Launcher (The Washington Post)'s Scores

  • Games
For 110 reviews, this publication has graded:
  • 49% higher than the average critic
  • 5% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.4 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 Demon's Souls
Lowest review score: 45 Hello Neighbor 2
Score distribution:
  1. Positive: 72 out of 110
  2. Negative: 1 out of 110
115 game reviews
    • 82 Metascore
    • 70 Critic Score
    I still haven’t made up my mind if I’m going to be returning to “World of Warcraft” any time soon, whether it is to see how “Dragonflight” evolves from here or to try out future expansions. But after all these years, I’m glad I returned to witness the start of a new journey for a group that spent decades in stasis. Seeing the Dracthyr regaining control of their fate gave me hope that the next time I visit Azeroth, the people behind this world might have freed themselves from their historic shackles.
    • 69 Metascore
    • 60 Critic Score
    This uneven mix of humor and design keeps High on Life from ever feeling like a natural combination of video game and traditional comedy, even if there are plenty of moments where glimpses of some better blend of the two elements appears. What’s here is worthwhile for audiences curious about the concept of a comedy shooter, but it’s too uneven and stiflingly desperate to please to recommend beyond that.
    • 68 Metascore
    • 60 Critic Score
    Striking Distance’s debut is a swing and a miss, but The Callisto Protocol ends on a cliffhanger. If the studio decides to revisit the series with a sequel, I’m hoping the second outing will be better than the first.
    • 69 Metascore
    • 70 Critic Score
    From a narrative standpoint, it’s tough to tie up all of a story’s threads when any one of them can end at any time, and “The Devil in Me” exhibits the usual flaws of that approach. Characters tend to be awkwardly sidelined, and motivations don’t quite coalesce. Even the hulking murderer who can kill every character begins to feel a little inept when we spend so much time dodging his killing blows.
    • 71 Metascore
    • 70 Critic Score
    There are funnier games out there, from the refined comedic diction of “Untitled Goose Game” to the sardonic humor of “Portal.” But it’s the thrill of discovering ludicrous scenes, and the delight of digging into every crook and cranny in search of more absurd secrets to unearth, that elevates “Goat Simulator 3” above the one-note joke of the original game. Take a long walk along a quiet street, or hitch a ride on a moving van toward the next city. Perhaps you’ll spot the sigil of Baphomet, or meet a clandestine group of occult worshipers, hidden behind the dense foliage of bushes and low-hanging trees. Drag a scarecrow into a satanic circle or two, and see what unfolds; it’s usually an unexpected treat.
    • 70 Metascore
    • 60 Critic Score
    Scorn is an art house experience. I’m sure that other reviewers will plumb “Scorn” for its hidden high-minded commentary on the human condition, but for me, the appeal of the game is how it made me feel rather than think. I felt a constant, humming anxiety for simply existing in its macabre world. I was never particularly scared of anything I encountered; like the playable creature, I just wanted out.
    • 76 Metascore
    • 70 Critic Score
    At its core, PGA Tour 2K23 remains a good, solid golf game that has benefited greatly from a lack of competition. I’m not too bothered by not being able to play St. Andrews at the moment because I simply don’t have that option unless I want to dig out “Rory McIlroy PGA Tour” on PS4. But when EA returns to the field, will the most enjoyable parts of “2K23” still hold up? Or will the appeal of those courses I badly miss pull me back to EA?
    • 79 Metascore
    • 70 Critic Score
    Overwatch 2’s launch issues are still awful. Like most of you, dear readers, I didn’t get an advance copy of the game or any special connection privileges. I was with all of you in the trenches, dealing with the constant error messages and inexhaustible queues. The game’s new battle pass system remains questionable and concerning...But I am very pleased with the core gameplay changes and where the game is headed. Game development is a group effort, and although Kaplan is deeply missed, I see these changes as evidence that Team 4 is still capable of magic, and eager to prove it.
    • 69 Metascore
    • 65 Critic Score
    After stuffing new features into Madden over the 34 years since its debut, there’s now a ton of junk crammed in that is nowhere to be found in football and, as such, has no place in a football sim. Once you carve away most of the fat, Madden 23 is a better incarnation of the game than those of the recent past. But what EA — and Madden fans — would truly benefit from is a leaner, cleaner finished product.
    • 77 Metascore
    • 70 Critic Score
    There’s a lot to like about Soul Hackers 2. Ringo’s upbeat personality makes her a phenomenal protagonist, along with both the engaging combat and fun characters keeping players absorbed within the minute-to-minute gameplay loop. Sure, Soul Hackers 2 will be unfairly compared to Atlus’s crown jewel, Persona, but the game definitely stands on its own two feet.
    • 63 Metascore
    • 50 Critic Score
    There is no shortage of enjoyable things to do in Saints Row, but doing them means putting up with a severe lack of polish. As it currently stands, Saints Row is barely playable. It’s good, mindless fun, but I cannot recommend it in good faith. I offer a little prayer that a day one patch can address some of these concerns, and that the studio has a long-term plan to salvage this promising title.
    • 68 Metascore
    • 70 Critic Score
    Despite some repetition, then, the full game doesn’t feel miserly, and can easily last 15-20 hours — comparable at least to other character action games such as “Devil May Cry.” Also, in the wake of the gargantuan “Elden Ring” this year, it’s quite comforting to see this kind of challenge return to more finite space. Ultimately, you may have walked grimy paths like these many times, but if the Soulslike virus remains lodged in your core as it does in Thymesia’s, you should easily become absorbed into its diseased world, never once hoping to be cured.
