New Game Network's Scores

  • Games
For 1,030 reviews, this publication has graded:
  • 19% higher than the average critic
  • 7% same as the average critic
  • 74% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 90 Super Mario Odyssey
Lowest review score: 28 Derelict Fleet
Score distribution:
1031 game reviews
    • 90 Metascore
    • 72 Critic Score
    Tetris Effect reflects the classic puzzle game through a particle filled kaleidoscope, putting players into a mesmerizing trance with its unique presentation, alongside classic gameplay. Its price point might jolt you back to reality, though.
    • 89 Metascore
    • 66 Critic Score
    Despite its wonderful atmosphere and interesting locations, Alan Wake 2 is a middling third-person survival-horror game with sluggish pacing, a lackluster Mind Place feature, and lazy jump-scares, too concerned about being obscure and filling itself with quirky meta-references.
    • 89 Metascore
    • 71 Critic Score
    Fire Emblem: Three Houses is a long and content-packed experience, which sometimes makes the grind become more pronounced. While I was able to ignore the dull elements for a long time, it eventually weighs the game down.
    • 89 Metascore
    • 72 Critic Score
    Dreams is a creator-focused set of tools more so than a video game. If you've always wanted to get into game making, collaborate with the like-minded community, and weren't sure where to start, this is a great option. But if you're primarily after some quality gameplay, and not just bite-sized imitations, it's best to look elsewhere.
    • 89 Metascore
    • 74 Critic Score
    It's easy to respect something like Return of the Obra Dinn. Puzzling together clues from each death scene is tricky and rewarding, but the motivation for doing so is lacking. There's no one to care about on the ship, no reason to uncover the mystery other than to prove you've done it, and it holds the game back from being exceptional.
    • 88 Metascore
    • 74 Critic Score
    Cocoon is a clever and original world-stacking puzzler with complex mechanics that are kept in check by limiting how players arrange and explore worlds. While it's possible to stumble upon solutions through a confusing haze, the game's few moments of brilliance make it worth checking out.
    • 88 Metascore
    • 70 Critic Score
    Super Mario Maker 2 is a perfectly fine way to pass the time, though you'll quickly begin to see the seams. As far as game-maker tools go, it's probably the easiest to use - but that doesn't mean it's the most entertaining or diverse.
    • 88 Metascore
    • 71 Critic Score
    Monster Hunter Rise aims at old-school fans, those who were here before Monster Hunter World, and will be sure to enjoy themselves with this more compact entry. But for those who just recently came aboard the franchise, it will feel like a step down.
    • 88 Metascore
    • 69 Critic Score
    Doom Eternal’s core shooting is strong thanks to grand weapons and enemy variety, but it buries the action under irksome resource management and stilted combat arenas. The bland multiplayer and silly platforming only hurt it more, driving this sequel below previous games in the series.
    • 87 Metascore
    • 72 Critic Score
    Final Fantasy XVI continues to push the series into a new direction. While it has a well-realized setting, good characters, satisfying combat, and excellent cinematic large scale battles, the slow pacing, lackluster RPG elements and barebones optional content grind the excitement to a halt too often.
    • 87 Metascore
    • 60 Critic Score
    For creator Sam Barlow and his studio Half Mermaid Productions, the push to eccentric cinematography continues with Immortality, as the video game elements fade further into the background. Some may find this odd collection of indie flicks enticing, but many will be disappointed by the lackluster interactivity.
    • 87 Metascore
    • 73 Critic Score
    OlliOlli World continues to kick flip its way across a variety of colorful and imaginative levels. Returning fans will be pleased with this familiar experience sporting a new art style, but newcomers may be put off by eventually increasing difficulty and repetitive trial-and-error nature of the levels.
    • 87 Metascore
    • 73 Critic Score
    Return to Monkey Island is a good modernization of a classic pirate tale, even if it overuses nostalgia. Its array of sensible puzzles and light humor outshine pacing issues and a discordant art style.
