New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • 72 Metascore
    • 66 Critic Score
    Matterfall is a game filled with ideas and mechanics that seem fine on their own, but contradict and conflict with each other when added together. The experience is so short and stifled, that even with some enjoyable moments along the way, it’s hard to recommend.
    • 70 Metascore
    • 66 Critic Score
    Starlink: Battle for Atlas has moments of exciting combat, neat customization, and some engaging mechanics. However, this new intergalactic action adventure suffers an engine misfire due to a ton of repetition, occasionally awkward controls, and a lackluster story.
    • 68 Metascore
    • 66 Critic Score
    Seven: The Days Long Gone has too much going on for any of it to work well. The developers clearly wanted to build a big and elegant stealth-action game with all sorts of features and mechanics, but their inability to leave anything on the cutting room floor has resulted in game that's a bit of a mess.
    • 79 Metascore
    • 66 Critic Score
    Metal: Hellsinger delivers a rhythm FPS with a killer soundtrack that does justice to the music genre; no more, no less. It sets the stage nicely for a stronger sophomore effort, but for now it's just an opening act.
    • 68 Metascore
    • 66 Critic Score
    Battlefield 2042 changes the franchise formula considerably but brings no real improvements. While it has added flexibility with specialists and the Portal mode, the balance issues, poor maps, technical problems, and missing features keep it from reaching the heights of its predecessors.
    • 60 Metascore
    • 65 Critic Score
    Although lacking refinement, Winter Ember is an adequate isometric stealth game that might spark joy for fans of the Thief franchise. With a more robust story, tidier stealth, and narrowed focus, Arthur might have given Garrett a run for his stolen loot.
    • 72 Metascore
    • 65 Critic Score
    The Forest Quartet is a nicely atmospheric puzzle game that is over a bit too quickly and doesn't live up to its musical inclinations.
    • 72 Metascore
    • 65 Critic Score
    The Dark Pictures: House of Ashes certainly changes things up for the anthology, with a cliché over the top story and a new tone that returning fans may not enjoy. But the strong cast and some interesting choices help prod the adventure along, even as its awkward new camera and dated visuals try to get in the way.
    • 67 Metascore
    • 65 Critic Score
    Rainswept delivers an engaging and often touching story, but its dated visuals, lack of worthwhile gameplay and disappointing conclusion leave it in a somewhat muddy puddle.
    • 69 Metascore
    • 65 Critic Score
    Rainbow Six Extraction is an experimental spinoff that has some potential, with a solid foundation borrowed from R6 Siege. But the experience is constantly torn between stealth and action, and with the repetitive nature of the gameplay and limited content, it's tough to say how many will keep fighting to the end.
    • 75 Metascore
    • 65 Critic Score
    Warhammer 40,000: Boltgun is a decent entry into the retro-shooter genre that will appeal most to fans of the WH40k universe, while everyone else should probably choose a different, better game to fulfill their classic action itch.
    • 76 Metascore
    • 65 Critic Score
    Trolley Problem, Inc will continuously confront your morality with a series of ethically probing questions and uncomfortable answers. The dark narrated humour compliments the experience with satirical anecdotes. This might be an insightful endeavour if you're curious about ethics, but its arbitrary minimalist structure and brief length amount to a forgettable experience.
    • 64 Metascore
    • 65 Critic Score
    Super Lucky's Tale looks and sounds pleasant, and its charming world and characters will appeal to younger audiences. However, despite getting the basics right, some gameplay and overall design concerns lead the game down a few wrong foxholes.
    • 77 Metascore
    • 65 Critic Score
    Lords of the Fallen filled me with excitement and hope. However, the end product was frustrating and loaded with errors. As such, though it scratches that Souls-like itch, it doesn't quite live up to the hype. Yet, I liked the two realms and the customisation options. Sadly, though, this wasn't enough to paper over the cracks.
    • 75 Metascore
    • 65 Critic Score
    Shantae and the Seven Sirens is an acceptable entry in a series that is known for consistency. However, as the genre continues to evolve, it feels like the simple pleasures of the franchise are becoming less enjoyable. Whenever the titular heroine returns, hopefully she has some new tricks to unleash.
