Metro GameCentral's Scores

  • Games
For 4,376 reviews, this publication has graded:
  • 18% higher than the average critic
  • 6% same as the average critic
  • 76% lower than the average critic
On average, this publication grades 8.7 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metroid Prime Remastered
Lowest review score: 0 Dungeon Keeper
Score distribution:
4426 game reviews
    • 54 Metascore
    • 30 Critic Score
    A highly peculiar social game that seems to revel in the mundanity of its gameplay, despite some intriguing ideas and visuals.
    • 54 Metascore
    • 40 Critic Score
    Despite the pedigree of the developer, and some unusually disturbing subject matter, the main enemies in this survival horror are frustration and boredom.
    • 54 Metascore
    • 40 Critic Score
    If you're tired of music games this peculiar platformer is no reason to keep your plastic axe either.
    • 54 Metascore
    • 40 Critic Score
    Hearthfire is certainly a download that shatters preconceptions, but only in the sense that it never really allows you to do any of the things you thought it would.
    • 54 Metascore
    • 60 Critic Score
    It’s amazing it runs on the hardware at all, but the performance is a huge compromise, especially in a solely competitive environment.
    • 54 Metascore
    • 40 Critic Score
    An interesting and original shooter, but one that never has enough ideas or challenge to justify the price of admission.
    • 54 Metascore
    • 30 Critic Score
    Horribly unrefined historical romp whose few positive features are outweighed by dull, glitchy questing.
    • 54 Metascore
    • 20 Critic Score
    Sonic speeds ever further away from his roots and into one of his most ineptly-designed games so far.
    • 54 Metascore
    • 40 Critic Score
    An inexplicably dull follow-up to Valkyria Chronicles, that jettisons almost everything that made the original interesting in favour of bland Dynasty Warriors style combat.
    • 54 Metascore
    • 40 Critic Score
    The cinematic approach makes sense on paper but it means Telltale Games aren't able to play to their strengths and the end result seems doomed to extinction.
    • 54 Metascore
    • 20 Critic Score
    A laughably bad ghost story whose broken technology and shallow gameplay cannot sustain even its meagre two hour running time.
    • 54 Metascore
    • 50 Critic Score
    Offline multiplayer may be increasingly a thing of the past, but In Space We Brawl isn’t anywhere near interesting enough to reverse that trend.
    • 54 Metascore
    • 30 Critic Score
    A bizarre attempt to celebrate the launch of the Nintendo Switch 2 in the most boringest way possible, with a limp collection of unentertaining minigames made even duller by suffocatingly clinical presentation.
    • 54 Metascore
    • 50 Critic Score
    A masterpiece of mediocrity and a crowning achievement in unambitiousness. The Devil’s Cartel has sold its soul, not to Beelzebub but to boardroom suits and focus groups.
    • 54 Metascore
    • 40 Critic Score
    Depressingly banal in every way, it's not impossible to be entertained by Warfighter but it is impossible to be surprised by it.
    • 54 Metascore
    • 30 Critic Score
    The worst game Platinum has ever made, and thanks to its sheer incompetence and banality almost the Bizarro World opposite of Bayonetta.
    • 54 Metascore
    • 70 Critic Score
    That lack of co-op at launch is a baffling omission but otherwise this is a fun evolution of the Lego games, that’s superior to them in a number of ways.
    • 54 Metascore
    • 50 Critic Score
    The Windows timewaster comes to Xbox Live Arcade, but the only real addition is a hole in your wallet.
    • 54 Metascore
    • 40 Critic Score
    Even if you enjoy Roguelikes this must be the worst special edition ever, with almost no new features.
    • 54 Metascore
    • 40 Critic Score
    A game whose very existence is absolutely baffling, with a tiny collection of completely uninteresting mini-games, that remain dull and unimaginative no matter how many people are playing.
    • 54 Metascore
    • 30 Critic Score
    You can see the basis of a good game here but Omerta gets almost everything wrong, from the shallow gameplay to the bland, characterless gangster atmosphere.
    • 54 Metascore
    • 30 Critic Score
    Space Channel 5’s dancing aliens and high camp work well in VR, but with only around half an hour of gameplay this represents astoundingly poor value for money.
    • 54 Metascore
    • 30 Critic Score
    A steaming pile of robot parts that seems to go out of its way to appear more repetitive than it is.
    • 54 Metascore
    • 40 Critic Score
    An admirable attempt to create a 'real' game for Kinect, but despite the simple arcade style gameplay the technology just can't keep up.
