New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • 68 Metascore
    • 67 Critic Score
    Serious Sam 4 plays like its predecessors when it comes to the general shooting, featuring open areas and hordes of enemies. But it could have been better if it cleaned up the various technical and presentation issues that ruin the fun.
    • tbd Metascore
    • 67 Critic Score
    Killing Room's onscreen murderhouse makes for a challenging roguelike shooter, and its reality-TV slant injects the sadistic premise with a welcome touch of humour; even if it routinely finds itself punctured by irksome design details and patchy technical performance.
    • 74 Metascore
    • 67 Critic Score
    Even if STATIONflow is about as dull as can be visually, and feels a bit rough around the edges mechanically, the rewarding gameplay often shone through, engaging me for hours on end.
    • tbd Metascore
    • 67 Critic Score
    The core gameplay of Driven Out proves solid and satisfying, and is enhanced by some super nostalgic retro sensibilities. Yet, the combat just seems a touch too slow on your part and imbalanced in favor of your AI opponents, which tends to make it tough to stick with the basic, somewhat repetitive gameplay in the long run.
    • 68 Metascore
    • 67 Critic Score
    As the existing fans look on with shock, Project Cars 3 decides to make a franchise U-turn. It doesn't cause any huge accidents and merges into the new lane with decent grace, but it's already trailing the pack of other arcade racing games, leaving many to wonder if it was worth doing.
    • tbd Metascore
    • 67 Critic Score
    Mushroom Crusher Extreme is an amusing, albeit sometimes frustrating, isometric retro romp. It offers some thrills for those willing to overcome the somewhat clunky mechanics, and repetitive grinding needed to tap into all of its content.
    • 80 Metascore
    • 67 Critic Score
    On its own, Impostor Factory is a decent adventure with occasionally interesting story elements and mostly enjoyable dialogue. But as part of the otherwise great series, it's a disappointing misstep.
    • tbd Metascore
    • 67 Critic Score
    Close quarters action games are already stressful enough - but piling on roguelike elements, and having to watch basic AI try to execute on your elaborate plans, makes for a tactical game that's often as frustrating as it is satisfying. There is plenty of content here, but only for a rather specific audience.
    • 65 Metascore
    • 67 Critic Score
    Although an improved sequel, there is both good and bad in Star Wars Battlefront II. Class-based troopers and a smart reinforcement system are hindered by horrid progression. The large modes succeed, when there are no bottlenecks or balance issues. And if the single player cared about its main character, then it would have complimented the game’s astounding presentation.
    • 77 Metascore
    • 67 Critic Score
    Mount & Blade II: Bannerlord continues to offer a unique mix of grand strategy and large scale 3D battles. The strategy aspect could have used more depth and variety, as well as a better designed campaign and a lot more tutorials. But it's the battles that steal the spotlight, with thrilling large scale encounters. While the developers couldn't deliver on all their ambitions, the distinctiveness of the gameplay still helps the sequel stand out.
    • 54 Metascore
    • 67 Critic Score
    The Great Perhaps is a nice looking adventure game that takes players on an interesting journey with solid dimension-shifting gameplay. Just be wary of the poorly handled mood swings and occasionally annoying design elements.
    • 80 Metascore
    • 67 Critic Score
    There are elements acting as a glue-stick, keeping Paper Mario: The Origami King from completely falling apart, but it is in desperate need of a vision. If you really need a Mario fix, look to the superior Super Mario Odyssey, which is already available on the Switch.
    • 68 Metascore
    • 67 Critic Score
    There is nothing special or complicated about The Gunk, but it proves to be a relaxing and light adventure that focuses on the manual removal of a toxic substance and the abrupt return of nature.
    • 80 Metascore
    • 67 Critic Score
    Codemasters’ first shot at the WRC license is underwhelming. Despite a responsive driving model and decent rally stages, EA Sports WRC offers an awkward career mode with shallow team management. Even the presentation quality is inconsistent, with some bothersome stuttering.
    • 70 Metascore
    • 67 Critic Score
    Siberian Mayhem improves on Serious Sam 4 in several areas, except where it mattered most: performance. The expansion’s poor framerates and tech issues are a shame when it has better level design and fun secrets.
