Joystiq's Scores
- Games
For 768 reviews, this publication has graded:
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46% higher than the average critic
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3% same as the average critic
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51% lower than the average critic
On average, this publication grades 1.8 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | The Wolf Among Us: Episode 4 - In Sheep's Clothing | |
|---|---|---|
| Lowest review score: | Conduit 2 |
Score distribution:
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Positive: 421 out of 768
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Mixed: 279 out of 768
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Negative: 68 out of 768
768
game
reviews
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- Critic Score
The game's ultimate failure is that it doesn't quite create an identity for itself. Beyond some entertaining moments, Warp isn't particularly memorable.- Joystiq
- Posted Feb 17, 2012
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The characters are well-designed and the story well-performed, but actually playing through the campaign is a chore. The multiplayer can be great, especially in the team or Death Ball modes, but the limited combat is bound to wear thin before too long, and matchmaking troubles are irritating.- Joystiq
- Posted Jan 14, 2013
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Crimson Alliance could be a delicious piece of peanut butter and s'mores toast with raspberry jam, it's just that the proportions are distracting on this first attempt. Basic genre expectations are fulfilled, delivering an approachable, action-RPG dungeon crawl -- but with a bit more careful measurement, Certain Affinity could have made this good game great.- Joystiq
- Posted Sep 6, 2011
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- Posted Aug 30, 2011
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If your goal is simply to be more active, of if you're just starting to dabble in dedicated personal fitness, Wii Fit U will probably fit the bill. If you're willing to put in the legwork to create a regular regimen and stick with it, you can definitely get a good workout. Anyone seeking detailed fitness guidance and structure should look elsewhere.- Joystiq
- Posted Jan 24, 2014
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There's nothing inherently wrong with linearity here; Mirror of Fate is just lacking an easily discernible big picture, and often conflates errand-running for intricacy. It's also unevenly paced, with all the solid puzzles sedimenting in the game's middle.- Joystiq
- Posted Mar 13, 2013
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It seems odd to slam Serious Sam 3 for a lack of restraint, especially if you've spent space arguing that it's not as mindless as it appears. So, a piece of advice, rather: play it in spurts, play it with friends in sixteen-player co-op, and shoot many monsters.- Joystiq
- Posted Dec 2, 2011
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Lara Croft and the Temple of Osiris's temples and puzzles are fantastic, but I found myself wishing for several more hours of gameplay.- Joystiq
- Posted Dec 9, 2014
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That butler is what I most clearly remember about Pid. In time (maybe just in a matter of weeks) it's probably all I'll remember about Pid. I'll see him flying around, crushing my spirit time and again, and cleaning up those broken pieces of glass. Too bad he can't pick up the pieces of this once promising game.- Joystiq
- Posted Nov 8, 2012
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As a work of art, Rain masterfully captures and maintains a mood that will speak to players, but as a game, it's soggy and unrewarding. It's also quite short, so if you'd like to explore which side of Rain appeals to you more, you can do so in an afternoon – rain or shine.- Joystiq
- Posted Oct 1, 2013
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There is, however, a powerful experience here. Papo & Yo makes its player face the terrible relationship of abuse in a very personal way.- Joystiq
- Posted Aug 14, 2012
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Mechanically, A Machine for Pigs deviates significantly from The Dark Descent, and this is where it's most disappointing. The Dark Descent employed several mechanics that ratcheted up the fear and tension, most notably the insanity system.- Joystiq
- Posted Sep 9, 2013
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Assassin's Creed Unity is the best and worst of Assassin's Creed. It's hard not to appreciate everything that it gets right, and you'll have a good time if you can wrangle some friends for co-op, but it's impossible to ignore where Unity falls tragically short.- Joystiq
- Posted Nov 11, 2014
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Warriors of Rock adamantly refuses to evolve the series in any discernible way, and, as a result, the Guitar Hero formula's gone stale.- Joystiq
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It's just a shame the co-op isn't better implemented -- without a compelling multiplayer component, Dungeon Siege 3 lags behind its role-playing competitors.- Joystiq