    • 87 Metascore
    • 74 Critic Score
    Halo Infinite offers a brief campaign with uneven writing, and a functional but safe implementation of the new open-world levels. It's still a great shooter with strong core mechanics that help carry the experience, but as multiplayer is now standalone and free, the value proposition of this full priced solo adventure is rather diluted.
    • 86 Metascore
    • 72 Critic Score
    F1 2020 continues to offer a great sim racing experience, and boosts its value by adding an engaging management mode. Elsewhere however, the presentation remains underwhelming, alongside a scattering of minor technical issues.
    • 86 Metascore
    • 70 Critic Score
    Bayonetta 3 vastly expands its scope and has the biggest enemies and set pieces in the franchise to date, but in the midst of the bombastic action - along with some dubious gameplay and narrative choices - it loses a bit of its soul.
    • 85 Metascore
    • 68 Critic Score
    Deep Rock Galactic offers some enticing exploration, as discovering randomly generated caves can be a thrill each time, and the unique abilities of each class are fun to combine. But things quickly begin to grow stale, like the air this far down into the earth, with repetitive missions and little reason to grind out your experience levels.
    • 85 Metascore
    • 70 Critic Score
    Wasteland 3 is a competent RPG that struggles to distinguish itself from the many other entries of the genre. With such games, the mechanics are all relatively the same, and the writing, choices, and world-building are so much more important. And in these areas, Wasteland 3 is proficient, but not overly impressive.
    • 85 Metascore
    • 74 Critic Score
    Another solid entry for the series, Assassin's Creed Shadows offers a wonderfully rendered natural world, though it's not as unique as it once could have been. The typical mix of stealth and action gameplay is still enjoyable and is now split between two protagonists, though switching between them can be cumbersome. Fans of the franchise should be satisfied, if not exactly impressed.
    • 85 Metascore
    • 73 Critic Score
    The Forgotten City succeeds at drawing you into a mystery and using time travel mechanics very effectively. As a narrative adventure, its strong cast and engaging setting help bring the city to life. The game may not always look great and some of the endings are rather abrupt, but it's a trip back in time worth taking.
    • 85 Metascore
    • 72 Critic Score
    Frostpunk 2 isn't afraid to shake things up and bring a different kind of experience to the franchise, although that new design philosophy leaves a bit more to be desired in mechanics, UI and narrative elements.
    • 85 Metascore
    • 73 Critic Score
    Assassin's Creed Origins does enough things differently to warrant a look, but there is still something left to be desired. It's a lengthy game in a huge and varied open world that provides a foundation for what's to come, but it doesn't quite offer the breakthrough that the series was probably looking for.
    • 85 Metascore
    • 68 Critic Score
    Worldless is not going to be for everyone. The harsh difficulty of the combat, and the thin plot can make it tough to move forward. However, there's satisfaction to be found in clearing the title's challenges. Combined with the splashy visuals, the adventure is worth undertaking if you're up for the task.
    • 85 Metascore
    • 71 Critic Score
    Mario + Rabbids Kingdom Battle is very charming and the whole aesthetic is perfectly executed. However, pesky gameplay shortcomings and a nasty difficulty spike halfway through hamper this Nintendo love-letter.
    • 84 Metascore
    • 72 Critic Score
    For most of my time spent playing Ni No Kuni II: Revenant Kingdom, I loved the beautiful world and engaging combat - the core of the game. But every once in a while, everything would grind to a halt and I'd have to deal with the overworld strategy mechanics that feel poorly integrated. Luckily, this sequel has enough great moments to overcome those annoyances.
    • 84 Metascore
    • 70 Critic Score
    Filament is a fun puzzle game with wonderfully detailed environments to explore. Despite some storytelling issues, it should keep puzzle fans entertained for some time.
    • 84 Metascore
    • 73 Critic Score
    Gears 5 offers a familiar action experience that should satisfy fans who gravitate towards its expanded multiplayer options. And yet, the uneven campaign and lack of significant gameplay innovations mean this latest chapter does little to draw in the uninitiated.
