Jeuxvideo.com's Scores

  • Games
For 3,091 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3122 game reviews
    • 76 Metascore
    • 85 Critic Score
    While we felt a real leap forward between the 2022 and 2023 installments, the progression is much less dazzling this season with NBA 2K25. Only the most regular players of the license will be able to see certain new animations and the fine new features of a gameplay that is not revolutionary. The fact remains that the title is largely at the level of its generation, and is finally progressing on its usually shaky matchmaking with a few parades (the online Proving Ground mode). For those discovering the game, NBA 2K25 is a real gold mine, with single-player content further expanded with the Curry era for the My NBA mode and other immersive additions. The shadow on the board remains the micro-transaction system (VC) in individual marking of the wallet, essential to progress properly.
    • 76 Metascore
    • 75 Critic Score
    Beyond the Light is an extension that delivers an experience at the border between excellence and inertia. On the one hand, Bungie delivers many answers for its universe and for the fans, and offers an incredibly beautiful new destination, but on the other, it is clear that the studio has not changed the formula it initiated several years ago one iota.
    • 76 Metascore
    • 70 Critic Score
    Visually successful and above all funny, Legend of Keepers manages to deliver a satisfying Roguelite experience without revolutionizing the genre. With its principle of inverted dungeon-crawler, we quickly get into the game looking for the best possible synergies to face the vile heroes. Unfortunately, despite these three characters and these different game modes, the title of Goblinz Studio does not manage to renew itself enough to offer varied game situations and make the player stay for several dozen hours of play. This does not prevent for all that the title of being effective, and above all, of making people laugh on many occasions.
    • 76 Metascore
    • 75 Critic Score
    Ride 3 is better than the previous entry in the franchise, in all respects. Moto handling is good and content amount is huge. Unfortunately, there is no local multiplayer to compete with friends and online MP deserves more work. Plus, the game's tracks are still a bit empty sometimes.
    • 76 Metascore
    • 60 Critic Score
    Fans, for their part, will find all the ingredients that made up the recipe for the base game and will be able to immerse themselves in this fanciful universe for 5 to 7 hours.
    • 76 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 75 Critic Score
    Dawn of Ragnarök outlines a new era for Valhalla. This DLC brings relevant and consistent novelties that really change the gameplay. Add to that an engaging epic narrative, a spellbinding new world, and a healthy dose of Norse mythology, and you have the best expansion Eivor has ever seen. Ubisoft had a nose in betting on the power of Odin and Nordic myths. However, we would have just liked a little more scope to enjoy a mythological epic worthy of Valhalla.
    • 75 Metascore
    • 80 Critic Score
    Scott Pilgrim vs. The World: The Game was a Beat'em Up classic in 2010, and the Beat'em Up hasn't aged a bit over the past decade. The Complete Edition is generous in content, inspires fans of the genre to outdo themselves in a full-bodied experience, and remains punchy with its extremely well-thought-out combat system.
    • 75 Metascore
    • 75 Critic Score
    Unfortunately, this HD Remaster version does not do justice to the original game with a technique that leaves much to be desired. If some additions make the experience more pleasant, such as the presence of a dub, we regret that this release does not take the opportunity to offer a more accessible experience to a new audience. Despite everything, 16 years later, SMT III retains its period charm and will keep Atlus fans waiting before the release of the fifth episode scheduled for this year.
    • 75 Metascore
    • 75 Critic Score
    ReMatch dreams of being a concentrated action game and an arcade alternative that's both easy to access and challenging. At the start, this is partly the case, and some of its promises are kept: you can feel its potential, the games with friends are wild, and it's hard to put it down. However, Sloclap's title isn't yet up to the task of lasting 90 minutes. Lacking content and fine-tuning, the coming months will need to be dedicated to training if ReMatch has the ambition to lift a major trophy in the world of sports gaming.
    • 75 Metascore
    • 80 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 60 Critic Score
    After Banana Blitz HD deemed too simple by the majority of players, the Super Monkey Ball saga decides to go back to its beginnings to offer early fans what they expect: a level of difficulty. Unfortunately, even if the challenge is indeed present, Super Monkey Ball: Banana Mania disappoints. The 4K / 60fps combo available on next-gen is not enough to hide the many flaws of this remaster, starting with the camera which lacks flexibility and the general level-design which plays too much with chance. However, if you hang on to the formula, note that you get what you pay for. The content is more than generous, the replayability is strong and the store is a pleasant surprise that adds extra interest.
    • 75 Metascore
    • 75 Critic Score
    For its ambitious prequel, Frogwares relied on an open world that enjoys a rather generous scope for a wide range of surveys. These also give the game a very solid lifespan. On the other hand, the proposal proves difficult to measure up on a technical level, with slowdowns, rigid animations and clipping in support. More engaging in its second part, Sherlock Holmes: Chapter One offers progressive dynamism and a commendable conclusion. The heart of the adventure lies in its clues to be connected and the accusations to be made, which follow a pattern of investigation which, however, runs out of steam too quickly.
    • 75 Metascore
    • 80 Critic Score
    MultiVersus, currently in Beta but already available, enters the ring with a gameplay accessible to all, a bit technical and immediately fun. It provides the show with its five-star cast and colorful artistic direction. The number of characters is still low and the clashes are sometimes rough, yet this does not prevent the title of Player First Games from doing well. The Free to Play economic model could well put off some fighting game aficionados while by being a ready-made gateway for neophytes wishing to discover the genre.