- Posted Jun 21, 2011
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It's a brief, underwhelming and unchallenging experience that never really gets up to speed as a sequel -- never mind a particularly good platformer.- Joystiq
- Posted Oct 21, 2010
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Book of Spells is a children's game that retains the magical appeal that makes Harry Potter's world so intriguing, even for older players. The games are easy, true, but if you, as a grown-up, can read a young adult novel on a packed bus without shame, you can probably enjoy Book of Spells in the comfort of your own home.- Joystiq
- Posted Dec 3, 2012
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Never Alone is a glimpse into the real lives of Alaska Natives, and it's a peek at a different kind of fairy tale.- Joystiq
- Posted Dec 10, 2014
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Doing tricks and nailing tough shots can be rewarding, and the movement and sliding of the Splatters helps it feel more unique than the multitude of Angry Birds clones out there. The simplicity of the mechanics, however, doesn't always translate to addictive gameplay, and you may soon grow tired of performing the same actions over and over again, especially when it feels that success is owed more to luck than skill.- Joystiq
- Posted Apr 18, 2012
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Frankly, Majin and the Forsaken Kingdom might have been better off with no combat at all. In about 15 hours of playtime, the puzzles stay fresh, while the fighting feels stale from the start.- Joystiq
- Posted Dec 20, 2010
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Assassin's Creed Rogue is not a bad game, but it is a derivative game.- Joystiq
- Posted Nov 25, 2014
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Young Thor may be light on content, but what it does offer is polished and well-executed.- Joystiq
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As if getting excited for the involved games wasn't difficult enough, NES Remix's ideas for challenges are repetitive and widely underwhelming. The arbitrary goals friends assign each other for games they've mastered are better than all but NES Remix's few fleeting moments of greatness, and that's genuinely disappointing when considering Nintendo's usual brilliance at reworking its history in enjoyable ways.- Joystiq
- Posted Dec 19, 2013
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What I'm saying to you is that Shank is so fun that it's actually a cure for murder, and if that's not worth 4.5 stars, what is?- Joystiq
- Posted Oct 21, 2010
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Playing cards with some talkative favorite characters is great ... for about the first 30 minutes.- Joystiq
- Posted Dec 20, 2010
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WWE '12 is fun. It's a great combat game, and excellent for those that aren't marks for the innards of wrestling. You know, the "real" stuff. There's no doubt that THQ and Yuke's could make a game for those purposes, where stories are better told and interacted with, and the actual business of pro wrestling is out there for players to toy with. That's not on the cards here, as wrestling stories are told through action, and players have to connect a few dots themselves.- Joystiq
- Posted Nov 28, 2011
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Disney Infinity 2.0: Marvel Super Heroes features more variety than its predecessor, but the campaign content included in the base set is still quite repetitive.- Joystiq
- Posted Sep 19, 2014
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Tomodachi Life wore out its welcome for me quicker than any Animal Crossing game ever did, due to its comparative lack of structure and progression, and its brilliant spark of creativity fades much more quickly than you'd like.- Joystiq
- Posted Jun 6, 2014
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Probably the most realistic recreation of the inevitable and oncoming zombie apocalypse in video game history. It's typified by desperation, sacrifice, frustration, terror and the overbearing sense of hopelessness. But there's a catch. Though the zombie apocalypse may occasionally be grimly satisfying or fleetingly triumphant when you survive another night, there's one thing it almost certainly won't be...Fun.- Joystiq
- Posted Sep 5, 2011
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A solid hunting adventure, but hardly a departure from the monster hunting genre.- Joystiq
- Posted Feb 21, 2014
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It's my new favorite installment in the series, and it offers a great example of how to update old-fashioned RPG mechanics for the present day.- Joystiq
- Posted Jan 24, 2014
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Unit 13 has its shining moments, but there's an odd inconsistency to Zipper's execution. There are A.I. issues and, thanks to the lack of story, an air of meaninglessness to the proceedings, though the actual shooting is well-executed and fun.- Joystiq
- Posted Mar 17, 2012
