MGG's Scores

  • Games
For 582 reviews, this publication has graded:
  • 44% higher than the average critic
  • 8% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 98 Death Stranding
Lowest review score: 25 Generation Zero
Score distribution:
  1. Negative: 5 out of 582
585 game reviews
    • 73 Metascore
    • 70 Critic Score
    Without proposing any incredible new features, this title is a successful port, adapted to the Switch's requirements. It is pleasant to (re)discover it, with improved graphics that help dynamise the investigations. Available at an honest price, Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy is a good way to get into the license. Those who have not yet solved the mysteries of the 3DS version will certainly enjoy it.
    • 82 Metascore
    • 70 Critic Score
    Below Zero is not a bad game, but it is a downgrade of the original Subnautica in every way. The scenario is less natural, the map is much less memorable and the land exploration, the great novelty of this episode, is simply badly implemented. An honest trip for those who are nostalgic for 4546B, but a useless expense for those who don't know the series, who will use their agent much better by acquiring the first episode.
    • 64 Metascore
    • 70 Critic Score
    God of War Sons of Sparta isn't a bad game, but there's almost nothing that sets it apart from the competition. It's not very pretty, the combat isn't particularly unique, and there are clumsy moments throughout. Comparing it to Hollow Knight: Silksong or other independent Metroidvania games, which are cheaper, doesn't do it any favors. Its co-op mode could have made a difference if it weren't so poorly designed. We would recommend it more to die-hard fans of the God of War franchise than to experts of the Metroidvania genre.
    • 70 Metascore
    • 70 Critic Score
    Despite its substantial content and solid gameplay, Warcraft Rumble is not a game that players will be unanimous about. It suffers from a number of shortcomings, such as the fact that free-to-play progression is slowed down, that load times can be a little long, that there's no fun to be had, and that it can be frustrating. However, it will also find its target audience, who will love the universe and be able to enjoy it even if they don't spend much time on it each day.
    • 71 Metascore
    • 70 Critic Score
    Shadow Warrior 3 is mostly worth playing for its humoristic universe and its inspiration from Doom. Despite a limited content and an almost non-existent scenario, it offers a good moment of relaxation based on energetic confrontations requiring a little concentration. This is sometimes spoiled by a complicated readability of the fights due to a not very well placed camera. Nevertheless, if you're looking for a good fast-paced romp where you don't have to take yourself too seriously, it should be able to satisfy your needs.
    • 72 Metascore
    • 70 Critic Score
    Dragon Quest Monsters Le Prince des Ombres will bring back memories for fans of Dragon Quest IV, and will be convincing for fans of the license or of J-RPGs. However, it may also hold back the arrival of new players, as its technical aspects may pose a problem, despite a really advanced synthesis system, an excellent soundtrack and good ideas such as the season system. In the end, the best way to find out whether it's for you or not is to play the demo.
    • 80 Metascore
    • 70 Critic Score
    The Metro games preserve all their qualities on Switch: efficient FPS with a gripping atmosphere, extremely interesting lore with its share of action, survival and stealth. They also come with their flaws such as the aging graphics, a sometimes limited AI and confusing controls. On TV, the console struggles to display graphics that are far from current standards. They lack definition, finesse and detail. In portable mode, the darkness in the tunnels of the Moscow metro makes it difficult to see on the small screen. If you only have the Switch and you don't know the Metro license, go for it. If you have a PC, PS4 or Xbox One and you don't know the Metro license, choose these platforms instead.
    • 81 Metascore
    • 70 Critic Score
    If Sifu is not a perfect copy, it remains a very good game. Demanding but never unfair, don't be fooled by the low number of levels because you'll have to start them several times to master the game perfectly, extending considerably its life span. Sifu remains a difficult game, a kind of beat them up die & retry, even succeed and retry. If you are looking for a game that will resist you, requiring you to master its mechanics, then your expectations will be fulfilled.
    • 78 Metascore
    • 70 Critic Score
    Football Manager on Xbox is an acceptable alternative if we are reluctant to use our PC as a platform to play. However, control lapses, hindering the experience and making it less enjoyable. The hours of browsing through the menus that we loved become a process that we try to avoid as much as possible.
    • 77 Metascore
    • 70 Critic Score
    With King Arthur: Knight's Tale, the studio NeoCore Games fulfills its contract to offer a tactical turn-based game with demanding combat and RPG-inspired progression. Its exciting setting (a mix of dark fantasy and Arthurian legend) allows for multiple epic, dark and dramatic stories to be told. By omitting its classicism and focusing on its successful battles and notable difficulty.
