MGG's Scores
- Games
For 580 reviews, this publication has graded:
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44% higher than the average critic
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8% same as the average critic
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48% lower than the average critic
On average, this publication grades 2.4 points higher than other critics.
(0-100 point scale)
Average Game review score: 77
| Highest review score: | Death Stranding | |
|---|---|---|
| Lowest review score: | Generation Zero |
Score distribution:
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Positive: 427 out of 580
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Mixed: 148 out of 580
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Negative: 5 out of 580
583
game
reviews
- By Date
- By Critic Score
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- Critic Score
Samurai Shodown is the breath of fresh air the saga has needed. The visual style immediately adds to the atmosphere, helped by an immersive soundtrack and fluid animation. The addition of the dojo and the game's accessibility make you want to dive in and master everything. In terms of gameplay, it's in these games of defence and subtle counter-attack that Samurai Shodown shines. It's not the best game out there, but we highly recommend it to fans who want a different fighting game experience.- MGG
- Posted Jun 24, 2019
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Codemasters has not disappointed with F1 2019, the new features and multiple improvements making it one of the most complete driving simulations of the year. Apart from the big black mark in terms of content for the Senna/Prost section, the rest is faithful to the DNA of the F1 license, and that's good. Although the absence of Formula E is regrettable, the gameplay and driving remain intact for our greatest pleasure — there's no need to reinvent the wheel here.- MGG
- Posted Jun 24, 2019
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Almost impeccable in substance despite gameplay inaccuracies, it is in the execution of My Friend Pedro that Deadtoast misses certain targets. It has a short lifespan, a lack of varied opponents, and the artistic direction is rather dull — which contrasts with the madness of the concept. Irreverent, frenetic and original, it encapsulates what publisher Devolver is all about. Each part is an explosion of fun, and that's the main thing.- MGG
- Posted Jun 20, 2019
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There is much to be said against Judgment, a title in the vein of Yakuza that nevertheless fails to match its illustrious forebear. Clumsy and with a more choppy rhythm than ever, we still recommend it to lovers of police intrigue and Japanese detective stories. Thanks to a successful atmosphere and well-crafted plot, this new offering from Ryu Ga Gotoku Studios often manages to make you forget the scattered nature of its gameplay.- MGG
- Posted Jun 20, 2019
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Perhaps a little short for its price, Cadence of Hyrule is nevertheless very addictive. Once good habits have been (re)established it's difficult to put the controller down, thanks to Danny Baranowsky's brilliant compositions and the "real Zelda" structure coated in roguelike action. You may be disappointed by your dungeons, but apart from this little faux pas, CoH really ticks all the boxes of good old Zelda 2D, with a map full of secrets and dozens of interesting items to find.- MGG
- Posted Jun 17, 2019
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Persona Q2: New Cinema Labyrinth is a nice curtain closing for the license on 3DS. The gameplay is solid and the production is full of personality, both visually and musically. As long as you have done the Persona, interactions that should never have and could have taken place between the characters are pleasant and fun. The story progresses without a hitch and it is not too Manichaean for once — it even ends with a hint of emotion. So, it's almost all good — a solid conclusion to Persona and a good gateway to trying out the Etrian Odyssey series.- MGG
- Posted Jun 7, 2019
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Although a short and not providing all the answers to the questions it raises, Draugen, with its intoxicating atmosphere and the taste of Norwegian countryside, offers us a good time in the company of the protagonists with their charming relationships. Soaked with a soundtrack that seduces us from the very first notes, the story, in which our role will consist in following, without being able to influence it, like a spectator, has in any case kept us on our toes.- MGG
- Posted Jun 6, 2019
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Though not a masterpiece, Warhammer Chaosbane is not a total failure either. Due to its minimalist design (but well implemented), the title sinks especially on its execution by proposing content that is too light and rough contrasting with well elaborated classes. The game lacks ambition, and sometimes even finishing touches, which is unfortunate for a license with such great potential. However, all its interest undoubtedly comes from its multiplayer mode, which can be played by 4 players on the same support. It is therefore advisable to opt for the multi-player experience. After all, it is sometimes nice to remember that it is still possible to sit in front of a TV with friends and pizzas, to play together and have a good evening. And that's probably all the game is about here.- MGG
- Posted May 31, 2019
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Layers of Fear 2 is clearly not for everyone. This game is basically a frightening walking simulator which can look boring for those who aren't used to this genre. But it is mostly an artistic game with a use of symbols to reflect on many subjects as cinema, grief or innocence, wrapped in breathtaking graphics and soundtrack. Surely, everyone will get a different feeling playing it, but the game conquered us.- MGG
- Posted May 24, 2019
