Level7.nu's Scores

  • Games
For 1,119 reviews, this publication has graded:
  • 22% higher than the average critic
  • 3% same as the average critic
  • 75% lower than the average critic
On average, this publication grades 5.3 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Witcher 3: Wild Hunt - Hearts of Stone
Lowest review score: 20 Onechanbara: Bikini Samurai Squad
Score distribution:
1119 game reviews
    • 64 Metascore
    • 70 Critic Score
    This is very much the tried and true j-rpg formula we've experienced for the better part of a decade. Had it not been for the ability to experience the adventure with friends online there would be nothing unique about this package at all. That said, when experienced via the online features this is definitely a game worth checking out.
    • 64 Metascore
    • 50 Critic Score
    Chronology is a pleasant platformer with emphasis on puzzle solving. Unfortunately, the puzzles are too simple to entertain. The charming graphics and the music are very generic and does not impress at all. All of this combined makes it difficult to remember that it indeed is a competent game.
    • 64 Metascore
    • 50 Critic Score
    A half-hearted HD conversion of a half-hearted game. The problems with the main series are even more evident here as much has been reused to fill out the running time. The story seems more important than it is and the game's greatest strength - to switch between different personalities for Aveline, is regrettably mostly used as a gimmick.
    • 64 Metascore
    • 70 Critic Score
    The background story that unfolds in Legacy is interesting, but there just isn't enough new content in this 2-3 hour expansion to be worth the price tag.
    • 64 Metascore
    • 60 Critic Score
    Sid Meiers Pirates for Wii is partially a missed opportunity. The game's a classic on PC, but the Wii version feels a little unessecary, since the new functions for this console doesn't add much to the experience. There's a lot to do in this game and it can get you quite hooked, but it could have been done much better.
    • 64 Metascore
    • 50 Critic Score
    Sid Meier's Starships is a strategy game for those that really don’t have the time it takes to learn complex mechanic. Sadly it’s lacking a good AI and feels a bit unpolished at the same time.
    • 64 Metascore
    • 60 Critic Score
    If you mix together gameplay elements from Driver, Grand Theft Auto, Burnout and then throw some Vin Diesel in there the result is The Wheelman. An action filled experience where driving cars actually offers an entertaining experience during the somewhat repetitive missions. There is a total lack of storytelling in the game, and the sequences on foot are quite mediocre, but if you can look past this you'll be treated to a decent action experience.
    • 64 Metascore
    • 80 Critic Score
    In the fourth and presumed final entry in the Command & Conquer saga EA chose to stir things up a bit. We're still treated to the cheesy tongue in cheek full motion video of series fame, but everything related to the actual gameplay has been modified into a much more action oriented formula. The simplified nature of the campaign is no home run, and only one multiplayer mode feels a bit on the cheap side, but co-op support in the main campaign makes this a thoroughly enjoyable experience.
    • 64 Metascore
    • 70 Critic Score
    Undercover is in almost all aspects a return to the well for the Need for Speed series. Adrenaline filled races with the police hot on your heels is as fun as it always was and the online mode Cops and Robbers is a blast. The presentation is also solid, building on top of the foundation laid with ProStreet with a design more resembling Burnout Paradise. Unfortunately the framerate occasionally grinds almost to a halt, a big problem in a game so utterly focused on speed. Undercover is also way too easy, not offering any form of challenge until the very end. It's an unfortunate example of great potential gone to waste.
    • 64 Metascore
    • 60 Critic Score
    Funny characters and plot but repetitive and combat that lacks finesse.
    • 64 Metascore
    • 50 Critic Score
    An old series switches focus, and now it's all about killing zombies, which is quite fun. Unfortunately a lot of other elements, including camera, control and environmental layout, are far below average.
    • 64 Metascore
    • 40 Critic Score
    Suda 51s latest piece manages to be both predictable and hollow. As an action game it is unfinished and poorly built and as an art game it only manages to shallow posing. The graphics may be beautiful and the soundtrack even more so, but that is not enough to make Killer is Dead worth your time.
    • 63 Metascore
    • 60 Critic Score
    A game for children in every sense. It's too easy for experienced gamers, and suffers from imprecise camera and controls. Younger Tintin fans might enjoy it though.
    • 63 Metascore
    • 60 Critic Score
    A major disappointment. We got a rush job with a game that is way too easy, repetitive and frustrating at the same time. Star Wars fans might enjoy the act, but wait until the price dropped.
