MGG's Scores

  • Games
For 582 reviews, this publication has graded:
  • 44% higher than the average critic
  • 8% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Death Stranding
Lowest review score: 25 Generation Zero
Score distribution:
  1. Negative: 5 out of 582
585 game reviews
    • tbd Metascore
    • 61 Critic Score
    Let's Sing 2020 remains quite conventional conceptually, but the new multiplayer mode Let's Party manages to spice up the gameplay a little and make this French and International Hits version a real karaoke game. Whether you play alone, in a duo or with multiple friends, fun is the word. However, be careful to be in tune if you want to get the best scores. The real asset of Let's Sing? You can play with or without a microphone, by downloading a simple application on your smartphone.
    • 54 Metascore
    • 60 Critic Score
    At first glance, Harvest Moon: One World isn't very attractive graphically, but it's still a good farm game. All the features you'd expect are there and even if the landscapes are still very poor, the game offers a good storyline with several regions to explore, seasonal events and some nice improvements like teleportation. This new Harvest Moon game will certainly delight the franchise's lovers, but remains a light version of what we could expect in 2021.
    • 62 Metascore
    • 60 Critic Score
    Necromunda seems to be a game still in development with a graphical quality that lacks polish and technical aspects that are unfinished. Nevertheless, the FPS has interesting combat mechanics and customization, and players who are not too fussy about the flaws in the scenery, cinematics, cutscenes or the interface will enjoy this game that is meant to be a good, big, fun way to let off steam.
    • 60 Metascore
    • 60 Critic Score
    If you take away the game's classy art direction and particularly well embodied main characters, there's not much left for Suicide Squad to convince. Its service-oriented looter-shooter mechanics break the rhythm into a thousand pieces, and the shameful repetitiveness of the mission objectives (5 different types over 10 hours of play) undermines what little motivation there is left to dig deeper into its botched endgame. It's just a decent, pretty romp to be enjoyed with friends, but certainly not at full price.
    • 67 Metascore
    • 60 Critic Score
    Finally, although Sonic Colors Ultimate is a very dynamic game and very pleasant to play, it still suffers too much from the flaws of the original game as well as from the various problems specific to Sonic 3D games. In spite of a handling that should certainly be reviewed, the game offers interesting gameplay elements as well as a particularly attractive artistic direction. But this new edition does not offer any real interesting novelties. Moreover, the game suffers from major technical problems on Switch.
    • tbd Metascore
    • 60 Critic Score
    Bow to Blood: Last Captain Standing is a game with an interesting concept of competition in arena which involves alliances with other captains. Unfortunately, the arenas and the proposed goals are too few in number, empty, and all ending up looking like each other. If you are sensitive to VR's motion sickness, we advise you to activate the tunneling. The spectacular aspect of the show proposed by the host, as well as the humor between the crew members, are rather successful and the different elements to manage provide a good challenge.
    • 78 Metascore
    • 60 Critic Score
    Door Kickers: Action Squad is using its predecessor as a model to divert aesthetic codes and game mechanics. Where the original Door Kickers immersed the player in top-down tactical battles, Action Squad focuses on direct battles for immediate pleasure, all in an 80's American action movie atmosphere. Fun in small doses, Action Squad will be particularly enjoyable with a second person over a beer and snacks.
    • 79 Metascore
    • 60 Critic Score
    Despite all the love we have for the original material, it is unfortunately impossible for us to recommend this remaster of Shin Megami Tensei 3 at full price. If some efforts have been made to make the experience much more accessible, the graphical lifting is almost non-existent. The game still has great qualities, with its unique universe and its very strategic monsters fights, but we can only advise you to wait for the price to go down a notch before trying the experience.
    • 67 Metascore
    • 60 Critic Score
    Between a disappointing campaign and a whole "service game" aspect with significant content but limited interest, Marvel's Avengers didn't convince us. We'll have to see how the Crystal Dynamics game evolves, as there's clearly potential behind its progression system and its superheroes with very distinct styles. But for now, we suggest you think carefully before jumping into the adventure. In addition to all the structural flaws and lack of variety, the game has a plethora of irritating technical problems, including bugs, crashes and framerate issues. We'll see in 5 or 6 months.
    • 70 Metascore
    • 60 Critic Score
    Solo Leveling Arise is a game that has the potential to be a good one, but suffers from a lack of optimizations and a business model that will try to make you pull out the blue card in order to save a few options and time. Despite this, it does have a good combat system, pretty good graphics, a fairly high quality soundtrack and plenty of content, but it's a shame that this is spoiled by a few immediate details. However, if you really want to try it out since it's free, we advise you to turn to the PC version, in the hope that the problems will be rectified fairly quickly.