    • 83 Metascore
    • 65 Critic Score
    Spiritfarer is a nice looking, but mostly dull, resource management game that tries to integrate a unique setting with base-building mechanics. Its characters don't get enough development time for you to care for them, while they demand material comforts. The glacial pacing and repetitive gameplay make this an experience that only a select few will enjoy.
    • tbd Metascore
    • 65 Critic Score
    Sci-Fi tropes aside, Hazardous Space runs with a unique blend of gameplay elements, which work to a degree, but feels shallow or unrealized in certain areas. Should provide short bursts of entertaining RPG gameplay, at least for the roguelike enthusiasts.
    • tbd Metascore
    • 65 Critic Score
    Strategic Mind: Fight for Freedom is a rough game in some areas but the turn-based tactical gameplay is surprisingly involved and gives you plenty to think about.
    • 68 Metascore
    • 65 Critic Score
    NBA 2K21 marks a new low, which is really disappointing. At times, NBA 2K has been my favorite sports franchise, reinventing itself in ways that reverberated across the industry. But this year's edition feels incomplete and lacking. I would recommend revisiting older games before picking this one up; maybe the next-gen version will be more complete.
    • tbd Metascore
    • 65 Critic Score
    Rule with an Iron Fish is a decent offering if you're looking for a mobile-like experience on PC and don't mind the price tag, with a focus on simple and repetitive gameplay with subdued presentation.
    • 75 Metascore
    • 65 Critic Score
    South of Midnight features a striking setting with excellent music, and explores a world that is rarely visited. But its dull gameplay, uneven writing and repetitive structure don't exactly create a fairy tale ending.
    • 71 Metascore
    • 65 Critic Score
    Conarium's fascinating world is closely based on a Lovecraft story, taking players through ancient tombs abandoned for eons. The adventure puzzles are a bit too simple and its rough edges needed smoothing, but it is still a faithful adaption.
    • 82 Metascore
    • 65 Critic Score
    Goodbye Volcano High hits a few promising notes, put intended, with its good musical numbers, decent dialogue and nice art. However, notable issues and inconsistencies with the main story plus a few minor technical quirks keep this fantasy tale from reaching its full potential.
    • 66 Metascore
    • 65 Critic Score
    AEW: Fight Forever nails the gameplay mechanics, but struggles in several other areas, with a lackluster presentation and gaps in the roster. It doesn't hit the lows some of the recent WWE 2K games, but it also can't match that series' current high.
    • 53 Metascore
    • 65 Critic Score
    Has-Been Heroes is a solid tower defense experience that borrows attributes from Plants vs Zombies, while putting its own twist on the formula. Plenty of repetition and frustration - exacerbated by too many randomized elements - but the addictive and enduring gameplay shines through on occasion.
    • 67 Metascore
    • 65 Critic Score
    Nerve has some interesting ideas, but its admittedly unique mix of roguelike elements, speed, and strategy doesn't always produce satisfying results.
    • 63 Metascore
    • 65 Critic Score
    The smattering of flaws aside, NBA Playgrounds manages to be a fun multiplayer street hoops experience that is at least partially successful in recapturing the charm of NBA Jam. Player decks and lottery pick meter are subtle but effective elements to help give the game a bit of its own character.
    • 74 Metascore
    • 65 Critic Score
    Children of Silentown is a nice-looking but bland adventure game due to basic puzzles and mundane objectives, although its second half shows more potential.
    • 77 Metascore
    • 65 Critic Score
    Harmony: The Fall of Reverie may have an original setting and good art style, but its uneven pacing and arbitrary gamification of player choice removes much engagement from the narrative.
    • 76 Metascore
    • 65 Critic Score
    Being able to Play As Anyone in Watch Dogs: Legion is impressive at first, but it becomes a detriment to the core experience that's in need of revitalization. The hacking and stealth infiltrations haven't changed a bit, and with repetitive mission design and numerous technical issues, this latest chapter finds DedSec in an identity crisis.

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