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As a game full of puzzles that just happen to star DC characters, Unmasked isn't as fun as last year's Unlimited, which I'd suggest over this release for those who want the best Scribblenauts experience.- Joystiq
- Posted Sep 27, 2013
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Driveclub is a well-made, sometimes irritating juxtaposition of the old and new.- Joystiq
Posted Oct 7, 2014 -
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The game's not perfect, and if the genre doesn't already appeal to you, this probably won't be the entry to convince you otherwise. But it is a neat experiment in translating a very PC-centric experience over to the console space, and a fun throwdown featuring some of fantasy's finest.- Joystiq
- Posted Dec 7, 2012
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My absolute favorite feature of Escape Plan is the ability to skip levels. As the game helpfully, and humiliatingly, tells you after a few failures, you can skip any level and move onto the next one.- Joystiq
- Posted Feb 22, 2012
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Hohokum offers more than you'd expect but less than you'd want; without gameplay depth to back up its visuals, it sparks the imagination but doesn't kindle it.- Joystiq
- Posted Aug 15, 2014
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Thankfully, Castlevania: Lords of Shadow 2 almost always rises above its annoyances. There's plenty to see and do, from its magnificent moonlit views to its sensational bosses (infuriating stealth boss excepted).- Joystiq
- Posted Feb 25, 2014
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Doki-Doki Universe isn't for everyone. It doesn't challenge your reflexes, and adventure game purists will likely turn up their noses at the simplistic and easily-solved puzzles.- Joystiq
- Posted Dec 10, 2013
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- Posted Mar 25, 2011
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Taken in "shotgun" form, Pilotwings Resort's difficulty curve seems harsh, and the game stressful. But if you enjoy a few missions at a time, perhaps going back through them to refine your score and your abilities, you'll get a better sense of the relaxation and freedom that comes from taking to the skies.- Joystiq
- Posted Mar 17, 2011
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It doesn't just set a high bar for the flock of touch-based apps which will almost certainly follow in its footsteps to the Kinect platform -- it sets a pretty intimidating precedent for the platform altogether.- Joystiq
- Posted Aug 8, 2011
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While not thoroughly original, it's at least consistently enjoyable during its short ride.- Joystiq
- Posted Apr 8, 2011
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In some respects – particularly in its graphics and slightly more refined shooting – Sniper Elite 3 is a better game than its predecessor. That said, it's grandfathered in a lot of Sniper Elite V2's AI issues, while also forcing players to micromanage too much when it comes to sniping.- Joystiq
- Posted Jul 11, 2014
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Asura's Wrath is a glittering, golden starchild of incredulity, and I love it.- Joystiq
- Posted Feb 22, 2012
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Red Faction: Armageddon manages to strip most of what was good about Guerrilla and fill the vacuum left behind with only mediocrity and a cool magnet gun.- Joystiq
- Posted Jun 1, 2011
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That world, by the way, is the same one you already explored in Crackdown, if a touch more run down. Tack that on to the loads of comically plain textures and frequent slowdown and you've got a graphical package that's doing nothing to alleviate the sense of déjà vu.- Joystiq
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There's still fun to be had here, though given the choice series fans and strategy purists will likely boot up a previous title, such as the genre-defining Age of Empires II: The Age of Kings instead.- Joystiq
- Posted Aug 16, 2011
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Genuine laughs and amusing scenarios await within, and if you can keep in mind that you're probably several times older than the target audience, it's a pretty solid option for co-op with your kid sibling -- or a drinking buddy, for that matter.- Joystiq
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Ron Gilbert and Chris Remo miss on the explicit narration, but their underlying story is perfectly pitched through puzzles and your own wicked participation.- Joystiq
- Posted Jan 29, 2013
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If players walk into this game wanting a simple multiplayer game with Ratchet qualities, and not a Ratchet game with co-op, they will get exactly what Ratchet and Clank: All 4 One is trying to deliver. It's a standard, linear action game with high production values.- Joystiq
- Posted Oct 20, 2011
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It's a story that could have used a few more editorial passes, sure, but it's a tale that I'd recommend experiencing nonetheless.- Joystiq
- Posted Oct 5, 2012
