New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • 54 Metascore
    • 67 Critic Score
    The Great Perhaps is a nice looking adventure game that takes players on an interesting journey with solid dimension-shifting gameplay. Just be wary of the poorly handled mood swings and occasionally annoying design elements.
    • 54 Metascore
    • 58 Critic Score
    You'll likely be able to finish Cloudpunk without running into any game-breaking bugs, but the question is whether you'll want to. Fans of the cyberpunk genre may enjoy running and flying about for a while, but you'd be forgiven for abandoning ship before long.
    • 53 Metascore
    • 46 Critic Score
    Painfully plain mechanics and an inadequate narrative render SolSeraph insufficient entertainment for nearly anyone. ActRaiser fans will find its flaws indefensible, and anyone else who manages to stumble upon it will fail to be captivated by the excruciatingly repetitive tower defense and tiresome action platforming.
    • 53 Metascore
    • 65 Critic Score
    Has-Been Heroes is a solid tower defense experience that borrows attributes from Plants vs Zombies, while putting its own twist on the formula. Plenty of repetition and frustration - exacerbated by too many randomized elements - but the addictive and enduring gameplay shines through on occasion.
    • 53 Metascore
    • 40 Critic Score
    Dark Alliance is a dull and unpolished multiplayer action RPG with repetitive and glitchy combat, broken online connectivity, unbalanced solo play, and more than enough technical issues to put off anyone even slightly interested in checking it out.
    • 53 Metascore
    • 54 Critic Score
    A mildly fun multiplayer experience at best, and a flawed, derivative dungeon crawler at worst. Good for some fun with friends in short bursts, but has a knack for growing old rather quickly, especially when venturing out solo.
    • 52 Metascore
    • 63 Critic Score
    FlatOut 4: Total Insanity is a valiant effort and a modestly satisfactory sequel. Its track design and relative speeds help make it a much better destructive racer than the last effort. However, it still requires tuning when it comes to stunts, visuals, physics, and vehicle damage.
    • 52 Metascore
    • 40 Critic Score
    The actual interactive component of The Grand Tour Game is really quite poor, with awful handling and dated presentation making the races and challenges vastly inferior to the segments they attempt to replace, in between clips from the show you've already seen.
    • 52 Metascore
    • 40 Critic Score
    Almost every good piece of design in Last Encounter is knocked down multiple pegs thanks to an oppressive grind. It successfully manages to invest you in the world and its systems, before quickly erecting barriers that direct away from the interesting features. Had the game been a bit more generous with its upgrades, or toned down the monotony, this could have been a solid roguelike.
    • 52 Metascore
    • 68 Critic Score
    Fallout 76 retains the same captivating immersion, atmosphere and organic exploration that made Fallout 4 so enjoyable thanks to an excellent open world, though you’ll have to contend with a poorly implemented online component and the typical Bethesda technical hiccups and rough edges.
    • 52 Metascore
    • 53 Critic Score
    While this is a semi-competent port for Switch, ultimately Star Horizon's core gameplay is uninteresting and tired, while its mechanics lack polish.
    • 51 Metascore
    • 45 Critic Score
    The Waylanders tries to imitate a variety of mechanics from leaders of the RPG genre, but fails to implement any of them effectively, while offering nothing original apart from the astonishingly poor dialogue.
    • 51 Metascore
    • 40 Critic Score
    Overkill's The Walking Dead squanders whatever little potential it had with poor presentation, unenjoyable gameplay, technical issues, and simply poor design.
    • 51 Metascore
    • 58 Critic Score
    It's apparent that Forever Forest is a port of a mobile game. With randomly generated biomes, there's plenty of gameplay for those who seek it, but much of it proves too mundane, shallow, and repetitive.
    • 50 Metascore
    • 45 Critic Score
    Generation Zero is an amalgamation of ideas, some of them pretty decent, but none executed with any great level of confidence. Despite the surprisingly strong atmosphere, gameplay annoyances and serious technical issues prevent it from having a chance to survive.