    • 76 Metascore
    • 70 Critic Score
    With its solid gameplay and sinister Soulsborne atmosphere combined with some good ideas of its own, Mortal Shell could have been a great game. But a hasty release seems to have caused a lot of damage: the overall balance is weak, and there's a lack of variety in the shells, weapons and bosses. The game is quickly over, the fights hardly noticeable with no music and the unbalanced difficulty. The most relentless might find their happiness by playing without shells , and with the New Game+.
    • 83 Metascore
    • 70 Critic Score
    Age of Mythology was a banger for its time, and even today it remains a good game for RTS fans, especially those who appreciate a slightly slower gameplay system than Warcraft/Starcraft. Only Retold offers little more than graphical improvements and a slightly reworked campaign. The new game mode to be added post-launch may change this opinion, but today, it's hard to see a compelling reason to buy this version.
    • 76 Metascore
    • 70 Critic Score
    NBA 2K22 remains a very good basketball game but it rely too much on its assets and doesn't evolve anymore. It's difficult to see the differences between the 2021 and 2022 versions in terms of technology, graphics and content available to players. However, we notice the efforts made on the gameplay, which is much closer to the reality of the courts and less frustrating, as well as the care given to the My NBA mode. As far as the career mode is concerned, we're clearly left wanting more, it's just a lot of filler, to the detriment of the narrative quality of the career. To conclude, NBA 2K22 remains solid on its feet, still offering the best for a fan of the orange ball, but it's cruelly lacking in creativity and struggling to renew itself.
    • 70 Metascore
    • 70 Critic Score
    Dice Legacy has some very good ideas, as well as an innovative gameplay based on dices, without knocking you out with questions of probability and risk calculation. But without being too complex, this game turns out to be very demanding, and it will even challenge city builder regulars, since it requires to manage many tasks and problems in real time, leaving little room for error. Finally, the fact that its lifespan is based only on more difficult variants of the same story may quickly tire players, since it does not offer other maps, nor varied scenarios, nor easy access to the dices from previous games.
    • 65 Metascore
    • 70 Critic Score
    Minecraft Legends is a good multiplayer RTS that we recommend to all those who want to discover the genre. Especially since the graphics are not bad if you like pixel art and the game is fluid. Accessible while offering some difficulty, it still takes a little time before fully appreciating this new spin-off which promises wild games with friends.
    • 60 Metascore
    • 70 Critic Score
    Last Labyrinth is undeniably original. Sure, you need Katia to do the job for you, some puzzles lack rhythm, but Amata's rather bold approach hits the mark. It will certainly not please everyone as the story remains quite vague and diluted in the multiple paths that are proposed to us. The atmosphere, however, is effective, and the characters are quite remarkable. We enjoyed solving complex puzzles, and as long as you don't get discouraged too quickly, you're going to like failing to be able to witness the various deaths that the developers have created for you.
    • 67 Metascore
    • 70 Critic Score
    Without being the most exciting, original or accomplished rogue-like of the genre, Gwent: Rogue Mage nevertheless offers a recipe that works, all in the familiar universe of The Witcher. Players who like the modern recipe of CD Projekt Red's TCG, but prefer to play solo, should enjoy it for a while, especially since its price is really modest. However, the alterations made to the gameplay may put off some players, and it quickly feels like they are doing the same thing over and over again.
    • 77 Metascore
    • 70 Critic Score
    Hard West 2 is a classic game at heart with a progression system that is lacking. However, the fantastic western atmosphere, coupled with a neat narrative and combat that is both satisfying and varied in tactical situations, make the game a good pick up, both for fans of the genre and for those who would like to learn about turn-based strategy games.
    • 81 Metascore
    • 70 Critic Score
    Ni No Kuni 2 offers a nice addictive adventure with varied and original features. However, its simplicity and its little scenario make it a nice title without being a monumental slap in the genre. Without a doubt, the porting to the Switch is successful and offers a portable version that is pleasant to take everywhere.
    • 67 Metascore
    • 70 Critic Score
    This reboot of Alone in the Dark is mainly driven by its characters and its story, whose particularly meticulous narrative resources immerse us in an intriguing atmosphere and scenario. Fighting and puzzles are unfortunately disappointing, with only a handful of memorable confrontations and a few (too few) devious puzzles. This 2024 version of Alone in the Dark won't become a genre staple, but it will keep survival-horror fans busy until the release of the Silent Hill 2 remake.
    • 75 Metascore
    • 70 Critic Score
    Wario Ware Move It! is a decent addition to Nintendo's series of absurd microgames: with a concept that brings it very close to the Wii's Smooth Moves, this new episode mixes dozens of convincing challenges with other, much more imprecise proposals and sometimes very vague instructions. It's also one of the sparsest Wario Ware releases in terms of content, taking 6 to 7 hours to play through all the microgames, with no real reason to come back to them afterwards.