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The effervescent and copious presentation, the silly minigames, and the joy of shooting rainbows from a magic octopus to make a blissed-out cloud disappear (for example) make it worth taking Ash's giant wheel for a spin.- Joystiq
- Posted Sep 25, 2012
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If anything, I'll blame DuckTales Remastered's shortcomings on the current state of digital pricing. It's unfortunate that a short but near-perfect game had to be weighed down with so much extraneous material, seemingly for the sake of padding out its length to justify a premium-priced digital release.- Joystiq
- Posted Aug 12, 2013
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What's heart-breaking about it all is that Grasshopper can do better. With a few tweaks to the combat – weaker zombies, and perhaps more of them – the experience could be much more entertaining. As is, Lollipop Chainsaw is a serviceable confection, though something of a bitter one.- Joystiq
- Posted Jun 12, 2012
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Though it uses the language of both games and movies, it's usually the most interesting when it abandons big-screen bluster to focus on minor dilemmas that strengthen the protagonist as a person. Beyond that, you're just the ghost in a ghost story, only appearing when the scene calls for a cheap scare.- Joystiq
- Posted Oct 8, 2013
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It's just a pity that a title inspired by some of the most outlandish and inspired works of literature has to live with some of the driest tropes that the game design textbook has to offer.- Joystiq
- Posted Jun 14, 2011
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Perhaps, considering the industry's rampant "borrowing," it's a little unfair to complain about Puzzle Agent feeling gratingly uninspired. But Telltale forgot one of the most basic rules: If you're going to crib enough to be compared to a franchise as solid and beloved as Professor Layton, that's got to be a comparison you want to invite, and one to which you can stack up well. Poor Nelson Tethers just can't.- Joystiq
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The question then (and isn't the question always some variation on this?) is how did Kaos Studios and THQ go from that great germ of an idea to the brain-dead, dull and frankly pretty lousy final product they're releasing today?- Joystiq
- Posted Mar 15, 2011
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It's this grind, more than anything else, which drags down Rainbow Moon, dividing your time almost equally between genuinely enjoyable dungeon-crawling and frustrating, level-building slog. It's a real shame, as the game has great ideas and a lot of retro charm to it, but it's hard to justify investing so much time into it when you're not really enjoying yourself.- Joystiq
- Posted Aug 2, 2012
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It embraces and relishes in the legacies and identities of the companies, characters, and worlds it encompasses. If you don't know or care about a lot of the cast, then this will do nothing for you. For others, engaging with characters from the unlocalized Valkyria Chronicles 3, or seeing Tron Bonne after the cancellation of Mega Man Legends 3, will hold a unique significance. Project X Zone may be a poor strategy game, but it will still be a very special experience for many.- Joystiq
- Posted Jul 9, 2013
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I like The Sims 4, although I fully recognize that it's not nearly robust enough yet for series fans. If you're new to the franchise, it's a great place to start and explore the possibilities. The Sims 4 certainly feels like more of the same game we've known for over a decade.- Joystiq
- Posted Sep 8, 2014
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Like any athlete with a thirst for victory, EA Sports has a great opportunity to create something special with this brand. It's just not quite ready for its title fight yet.- Joystiq
- Posted Jun 24, 2014
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For the first pixelated, point-and-click adventure game from a tiny, two-man studio, Richard & Alice is complex in ways that transcend its mechanics. The story is deep, thoughtful and not at all whitewashed – which is more than can be said for the snowy world in which it takes place.- Joystiq
- Posted May 31, 2013
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Mario Tennis Open is a game best taken in small doses. Playing tournaments, exhibition games, and the special modes can be great fun for a few matches at a time.- Joystiq
- Posted May 18, 2012
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Thief is best when it sticks to the involving, slow-paced stealth that made its ancestor such a tense affair. In its subtle moments, Eidos Montreal gives your creeping a sense of closeness and texture, in a game where you almost always have your nose pressed against things.- Joystiq
- Posted Feb 24, 2014
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The game works as a limited experience, something novel and adorable and emotional, and it knows not to be anything more. For what it is, it's perfect(ly morbid).- Joystiq