    • 68 Metascore
    • 60 Critic Score
    MotoGP 21 is not bad, but we have the impression to go backwards. It certainly brings some additional elements like the management of the temperature of the brakes or new penalties of exit of track, as well as all the riders and circuits of the championship, but it remains quite bland. It's still a reference in motorcycle racing simulation, but it's lacking. And the graphics haven't really evolved. Milestone even emoved the history mode without offering anything else instead. An opus which, despite its qualities, seems a bit too lazy. This annual upgrade is clearly dispensable.
    • 64 Metascore
    • 60 Critic Score
    Forspoken barely avoids disaster thanks to its gameplay and its two main characters, two aspects that are not without their faults either. Its few good ideas simply don't manage to make up for its huge shortcomings: Luminous' title quickly gets bogged down in a rousing structure, which will take you through areas that are certainly huge, but empty of interest. The activities all look the same, the level design is very poor, as is the bestiary... In short, it is impossible for us to recommend it at full price.
    • tbd Metascore
    • 60 Critic Score
    With a PC port, we expected a little more from Murder Mystery Machine than a simple transposition of the mobile game to the computer. The interface is the same, none of the people are dubbed and the music track has not been improved (with only a few sounds and three songs). The story, while classic, is nevertheless well done enough to make you want to finish the eight episodes. Murder Mystery Machine is a nice entry point for people who want to discover investigation games.
    • 68 Metascore
    • 60 Critic Score
    With good intentions and interesting ideas, Espire 1 - VR Operative unfortunately doesn't live up to all its ambitions. If the voice control is effective and the gadgets appreciable, the enemies' AI is quite limited and the disturbingly easy fights are not worth being sneaky. Fortunately, the world leaderboard is there to remind us that the goal of the game is to be stealthy. The Control Theatre, on the other hand, has turned out to be disappointing and will probably be deactivated. If we appreciated the possibility of playing seated, the graphics are too bland and the collision system can be improved. At the end of the day, we get the impression that the developers lacked time and/or resources, and it's a shame.
    • tbd Metascore
    • 60 Critic Score
    For a very affordable price, Days of Heroes: D-Day offers you to relive the last moments of World War II in many different situations and from different angles. If only technically it was more accomplished, it could really be a good title. The detailed and differentiated handling of the weapons, as well as the aiming or even the bag , as long as it doesn't get in the way, are indeed quite nice. And the minimalist graphic style proves to be successful, even if we regret that the two sides are difficult to distinguish. Unfortunately, you have to put up with the bugs and shaky handling, as well as the scripted missions with AI-less opponents, which is a shame.
    • 72 Metascore
    • 60 Critic Score
    Watch Dogs Legion had a catchy concept, but everything is far too superficial, which undermines all the gameplay and the interest of the game. The combination of a questionable balance, universal hacking, the lack of difficulty and overly versatile recruits results in a functional but tasteless gameplay. The generic story takes itself way too seriously while making us betray its message is easily forgettable. The basics are present, and there's still stuff to do that'll keep you busy for a while. You might even be able to have fun by thinking outside the box, but it's probably not worth the detour.
    • 59 Metascore
    • 60 Critic Score
    For casual or moderate players who don't want to be competitive, Diablo Immortal proves to be a fun and enjoyable game on mobile, which adapts the gameplay of the Diablo license well. Invested players, on the other hand, will struggle with artificially slowed progression, completely insane premium store prices to optimize their character, and a barely functional PC version. The whole multiplayer aspect of the title is also terribly clunky and artificial. If you don't think you'll be able to resist the temptations of impulse buying, avoid it. Otherwise, it's possible to get invested in it and enjoy it in the long run.
    • 59 Metascore
    • 60 Critic Score
    It can be difficult for small studios to get a good start in the video game business. At Knight's Quest proves it once again. It's not a bitter failure, as there are things to keep, but it's not enough to simply copy the great names of this industry to make a good title. The lack of originality and the chaotic technique got the better of the game for our part. On the other hand, if you are not afraid to play a RPG you have already seen 25 times, the story length and the price might seduce you.
    • 59 Metascore
    • 60 Critic Score
    Godfall is a visual success, and it has good fights, as well as countless options to create a knight of your own to meet the high level challenges. Unfortunately, it also did way too much in some areas, overloading the controls and equipment options, while completely forgetting to offer differences between armor classes. The content is lacking, with a limited universe and activities that are excessively repetitive. In the end, we always find ourselves doing the same thing over and over again.
