Inverse's Scores
- Games
For 270 reviews, this publication has graded:
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45% higher than the average critic
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3% same as the average critic
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52% lower than the average critic
On average, this publication grades 3.2 points higher than other critics.
(0-100 point scale)
Average Game review score: 78
| Highest review score: | Lumines Arise | |
|---|---|---|
| Lowest review score: | The Lord of the Rings - Gollum |
Score distribution:
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Positive: 176 out of 270
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Mixed: 91 out of 270
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Negative: 3 out of 270
270
game
reviews
- By Date
- By Critic Score
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- Critic Score
If you’re willing to overlook the bloated combat, you’ll find a lot to love in this macabre adventure about the bond between sisters.- Inverse
- Posted Sep 13, 2021
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The focus on the band at large in later chapters also takes away from the more personal stories that make We Are OFK great. As a portrait of individuals struggling to reconcile their corporate and artistic identities, We Are OFK succeeds in the strength of its writing. But as a vehicle for OFK the band, this undercooked visual novel can’t quite strike the right chord.- Inverse
- Posted Aug 17, 2022
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All things considered, Scars Above works because its pain points are, for the most part, forgivable when the runtime is this short. For me at least, the opening was thrilling enough to trigger fond memories of Mass Effect’s heyday. And the final product is admirable when you remember that this is a fledgling studio with a lot of ambition that merely fell just slightly short in a few areas.- Inverse
- Posted Mar 6, 2023
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Metal Gear Solid Delta: Snake Eater is a game in an odd place. I get the reverence to the original, especially with series creator Hideo Kojima no longer involved, and the bad blood that ensued between him and Konami. I get the hesitancy to retouch a game considered as one of the greatest ever made. But then, I question what the point of remaking Snake Eater is at all, if you’re going to try and keep everything exactly the same.- Inverse
- Posted Aug 21, 2025
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Assassin’s Creed Shadows is a beautiful, mostly fun game held back by head-scratching design decisions and nagging issues that have plagued the series for over a decade now. While it's far from a bad entry, it's the latest game in the series to fall short of reaching the soaring action highs of the beloved Ezio Trilogy or the epic RPG adventure of Assassin’s Creed Origins and Odyssey.- Inverse
- Posted Mar 18, 2025
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For all its murky mechanics and slow pace, Tactics Ogre: Reborn still blends satisfying combat with a top-tier story in a way that few games can match. If you’re a fan of the tactical RPG genre and want a serious challenge, there’s simply no reason not to play this game. But newcomers may want to start with something more approachable, or at least keep waiting for that Final Fantasy Tactics remake we’re all hoping for.- Inverse
- Posted Nov 10, 2022
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No More Heroes 3 is a good game. But what affords the game personality is perhaps the same thing that keeps it from becoming something better than just good.- Inverse
- Posted Oct 12, 2021
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Chocobo GP feels like a game that wants to be Mario Kart with Final Fantasy, but it simply doesn’t have the creativity or mechanical chops to back it up. There are certainly worse racers out there, but unless you’re the type of Final Fantasy fan who’s really into games like Theatrhythm or Dissidia that celebrate the franchise at the expense of quality gaming, you’re not going to get a whole lot out of Chocobo GP.- Inverse
- Posted Mar 10, 2022
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Despite my frustrations with the limited ways that Octopath Traveler II improves upon the original, at its core the game still scratches an itch that no other game can satisfy. I still spent more than 50 hours in the world of Solistia, exploring every part of the map I could and seeking out new stories to immerse myself in...For those who lament the modern state of Final Fantasy, or want something that feels truly inventive in its design compared to many cookie-cutter AAA games, Octopath Traveler II is a journey well worth taking.- Inverse
- Posted Feb 17, 2023
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Fortunately for fans who’ve been waiting over a decade for it, The Veilguard mostly succeeds in both heading in a new direction and showing the climax of what’s come before, even if the growing pains of its new combat system and an uneven story keep it from being truly great.- Inverse
- Posted Oct 28, 2024