- Posted Sep 19, 2014
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A standout effort as Wii U launch titles go, but it's also a welcome improvement to a game that sorely needed a kick. Team Ninja heard the complaints about Ninja Gaiden 3 and came back with an exceptional revision in Razor's Edge, one that lives up to the high standards set by other games in the series, reinvigorating its combat with fresh variety and a real challenge.- Joystiq
- Posted Nov 21, 2012
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I don't even think those skulls, or the brutal scoring system, were needed to encourage replayability. Bloodrayne Betrayal has enough style, substance and butter-smooth combat to pull me in for a sweet reprise.- Joystiq
- Posted Sep 6, 2011
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Rather than variety, Shinobi embraces the daunting challenge leitmotif seen in games like Super Meat Boy, but it does so absent any particular charm.- Joystiq
- Posted Nov 22, 2011
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Overall, Q.U.B.E. isn't on par with Portal 2, but it offers a delightful on-screen Rubik's Cube to puzzle-lovers and perfectionists everywhere -- maybe just don't tell anyone you played with blocks all day.- Joystiq
- Posted Jan 13, 2012
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Every bit as fun as Earth Defense Force 2017 was, and it's a great improvement over Insect Armageddon. Though its rehashed content disappoints initially, EDF 2025 emerges as the best in the series in its latter half, delivering freakish new enemies, over-the-top weaponry and a solid and expansive multiplayer experience.- Joystiq
- Posted Feb 19, 2014
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Foul Play takes the brawler genre and twists it for the stage, adding flair with the Mood-O-Meter and a range of quaint characters.- Joystiq
- Posted Sep 17, 2013
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Final Fantasy XIII and XIII-2 had some serious missteps, but Lightning Returns ends on a strong note by sticking to what really matters: great combat and a story you want to see through. No gimmicks, no tricks, no convoluted treks through time, no cliffhangers, no tunnels – just one last trip around the world with a pink-haired heroine, and then a fond farewell.- Joystiq
- Posted Feb 11, 2014
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Core ideas that exist in I Am Alive show an exceptional amount of promise, but the title shows its hand far too quickly, running out of captivating tricks within the first few hours.- Joystiq
- Posted Mar 7, 2012
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Even compared to the original Brain Age, Concentration Training is much more demanding, and players shouldn't expect to breeze through exercises and watch their training grade skyrocket.- Joystiq
- Posted Feb 19, 2013
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Not unlike a cartoon, Octodad: Dadliest Catch shines brightest when it allows you to revel in the insanity of its premise, but every running joke has a limited shelf life, even when the gag is this good. If you can forgive that, and the sometimes incongruous challenges, Octodad's charm may just win you over.- Joystiq
- Posted Jan 30, 2014
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It sets out to explore a very compelling set of themes, parenthood, responsibility and the casual cruelty of nature, but it ends up doing so in the most straightforward and predictable way possible. It's almost ironic how a game so adamantly about nature manages to feel so unnatural.- Joystiq
- Posted Aug 28, 2013
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If you want to work your brain for a few minutes, MouseCraft is a good choice (especially on Vita).- Joystiq
- Posted Jul 11, 2014
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Brink's artistically compelling soldiers can sail effortlessly over obstacles, landing acrobatic maneuvers never before seen in the genre with effortless poise -- unfortunately, just about everything else lands flat on its face.- Joystiq
- Posted May 10, 2011
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Why is there almost no tutorial? Why can't co-op players join your game in the middle of a mission? Why is water traversable in some missions, but lethal in others? Why can your grappling hook only connect to some surfaces? Why is your healing ability mapped to the Start button?- Joystiq
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Unlike the Buddha, who waited for his students to grasp his lesson on their own, The UnderGarden felt the need to prompt me. That's not very Zen, dude.- Joystiq
- Posted Dec 19, 2010
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If there's something we can all learn from HAWX 2, it's that, no matter how cool it sounds, flying a cutting-edge, multi-million-dollar jet fighter bristling with the world's most advanced weaponry is pretty dull without the opportunity to do anything really cool in it.- Joystiq
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It feels like a decent downloadable game trying desperately to stretch itself into a full retail suit that doesn't quite fit. As it is, its joys are like its formless protagonist: ephemeral.- Joystiq