    • 63 Metascore
    • 60 Critic Score
    In Alpha Protocol it becomes apparent that Obsidian had lofty goals for what they wanted to achieve, and when playing it also becomes apparent how poorly they managed to execute on the individual parts. Despite being inherently flawed there are still a number of hours of entertainment to be found here. Just don't expect a polished triple A title.
    • 63 Metascore
    • 60 Critic Score
    This is a typical game of point and click, detailing the world of Rhodan and the angel-like Illochim. Some issues with graphics and dialogue mar what is otherwise quite a decent adventure. If you're not a fan of Perry Rhodan chance is that you won't find this game all that intriguing.
    • 63 Metascore
    • 60 Critic Score
    Takes you back in time and let you command a trading company under the 17th century. Trading, diplomacy and war are all natural ingredients of this RTS game. A good alternative if you’re looking for a trading simulation with a historical perspective.
    • 63 Metascore
    • 50 Critic Score
    Charming, laid back and a bit addictive. But the setup and the game mechanics are beginning to feel old. And there's just too much talking.
    • 63 Metascore
    • 50 Critic Score
    Sony's online shooter SOCOM is back and helmed by a new developer. The main goal with Confrontation seems to have been to cater to the existing fan base, a goal they do meet in a sense. Unfortunately this also feels like a rushed project, riddled with numerous bugs and other signs of a premature launch. Even though fans of the series will enjoy this game it's hard to recommend this game amongst the plethora of competent shooters out there.
    • 63 Metascore
    • 70 Critic Score
    An expansions with a lot of new content and a solid Fallout feeling. It lacks those really memorable scenes but still entertains, especially through the robot characters.
    • 63 Metascore
    • 60 Critic Score
    Movie tie in games have had a long track record of really poor experiences, but this has begun to change recently and the Monsters vs. Aliens game is a pleasant example of this improvement. This experience is both fun an varied, and this very fact make the somewhat patchy presentation very unfortunate since it can make progression difficult at times. Despite this we can recommend this game to young and older gamers alike.
    • 63 Metascore
    • 50 Critic Score
    Castlevania: Lords of Shadow 2 mixes elements from popular games without really understanding how the pieces must be assembled. The result is a tedious and sloppy game that most feels like something that the developer Mercury Team wanted to get over with. Castlevania: Lords of Shadow 2 lacks even the ambitious driven from its predecessor. It's not a bad game, but not worth playing.
    • 63 Metascore
    • 70 Critic Score
    Sonic Lost World has its problems. The controls are imprecise and the difficulty somewhat uneven. But it is still one of the better Sonic games in later years with some great level design. It is not the best platform game out there but well worth a closer look.
    • 63 Metascore
    • 30 Critic Score
    This isn't necessarily a bad game per se, but it's simply uninspiring. The content is meager and what's in here doesn't really do it's job particularly well. There are a lot of minigame collections on the Wii that offer you a whole lot better content than this.
    • 63 Metascore
    • 80 Critic Score
    The Order: 1886 doesn't do much to bring anything new to the already well known formula in high budget games, but it delivers a really interesting world and a well written story. For those of you that have waited for a cinematic game with high production values for Playstation 4, this is a really good choice.
    • 63 Metascore
    • 60 Critic Score
    A seemingly decent game that makes one think of the popular Lego-series. Though the lack of challenge and memorable sequences results in Phineas and Ferb Across the Second Dimension being a rather mediocre game.
    • 63 Metascore
    • 60 Critic Score
    Ace Combat: Assault Horizon Legacy Plus is a well made and entertaining flight action game. The only problem is that it is almost exactly the same game that was released three years ago, which means it is a relaunch of a three-year old game where the most notable addition is a higher price tag.
    • 63 Metascore
    • 40 Critic Score
    Fuse may have polished mechanics but that doesn’t change the fact that this is one of the most generic, anonymous and boring action games that has been released in the last few years. The “creative” weapons feel like an afterthought and the co-op is repetitive and dull. Playing Fuse alone is the definition of pointless.
    • 63 Metascore
    • 60 Critic Score
    It contains a very competent and entertaining fighting mechanic and appealing graphics. But the content is extremely limited with only 20 characters, no career mode, few alternative game modes and the online mode barely works.
    • 63 Metascore
    • 60 Critic Score
    The big blockbuster feature of Fracture is the ability to alter the terrain, creating new ways to traverse levels and approach combat. At least that's what Lucasarts aimed for, but the truth is that the result is merely the same old formula we're used to coupled with a new tool that doesn't really change things for the better. Add to this a horrendously stupid AI, a lackluster online mode and an extremely linear story and what you end up with is a title that's decent at best.

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