    • 82 Metascore
    • 65 Critic Score
    If you have a dark sense of humor, Cult of the Lamb might scratch that itch. But once you get over the shock factor of all the horrific things you can do in the name of growing your flock, there’s not much meat left on the bone.
    • 75 Metascore
    • 70 Critic Score
    None of that keeps MultiVersus from being a blast. It’s got something for everyone. If you’re a hardcore player looking for an alternate to Super Smash Bros., MultiVersus studio First Player Games have repeatedly committed to fostering a healthy competitive scene.
    • 73 Metascore
    • 50 Critic Score
    Eternal Threads almost seems aware that it’s not building a strong case for your emotional investment in whether these six people live or die. Throughout the game, mission control chimes in to remind you that these people’s lives definitely matter, that the average person has such and such number of descendants, so the fate of these six people and, more importantly, whoever comes after them could ultimately decide the fate of the world. And while that’s all technically true, I suppose, I can’t help but feel that “Eternal Threads” would have found infinitely more success laying the foundation for players to care about its existing characters instead of hinging your investment on theoretical stakes.
    • 72 Metascore
    • 65 Critic Score
    Trek to Yomi is a no-brainer download for anyone wanting a simple yet cinematic action game that harks back to classic PC adventures and 2D blade-action titles.
    • 73 Metascore
    • 50 Critic Score
    The systems felt too brittle to warrant a more considered approach. In this Western, it doesn’t pay to be a master of the quick draw so much as the quick save, stopping to back up every inch of progress, in case your next move pulls the chair from under you.
    • 77 Metascore
    • 65 Critic Score
    If only “Stay Human” could navigate its story of post-apocalyptic morality with the same deftness as its assured, acrobatic protagonist.
    • 81 Metascore
    • 70 Critic Score
    Because of this game, I’m developing a connection with the [“League of Legends”] franchise. I just don’t find the game to be a must-play worthy of a ringing endorsement.
    • 63 Metascore
    • 50 Critic Score
    The problem with Battlefield 2042 isn’t a short supply of [Battlefield] moments, it’s the flimsy and frustrating connective tissue between them.
    • 72 Metascore
    • 50 Critic Score
    In play, it is smartly dressed but simple, like a child of wealthy parents who can afford to be a bit dim.
    • 73 Metascore
    • 70 Critic Score
    House of Ashes comes close to “Until Dawn”-level quality, and for the first time after finishing a game in this series, it has me genuinely excited to see the next entry.
    • 80 Metascore
    • 70 Critic Score
    Guardians of the Galaxy by Eidos Montreal ends up becoming an even better Guardians story than the two blockbuster films combined.
    • 88 Metascore
    • 70 Critic Score
    Metroid Dread is a good Metroid-style game, but does little more.
    • 75 Metascore
    • 67 Critic Score
    No More Heroes 3 is a love letter to gaming culture that lacks underlying mischief, opting instead for cozy familiarity.
    • 74 Metascore
    • 60 Critic Score
    While brimming with gorgeous visuals and charm, for a game about time, “Cris Tales” doesn’t seem to value yours.
    • 70 Metascore
    • 70 Critic Score
    Variable State may still not have found the perfect interactive formula for its cinematic talents, but until it does “Last Stop” remains a moderate success.
    • 81 Metascore
    • 60 Critic Score
    It’s all squeeze, very little juice. Maddening.
    • 77 Metascore
    • 70 Critic Score
    In theory, that sounds fun. In practice, it feels like heading back to basic computer science class and learning how to program with a new language that will never be applicable on other platforms.
    • 68 Metascore
    • 65 Critic Score
    There are so many borrowed ideas that you’re bound to find something you like about this game.
    • 78 Metascore
    • 70 Critic Score
    MLB The Show 21’ isn’t perfect, but it remains the best baseball simulation game out there. And it’s not particularly close.
    • 79 Metascore
    • 70 Critic Score
    It gives the player just enough story and intrigue to press on through a grindy midgame focused on revisiting maps.
    • 71 Metascore
    • 70 Critic Score
    The Medium is uninspired, from puzzles to characters. If you’re looking for an interesting world to explore, it delivers with stunning art direction, but for those looking for a richer experience, The Medium feels skin deep.
    • 76 Metascore
    • 70 Critic Score
    What feature, or lack thereof, would compel a Call of Duty fan to buy or skip a new entry at this point? It plays fine, and it’s the most recent one. That’s usually enough.
    • 76 Metascore
    • 70 Critic Score
    It’s a new intellectual property, albeit set in the “played out” world of Greek mythology, and built from the foundations of the “Assassin’s Creed” series. And like most Ubisoft games, the writing and character work leaves a lot to be desired.
    • 65 Metascore
    • 50 Critic Score
    As the final credits rolled on “Twin Mirror,” I was baffled, having witnessed five hours of an uneven, dull mystery that never finds its footing.
    • 86 Metascore
    • 70 Critic Score
    An exciting story and detailed world are overshadowed by an abundance of bugs, misogynistic writing and all-too-familiar game mechanics.

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