MGG's Scores

  • Games
For 580 reviews, this publication has graded:
  • 44% higher than the average critic
  • 8% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 2.4 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Death Stranding
Lowest review score: 25 Generation Zero
Score distribution:
  1. Negative: 5 out of 580
583 game reviews
    • 69 Metascore
    • 75 Critic Score
    Mario and Sonic at the Tokyo 2020 Olympic Games is a solid, although not revolutionary, party game. Its wide selection of events, its clean technique and its various types of gameplay, all very accessible, make it an ideal companion for a few successful evenings with friends or family. The real added value of this opus, the solo mode, is however a good idea poorly exploited, due to a excess of inconsistent dialogues, which break the rhythm and all the interest of this charming initiative.
    • 81 Metascore
    • 85 Critic Score
    Frontier succeeds in doing what we all wanted with Planet Zoo: to offer Planet Coaster's freedom of expression and creation, paired with a worthwhile management game. Icing on the cake, they also bring a game full of caring messages and pro-animal activism, contrasted with a cold observation about the capitalism involved in the animal rehabilitation. Despite some problems related to the construction or the interface, it's beautiful, it's complete, and we can spend dozens of hours perfecting our park or taking care of the sad little fur balls.
    • 63 Metascore
    • 62 Critic Score
    Journey for Elysium offers us an enchanting getaway to the land of the dead with a very accomplished graphic style. The title provides an opportunity to use very immersive paddling and climbing techniques. However, the absence of room scale unfortunately affects the final result, as does the lack of a real challenge and the shortness of the adventure.
    • 69 Metascore
    • 70 Critic Score
    Moons of Madness manages, through the atmosphere it creates and its soundtrack, to effectively convey the oppressive isolation of this team stranded on the red star and facing paranormal phenomenons where dreams mix with reality. The graphics, although not the sharpest, are well made. However, it doesn't really give us any freedom in terms of exploration and rarely manages to startle us. And for those looking for a fight, it's essentially a puzzle-game that shows in variety what it lacks in challenge.
    • 72 Metascore
    • 65 Critic Score
    The Switch version of Resident Evil 5 is quite a surprise. Indeed, based on the console versions released in 2016, it has nothing to be ashamed in terms of graphics and suffers no slowdown. Very complete, it also comes with the two scripted extensions as well as the Arena and online multiplayer modes. We can however blame it for its very dated gameplay. It's heavy, it's slow and it's not maneuverable. The gyroscopic aim set up by the Day One patch remains fun at first but is really not practical. The local co-op is still as nice as ever, but it needs to be tested on a TV and with two controllers, as the Joy-Con doesn't allow all kinds of movements, especially the camera ones.
    • tbd Metascore
    • 70 Critic Score
    In the end, Sea Salt seems to be a passable title but it is not the case. As it stands, the game is very flawed. It's a pity because everything that shapes the game is almost perfect, and the atmosphere will make you want to stay. Basically, it would only take a change in the way you control the units, as well as rebalancing some enemies, to make the game very enjoyable. That said, for patient players, who are not afraid of being salty, you should take a look at this very promising game.
    • 82 Metascore
    • 98 Critic Score
    At the end of the Death Stranding adventure, after playing nearly 60 hours, it's hard not to be convinced that a new step has been taken for our beloved media. It's also hard not to see in it the culmination of Hideo Kojima's work, with a title that merges gameplay, screenplay and staging in a coherent universe full of video game and cinematographic references. A true love letter to video games and those who play them, Death Stranding is a complete game, sometimes clumsy, but that has undoubtedly left its mark on us.
    • 74 Metascore
    • 75 Critic Score
    A frightening and unpredictable horror game that will even startle regulars horror fans. You simply can't stop playing Song of Horror until you see it to the very end. You have to anxiously find clues, solve riddles and most importantly avoid The Presence in order to fully unravel the storyline. Whether you are a detective in the making or a jumpscare enthusiast, Song of Horror was made for you. Adrenaline, stress, fear, anxiety... You have come to the right place.
    • 63 Metascore
    • 85 Critic Score
    Super Monkey Ball: Banana Blitz HD is a very good remaster, in addition to being an excellent game. It's beautiful, fluid, has very interesting gameplay, almost flawless controls, and a rather dense content. In other words, it's an almost perfect experience. We highly recommend all veterans to replay this gem on recent platforms and all neophytes to go discover Super Monkey Ball with this opus. In the end, after seeing everything the title offers, we would still like to have a longer and more extensive "Main Game".
    • 78 Metascore
    • 60 Critic Score
    Door Kickers: Action Squad is using its predecessor as a model to divert aesthetic codes and game mechanics. Where the original Door Kickers immersed the player in top-down tactical battles, Action Squad focuses on direct battles for immediate pleasure, all in an 80's American action movie atmosphere. Fun in small doses, Action Squad will be particularly enjoyable with a second person over a beer and snacks.