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The similarities between the 2001: A Space Odyssey and Observation are numerous. The only big difference is that while the first may seem long, the second is much less so. For the rest, everything is present: the universe of course, the atmosphere, the lengthening scenes, the calm rhythm with a few more intense moments, the metaphysical side, and all the codes of Kubrick's film. Apart from the moments when you find yourself a little lost without really knowing what you have to do, you can have a really good time playing Observation. Regarding gameplay, the title is limited to exploration and puzzles in the form of simple mini-games, but this has the credit of being original and the enjoyment is here! We get caught up in the story that we follow with great pleasure and it is not uncommon to have your hair rising looking at certain scenes. And that's a lot.- MGG
- Posted May 21, 2019
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Descenders is a great surprise. As we see too many dark Rogue-Like games in an heroic-fantasy style, Ragesquid offers a dramatically different approach with a biking game that will remind us of the best moments of the PS2 era and its extreme sports games, offering something modern and adapted at the same time. This game is hard, punishing even the slightest mistakes and making you sweat. On the other hand, you will get a welcome sense of achievement by succeeding. Descenders is an interesting piece for Rogue-Like and biking amateurs, with nice graphics and a killer soundtrack.- MGG
- Posted May 20, 2019
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There are few licenses that are able to last over time while maintaining a high level of quality. The Total War saga is one of them and this new episode is no exception to the rule. Even better, this is probably the most successful episode of the saga. Filled with novelties, offering a colossal amount of content, and having a mastered artistic direction, we quickly forget the few technical issues in order to launch body and soul into the conquest of the title of Emperor of China. Moreover, we can't hide our joy seeing the huge replayability of the game which once again promises several dozen (hundreds?) hours of fun.- MGG
- Posted May 16, 2019
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The French duo Asobo Games and Focus Home Interactive confirmed all the good thoughts we have about A Plague Tale, with a truly fascinating and touching story that kept us on the edge of our seats from the beginning until the end. Despite a lifespan of about ten hours, the title remains very intense despite the absence of important moral choices and some summary game phases. A Plague Tale: Innocence remains a perfect embodiment of the past, which has succeeded in capsizing us thanks to its own history, that of the De Runes family.- MGG
- Posted May 13, 2019
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Yakuza Kiwami 2 joins Zero in the greatness of the Yakuza license, thanks to a phenomenal reworking, coupled with a whole bunch of additions drawn from the best ideas of the series. Still as zany and chubby as ever in its sidelines, Kiwami 2, like Kiwami 1, is also an excellent detective novel, with a scenario full of great twists and turns. A good surprise and a new Japanese game essential on PC.- MGG
- Posted May 13, 2019
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With Rage 2, Id Sofware and Avalanche combines their expertise to create a FPS in an open world with exciting but repetitive fights. If the superpowers and weapons unlocked in the Arches allow you to have fun for a few hours, the big lack of stakes changes everything. You can count about ten main missions, mixed with mandatory micro-objectives, before seeing the end of the adventure, i.e. 6 to 8 hours in one go. It is possible to complete all the secondary objectives of the map in order to gain more power, but without any real goal to achieve. What's the point then?- MGG
- Posted May 13, 2019
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On paper, Mordhau could look like any medieval brawler as we have seen for years. But in reality, it knows how to stand out with a combat system that is halfway between the arcade game and the realistic one, and a rather advanced personalization. We only regret the low number of cards and game modes, hoping that it will be completed in the near future via a few updates. However, everything is counterbalanced by a chubby humour that hits the target and will give you (at least) a few dozen hours of fun, with or without friends.- MGG
- Posted May 3, 2019
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Overall, Dragon's Dogma: Dark Arisen is a good RPG even if it has its share of technical defects. Its universe is coherent and offers a lot of freedom, thanks to an effective combat system: pawns that are one of the best ideas of the game and a huge lifetime. Capcom has been able to pick the right ideas from the Western RPG recipe even if some of J-RPG's mechanics do not work well, especially in the interface or in secondary quests. The Switch port is good, even if some hitches are felt in handheld mode.- MGG
- Posted May 2, 2019
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Fade to Silence is a real survival game with hints of Souls-like that sets the mood and raises the tension. Even if its graphics are not top-of-the-range, the sets reflect the extreme conditions in which we find ourselves and the soundtrack is a very good match. It's a pity that there are still a few bugs left. If the concept of permanent death can make you angry, it remains an essential element, it would be a pity to ignore it by using the exploration mode, which we advise you to use only in last resort, since bargains and blessings allow you to restart stronger and save time.- MGG
- Posted Apr 30, 2019