    • 84 Metascore
    • 74 Critic Score
    Rather than continuing to build on its predecessors, Assassin's Creed Valhalla takes a more streamlined approach to the open world RPG design, for better or worse. It encourages exploration more than ever, and the new setting is initially exciting, but bland characters and underwhelming presentation don't exactly make it a must-have game for your new next-gen console.
    • 84 Metascore
    • 74 Critic Score
    Frostpunk is a solid entry into the city-builder genre with a unique survival twist, and one that's bound to appeal to those who have enjoyed similar games. Still, it lacks the personality and depth to win over anyone who doesn't already love micromanaging workforces and watching numbers go up.
    • 84 Metascore
    • 70 Critic Score
    Gerda: A Flame in Winter offers a somewhat optimistic glimpse at the lives of ordinary folks caught in the war. It will push players to decide where their loyalties lie, though the drama of conversation is often lost for the sake of an RPG point system.
    • 84 Metascore
    • 68 Critic Score
    Hogwarts Legacy may not have enough magic to ensnare all gamers, but fans of the series will find more than enough enjoyment in Avalanche Software's open-world adventure.
    • 84 Metascore
    • 74 Critic Score
    Viewfinder is a delightfully fresh and enjoyable puzzler. The unique photo dropping gimmick is implemented perfectly, and repeatedly built upon over the course of the campaign. Some elements outside of the gameplay could have used work, but this is still a solid debut effort.
    • 84 Metascore
    • 69 Critic Score
    Thimbleweed Park feels like a party that Gilbert threw for his core audience, a true sign of appreciation for those who loved his previous work, and backed this game almost sight unseen. But for others, who aren't fans of Gilbert or the classic adventure genre, it's tough to recommend.
    • 84 Metascore
    • 70 Critic Score
    Telling Lies makes great innovative tweaks to its gameplay formula, and offers a high-quality live-action adventure, but it completely fumbles merging these two elements together. A word of advice would be to try your hand at the puzzle and discovery for a while, and then eventually just watch the clips outside the game to enjoy the narrative.
    • 84 Metascore
    • 71 Critic Score
    Project Cars 2 has the potential to be one of the best racing simulators, thanks to the wonderful tracks, variety, and awesome vehicles, but AI flaws and a plethora of strange technical issues prevent it from being a consistently great experience.
    • 84 Metascore
    • 70 Critic Score
    Prodeus is a noble tribute to the original Doom with plenty of action, excellent stylized visuals, and great level design. However, the brief campaign grows repetitive as the mechanics don't evolve beyond the basics, and multiplayer is unfortunately empty.
    • 83 Metascore
    • 69 Critic Score
    There's fertile ground in this new direction for Yakuza; Kasuga and Co are worthwhile characters and the new RPG mechanics have potential. Still, this entry feels stuffed with forced mediocre side content, and like a rough draft of what's possible in the future.
    • 83 Metascore
    • 72 Critic Score
    PES 2018 still plays a solid game of soccer, but is unable to carry on the momentum built up with last year’s good outing. A few gameplay stumbles let down what is otherwise a largely unchanged experience.
    • 83 Metascore
    • 65 Critic Score
    While it's crammed full of fan-service alongside good core combat and exploration, Ritual of the Night's technical instability and some discomforting design decisions keep it from rivaling its influences. It was clearly made for the fans, so those without an already-established fondness may find it hard to enjoy.
    • 83 Metascore
    • 74 Critic Score
    Guacamelee! 2 is more of the same. That's not a bad thing necessarily, and with a funny new story, those who have enjoyed Juan's previous adventure will likely be left smiling. But if you’re new to the franchise, I'd still recommend starting with the original game before deciding if the sequel is worth picking up.
    • 83 Metascore
    • 67 Critic Score
    Resident Evil Village is a decent entry into a franchise that continues to wildly swing back and forth, stumbling into success and failure, unsure of what it even wants to be.