    • 83 Metascore
    • 70 Critic Score
    Nintendo does not take any risks with a Splatoon 3 that is far too close to its predecessor on many points, a predecessor that a sequel that was already lacking in notable novelties compared to the original WiiU title. This is all the more frustrating as the gameplay is still very pleasant to play and the charm of this very special formula remains intact. As far as content is concerned, if we put aside the new weapons, it's mainly the solid single player campaign full of good ideas that manages to raise the bar of this lackluster episode.
    • 81 Metascore
    • 70 Critic Score
    Solidly grounded, Borderlands 4 is a satisfying looter shooter, with a quest for the ultimate equipment that will undoubtedly appeal to many players. But the transition to an open world hasn't been entirely smooth, and despite all the nice new features in this installment, it's hard to get overly invested in the planet Kairos: generic activities, erratic difficulty, and an overall pace that's choppy due to too many dialogue sequences somewhat spoil the fun. Is this enough to prevent you from fully enjoying a 100% co-op game with very decent content? Not sure.
    • 53 Metascore
    • 70 Critic Score
    Fairly average on many points, Dungeons & Dragons - Dark Alliance is actually quite pleasant to play. The world created by R.A. Salvatore is only used as a base, the graphics could be more detailed, and the RPG side is limited to the characters' statistics, but the title is not without charm and benefits from an efficient soundtrack. The fights are also pleasant even if the targeting can be a bit difficult to handle. It benefits from some good ideas and a good replayability, but also from small recurring flaws. And the cooperative multiplayer is a definite plus, especially between friends. Still, those looking for a real challenge may be disappointed.
    • 81 Metascore
    • 70 Critic Score
    Star Wars Jedi: Fallen Order could have been a good, short, but intense action game, lasting about ten hours, but instead, it swallows the player in unnecessary back and forths, artificial obstacles, puzzles and chests hunts, which burden the rhythm and fun. We come out all the more frustrated by a predictable story that goes nowhere, as well as by its combat system very close to Sekiro's, but which is far from reaching its level of refinement and control, especially on the bosses.
    • 69 Metascore
    • 70 Critic Score
    Demon Slayer: The Hinokami Chronicles is a fan service game, and it doesn't hide it. If you are a fan of the first hour then you will have no problem to dive into this adventure which mixes combat and narrative phases, all in the enchanting universe of the anime. For the others, the experience will lose a lot of flavor. The story mode is not always well-paced and the Versus mode is clearly not enough on its own. In the end, the game is mainly for fans of Koyoharu Gotōge's work.
    • 63 Metascore
    • 70 Critic Score
    Somewhere between GTA and Just Cause, Saints Row doesn't manage to match the gameplay of these two titles, and its particular humor doesn't hit the mark often enough to compensate. The realization also leaves something to be desired, with sometimes poor graphics, fights that are as superficial as they are imprecise, and exploration that gives the impression of floating in the scenery as soon as you want to climb somewhere. Fortunately, the driving and car chases compensate, especially in co-op. Saints Row still allows you to spend some good moments indulging in absurd activities, with some funny situations.
    • 78 Metascore
    • 70 Critic Score
    Banishers: Ghosts of New Eden really could have been a great game that could have made its mark on the narrative RPG genre. With an innovative concept, a poignant story and choices that make the player think and affect, there was enough to satisfy, not to mention some sumptuous landscapes, successful immersion and a well-thought-out combat system that could have been developed further. All these good ideas are ravaged by poor technique, NPCs from another decade, boringly repetitive gameplay and exploration, and uninvolving combat that deserved better. The whole RPG aspect of the game is unfortunately far too superficial and obsolete, and we're simply content to move forward in the story to find out what's good about it.
    • 70 Metascore
    • 70 Critic Score
    If Sonic Frontiers offers a rather simplistic open world in its conception, it is nevertheless a condensed action, fluidity and dynamism. It's a real pleasure to explore the different islands while sprinting or using the springs and other springboards to go higher and higher. Despite a somewhat redundant scenario and some ergonomic issues, this new title from SEGA is perfect to try 100% without ever getting bored thanks to the fights offering various patterns and mini-games allowing to unlock the zones. In short, an ideal adventure and platform game for the end of the year whether you are a fan of the blue hedgehog or not.
    • 69 Metascore
    • 70 Critic Score
    While waiting to see what season 2 of The Dark Pictures Anthology has in store for us, The Devil in Me closes the first one by bringing a few novelties and an interesting character. This episode is a little bit better, but it has a hard time renewing the series and, despite some improvements, it still suffers from the shortcomings of its predecessors, especially on a technical level. It is still attractive, with ordinary characters and a plot that is not very well written, but a serial killer and a Murder Hotel that have an effect, with, moreover, delicate decisions to be taken and jump scares that can make you jump.

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