    • 86 Metascore
    • 90 Critic Score
    Beautiful, clever, fun.... It's hard not to fall under the spell of Luigi's Mansion 3, a title that anchors this series among Nintendo's most prestigious. Entirely playable in cooperation, LM3 never ceases to surprise by offering a state of the art level-design and, as always, inventive puzzles. The title from Next Level Games is, simply put, one of the best game on the Nintendo Switch.
    • 83 Metascore
    • 77 Critic Score
    Disgaea is a great Tactical RPG series, and this fourth episode is considered by many to be THE best of the five. While the addition of a couple of scenarios and playable characters increases the playtime even more, the high price is not justified for a game originally released in 2011. The Complete + edition will mainly target fans of the series missing the additional content offered by A Promise Revisited on the PlayStation Vita. For newcomers ready to engage in a complete and complex gameplay, an exceptional adventure awaits them.
    • 67 Metascore
    • 72 Critic Score
    The studio in charge of reviving MediEvil, Other Ocean Interactive, did nothing more than the bare minimum. The graphics are beautiful and the work done on the lighting is wonderful, but we are quickly faced with a gameplay from another time. The hero's movements is sometimes erratic and the camera can be very annoying. Still, Sir Daniel Fortesque, champion of King Peregrin, lord of the kingdom of Gallowmere is one of the most lovable (anti)hero of the first generation PlayStation. Against all odds, the gargoyles jokes, the overall creativity and the brilliant music allow us to have a good time.
    • 85 Metascore
    • 69 Critic Score
    The Outer Worlds looks too much like Fallout New Vegas without being able to stand out. The few innovative mechanics it incorporates don't work very well and the exploration is disappointing, with ridiculously small, uninteresting areas. Still, at the end of the day, the gameplay is rather pleasant, the story and characters that grow a little more as you go along and the replayability can make the difference, as long as the "Elder Scrolls" formula doesn't turn you off.
    • 73 Metascore
    • 75 Critic Score
    While FPS are not initially designed to be played on consoles , the Switch is a nice one to play Overwatch on, as long as it's on a wide screen. The experience is similar to playing on a PS4 or Xbox and the controller allows a good gameplay immersion. The Switch doesn't provide ultra graphics as on PC, of course, but it does a good job delivering a beautiful image. If the portable mode enthusiasts might find what they're looking for, we still recommend you play with the controller.
    • 88 Metascore
    • 90 Critic Score
    At last, a real VR RPG, rich in content, with neat and detailed graphics, and which has nothing to be ashamed of when compared to the best non-VR AAA RPGs. We are dazzled by this epic journey, albeit the long loading times and poor collision management. Although they end up being repetitive, the dynamic battles require a true gratifying effort without triggering motion sickness. Asgard's Wrath has become the new reference for VR-RPG, and it would be shame to miss it.
    • 59 Metascore
    • 60 Critic Score
    It can be difficult for small studios to get a good start in the video game business. At Knight's Quest proves it once again. It's not a bitter failure, as there are things to keep, but it's not enough to simply copy the great names of this industry to make a good title. The lack of originality and the chaotic technique got the better of the game for our part. On the other hand, if you are not afraid to play a RPG you have already seen 25 times, the story length and the price might seduce you.
    • 85 Metascore
    • 85 Critic Score
    The Witcher 3 on Switch is not what you would call beautiful. However, the work done by CD Projekt Red to get its RPG into the Nintendo system is obviously successful. Some of the few flaws of this version are also those already found on the PC and consoles . The interface and menu navigation can be a little heavy and there are some camera issues during the fights and the movements. Still, those are details. It’s a lot of fun to play Gerlat again, and it would be a shame to miss it.
    • 82 Metascore
    • 80 Critic Score
    Featuring charismatic characters and a story that keeps getting stronger throughout the adventure, The Legend of Heroes: Trails of Cold Steel 3 is a model of J-RPG. It's not flawless, but it's dense, rich and so well brought together that you can't help but have a great time discovering it all. The title skillfully mixes old school elements with more modern ones to create an exceptional role-playing game.
    • 91 Metascore
    • 88 Critic Score
    Disco Elysium is a true success in its field. The writing is clever and insightful, offering a thrilling story and tasty dialogues. The different choices available through the skill system allow every player to have a completely different experience based on his skill tree, offering endless replayability. The artistic direction and music are both diversely inspired and should satisfy any fan of the genre. However be aware, if you want a action-packed gameplay, Disco Elysium is a classic Point'n Click.