    • 83 Metascore
    • 72 Critic Score
    With no campaign, Call of Duty: Black Ops 4 is still a capable sequel with three decent multiplayer offerings. Blackout is an addictive campfest. Zombies has more content than ever before but remains stuck in its ways. Last but not least, traditional multiplayer remains strong as it puts emphasis on teamwork and brings a few intelligent new modes across solid maps.
    • 83 Metascore
    • 73 Critic Score
    Papetura is a charming but very brief puzzle adventure, and one that will most strongly appeal to fans of unique art and abstract worlds.
    • 83 Metascore
    • 71 Critic Score
    Kena: Bridge of Spirits is a title of high artistic value, but one that stumbles in gameplay. It's got charming characters and setting, a decent story and great looking cutscenes, but actually playing through the experience is largely underwhelming.
    • 83 Metascore
    • 72 Critic Score
    Two Point Campus plays it safe and offers a different take on the familiar formula of its predecessor. It's a well-designed management game that has enough charm and content to draw you in, but staying engaged in the long run can be a challenge.
    • 83 Metascore
    • 70 Critic Score
    Forgive Me Father 2 is a throwback FPS with a stylish Lovecraftian presentation. If you're craving a slick arena shooter to play for a few hours then this is a good option, although the pedestrian level design and short campaign holds it back from competing with the best in the genre.
    • 83 Metascore
    • 72 Critic Score
    Stray is a solid enough adventure game with archetypal mechanics and level design, elevated by its nice atmosphere and a unique perspective on the world.
    • 83 Metascore
    • 72 Critic Score
    Athena Crisis is squarely aimed at long-time Advance Wars fans, who will likely find much to enjoy in both the official missions and the potentially endless content created by the community. It falls short of the best in the genre, like Wargroove or Into the Breach, but is still worth a look for those who get a kick out of sending pixelated soldiers to their deaths.
    • 83 Metascore
    • 67 Critic Score
    If you’re just here for the combat and don’t mind a bad story, or if you’re looking to soak up the nostalgia of the golden age of the genre for hours on-end, there might be enough here to justify a purchase. It was perhaps too much to expect that Octopath Traveler would compete with the JRPG greats, as sadly it misses the mark in understanding the nuances of what made those titles so iconic.
    • 83 Metascore
    • 62 Critic Score
    Mashing up unique aesthetics and gameplay doesn't always yield a perfect result, and Ape Out tries to fit together two disparate ideas without successfully navigating the challenges of such an endeavor. Too many elements just don't work at a fundamental level, making it an uneven effort at best.
    • 83 Metascore
    • 73 Critic Score
    Katana ZERO proves that the Hotline Miami formula still works as a side-scroller, but mechanical missteps and narrative blunders hamper the game's otherwise excellent combat and enticing story.
    • 83 Metascore
    • 65 Critic Score
    Spiritfarer is a nice looking, but mostly dull, resource management game that tries to integrate a unique setting with base-building mechanics. Its characters don't get enough development time for you to care for them, while they demand material comforts. The glacial pacing and repetitive gameplay make this an experience that only a select few will enjoy.
    • 83 Metascore
    • 73 Critic Score
    The Plucky Squire has a nice art style and some clever tricks with shifting between two different perspectives on the world, though ultimately this storybook will appeal to younger players the most.
    • 82 Metascore
    • 70 Critic Score
    Helldivers 2 offers some chaotic and entertaining moments in the early stages, as you hop between planets with friends, call in devastating strikes, and spreading democracy. But as the hours begin to accumulate, increasing difficulty levels unravel some of the annoying design decisions, and along with persistent connectivity problems, it seems that the game could have used more prep time.
    • 82 Metascore
    • 70 Critic Score
    Streets of Rage 4 is both a sequel and a throwback to the original 2D brawler series. The gameplay has been tweaked and the presentation updated for the modern day, but it’s still an unabashedly retro experience that will appeal to a select few.