    • 54 Metascore
    • 30 Critic Score
    Not the revival Carmageddon veterans will have been hoping for, and far too glitchy and unrefined to draw in more casual fans of vehicular violence.
    • 54 Metascore
    • 60 Critic Score
    The granddaddy of point 'n' clicker Zack & Wiki makes a surprising and largely successful return.
    • 53 Metascore
    • 40 Critic Score
    A pale shadow of the original turning a perfectly constructed platformer into a bland retread.
    • 53 Metascore
    • 30 Critic Score
    It’s great to see the creators of Disgaea trying something new but this charmless, needlessly confusing, action role-player is a failure on almost every level.
    • 53 Metascore
    • 20 Critic Score
    SolSeraph might replicate the gameplay of the original it but doesn’t even attempt to channel the same sense of innovation and experimentation. Failing to offer any improvement or evolution of the concept is a far greater insult to its legacy than just letting the game being forgotten by history. A fate to which it is now assuredly doomed anyway.
    • 53 Metascore
    • 50 Critic Score
    A disappointing evolution of the Budokai Tenkaichi template, which despite some interesting ideas seems intent on making itself as shallow and simplistic as possible.
    • 53 Metascore
    • 30 Critic Score
    The first new Star Trek game in years doesn't boldy go anywhere in this cheap and tacky tie-in.
    • 53 Metascore
    • 40 Critic Score
    A co-op orientated platformer, with cute robots and a deliberately awkward control set-up, that purposefully makes its tough challenge as infuriating as possible.
    • 53 Metascore
    • 40 Critic Score
    An open world massively multiplayer online racer with a decent handling model and an okay car list, that’s hampered by dated graphics, some baffling design choices, and a clutch of technical issues.
    • 53 Metascore
    • 20 Critic Score
    A terrible video game and still a terrible attempt at simulating owning a farm, with unbearably boring and bug-ridden gameplay.
    • 53 Metascore
    • 30 Critic Score
    Combat and storytelling are boring beyond belief, but what's worst about Inversion is that you can sense the far more interesting game it could've been just beneath the surface.
    • 53 Metascore
    • 30 Critic Score
    Incomprehensibly poor crossover that completely ignores the history of three best-selling franchises in favour of a motion-controlled mini-game collection.
    • 53 Metascore
    • 50 Critic Score
    The exact opposite of what most fans of the TV show would probably want from A Game Of Thrones tie-in, but there are some interesting strategic ideas here nonetheless.
    • 53 Metascore
    • 40 Critic Score
    An ill-conceived port of a game that seems to make little sense on the 3DS, especially given the compromises in controls and graphics.
    • 53 Metascore
    • 30 Critic Score
    A single-player and couch co-op sequel to one of the world’s oldest racing franchises, whose rudimentary looks and driving model can’t compete with 21st century alternatives.
    • 53 Metascore
    • 30 Critic Score
    A Frankenstein’s monster of other people’s ideas, that if not for the sleazy script would be laughable in its desperation to include every fantasy cliché imaginable.
    • 53 Metascore
    • 40 Critic Score
    A misguided attempt to recreate one of gaming’s oldest and most influential classics, that’s let down by outdated visuals and prehistoric gameplay elements.
    • 53 Metascore
    • 30 Critic Score
    A tedious trawl through the worst aspects of roguelikes, turn-based strategy, and bad interface design. Only somehow less fun than that sounds.
    • 53 Metascore
    • 40 Critic Score
    A Monster Hunter clone that copies most of the key features but fails to properly balance any of them - or add any proper new ideas of its own.
    • 53 Metascore
    • 50 Critic Score
    Still essentially the same game as released on mobile, but at twice the price and with microtransactions that are even more cynically-designed than usual.
    • 53 Metascore
    • 30 Critic Score
    What started off as a fan remake of Resident Evil 2 has been transformed into a would-be homage that even in its better moments is a tedious and frustrating slog.
    • 53 Metascore
    • 30 Critic Score
    You'll be laughing at, not with, this parody - which perpetuates every cliche it sets out to mock.
    • 52 Metascore
    • 50 Critic Score
    There’s moments of greatness, and genuine terror, in this loving homage to everyone’s favourite double-hearted alien, but time and again it’s dragged down by dull puzzles and drab storytelling.
    • 52 Metascore
    • 20 Critic Score
    A Diablo clone set in a Fallout style world sounds like a great idea, but the changes this makes to Blizzard's formula are genuinely apocalyptical.
    • 52 Metascore
    • 20 Critic Score
    Even if this was free it still wouldn't be worth it.