    • 73 Metascore
    • 60 Critic Score
    After a very nice first chapter, One Piece Odyssey gets bogged down in a tiring structure that multiplies the back and forth to excess, with numerous narrative cuts that chop up the rhythm of the adventure. The completely out-of-touch combat balancing finished convincing us that Bandai Namco's JRPG didn't have much interesting to offer, except for a few convincingly staged cutscenes. Nevertheless, it is a game that is just neat and addictive enough for hardcore fans of the cult manga to enjoy.
    • 80 Metascore
    • 60 Critic Score
    Wo Long: Fallen Dynasty is a lazy game, devoid of ambitions. It copies and superficially applies the Souls' recipe, in a way unworthy of the studio to which we owe Nioh. It is a generation or two behind graphically, and its poor gameplay, unbalanced on many levels, doesn't make you want to dwell on it. There are some interesting ideas in the package, but they were so under-exploited that they might as well not exist.
    • 79 Metascore
    • 60 Critic Score
    Yoshi's Crafted World finally became a game for children. The best way to enjoy it for an adult is by playing with a young child. The recipe works then, with its excess of cute things and some ideas that should please all those who like to pull stuff to reveal hidden things. Still, the gameplay and the general atmosphere of the title tend to make the set very slow, like the soundtrack made of a single piece recycled on the forty levels of the game.
    • 65 Metascore
    • 58 Critic Score
    In terms of true adaptation, Blacksad: Under the Skin is quite successful. The story is gripping and well written, with colorful characters, especially thanks to the voice-over and jazzy soundtrack. But in terms of gaming, the gameplay is heavy, the setting is sad, the glitches unbearable and the investigation mechanics too linear, making us want to watch what seems to be a better feature film than a good game experience. This adventure, although full of choices, treats you like a spectator.
    • 61 Metascore
    • 58 Critic Score
    Catan for the Switch could have been a success if one major defect had not been present. Maneuverability, customization of the board, the different game modes — everything has been designed to make the game appeal to all types of players. However, you need a Switch Online subscription to even hope of playing against other players. There is no local multiplayer either, so you can forget about playing with your family or your friends.
    • 56 Metascore
    • 55 Critic Score
    Werewolf: The Apocalypse - Earthblood is not devoid of charm, thanks to its rich universe and the possibility to switch from infiltration to combat with the three different forms. It could have been a good game with a further developed RPG aspect, less repetitions, and a more inspired story. Technically speaking, the graphics and animations — including lip-sync — as well as the AI feel outdated for a recent game. As a result, Werewolf is below average, and that's a shame.
    • 68 Metascore
    • 55 Critic Score
    Marsupilami is a good entertainment, but it struggles to fully transport us to Palombia. Between its too short life span and its levels that all look the same, we expected much more "twists". However, the colorful universe and the gameplay associated with the genre make the game rather well adapted to the whole family.
    • 65 Metascore
    • 55 Critic Score
    It's hard not to think that the Valkyrie series deserved better for its big comeback. Of course, beat them up fans will be able to enjoy the game thanks to an evolving and efficient fighting system, but everything else shows a lack of budget. With strange scenario, limited bestiary and old gen technique, we can only advise you to go through the demo if you plan to pay for it.
    • 68 Metascore
    • 55 Critic Score
    Level 5 clearly had a card to play in offering a dungeon crawler for a younger audience, but unfortunately, Snack World is a bad draw. The title quickly becomes boring and despite a few interesting systems, the fun starts running out after a couple of hours. If you are a dungeon crawler enthusiast, keep moving, Snack World won't scratch your itch for exploration.
    • MGG
    • 68 Metascore
    • 55 Critic Score
    We're still wondering why Capcom didn't make its new multiplayer title free-to-play from the outset: its early-access content and the presence of a store and a premium combat pass leave no room for carelessness when it comes to the product we're holding in our hands. And despite a catchy concept and cool exoskeletons to hold in your hands, Exoprimal doesn't manage to be interesting for more than a handful of hours, the time it takes to see its 3 maps and take part in the rare original events it offers. It's a big waste of money, and we really don't recommend buying it as is.
    • 47 Metascore
    • 55 Critic Score
    Paranoia - Happiness is Mandatory is not a bad game per se. The dystopic universe derived from the tabletop role-playing game is on the contrary rather attractive, even if we lose the multiplayer dimension. But the cynical humor isn't enough to fill simplistic and repetitive graphics as well as a gameplay lacking in action and essentially revolving around the many lines of dialogue.Paranoia - Happiness is Mandatory is not a bad game per se. The dystopic universe derived from the tabletop role-playing game is on the contrary rather attractive, even if we lose the multiplayer dimension. But the cynical humor isn't enough to fill simplistic and repetitive graphics as well as a gameplay lacking in action and essentially revolving around the many lines of dialogue.

Top Trailers