New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • 67 Metascore
    • 40 Critic Score
    Blair Witch, much like the rest of the franchise, is a disappointment. It's not scary, it's rarely interesting and it's not particularly fun to play. It has a solid look, but is lacking in just about every other department. I say this begrudgingly, but you're better off watching the films.
    • 67 Metascore
    • 70 Critic Score
    This indie roguelike is nothing revolutionary, but acts as a fun tribute to the action focused dungeon crawlers of yesteryear. Those looking to get a satisfying, adrenaline-inducing dose of hack n' slash nostalgia shouldn't be disappointed.
    • 67 Metascore
    • 74 Critic Score
    Angels with Scaly Wings generally overcomes its goofy setup and simplistic presentation to deliver a character-driven plot with some good surprises, making for a decent little diversion of a game.
    • 67 Metascore
    • 67 Critic Score
    There are a few issues holding The King's Bird back from being a true standout hit, but those who like their platformers to be a bit avant-garde, should be able to appreciate this virtual ride, along with speed run enthusiasts.
    • 66 Metascore
    • 68 Critic Score
    NHL 25 makes some minor strides to improve on last year's game, but will mostly appeal to those interested in team management and being a superstar forward. As a franchise, it continues to wait for a top draft pick that can turn things around in a meaningful way.
    • 66 Metascore
    • 61 Critic Score
    The Inner Friend was in much need of adding risk to its puzzles and encounters, if it hoped to create the eerie, unsettling atmosphere of which its subject matter and visual design are more than capable.
    • 66 Metascore
    • 74 Critic Score
    Broken Pieces is a decent light adventure set in a nice-looking coastal town with satisfactory puzzles and some twists to the formula, despite minor aggravations and dull combat.
    • 66 Metascore
    • 66 Critic Score
    Stealth fans might find enough entertainment in A Quiet Place: The Road Ahead, thanks to moments of decent immersion and sound manipulation, but inconsistent and shallow mechanics hold it back.
    • 66 Metascore
    • 58 Critic Score
    As buggy as the bayou, Alone in the Dark is a disappointing return for the classic horror franchise. Derceto Manor has corners worth exploring, and the puzzles are smartly designed. However, the clunky combat, lack of scares, unengaging story and drab voice acting sully the overall package.
    • 66 Metascore
    • 75 Critic Score
    Hidden Agenda isn't very deep, but it's a fun and creative game that you're going to want to share with all of your friends. It's an interesting showcase of making a typical adventure title into a party experience that takes advantage of the PlayStation’s PlayLink platform.
    • 66 Metascore
    • 58 Critic Score
    The Casting of Frank Stone may not be weighed down by its ties to the Dead by Daylight universe, but it's nonetheless unable to reach the surface from under the waves of a slow story, dull gameplay and a lack of thrills.
    • 66 Metascore
    • 59 Critic Score
    Simple puzzles and bland chases prevent Close to the Sun from living up to its numerous inspirations. While the game has a decent retro style and an intriguing horror narrative, it never makes the player a true participant.
    • 66 Metascore
    • 60 Critic Score
    Payday 3 introduces a few changes to its decade-old arcade heist formula, and yet still feels very much like a product of a bygone era. Returning fans will find many missing features and lack of content to grumble about, while newcomers were turned away with unplayable servers during launch week, and it's hard to tell if either group will be back.
    • 66 Metascore
    • 60 Critic Score
    Detective Pikachu Returns had the potential to appeal to everyone as most Nintendo and Pokemon games do, but instead falls in the bracket of being a milquetoast experience that will only occupy younger players.
    • 66 Metascore
    • 61 Critic Score
    Diluvion is a submarine adventure with lofty goals that largely falls short. Still quite a serviceable experience, but ultimately a rough and insubstantial one.