    • 52 Metascore
    • 40 Critic Score
    Another disappointing Silent Hill revival, that gets some of the visuals and tone right but is let down by a hackneyed script and frustrating chase sequences.
    • 52 Metascore
    • 20 Critic Score
    South Park already has a poor track record in video game tie-ins, but this is easily the worst yet and a terrible 2D platformer in its own right.
    • 52 Metascore
    • 50 Critic Score
    Low budget, low effort port of what is otherwise one of the PS2's more unfairly forgotten action games.
    • 52 Metascore
    • 30 Critic Score
    Occasional flashes of mediocrity are as good as this lacklustre shooter gets, in a tedious jamboree of technical ineptitude and bland co-op action.
    • 52 Metascore
    • 50 Critic Score
    A depressingly generic free-to-play looter shooter that steals shamelessly from other, better, games but never has the nerve to try and create anything of its own.
    • 52 Metascore
    • 10 Critic Score
    Not only a poorly disguised mobile game but one of the shallowest Tower Defence strategy games ever.
    • 52 Metascore
    • 50 Critic Score
    Ratchet & Clank's less talented cousins show just how unimportant technical competence is when a game has no heart or ambition.
    • 52 Metascore
    • 60 Critic Score
    A strange yet relatively successful attempt to merge television with an episodic video game, that should at least please the show’s fanbase.
    • 52 Metascore
    • 40 Critic Score
    Extremely short, extremely dull, and extremely expensive for what it is. Dead Rising 3 may not be the greatest launch game ever but it deserves better than this.
    • 52 Metascore
    • 40 Critic Score
    As an homage to Mega Man this is almost a complete failure, especially given the only successful elements are those that have the least to do with the original games.
    • 52 Metascore
    • 40 Critic Score
    A fascinating glimpse into the twilight era of the stealth genre but the outdated gameplay and awkward controls make it difficult to be all that nostalgic about it.
    • 52 Metascore
    • 30 Critic Score
    An unlikeable, repetitive, and blandly designed clone of Payday that wastes its celebrity filled cast on an equally substandard script.
    • 52 Metascore
    • 40 Critic Score
    Compare The Pikmins.com will be overloaded once people tire of this well-meaning but dull wildlife sim.
    • 52 Metascore
    • 30 Critic Score
    No matter how much you like your Japanese role-players this convoluted crossover has little appeal.
    • 52 Metascore
    • 40 Critic Score
    As a quick and dirty port this is no disgrace but it doesn't make any meaningful use of the 3DS's functions or the concept's potential.
    • 52 Metascore
    • 40 Critic Score
    There's a decent a story to be salvaged here, and one that could happily be adapted for the show, but as a video game this fails miserably.
    • 52 Metascore
    • 40 Critic Score
    Micro Machines meets Geometry Wars, but so phenomenally less interesting than that sounds it's almost painful.
    • 52 Metascore
    • 60 Critic Score
    Technically inept in many ways but there's an earnest charm to the action that proves far more entertaining than higher budget rivals.
    • 52 Metascore
    • 70 Critic Score
    An unusually innovative combat system that, although lacking the game structure to properly exploit it, still offers some enjoyably bizarre entertainment.
    • 52 Metascore
    • 30 Critic Score
    A sequel that seems to have learned almost nothing from the deeply flawed original, and which still only hints at the wider potential for a proper sniper sim.
    • 51 Metascore
    • 50 Critic Score
    It channels the grit and desperation of the TV show well enough, but the prolonged development has ended in a co-op shooter that feels outdated and unexceptional.
    • 51 Metascore
    • 30 Critic Score
    There are still glimpses of the original’s charm, and the potential of an earthquake-surviving simulator is made clear, but this tonally awkward, disaster of a game doesn’t get close to realising it.
    • 51 Metascore
    • 30 Critic Score
    It's relatively original but this unusual puzzler does nothing to justify more than the 59p it should've cost as a smartphone game.
    • 51 Metascore
    • 20 Critic Score
    There are cars to unlock using a spin-the-wheel lottery style, and you win the usual variety of currencies for completing events, but at heart this is a stylishly presented car-themed rhythm action game rather than anything to do with driving. You can sign in with Xbox Live and it has Forza in its name, but that’s absolutely all this psychologically addictive but patronisingly over-simplified abomination has in common with the illustrious Xbox franchise.
    • 51 Metascore
    • 40 Critic Score
    Virtual On on a budget, with a fully functioning online mode but very little depth or longevity.
