New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • tbd Metascore
    • 61 Critic Score
    Last Days of Lazarus sets itself apart with lasting religious themes and compelling interior spaces. Unfortunately some tedious item-hunting and unappealing walks outside prevent this first-person adventure from rising above.
    • tbd Metascore
    • 73 Critic Score
    Let's Build a Zoo is an enjoyable management game that allows you to create and construct your own zoological park. The moral dilemmas you are often presented with are absurd and humorous, as you choose to either be a steady-eddy business hustler with an ecological mindset or be a sinister and exploitative tycoon.
    • tbd Metascore
    • 75 Critic Score
    Grotesquely designed and brutally challenging, GRIME is a unique metroidvania experience. It's certainly not for everyone, but those willing to dive into the title's dark world will find plenty to enjoy.
    • tbd Metascore
    • 60 Critic Score
    Hotel Renovator tries to convey the highs and lows of upscaling a hotel. However, anyone expecting it to be a luxury experience with chocolates left on their pillowcases will be sorely disappointed, as many minor issues lead to a subpar stay.
    • tbd Metascore
    • 56 Critic Score
    We. The Refugees: Ticket to Europe is a game with a message that never finds its footing. The inconsistent writing quality is too much of a hurdle for this text-based adventure to overcome.
    • tbd Metascore
    • 61 Critic Score
    Panic Porcupine is a parody game that will test your patience and ability to adapt to side-scrolling platforming action. But its heavy reliance on repetitive deathtraps, accompanied by devious camera movements, overall holds back the experience.
    • tbd Metascore
    • 73 Critic Score
    Fading Afternoon takes the concept of time and creates a melancholic experience which explores heavy themes surrounding self-reflection and existentialism. However, occasional bugs and repetitive combat hold it back from its true potential.
    • tbd Metascore
    • 67 Critic Score
    Close quarters action games are already stressful enough - but piling on roguelike elements, and having to watch basic AI try to execute on your elaborate plans, makes for a tactical game that's often as frustrating as it is satisfying. There is plenty of content here, but only for a rather specific audience.
    • tbd Metascore
    • 70 Critic Score
    Although the abstract portions of Discolored 2 might be too elusive for some, the more direct puzzles fare better across the 4-5 hour journey, along with some active threats that create pressure.
    • tbd Metascore
    • 65 Critic Score
    Tribe Nation has some decent design foundations, and its low asking price should appeal to fans of the roguelike genre looking for a specific type of challenging experience.
    • tbd Metascore
    • 71 Critic Score
    As a precision platformer with a focus on speedrunning, Unless works well. Mastering its tiny levels is satisfying, but the very short runtime means that its good ideas never really have time to fully develop.

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