    • 66 Metascore
    • 67 Critic Score
    Bleeding Edge has a solid foundation as a melee-focused multiplayer action game that tries to appeal to the masses, but it is a bit short on content, and has a few notable issues that need resolving. Within such a highly competitive genre, hopefully changes arrive sooner rather than later, if the game is to have a shot at longevity.
    • 66 Metascore
    • 55 Critic Score
    Vampire: The Masquerade - Swansong has grand ambitious, but its dated presentation, shallow gameplay and uninteresting story make for another disappointing outing from this brooding universe.
    • 66 Metascore
    • 58 Critic Score
    There is an interesting story in Someday You’ll Return and a potion-crafting system that works suitably well, but players must endure an overlong adventure through a confusing forest with questionable puzzles, bad stealth, and too many clunky mechanics.
    • 66 Metascore
    • 65 Critic Score
    AEW: Fight Forever nails the gameplay mechanics, but struggles in several other areas, with a lackluster presentation and gaps in the roster. It doesn't hit the lows some of the recent WWE 2K games, but it also can't match that series' current high.
    • 65 Metascore
    • 64 Critic Score
    Stronghold: Warlords is a slightly revamped version of the game that hasn't changed in decades. The new setting and diplomacy mechanics don't add enough flavor to a stale experience, that still has a few issues to work out.
    • 65 Metascore
    • 55 Critic Score
    Immortals of Aveum may have an interesting premise, but with a dull story, repetitive gameplay, and poor technical performance, this full priced first person shooter lacks magic.
    • 65 Metascore
    • 63 Critic Score
    Torchlight 3 is a passable action RPG with decently crispy combat and satisfactory classes. But the workmanlike boss runs, unexciting gear, dull story, bizarre Fort design, and multiplayer issues all keep it below both its predecessors and competitors.
    • 65 Metascore
    • 59 Critic Score
    Vostok Inc. is something of an oddity. It offers some competent shooter mechanics dressed up with some playful satire, unique concepts, and plenty of gameplay for those who seek it. But the overall experience feels lacking, uneventful, and repetitive, especially when it comes to the click-fest sim components.
    • 65 Metascore
    • 60 Critic Score
    Road 96: Mile 0 certainly takes risks - both in narrative and gameplay - but unfortunately it does not pay off. The trippy skating segments are amusing, but are probably not what traditional adventure fans wanted from this prequel.
    • 65 Metascore
    • 62 Critic Score
    InnerSpace features a unique game world with some nice moments of quaint exploration and set pieces, but on the whole it’s a bit too cramped and pricey to truly soar.
    • 65 Metascore
    • 61 Critic Score
    Twin Mirror is a teaser for an exciting adventure that it never delivers. There are some good ideas here, like the interesting Mind Palace world and a helpful imaginary twin, but they needed to be expanded. Ultimately it has a short and bland story, with minimal interaction, limited player choice, and a lack of memorable characters.
    • 65 Metascore
    • 56 Critic Score
    Degrees of Separation is definitely not great, but it's not exactly bad either. Instead, it's something potentially worse: forgettable. An intriguing premise is wasted on dull gameplay that never rises above simply being serviceable.
    • 65 Metascore
    • 52 Critic Score
    Dustborn grabs the generic modern day adventure game formula and adds a bunch of cliché and often annoying characters, a subpar story, some low-grade music, along with a heavy-handed dose of politics front and center, resulting in a middling and overlong road trip that's more concerned about its poorly delivered message than anything else.
    • 65 Metascore
    • 50 Critic Score
    The Falconeer has grand world building ambitions that never come to pass. Its narrative lacks a proper set-up, or a satisfying payoff, as the gameplay seems entirely disconnected. The poor control scheme, occasionally frustrating difficulty, and repetitive missions make for a forgettable launch game on Xbox Series X.
    • 65 Metascore
    • 62 Critic Score
    Alt-Frequencies has a unique hook in its gameplay and story, with plenty of potential, but it skews towards being an all-too-brief mobile game rather than a full fledged adventure puzzle.

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