    • 82 Metascore
    • 72 Critic Score
    Operencia: The Stolen Sun proves ambitious for an indie project, and one that offers a wealth of satisfying content for the asking price. Its methodical, sluggish nature may not be for everyone, but those who accept it as a rough-around-the-edges retro dungeon crawler, should get a kick out of it.
    • 82 Metascore
    • 74 Critic Score
    The Great Ace Attorney Chronicles has great characters, visuals and an intriguing plot, but the new mechanics offer no challenge or player engagement, making this a solid entry for returning fans but offering little to entice newcomers.
    • 82 Metascore
    • 74 Critic Score
    Subnautica: Below Zero is a good survival game, even if the new frozen land areas are not fun to explore and the story has several pacing issues. Fortunately, the solid progression system and mastery of the sea makes it easy to recommend for fans of the original.
    • 82 Metascore
    • 63 Critic Score
    Despite great visuals and hectic combat, Space Marine 2 stumbles on its repetition and generic missions. While co-op has limited appeal, the single player is boring and the competitive action is mostly an afterthought. And even devout followers may lose faith due to the technical issues.
    • 82 Metascore
    • 62 Critic Score
    Hitman 2 is a disappointing follow-up. Instead of working to expand on the elements that worked in the previous entry, there's been a misguided effort to simply add bullet-points to the back of the box. A bad story, less impressive levels, and superfluous new modes leave the sequel lacking an identity, like 47 himself.
    • 82 Metascore
    • 65 Critic Score
    Death Stranding is less like a masterwork from a newly liberated veteran, and feels more like a debut effort of an imaginative and yet still unrefined game creator. Its convoluted story is propped up by a solid cast, and the very dull gameplay is just helped along by the well implemented multiplayer. It will only really appeal to fans of a very specific game subgenre, or those who enjoy unbridled narratives.
    • 82 Metascore
    • 70 Critic Score
    What's in a name? For eFootball PES 2020, it's just words. Even with the new moniker, this year's footballing title offers more of the same - mostly solid gameplay, but lacking any sort of forward momentum in all other areas.
    • 82 Metascore
    • 63 Critic Score
    More frustrating than it is fun, The Last Guardian wastes its original story and charming creature under clunky controls, questionable design, and poor technical performance.
    • 82 Metascore
    • 72 Critic Score
    Lunistice is a throwback to classic 3D platformers of yesteryear. While not particularly innovative, it's hard not to be charmed by its creative designs, incredible score, and frenetic movement.
    • 82 Metascore
    • 74 Critic Score
    I don’t think MLB The Show 18 is as good as last year’s game, but the improvements over the last two years are solid enough to carry the franchise momentum forward. Hopefully, next year's version will get back to the winning ways and bring more substantial changes.
    • 82 Metascore
    • 65 Critic Score
    Goodbye Volcano High hits a few promising notes, put intended, with its good musical numbers, decent dialogue and nice art. However, notable issues and inconsistencies with the main story plus a few minor technical quirks keep this fantasy tale from reaching its full potential.
    • 82 Metascore
    • 70 Critic Score
    It’s nice to see Madden NFL 18 taking risks and experimenting, with good results like the Longshot mode. Hopefully the franchise will continue to refine what works, and iron out some of the technical imperfections and lackluster game modes.
    • 81 Metascore
    • 72 Critic Score
    Fuser is an amazingly accessible music mixing tool that will shine in the hands of aspiring DJs using the Freestyle mode. Sadly, many of its old-fashioned game design elements undermine the core of the experience.
    • 81 Metascore
    • 66 Critic Score
    With an excellent droid companion and entertaining lightsaber combat, Star Wars Jedi: Fallen Order could have been a truly forceful addition to the franchise. However, navigation problems and unnatural level design takes it back down a darker path.
    • 81 Metascore
    • 71 Critic Score
    Ashen is a Souls-like that succeeds despite its lack of originality. The simplified progression, tracked quest objectives, and a persistent companion make it a great way to get into this challenging sub-genre.