    • 49 Metascore
    • 45 Critic Score
    Simplistic, unpolished, and lacking any sense of inspiration or effort, Mighty Morphin Power Rangers: Mega Battle will neither entice any new fans nor satisfy the nostalgic hopes of those familiar with the TV franchise’s brand of goofy action.
    • 49 Metascore
    • 54 Critic Score
    Vane is the kind of game where you can see what the developers were going for. It has moments where the vision comes together and perhaps you've turned a corner, but all too quickly it goes back to its old, disappointing ways.
    • 47 Metascore
    • 48 Critic Score
    We Should Talk is an interesting first effort from the small team at Insatiable Cycle, but it feels more like a beta than a finished product. There's just not enough content here to justify taking the time to check out this narrative adventure.
    • 46 Metascore
    • 35 Critic Score
    Art is certainly subjective, but most people will be hard pressed to get more than an hour's enjoyment from ART SQOOL.
    • 46 Metascore
    • 50 Critic Score
    Ego Protocol: Remastered is competent, only in the sense that it works. Outside of that, the game is an uninteresting test of your ability to endure apathy.
    • 45 Metascore
    • 36 Critic Score
    WWE 2K20 is a complete debacle, and in the running for the worst entry in the series to date. Outside of the solid 2K Showcase and plethora of match options, this is a downgrade in almost every way. The visuals are repulsive, there are glitches everywhere you look, and the gameplay has been significantly compromised.
    • 43 Metascore
    • 45 Critic Score
    You'll want to steer clear of Dead Alliance, especially at its ridiculous $40 price tag. There is a decent game buried here, but digging through the bugs, shallow gameplay and underwhelming mechanics is just not worth it. If you simply love FPS and are quite fond of the idea of weaponized zombies, at least wait until a big price reduction, a number of major patches, or give it a rental.
    • 42 Metascore
    • 48 Critic Score
    Werewolf: The Apocalypse - Earthblood is a forgettable and disappointing adventure. The World of Darkness is rife with potential, but Cyanide squanders it with this dated action adventure title.
    • 42 Metascore
    • 30 Critic Score
    Frequently more frustrating than frightening, Hello Neighbor is a disaster from top to bottom. There’s a nugget of a good idea here, but between the irrational puzzle design and inconsistent AI, the finished product isn't up to snuff.
    • 41 Metascore
    • 28 Critic Score
    Protocol is a tortuous experience that combines clumsy, awful gameplay with an abysmal script. I would much rather fail the protocol, and be nuked, then have to play through this again.
    • 38 Metascore
    • 45 Critic Score
    The Lord of the Rings: Gollum offers a bleak and lackluster adaptation of Middle-earth, with one of its more divisive characters in the spotlight. Whatever potential the game had is buried under dull, generic gameplay, a variety of technical issues, and low quality visuals.
    • 38 Metascore
    • 34 Critic Score
    The metroidvania-lover in me wished Randall turned out to be more enjoyable. There are some interesting ideas here, like the use of mind control, but the good of that is buried under a litany of technical problems and just general sloppy design. Like the titular hero, I found myself frequently battling headaches during my time with the game.
    • 35 Metascore
    • 40 Critic Score
    Tamarin strives to be a spiritual successor to Jet Force Gemini, but its poor art style, stale and disappointing gameplay, and shoddy controls result in a game that won't be remembered as fondly as its inspirator.
    • 34 Metascore
    • 35 Critic Score
    Fast & Furious Crossroads just can't get anything right, becoming yet another licensed movie tie-in that fits the negative stereotype. The presentation is dated and actors reprising their roles is but a small consolation. A brief and very linear campaign with poor gameplay offers terrible value for a full priced release. The PC version suffers further, with empty multiplayer, instability, and barely any options.
    • 29 Metascore
    • 39 Critic Score
    One tiny step forward and three huge leaps backwards. Some minor modern improvements fail to mask the failures of this remake. If you want the best experience, the 2003 original is the definitive edition.

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