Modojo's Scores

  • Games
For 1,738 reviews, this publication has graded:
  • 45% higher than the average critic
  • 11% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Advance Wars: Dual Strike
Lowest review score: 10 NFL Pro 2013
Score distribution:
1738 game reviews
    • 86 Metascore
    • 80 Critic Score
    Vice City Stories could have used some story clean-up and some tweaking to make the lock-on system work better for the user. As is, however, it's a good piece of 80's fun wrapped around an already solid engine.
    • 76 Metascore
    • 60 Critic Score
    An amazing technical achievement on the PSP, and is leaps and bounds better then last years Blazin' Trails. However you can't help but feel like you're playing a ho-hum console game that will leave you wanting more of almost everything.
    • 81 Metascore
    • 80 Critic Score
    This is the best comic-book beat-em-up from Activision to date, with a huge list of characters to choose from, many villains to defeat, and the ability to go at it solo or with friends.
    • 76 Metascore
    • 60 Critic Score
    Tony Hawk's Downhill Jam isn't quite a classic, due to its simplistic nature and its slightly buggy interface.
    • 75 Metascore
    • 80 Critic Score
    When you boil it right down, Reloaded is just a great compilation, plain and simple.
    • 57 Metascore
    • 40 Critic Score
    With nothing new in story, gameplay, or looks, Dynasty Warriors Vol. 2 eventually suffers the same fate as the previous games before it- it just gets too old, too damn quick.
    • 69 Metascore
    • 60 Critic Score
    The graphics are basically ripped from the previous release on the GBA with some slap dash 3D affects thrown in. Top it off with a cliche storyline, and melodramatic characters that need to stick to day time television and you have a formula destined for failure.
    • 73 Metascore
    • 60 Critic Score
    The freshness of the self-referential humor, the EXCELLENT music, and the juxtaposed watercolor/pixilated graphics certainly make Contact an experience. The somewhat boring and repetitive combat, coupled with the somewhat boring, repetitive line of quests dampen that experience somewhat, however.
    • 63 Metascore
    • 60 Critic Score
    Most of the games are fun, but not all of them are winners, and the presentation isn't as blown-out crazy as the forthcoming Hot PXL or the Wario Ware games.
    • 73 Metascore
    • 80 Critic Score
    If you have a fascination with the Old West or even remotely liked last year's release of Gun, then Gun Showdown should be added almost immediately to your game collection. Its gameplay is still riveting and awfully bloody, just the way I like it, and the presentation has been handled well. Grab yourself a dusty hat and hit the trails.
    • 78 Metascore
    • 80 Critic Score
    Despite the fact little has changed, Tiger Woods PGA Tour 07 is one of the most playable golf games you'll stumble across, and it does justice to the PSP.
    • 83 Metascore
    • 80 Critic Score
    Clubhouse Games is an example of substance over style, and I love it. While the games won't win any awards for graphic achievement or soundtrack, they're still quite fun to play.
    • 38 Metascore
    • 20 Critic Score
    A mother of a rush job, with no pure heart poured into the presentation, the gameplay, or even the testing process.
    • 52 Metascore
    • 60 Critic Score
    An odd overall package. You have a story mode that isn't much fun (but also isn't entirely devoid of entertainment), and a collection of mini games that actually aren't that mini at all. Is it worth $40? Maybe. If you're a fan of Risk, casual-style minigames, and challenging, oldschool action.
    • 54 Metascore
    • 40 Critic Score
    The game does try to differ with unique modes, including Story and Score Attack, but with the faulted gameplay and the basic presentation, the game never really gets over the rainbow.
    • 78 Metascore
    • 80 Critic Score
    After the games drought of summer it's nice to finally have a reason to power up the ol' PSP again.
    • 76 Metascore
    • 60 Critic Score
    A little more development time to polish some control quirks and hide away 20 or so super-difficult levels for the intrepid, and March of the Minis would have been a much more memorable DS release.
    • 68 Metascore
    • 40 Critic Score
    The general game isn't any fun because there's no personality and the AI hunts down too many shots for its own good. The graphics deliver, but the sound needs some work, especially with the stiff commentary. And you guys need to touch up your multiplayer as well...it's shoddy.
    • 59 Metascore
    • 40 Critic Score
    What the game has for you in presentation, it can't make up for in lackluster gameplay and big problems.
    • 83 Metascore
    • 80 Critic Score
    Diehards might scoff at the games simplicity and low difficulty throughout the adventure setting, but in that case, they're missing the point. Slimes are just really happy guys, and their entire world is built around keeping you smiling, just like them. This game comes in just shy of perfect, and if the tank battles would have held their pace, Dragon Quest Heroes could have easily been the single DS game to buy this fall.
    • 66 Metascore
    • 60 Critic Score
    Three games that deliver a pretty good value. Sadly, that's about it for this package. There's no extra music galleries, no mini-games, not even the ability to play with upgraded visuals. It is kind of bare-bones in that regard, and that may turn off those who look for everything in a collection.
    • 62 Metascore
    • 40 Critic Score
    Being a hardcore Pokemaniac, it really hurts to see yet another Pokemon game succumb to mediocrity.
    • 67 Metascore
    • 40 Critic Score
    Being a hardcore Pokemaniac, it really hurts to see yet another Pokemon game succumb to mediocrity.
    • 63 Metascore
    • 60 Critic Score
    A nice twist on the theme that makes the game more interesting to play than Koei's worn-out efforts, but you still can't help but feel more could have been done with enemy AI, camera adjustment, and multiplayer.
    • 83 Metascore
    • 80 Critic Score
    A fantastic sequel. If it had online play and cleared up its long loading issues, it'd be a sure-fire five-star winner. As is, though, it'll have to do just being a great sequel and fun for all ages.
    • 73 Metascore
    • 80 Critic Score
    A nice bounce-back for the brand and a return to simpler, more fun times. It's a great game with multiplayer, and the single player mode can be entertaining if you don't mind the lack of true competition.
    • 76 Metascore
    • 80 Critic Score
    The game has longevity to burn, especially for Mega Man veterans.
    • 67 Metascore
    • 60 Critic Score
    The cheery 'bloop-de-bleep' repeated throughout the entire game is enough to make ears bleed.
    • 66 Metascore
    • 60 Critic Score
    The graphics and multiplayer options should've been weighed out more, but are made up for with excellent gameplay and decent Wi-Fi against a friend. If robot bashing is beating heavily anywhere in your body, it's time to settle in with a few rounds of this game. You won't be sorry.
    • 66 Metascore
    • 60 Critic Score
    While the graphics and sound are mostly pleasing and the numerous modes and events will keep you busy, I think the difficulty should've been adjusted, and online play should have been made a factor.

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