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Dark Devotion doesn't invent anything, that's for sure. On the other hand, he is a very good copier and knows how to pick right and left to be inspired and propose a Rogue Like as an attractive pixel art that will certainly not change the vision of the genre, but should bring a significant dose to fans of the genre who need their regular fix. The Castlevania marriage with Dark souls works perfectly and promises long hours to anyone who wants to explore everything. It is also recommended for neophytes of the genre, because even if it can be punitive at times, it is less so than others.- MGG
- Posted Apr 28, 2019
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The culmination of the franchise and so much more. Capcom is still putting up the pressure one notch above, with new mechanics, a renewed gameplay, and a replayability that will make you start the game a second time without losing your smile. The story has matured and a good balance has been found with its three destinies that intersect over the course of the missions, until its apocalyptic final. Only big downside in a game that requires precision in its highest difficulty levels: the camera problems and the targeting system.- MGG
- Posted Apr 27, 2019
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Ape Out is grueling. Constantly, all in movement and speed, the game will make you live something very satisfying. It is like a little walk before turning into a jam-session that will seem very messy from a distance, for the uninitiated. You'll enjoy replaying it, in the manner of a single good vinyl.- MGG
- Posted Apr 27, 2019
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With the experience accumulated on The Division 1, Massive manages with TD2 to excite our curiosity. Stronger, more generous, better built, the title succeeds where other games as service before it has struggled to. Thanks to its end-game, which renew the experience by adding content and skillfully recycles the existing one, but also thanks to this map of Washington, absolutely fantastic, which allows more than ever to immerse yourself in the universe of the agents of the Division.- MGG
- Posted Apr 27, 2019
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Ghost of a Tale has not managed to completely immerse us in its interesting adventure, the fault to a lack of visibility mainly. We still want to accompany Tilo, but some passages are painstaking by having to hide to escape the danger. Yet here too lies its strength, its infiltration side mixed with RPG and exploration, colorful characters and a sweet sense of humour. The universe is attractive and the animations are excellent, but the enemies are as dumb as a washing machine and the textual dialogues do not help. This is not a bad game, far from it, but it did not meet all the hopes that we had put in it.- MGG
- Posted Apr 27, 2019
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For its first mainstream FPS, Avalanche Studios failed completely. The gameplay is slow and generic, the survival aspect is non-existent, the quests are boring, the story telling is a fail and not to mention the moronic AI. And again, we could talk about the horrible level design, the inability to swim or the many bugs encountered here and there. One of the few positive points is the engine of the game, convincing that we would like to see more out of it.- MGG
- Posted Apr 27, 2019
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Sekiro Shadows Die Twice is a milestone in the genre. It offers complex, stunning and precise sword fights and duels that its predecessors lacked, and from which its successors will have to keep up with. You no longer simply learn by repeatedly and unfairly dying, but you refine your talents as a player. You seek unique methods to overcome each boss, rather than just rolling at the right time before spamming a few hits.- MGG
- Posted Apr 27, 2019
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We. The Revolution manages to plunge us into the darkest era of France, with an innovative scenario, and the special appeal to play as a judge. There is always something to do, and the system of choices and repercussions is cruel but just. It's a good thing that you can go back in time whenever you want and make different choices. The game is as expected: immersive and refreshing.- MGG
- Posted Apr 27, 2019
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Far from being a bad game, One Piece: World Seeker sticks to the fundamentals but never tries to transcend them. Devoid of originality, the title looks like a basic open world on which have been grafted characters from the manga. The title clearly lacks ideas to renew the gameplay, coupled with an overall lack of soul, the result crumbles against the competition.- MGG
- Posted Apr 27, 2019
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With Space Junkies, Ubisoft offers unbridled competitive multiplayer battles. Needless to say that the bet is successful. Lots of action, very little seriousness and no motion sickness. Space Junkies also manages to be both accessible and difficult to master against experienced opponents who will be able to take advantage of the field bonuses, verticality and gadgets, in addition to knowing how to use the right weapon at the right time.- MGG
- Posted Apr 27, 2019
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We conclude with great sadness this saga alongside Clementine. Even if it is quite short, the episode still offers us a great deal of emotion and action. Produced in the same manner as the previous episodes, it still brings some innovations and does not simply end the adventure softly. AJ takes off for the worse and for the better.- MGG
- Posted Apr 27, 2019
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Yoshi's Crafted World finally became a game for children. The best way to enjoy it for an adult is by playing with a young child. The recipe works then, with its excess of cute things and some ideas that should please all those who like to pull stuff to reveal hidden things. Still, the gameplay and the general atmosphere of the title tend to make the set very slow, like the soundtrack made of a single piece recycled on the forty levels of the game.- MGG
- Posted Apr 27, 2019
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