    • 81 Metascore
    • 72 Critic Score
    Crytek have made something that feels truly distinct with Hunt: Showdown. The tense, high stakes PvP action blends well with southern swamp-horror PvE to create a fresh and compelling multiplayer experience, though the extreme lethality of the combat and a current lack of content might leave you hunting for a sale.
    • 81 Metascore
    • 68 Critic Score
    Reigns: Her Majesty is a solid sequel if you enjoyed the original, but it suffers from many of the same issues such as repetition, being at the mercy of the deck, and not really offering role playing choice but rather making you micromanage happiness meters. The low price point helps offset some of the annoyances, though.
    • 81 Metascore
    • 61 Critic Score
    If you're an absolute die-hard, I guess you’ve already picked up Madden NFL 19, but otherwise I'd warn you to hold off and continue playing last year's version. There's nothing special about this year's edition, and with all of the technical issues, it's a major bummer.
    • 81 Metascore
    • 68 Critic Score
    Chuchel’s overt humor and slick animations will make for an entertaining few hours but its simple puzzles and throwaway mini-games fail to ensnare deep imagination.
    • 81 Metascore
    • 73 Critic Score
    The once moribund franchise continues to get better and better with WWE 2K23. The gameplay is as enjoyable as it has ever been, and the different modes featured in the title continue to be augmented with new features. There are still improvements to be had, but I remain excited to see where the franchise goes from here.
    • 81 Metascore
    • 63 Critic Score
    Despite the alluring and violent art, Happy Game is dragged down by simple and random puzzles, annoying screen flashes, and awkward interactions.
    • 81 Metascore
    • 71 Critic Score
    Intriguing visual design, a well-tuned action loop, and varied puzzles hold SIGNALIS steady against interference from silly item juggling and an incomprehensible narrative.
    • 81 Metascore
    • 73 Critic Score
    Moonlighter is an enjoyable RPG with a fairly typical loot-grind cycle. It might miss the mark with some of its bigger thematic elements and could use a couple of tweaks to be a more well-rounded action game, but Digital Sun gets the important stuff right.
    • 81 Metascore
    • 59 Critic Score
    Stories Untold is clever when it comes to delivering the narrative, and its brief text-adventure is interesting. Unfortunately, most of it is pushing buttons and turning dials on command, and this leaves much to be desired.
    • 81 Metascore
    • 70 Critic Score
    Far Cry 5 manages to deliver some satisfying open world action with a focus on co-operative play, but a few poor design choices, disappointing story and occasional bugs hamper the overall impression.
    • 81 Metascore
    • 71 Critic Score
    Battlefield V offers incredible pace as it sidesteps into the hardcore realm with modest success. Maps are open and satisfactory for Conquest, albeit with design issues, and some modes are too linear and chaotic. These inconsistencies, along with numerous technical issues, make it a good game that may eventually become a great one.
    • 81 Metascore
    • 72 Critic Score
    Stellar Blade is a mostly enjoyable action game with solid combat, strong presentation, and good enemy designs. Its scantily clad heroine is not very interesting, and neither is the story, but there is enough here to warrant a peek.
    • 81 Metascore
    • 70 Critic Score
    Senua's Saga: Hellblade II keeps the basics intact, and while a strong lead character, great animations, and simple but enjoyable combat continue to deliver, the poor pacing and performance issues prevent this sequel from breaking free of its past.
    • 80 Metascore
    • 72 Critic Score
    Gears Tactics is a worthwhile spinoff that does a great job of integrating key franchise elements into a different genre. The story is shallow, and the missions get quite repetitive, but fans of turn based tactics should get some gory fun out of this one.
    • 80 Metascore
    • 71 Critic Score
    Fire Emblem Engage features familiar excellent gameplay with copious ways to customize your team. However, the story is rather dull, and the large roster is hurt by the limited character depth. There's plenty of tactical RPG gameplay to enjoy here, but it feels like a light step back for the series.
