #18 – November/December 2015, p.19]
    • Nintendo Force Magazine
    • 66 Metascore
    • 60 Critic Score
    If you're rocking it solo, don't even bother picking up the controller. [Issue #18 – November/December 2015, p.18]
    • Nintendo Force Magazine
    • 68 Metascore
    • 65 Critic Score
    It's probably best to just pick Q.U.B.E. up on PC at a discount, letting this version stay unsolved. [Issue #18 – November/December 2015, p.17]
    • Nintendo Force Magazine
    • 76 Metascore
    • 80 Critic Score
    If you're in the mood for a challenging thinking man's game with a touch of action, pick up Nova-111. [Issue #18 – November/December 2015, p.17]
    • Nintendo Force Magazine
    • 82 Metascore
    • 85 Critic Score
    The Etrian Odyssey series just keeps getting better and better with each new chapter. [Issue #17 – September/October 2015, p.76]
    • Nintendo Force Magazine
    • 66 Metascore
    • 80 Critic Score
    With a beautiful presentation and tight controls, Animal Crossing: Happy Home Designer is a game worth considering. [Issue #17 – September/October 2015, p.74]
    • Nintendo Force Magazine
    • 58 Metascore
    • 70 Critic Score
    As a brawler, Senran Kagura 2 isn't half bad. [Issue #17 – September/October 2015, p.73]
    • Nintendo Force Magazine
    • 80 Metascore
    • 90 Critic Score
    With an adorable presentation and a good variety of songs, this rhythm game promises fun for hours. [Issue #17 – September/October 2015, p.73]
    • Nintendo Force Magazine
    • 67 Metascore
    • 65 Critic Score
    Legend of Kay: Anniversary is a questionable re-release, but most mascot platformer fans should give it a go at some point. [Issue #17 – September/October 2015, p.72]
    • Nintendo Force Magazine
    • 81 Metascore
    • 85 Critic Score
    It's time to get creative, because the best version of Disney Infinity has truly arrived. [Issue #17 – September/October 2015, p.70]
    • Nintendo Force Magazine
    • 73 Metascore
    • 60 Critic Score
    There's a lot of game packed into this little package, but it takes a long time to get going. [Issue #17 – September/October 2015, p.69]
    • Nintendo Force Magazine
    • 88 Metascore
    • 90 Critic Score
    This game's going to get itself integrated into your life as a new nightly ritual. [Issue #17 – September/October 2015, p.66]
    • Nintendo Force Magazine
    • 82 Metascore
    • 80 Critic Score
    Runbow is a playable Skittles commercial. [Issue #17 – September/October 2015, p.31]
    • Nintendo Force Magazine
    • 80 Metascore
    • 80 Critic Score
    Whether you're a fan of Flappy Bird or Balloon Trip, Badland's worth checking out. [Issue #17 – September/October 2015, p.30]
    • Nintendo Force Magazine
    • 79 Metascore
    • 85 Critic Score
    If you don't download this game, I'll send a clone of you to smack you. [Issue #17 – September/October 2015, p.30]
    • Nintendo Force Magazine
    • 89 Metascore
    • 85 Critic Score
    Streets of Rage 2 is already considered to be one of the best games of all time, and this may very well be its new definitive version. [Issue #17 – September/October 2015, p.26]
    • Nintendo Force Magazine
    • 89 Metascore
    • 85 Critic Score
    Gunstar Heroes should be at the top of every gamer's bucket list. [Issue #17 – September/October 2015, p.26]
    • Nintendo Force Magazine
    • tbd Metascore
    • 55 Critic Score
    You'll get your money's worth whichever you choose, but you'll also get a good dose of frustration to go along with it. [Issue #17 – September/October 2015, p.24]
    • Nintendo Force Magazine
    • tbd Metascore
    • 90 Critic Score
    The Binding of Isaac: Rebirth is a modern classic that everyone with even a passing interest in top-down action/exploration games should try. [Issue #17 – September/October 2015, p.23]
    • Nintendo Force Magazine
    • 64 Metascore
    • 75 Critic Score
    The only problem you'll have is finding a quiet place to play. [Issue #17 – September/October 2015, p.22]
    • Nintendo Force Magazine
    • 84 Metascore
    • 85 Critic Score
    Plague Knight may be stuck in Shovel Knight's shadow, yet despite the lack of sunlight, he's able to shine in his own quirky way. [Issue #17 – September/October 2015, p.19]
    • Nintendo Force Magazine
    • 71 Metascore
    • 70 Critic Score
    LEGO Jurassic World is as "more of the same" as a game gets. [Issue #16 – July/August 2015, p.74]
    • Nintendo Force Magazine
    • 84 Metascore
    • 85 Critic Score
    I can see myself going back to it every so often. [Issue #16 – July/August 2015, p.73]
    • Nintendo Force Magazine
    • 68 Metascore
    • 70 Critic Score
    Lord of Magna's not a bad game, it just feels unfinished. [Issue #16 – July/August 2015, p.72]
    • Nintendo Force Magazine
    • 78 Metascore
    • 95 Critic Score
    There's no shortage of good 2D platforming on the Wii U, but Good-Feel has managed to tailor one of the very best games on the console. [Issue #16 – July/August 2015, p.70]
    • Nintendo Force Magazine

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