    • 75 Metascore
    • 75 Critic Score
    Despite a lack of real novelty, A Total War Saga: Thrones of Britannia shows how experienced Creative Assembly is when it comes to wargames. Epic battles and good gameplay mechanics do the trick.
    • 75 Metascore
    • 80 Critic Score
    FIFA 23 was undoubtedly the most complete title in the saga under the old name, and EA Sports FC 24 goes a little further despite the name change. If the title does not really move the furniture in the Career modes (whether manager or player), it drastically increases the variety of the Ultimate Team mode by adding women's football maps or the principle of evolving maps. We will especially appreciate the well-revised gameplay compared to last season, with deep races and advantageous fast players, but a fairly clever construction and pressing system. Also note, the change in visual identity of the menus, some additions of stadiums like that of Lille to properly launch the EA Sports FC lineage.
    • 75 Metascore
    • Critic Score
    With very solid foundations that do honor to the 2019 opus, the series innovates, bringing new gameplay, new equipment clearly welcome. Above all, the progression is much smoother - with a nice job on the system to unlock weapons! Somewhere, everything is done to welcome new players and this is a very good point. Even the third-person mode is surprisingly successful. Overall, this opus will undoubtedly lose the purists accustomed to faster gameplay. For the rest, if you want to indulge yourself with frenetic action, this is ideal. [Multiplayer Review Score = 80]
    • 75 Metascore
    • 80 Critic Score
    Mooncrash’s amazing level-design and its fascinating writing, combined with its rogue-lite mechanics makes it a special game, but we’d have liked it to push its own ideas even further. Then, it would have reached greatness.
    • 75 Metascore
    • 80 Critic Score
    Closer to the original Tom Raider games, at least in its atmosphere, Shadow of the Tomb Raider is well crafted, beautiful and loaded with interesting puzzles. But the feeling of deja vu is strong with this one.
    • 75 Metascore
    • 55 Critic Score
    It’s a shame that Code Vein doesn’t achieve what it’s trying to do with its very cool class system. With its skimpy environments and dated visuals, Code Vein as a nice gameplay but it never really shines.
    • 75 Metascore
    • 80 Critic Score
    The Surge 2 improves on every aspects of the previous game. It’s more nervous, more intense, more varied. It’s consolidating on the very solid base of the first The Surge, and does it well.
    • 75 Metascore
    • 80 Critic Score
    MultiVersus, currently in Beta but already available, enters the ring with a gameplay accessible to all, a bit technical and immediately fun. It provides the show with its five-star cast and colorful artistic direction. The number of characters is still low and the clashes are sometimes rough, yet this does not prevent the title of Player First Games from doing well. The Free to Play economic model could well put off some fighting game aficionados while by being a ready-made gateway for neophytes wishing to discover the genre.
    • 75 Metascore
    • 80 Critic Score
    Home Circuit is ultimately a very good title to salute for its innovation, but which can be frustrating for those who do not have the place to really enjoy it.
    • 75 Metascore
    • 65 Critic Score
    Thanks to more content, more organic progression, and a better integrated story, we find what was sorely lacking in the first expansion.
    • 75 Metascore
    • 75 Critic Score
    Mario Tennis Aces is innovative, well-balanced and deep, which makes it a pretty cool game. That’s why it is so sad the adventure mode is so short, even though it can be surprisingly difficult at times.
    • 75 Metascore
    • 80 Critic Score
    We. The Revolution is a smart game in that it succeeds in mixing inspirations such as Papers, Please, Beholder and Orwell. Depicting a dark but realistic vision of the french Revolution, it goes further than most games of this kind.
    • 75 Metascore
    • 75 Critic Score
    Unruly Heroes is a 2D platformer who banks a lot on its fightings. There’re some qualities, for sure, but it can’t face its many rivals, like Ori and the Blind Forest, Hollow Knight or Rayman Origins.
    • 75 Metascore
    • 70 Critic Score
    LEGO DC Super-Villains doesn’t take any risk and stays true to the old formula. But it’s still well-crafted and it’s a good fit for any youngster trying to step in the gaming world.
    • 75 Metascore
    • 80 Critic Score
    Scott Pilgrim vs. The World: The Game was a Beat'em Up classic in 2010, and the Beat'em Up hasn't aged a bit over the past decade. The Complete Edition is generous in content, inspires fans of the genre to outdo themselves in a full-bodied experience, and remains punchy with its extremely well-thought-out combat system.
    • 75 Metascore
    • 75 Critic Score
    Drawing lessons from its elder, Voice of Cards: The Forsaken Maiden is a more controlled experience than The Isle Dragon Roars. Touching story, gameplay adjustments, ability to speed up the game... The main criticisms of the original game have been heard. But if we find the charm of this original concept thanks to its minimalist side and its neat artistic part, the title remains logically very similar to its elder by its short development time. The result is certain flaws that are still as present as the random fights that are still as numerous. It now remains to be seen whether Alim and Yoko Taro's teams will continue on this sustained pace of publication after this more successful second attempt.

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