    • 72 Metascore
    • 64 Critic Score
    Fallback is a funny little twist brought to an old-fashioned genre. With only one difficulty mode, three levels, and characters that all look the same, it can be finished in one evening, but the experience is pleasant. However, we cannot get rid of the impression that it is a prototype for a broader and more ambitious game, or that it was destined to be much larger.
    • 74 Metascore
    • 65 Critic Score
    Tangle Tower is above all a game carried by its characters. Zany and reminiscent of Cartoon Network archetypes, they represent — with the artistic direction — the power of the game. After the surprise of discovering puzzles, they turn out to be easy and end quickly. The game is designed for mobile devices with its short sessions, and unfortunately will not satisfy lovers of puzzle games. However, it could be a good choice for novices.
    • 75 Metascore
    • 82 Critic Score
    With Concrete Genie, Pixelopus gives us a visually impressive body of work. It offers the player the opportunity to become a true artist, letting their imagination run free in a magnificent world. Ash becomes very endearing in a very short space of time, and sometimes even manages to move us — we come to have compassion for this little artist who seeks to make friends and be free. Thanks to the presence of the Geniuses, we never really feel alone in this chaos — these little beings are a real success. The only things we were disappointed with were the length of the game and its replay value.
    • 81 Metascore
    • 80 Critic Score
    By returning to the fundamentals of the series, the developers of Trine 4: The Nightmare Prince made the right choice. Frozenbyte delivers a particularly attractive game with a neat atmosphere and inspired artistic direction. Even though the story ends a little too abruptly and we would have liked more challenge in the fights, we cannot deny being pleased with the game. Environments, gameplay and puzzles know how to stay fresh in order to hold our interest and desire to go further. The possibility of having up to four players and riddles that adapt accordingly are also to be welcomed.
    • 58 Metascore
    • 65 Critic Score
    You just can't be lenient with Ghost Recon Breakpoint - the feeling of failure is too strong on all levels. The "Realistic Division" formula is too imperfect, making it a bitter pill to swallow for fans of tactical shooters, and bland for fans of loot-shooters. Each of the ideas and mechanics cannot even deliver half of what is expected from a game of this kind the scenario falls flat, the staging is a disaster, and the progression is limited.
    • 81 Metascore
    • 80 Critic Score
    Yooka-Laylee and the Impossible Lair has reinvented the franchise where it was needed. We are not witnessing a revolution of the platform genre, but the beginning of its transformation. Even though this title has some flaws, it also tries to introduce new things. It explores many mechanics, and seems almost irreproachable in pure gameplay terms, controller in hand. We were charmed by this title, although it can be frustrating at times. Speedrunners and collectibles fans will be served, while the others will have a cute little game to get their teeth into.
    • 62 Metascore
    • 71 Critic Score
    WARSAW has potential and good ideas. Unfortunately, it is not well balanced, and the many constraints often force the player into frustrating stalemates — sometimes simply through bad luck. The history lesson is understood, but accessibility and fun just aren't present. As it stands now, only the most hardened and persistent veterans of the genre will have the chance to progress and have fun in the long run. Providing more reasonable difficulty modes or a progression curve — rather than sending players crashing into a cliff — would have accomplished a lot, and that's a shame.
    • 75 Metascore
    • 76 Critic Score
    Crying Suns is a striking and fascinating game in many ways, which offers an epic journey through the stars that will satisfy a while the fans of space tactics and science fiction with its rich and dark story. It's a pretty good game, but it lacks the elements that would make it a good rogue-like, the ships and their gameplay are too similar, the crew choices are unnecessarily restricted, the events are repetitive and predictable, the game blocks us to the last chapter of the story, etc. It will be necessary for the developers to review all this so that it can reach its full potential.
    • 70 Metascore
    • 72 Critic Score
    Code Vein has been able to surprise by trying to compete with From Software titles but still knows how to find its own identity. Its narration allows for an accessible and complete understanding of the story, and its rich, original gameplay brings freshness to the genre. In addition, the personalization gives the player the impression of being in a shōnen, with a sense of power. The dark atmosphere of the title is clearly successful, and the world is fascinating. Unfortunately, it suffers from its linearity and technical limitations. Code Vein is a good title on which we had an enjoyable time. However, we just hope that the follow-up content will be more effective, and that the developers will be able to push essential patches to correct its defects.
    • 81 Metascore
    • 90 Critic Score
    Some will say that the pleasure is short-lived, but Untitled Goose Game is a real laugh from start to finish. It offers fun infiltration gameplay, a very neat art style, and excellent animation — all against the backdrop of Debussy's Preludes, which adapt to the action on the screen. In short, the experience is simply divine. Few independent developers who have risked making a 3D game can boast of having achieved such an outstanding result. You will certainly not regret the few hours it takes to complete Untitled Goose Game.

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