    • 80 Metascore
    • 72 Critic Score
    Bayonetta Origins: Cereza and the Lost Demon is a well-made metroidvania spinoff, with solid - if not particularly imaginative or complex - gameplay. Targeting a younger audience through easy gameplay and a fairy tale aesthetic places it in an awkward spot within the rest of the franchise.
    • 80 Metascore
    • 74 Critic Score
    The Artful Escape is a joyous intergalactic trip with an electric guitar and vibrant visuals. Like a good solo, if you get swept up in the experience, you'll forget all about its flaws.
    • 80 Metascore
    • 73 Critic Score
    DREDGE offers an addictive fishing loop that pairs well with its surface-level Lovecraftian horror, undone only by a missed opportunity to dive deeper.
    • 80 Metascore
    • 66 Critic Score
    Amnesia: Rebirth is a step back for Frictional Games. It offers little substance in the way of puzzles, exploration, survival, or psychological horror. Aside from an excellent sequence within a spooky fort, the rest is an uninteresting mess that relies too much on scripted detours.
    • 80 Metascore
    • 72 Critic Score
    Despite some pacing issues and uneven difficulty, Card Shark offers some very original card manipulation gameplay in a charming historical setting.
    • 80 Metascore
    • 67 Critic Score
    Sonic X Shadow Generations is a mishmash of enjoyable 2D platforming and frustrating 3D sequences. Shadow at least manages to somewhat mitigate the clumsy controls thanks to some interesting gameplay wrinkles. The title also looks good, but probably won't bring the pair of hedgehogs back to the forefront of the genre.
    • 80 Metascore
    • 73 Critic Score
    Marvel's Guardians of the Galaxy offers some great dialogue, strong characters and occasionally interesting story choices. The gameplay is serviceable, and it could have used a bit more polish, but it's being in the company of these self-proclaimed good guys that you'll be most interested in.
    • 80 Metascore
    • 74 Critic Score
    It may be several decades since the original was released, but the sportsmanship torch has been proudly passed onto Windjammers 2. It may lack a comprehensive offline arcade mode, but you can still get windswept into its addictive gameplay cycle and online competition.
    • 80 Metascore
    • 74 Critic Score
    Pokemon Sword and Shield is more an iteration on a well-worn formula than a leap forward. Hardcore fans are going to enjoy the trappings of a series that has catered to them for years, but as a mainline home console Pokémon game, the expectations are going to be higher, and in some areas it’s a bit lacking.
    • 80 Metascore
    • 73 Critic Score
    The Gardens Between is an enjoyable and minimalistic adventure that has you watching two friends ascend abstract memory islands. The puzzle mechanics involving time manipulation are simple, but deliver ample variety over the short journey.
    • 80 Metascore
    • 67 Critic Score
    On its own, Impostor Factory is a decent adventure with occasionally interesting story elements and mostly enjoyable dialogue. But as part of the otherwise great series, it's a disappointing misstep.
    • 80 Metascore
    • 70 Critic Score
    Please Fix The Road is an often challenging puzzle game that sticks to its stringent design, without too many bells and whistles, and should appeal to some players looking for a rather specific puzzle design experience.
    • 80 Metascore
    • 74 Critic Score
    Pokemon Sword and Shield is more an iteration on a well-worn formula than a leap forward. Hardcore fans are going to enjoy the trappings of a series that has catered to them for years, but as a mainline home console Pokémon game, the expectations are going to be higher, and in some areas it’s a bit lacking.
    • 80 Metascore
    • 74 Critic Score
    Mega Man 11 doesn’t reinvent the wheel, but for this fan of the franchise, that’s not the worst thing. While it could have used more innovation and better boss battles, the core gameplay remains as enjoyable as ever. For long-suffering fans of the series, it’s nice just to have something new to jump into.
    • 80 Metascore
    • 70 Critic Score
    Terraformers may not be greater than the sum of its parts, but its unique mix of mechanics and low asking price should help spark curiosity in fans of strategy games and card based roguelikes.

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