- Posted Jan 4, 2011
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Hatoful Boyfriend is great at setting a tone and building a strange bird universe pockmarked with bits of broken, human-constructed items. These objects are eerie in such a happy-go-lucky world, though the creep factor is welcome in a game as ridiculous as a pigeon dating simulator. We'll call it the peep factor.- Joystiq
- Posted Sep 5, 2014
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Like messy upper lip hair, MLB 2K12 is so bad at times that it's good. Learning to play along with its imperfections reflects the sport well, but that doesn't excuse its rough patches. This year's edition doesn't do enough to truly stand out from past games in the series, save for the welcome added strategy in pitching.- Joystiq
- Posted Mar 8, 2012
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I honestly can't say Wii Party is a bad game. I just also can't say it's a great game. It's ... fine. But, then, is that really the reaction you want to have to your party entertainment?- Joystiq
- Posted Oct 20, 2010
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Costume Quest 2 is a lot like the bags of candy Wren and her fellow Halloween heroes collect: often sweet, sometimes sour, and (for the most part) worth the occasional tummy ache.- Joystiq
- Posted Oct 14, 2014
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The illusion it maintains is easily broken by the lack of interactivity and a plot that doesn't always manage to keep its hooks in you. Where and when Neverending Nightmares fails, the effects are noticeable and jarring. Still, Neverending Nightmares is an atypical horror experience and, when it succeeds, it's one you won't soon forget.- Joystiq
- Posted Oct 6, 2014
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The hands-free motion control with heart monitor alone is worth the price of admission. But fortunately there's more to this game than just a gimmick – it's a solid effort all-around and a surprisingly fun way to get fit.- Joystiq
- Posted Nov 18, 2010
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A Golden Wake interprets a rich history in its chapters and paints an image of the best and worst of the 1920s, and while its overly-easy puzzles didn't really add to the story, I felt a stronger appreciation for that era after playing through it.- Joystiq
- Posted Oct 20, 2014
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The game-breakingly slow pace of a game that isn't that exciting to start with took its toll. Fortune Street has no respect for players' time, turning what should be a breezy pastime into a languid, dull experience.- Joystiq
- Posted Dec 2, 2011
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If you're a fan of the noir genre or '90s adventure games, you're gonna like the cut of its jib.- Joystiq
- Posted May 15, 2014
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Deadlight shines in its detailed world-building: The art direction, IDs, diary entries and pieces of hidden lore are glorious. It's the gameplay that fails to live up to the standard of these beautiful fragments, with unresponsive controls and frustrating scenarios that can't decide if they want to be puzzles or action sequences.- Joystiq
- Posted Aug 1, 2012
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Even the most brainless of braindead fare can aim higher than this rat-hitting-the-feeder-bar inanity. You deserve better.- Joystiq
- Posted Jul 7, 2011
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Need for Speed: The Run's biggest problem is how much it has in common with a real drive from one end of the US to the other. There are a few bright spots here and there, but it's mostly full of unexpected stops, lots of flat tires, and too many assholes on the road. This isn't the worst Need for Speed, but it can't place against other, better racers from the last year.- Joystiq
- Posted Nov 14, 2011
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There's definitely satisfaction to be had with Lords of the Fallen, but there comes a point at which it has no more tricks up its sleeve. In the end, the worst enemy in the game may be the game itself, and there's nothing hiding in a chest somewhere to fix that.- Joystiq
- Posted Nov 5, 2014
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The complicated controls and frustrating difficulty make Shoot Many Robots tough to enjoy on your own and only slightly less so in a group. If you're really craving the next Alien Hominid then this one might do for a quick fix.- Joystiq
- Posted Mar 13, 2012
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When I see Fancy Pants Man, the game's scribbled but charming protagonist, I see Tom Cruise sliding down the hall in his underwear. This entire game feels extrapolated from that iconic, underdressed celebration in the absence of authority.- Joystiq
- Posted Apr 29, 2011
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Castle of Illusion is blessed with a magic that transcends licensing, and 20 years after its initial release, it's still a damn fine platformer.- Joystiq
- Posted Sep 3, 2013
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