    • 51 Metascore
    • 30 Critic Score
    There's no fairytale ending for this beat 'em-up, with its striking art and terrible control scheme.
    • 51 Metascore
    • 60 Critic Score
    Qix is great but this does almost nothing to improve it or make it more palatable for modern audiences.
    • 51 Metascore
    • 60 Critic Score
    Fast, fun and a little bit silly, Squid Game’s battle royale works surprisingly well on mobile, but it lacks the depth to provide any long term interest.
    • 51 Metascore
    • 30 Critic Score
    Another failed attempt to revive a franchise whose time seems long since passed, especially given how frustrating and unrewarding this reboot is to play.
    • 51 Metascore
    • 30 Critic Score
    Lots of interestingly odd ideas but although the basic stealth action more or less works the escort element and poor AI ruins a potentially promising premise.
    • 51 Metascore
    • 70 Critic Score
    It has sadly little to do with the original Xbox game but this is still a competent little stealth adventure, even if the Riddick connection is of arguable benefit to it.
    • 50 Metascore
    • 50 Critic Score
    More an interactive hint at what could've been than a proper game, but more engrossing than the flat out disaster it first appears to be.
    • 50 Metascore
    • 20 Critic Score
    A hugely disappointing mess of a game that magnifies all of SWERY’s worst tendencies and fails to compensate in terms of the unengaging characters and script.
    • 50 Metascore
    • 30 Critic Score
    Another technical marvel for PlayStation VR that looks amazing and makes clever use of the tech – it’s just a shame the game is so incredibly short and so disappointingly dull.
    • 50 Metascore
    • 20 Critic Score
    Possibly the worst value for money expansion of the modern era, with little more than an hour of generic action, bad storytelling, and zero scares.
    • 50 Metascore
    • 30 Critic Score
    If you are an old school Fear Effect fan it’ll be obvious the developers are too, but despite the changes this is no better than either of the PlayStation originals.
    • 50 Metascore
    • 40 Critic Score
    Maybe the next gen versions will be better, but on the 360 and PS3 this is a deeply cynical release that’s inferior to last year’s entry in almost every way.
    • 50 Metascore
    • 40 Critic Score
    There are some clever ideas in this strategy role-player but they're suffocated beneath a weight of banal storytelling and tedious battles.
    • 50 Metascore
    • 40 Critic Score
    The Wii U version has slightly less control issues than the original Kinect game, but also less of the novelty – although it's still mindless comic book fun while it lasts.
    • 50 Metascore
    • 20 Critic Score
    One of the most imaginative and ambitious motion-controlled games ever. The only problem being that it doesn't actually work.
    • 50 Metascore
    • 30 Critic Score
    There's a decent range of game modes, but none are as engaging as the other ten year old snowboard games it's trying to copy.
    • 50 Metascore
    • 60 Critic Score
    An excellent remaster duology that’s an interesting reminder of early online console gaming and one of the most feature-packed Star Wars games ever made.
    • 50 Metascore
    • 40 Critic Score
    A ruthlessly realistic simulation which not only has no interest in being a video game but also seems intent on making fishing seem as drab and mechanical as possible.
    • 49 Metascore
    • 20 Critic Score
    A bafflingly dull extension of a franchise that barely deserved one sequel, let alone three; with tedious mini-games and laughably bad use of the 3DS camera.
    • 49 Metascore
    • 30 Critic Score
    By-the-book cartoon tie-in, which ticks every box on the list of obvious mistakes. Some of them twice.
    • 49 Metascore
    • 30 Critic Score
    A shoddy conversion of a shameless Diablo clone, that was perfectly good value when it was a £4.99 iPhone download but not as a full price PS Vita game.
    • 49 Metascore
    • 50 Critic Score
    A relatively ambitious WiiWare game, but whose many options never provide any truly riotous fun.
    • 49 Metascore
    • 30 Critic Score
    There have been worst movie tie-ins, but this fails to channel either the spirit of the film or the excitement of a real combat flight simulator.
    • 49 Metascore
    • 20 Critic Score
    A monument to not only everything that is wrong with escort missions but with bad action game design in general.
    • 49 Metascore
    • 30 Critic Score
    The apes look pleasantly simian, and it’s nice observing conversations from behind the small visible portion of your hairy forearms, but these are small beacons of light in an otherwise unremittingly bleak landscape.
    • 49 Metascore
    • 10 Critic Score
    Not just a terrible video game but one conceived purely out of greed and a contempt for its audience – not to mention the hapless parents guilted into furnishing Nintendo’s coffers.

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