Metro GameCentral's Scores

  • Games
For 4,379 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 The Legend of Zelda: Skyward Sword
Lowest review score: 0 Dungeon Keeper
Score distribution:
4429 game reviews
    • 81 Metascore
    • 70 Critic Score
    A highly competent but disappointingly unambitious real-time strategy that fails to move either the genre or the Age Of Empires franchise forward.
    • 74 Metascore
    • 70 Critic Score
    It hasn’t aged particularly well, and there are serious technical issues with the remaster, but the sequel to Chrono Trigger is still one of the original PlayStation’s best Japanese role-players.
    • 70 Metascore
    • 70 Critic Score
    It may not be a simulation but this is still an in-depth and hugely enjoyable racing game.
    • 68 Metascore
    • 70 Critic Score
    At first a HD remake of Wii Sports seems a faintly ludicrous idea but the game is still a great introduction to gaming, and to the potential of motion controls.
    • 78 Metascore
    • 70 Critic Score
    Not the most polished of officially licensed golf games, but its passion for the sport and wide variety of options make it a very playable and fun experience.
    • 77 Metascore
    • 70 Critic Score
    A tense and dramatic interactive movie with superbly realised characters, a breathless plot, and a still-frame animation style that’s likely to prove extremely divisive.
    • 76 Metascore
    • 70 Critic Score
    It may not offer any surprises, but with a mountain of modes, options and unlockables this amiable golf sim is another excellent showcase for the PS Vita.
    • 86 Metascore
    • 70 Critic Score
    A highly competent 2D platformer, but one so utterly devoid of any new ideas it’s really only for the nostalgic and those desperate to play something new(-ish) on the Switch.
    • 69 Metascore
    • 70 Critic Score
    A deceivingly original multiplayer shooter with plenty of unusual ideas for the committed player.
    • 71 Metascore
    • 70 Critic Score
    A perfectly solid rhythm action experience that manages to cater to casual and experienced players alike, although it lacks ambition.
    • tbd Metascore
    • 70 Critic Score
    A clever mix of Pac-Man and Qix, together with retro modern presentation and an addictive high score challenge.
    • 80 Metascore
    • 70 Critic Score
    Some of the most difficult decision-making in gaming, both tactically and morally, but occasional rough edges betray the game’s small budget and short development time.
    • 74 Metascore
    • 70 Critic Score
    Not much more than an HD update of the last gen version, but still one of the best arcade shooters around and a loving homage to the original Asteroids.
    • 72 Metascore
    • 70 Critic Score
    A thought provoking yet funny retro style adventure, that offers one of the most complex and versatile branching narratives in gaming.
    • 77 Metascore
    • 70 Critic Score
    Still one of the series' most influential and enduring entries, but this latest repackaging offers very little that is new to celebrate it.
    • 84 Metascore
    • 70 Critic Score
    The turn-based battles don’t fully convince but the new protagonist and bizarre mini-games still feel distinctively and entertainingly Yakuza.
    • 78 Metascore
    • 70 Critic Score
    Yet another current gen disappointment that can't hold a candle to the ever improving FIFA series.
    • 82 Metascore
    • 70 Critic Score
    A Heavy Metal comic strip come to life, this is a worthy successor to Golden Axe and a great co-op game – but it stops short of fully revitalising the genre.
    • 78 Metascore
    • 70 Critic Score
    The central 2D shooter is not very good, but creating your own game to replace it is much more rewarding.
    • tbd Metascore
    • 70 Critic Score
    There’s not much to it, and it’s infested with ads until you cough up 99p to get rid of them, but its absurdity and charm carry what is at heart a very simple game.
    • 77 Metascore
    • 70 Critic Score
    Purposefully old-fashioned and frequently frustrating, but despite being a 15-year-old retro themed Wii game this remaster still holds up surprisingly well.
    • 78 Metascore
    • 70 Critic Score
    It's preaching only to the converted but if you can stomach both the story and learning curve this remains a rewarding and innovative fighter.
    • tbd Metascore
    • 70 Critic Score
    Amanita’s distinctive art style and wonderfully expressive characters, whose movements and expressions convey chapters’ worth of emotion, are as effective as ever, even if the ladder mazes and robot baiting eventually get to feel a bit samey.
    • 79 Metascore
    • 70 Critic Score
    A great version of an okay fighting game might not seem the best of recommendations, but this a surprisingly worthwhile alternative to Street Fighter.
    • 82 Metascore
    • 70 Critic Score
    It may lack the scares of its big brother, but this proves an impressively progressive lightgun game.
    • 74 Metascore
    • 70 Critic Score
    Mountains of game modes and content but only a molehill amount of personality, this does nothing for either Tetris or the 3DS's back catalogue.
    • 78 Metascore
    • 70 Critic Score
    An astoundingly beautiful puzzle platformer, that’s a little too frustrating in practice but far from the twee family game some may mistake it for.
    • 76 Metascore
    • 70 Critic Score
    Microtransactions rear their ugly head once again, but they’re not enough to take the shine off one of the best portable Ridge Racers so far.
    • 75 Metascore
    • 70 Critic Score
    The best Mana game in a long while but how it managed to leave out the one feature that should have come as standard is a complete mystery.
    • 83 Metascore
    • 70 Critic Score
    A flawed but brilliant mountaineering game that splices survival gameplay and a fascinating four-limb climbing system with exploration, risk-taking, and the emotional fallout from a climber’s loved ones.

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