Modojo's Scores

  • Games
For 1,738 reviews, this publication has graded:
  • 45% higher than the average critic
  • 11% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Advance Wars: Dual Strike
Lowest review score: 10 NFL Pro 2013
Score distribution:
1738 game reviews
    • 85 Metascore
    • 80 Critic Score
    The main reason why I like The Sacred Stones is because it looks and feels old school, meaning it's reminiscent of classic NES RPGs, but beyond its look this is a quality turn-based experience that'll last you for hours.
    • 88 Metascore
    • 100 Critic Score
    The innovative controls (did I mention the rumble?), the huge amount of microgames, and the overall quality of WarioWare Twisted! ranks it right up there with the original, far surpassing even the Nintendo DS version as the most impressive WarioWare title yet.
    • 67 Metascore
    • 40 Critic Score
    Going out with a bang for them has turned into sneaking out with a whimper. Not exactly my idea of the ol' ball game.
    • 73 Metascore
    • 80 Critic Score
    Not only is it a blast to play, but its presentation is over-the-top and in your face. The music. The graphics. The combat. The SPOILERS!!!
    • 81 Metascore
    • 80 Critic Score
    Great amount of fun, with a fun and vibrant look throughout.
    • 76 Metascore
    • 80 Critic Score
    It may feel somewhat familiar if you've played past incarnations of the series, but the multiplayer gaming and the innovative touch screen controls make it much more than a simple port.
    • 76 Metascore
    • 80 Critic Score
    Not only is it packed with just enough content to warrant a look, but for beginners it's a great starting point...well...as great a starting point as any of the Pokemon games.
    • 75 Metascore
    • 80 Critic Score
    While the visuals are the weakest part of the game, it's by no means a deal breaker. NBA Street Showdown finally brings the game of basketball to the PSP, and does it with authority.
    • 43 Metascore
    • 60 Critic Score
    The drab look of the levels and the pedantic storyline make the game more boring than it should be, and while the controls and fights make this a solid game, it could have been so much more.
    • 71 Metascore
    • 80 Critic Score
    Even though it's not the most challenging time you can have, it's a ton of fun that's guaranteed to put a smile on your face.
    • 63 Metascore
    • 60 Critic Score
    Essentially a collection of the same old stuff we've been playing on the PS2 for the last few years, Blazin' Trails fails to tantalize the senses but rather frays the nerves with a sloppy frame rate and awkward controls.
    • 73 Metascore
    • 80 Critic Score
    Polarium does what it's supposed to do - frustrate the hell out of you until you stab the touch-screen with your stylus. But once you get that solution to the puzzle you're working on, it's a big relief... that is, until the next puzzle rolls around.
    • 80 Metascore
    • 80 Critic Score
    MLB
    A nice debut for the line on the Sony PSP. It has its needs for improvements but what you get here is still a focused and thrilling game of portable baseball done right. And you can't really ask for more than that.
    • 75 Metascore
    • 80 Critic Score
    The animation effects, while simple, are true to the nature of the game, right down to how the little gobs of mercury break up when you hit a divider or go around a wall a bit too fast.
    • 75 Metascore
    • 80 Critic Score
    A surprising good time, designed elegantly in every category and feeling like a refreshing change of pace from the other failures in the Star Wars release line. The force is strong with this one, even if it's made of Lego blocks.
    • 54 Metascore
    • 60 Critic Score
    A nice batch of cheap thrills for what it is, even though the core aspects that have made past versions so popular aren't as prominent.
    • 58 Metascore
    • 40 Critic Score
    It almost feels like a debug copy of the game, with some parts unfinished and others glitchy.
    • 74 Metascore
    • 60 Critic Score
    This is an extremely fast-paced fighting game that features no slowdown, highly-detailed characters and environments, and enough gameplay features to hold me over for quite some time.
    • 79 Metascore
    • 80 Critic Score
    It's the kind of thing you really need to see to believe, and once you do you'll notice that a crowd's formed behind you.
    • 78 Metascore
    • 80 Critic Score
    It's not perfect, as it lacks a little bit in some areas and could use a little boosting on the loading time, but it's still the most comprehensive and enjoyable handheld version of the game yet.
    • 83 Metascore
    • 80 Critic Score
    The entire console game's 50 plus track list has been carried over to the PSP version and it's quite a varied mix of styles.
    • 67 Metascore
    • 60 Critic Score
    But the adventure ends sooner than later, something that could've easily been remedied had this game not been rushed out the door.
    • 88 Metascore
    • 100 Critic Score
    It's focused, detailed, highly tweaked on gameplay, and loaded with options galore. It's got the old-school greatness of the series and a shiny new gloss rolled into one, with nothing ruined or tarnished in the process.
    • 75 Metascore
    • 80 Critic Score
    A highly enjoyable tactical espionage adventure that forces you to think in new and exciting ways. It's also a sweet puzzle game, a card-based strategy title that takes familiar (albeit stale) gameplay mechanics and breathes life into them.
    • 89 Metascore
    • 100 Critic Score
    Like waves crashing onto a white sandy beach, it's a spectacular elemental fusion that lulls you into a zen-like state, a type of serenity that relaxes your body as well as your mind as you peacefully walk its shores. An artistic achievement and a must buy, Lumines is therapy for the soul.
    • 73 Metascore
    • 60 Critic Score
    There's so many things that work for it, like the quick-styled gameplay and the presentation, and yet it's knocked down by the loading times and the fact that not too much sets it apart from the console version.
    • 51 Metascore
    • 40 Critic Score
    I'm a huge retro fan, and it disappoints me to see something with a good idea from the past ruined by so many little things.
    • 62 Metascore
    • 40 Critic Score
    There's very little satisfaction taken from pounding on some stupid NPCs for thirty seconds, and unless you're intent on unlocking all of the officers you'll probably tire of this game quickly.
    • 88 Metascore
    • 80 Critic Score
    While it isn't as fast as other titles in its genre such as "F-Zero GX," it more than makes up for its lack of quickness with dreamy visuals, a fabulous artistic style, memorable music, tight analog controls, and promised downloadable content, making it one of the few absolute must-have PSP launch titles.
    • 57 Metascore
    • 40 Critic Score
    NBA
    It's an embarrassment to the sport of basketball as portrayed by videogames, a pick-up game between ten players who have broken legs and are trying to walk on them.

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