    • 83 Metascore
    • 67 Critic Score
    Resident Evil Village is a decent entry into a franchise that continues to wildly swing back and forth, stumbling into success and failure, unsure of what it even wants to be.
    • 73 Metascore
    • 67 Critic Score
    Draugen is a frustratingly creative attempt from Red Thread Games that some will appreciate, while others brush it aside without much thought.
    • 68 Metascore
    • 66 Critic Score
    I enjoyed my time with Reverie Knights Tactics, and I think there's a solid foundation of a strategy title here. However, the disappointing finish to the quest, and lack of gameplay depth outside of combat cast a cloud over the entire experience.
    • 80 Metascore
    • 66 Critic Score
    Amnesia: Rebirth is a step back for Frictional Games. It offers little substance in the way of puzzles, exploration, survival, or psychological horror. Aside from an excellent sequence within a spooky fort, the rest is an uninteresting mess that relies too much on scripted detours.
    • 74 Metascore
    • 66 Critic Score
    Tesla Vs Lovecraft serves its function well enough as a simple action shooter. There isn’t much to the gameplay, but sometimes you can find a good time paddling through even shallow waters.
    • 71 Metascore
    • 66 Critic Score
    Days Gone is a fairly typical open world post apocalyptic survival title that offers a few memorable mechanics and story beats, but is eventually consumed by genre clichés. Poor technical performance further hinders its chances of survival, but perhaps with time that wound will heal.
    • 89 Metascore
    • 66 Critic Score
    Despite its wonderful atmosphere and interesting locations, Alan Wake 2 is a middling third-person survival-horror game with sluggish pacing, a lackluster Mind Place feature, and lazy jump-scares, too concerned about being obscure and filling itself with quirky meta-references.
    • 75 Metascore
    • 66 Critic Score
    As long as you have good company, Strange Brigade is an expedition worth undertaking. However, that doesn’t excuse the many issues the title has. The game would have benefited from refinements both to the aiming system, as well as puzzle design. Still, this cadaver-blasting, treasure looting adventure is an enjoyable enough reason to gather a few friends together for, as long as you know what you’re getting into.
    • 81 Metascore
    • 66 Critic Score
    With an excellent droid companion and entertaining lightsaber combat, Star Wars Jedi: Fallen Order could have been a truly forceful addition to the franchise. However, navigation problems and unnatural level design takes it back down a darker path.
    • 77 Metascore
    • 66 Critic Score
    Dawn of War III is a surprisingly inconsistent RTS with a disappointing campaign, coming from one of the most consistent development teams in the genre. The steep initial learning curve, muscle memory and furious multitasking required to fully enjoy the game’s multiplayer will likely alienate many series fans, but there are enough good ideas here that you can at least see what Relic were going for with this flawed but occasionally exciting sequel.
    • 75 Metascore
    • 66 Critic Score
    In Sound Mind tells an interesting story and provides an intriguing combination of first-person exploration, puzzles and shooting, but it fails to have the impact it could’ve had due to bland visuals, mediocre combat, and the fact that it’s a horror game that isn’t very scary.
    • 64 Metascore
    • 66 Critic Score
    Sea of Solitude dives into a broad range of mental issues and treats them carefully enough to be both educational and emotional. It’s just a pity that the bland gameplay drowns out some of its best parts.
    • 73 Metascore
    • 66 Critic Score
    Dragon Ball Z: Kakarot isn’t a bad game as much as it’s a boring one. Turning the series into an open-world RPG seemed like an interesting challenge, but the game goes about that challenge in the dullest way possible. Putting effort into the series' highlights and dismissively padding out everything in between.
    • 66 Metascore
    • 66 Critic Score
    Stealth fans might find enough entertainment in A Quiet Place: The Road Ahead, thanks to moments of decent immersion and sound manipulation, but inconsistent and shallow mechanics hold it back.
    • 75 Metascore
    • 66 Critic Score
    Trinity Fusion is enjoyable to play, but the overall package feels lacking in comparison to others in the genre. The lack of character development, and underwhelming visuals are kept afloat by enjoyable core gameplay that should mostly appeal to dedicated fans of the genre.

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