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Persona 3 Reload is one of the weakest video game remakes I’ve seen in the last few years.- Inverse
- Posted Jan 30, 2024
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I can take the journey to the lighthouse with Moira as many times as I want and, given enough time I will uncover every story within A Highland Song. But there is a cost. No magic would be left in those hills nor the memory of my first journey. There will be no more songs to hear. And that leaves me with a very empty feeling.- Inverse
- Posted Dec 5, 2023
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I truly wish Rising’s gameplay systems were more engaging, as the story and characters had me genuinely engaged. There’s nothing about the game that’s particularly bad. But outside of the story, there’s nothing that’s particularly exceptional either. The flood of backtracking and busy work feels ripped right out of a classic JRPG, but not in a good way. If anything, this game makes me cautiously excited for what Eiyuden Chronicle: Hundred Heroes will do.- Inverse
- Posted May 10, 2022
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South of Midnight’s endless imagination and slick presentation make for a perfect weekend playthrough for Game Pass subscribers. But it doesn’t quite have the chops to make it the fun single-player action game that I had hoped for.- Inverse
- Posted Apr 3, 2025
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Ghostwire: Tokyo’s vision of Shibuya is eccentric and captivating. Exploring every nook and cranny to learn more about the Japanese myths and legends that inspired the game makes for a compelling gameplay hook. It’s a shame that despite some interesting ideas, parts of the story campaign feel like they were left on the cutting room floor.- Inverse
- Posted Mar 21, 2022
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Outlaws’ exploration so often leads to wonder and joy, but it's contrasted by other elements that fall flat — rote and generic quest design, frustrating stealth, and an underbaked crime syndicate system. This is a game that wants you to constantly feel immersed and soak up every second in the Star Wars universe, but it too often breaks that immersion with its own problems. Despite those complaints, Outlaws is one of the most stunning representations of Star Wars we’ve ever seen, at least visually, and a game that I learned to love, warts and all.- Inverse
- Posted Aug 26, 2024
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Epic Mickey: Rebrushed is a great idea held back by the era of games in which it was created. Younger players and fanatics of classic Disney may have a blast seeing this creative spin on the source material. But there’s little else that it does to stand out among the genre’s best.- Inverse
- Posted Sep 23, 2024
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Pokémon Scarlet and Violet take a step forward that fans have wanted to see for years — but it’s not quite far enough.- Inverse
- Posted Nov 17, 2022
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Like every other Mario sports game, realism is thrown out the window in favor of ridiculous gameplay. The final product is mostly fun, but overcomplicated systems feel destined to frustrate casual players.- Inverse
- Posted Jun 8, 2022
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Pokémon Scarlet and Violet take a step forward that fans have wanted to see for years — but it’s not quite far enough.- Inverse
- Posted Nov 17, 2022
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Forspoken is vibrant, experimental, and undercooked all at once. It feels like a throwback to the Xbox 360-era of Square Enix games that were weird and experimental, like The Last Remnant and Infinite Undiscovery, only with a much bigger budget and flashier visuals. Its traversal and combat mechanics shine, but they’re trapped underneath a story and setting that feels painfully average and completely unwilling to engage with more challenging themes.- Inverse
- Posted Jan 23, 2023
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I highly recommend playing Go Mecha Ball — just know that it’s more limited than it might seem on the surface. I’d probably feel better about the game if it were a short, linear experience with crafted levels instead of a roguelike, and in its current form, just a few small updates to add a bit of variety would be enough to pique my interest again. Even now, I’m certain that I’ll be dusting it back off in a few months when the experience isn’t so fresh in my mind. As a way to spend a few blissfully chaotic nights, it’s hard to do better than Go Mecha Ball, even if it falls a bit short of greatness.- Inverse
- Posted Jan 23, 2024
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Sonic Frontiers is a fascinating game, mostly because of how little it actually feels like the rest of the series. The game’s marketing has called it an “evolution” of the Sonic formula, and that’s certainly accurate, but it’s still hampered by some growing pains. Sublime exploration and intuitive mechanics constantly clash with Sonic Frontiers’ insistence on introducing mandatory mini-games and one-off gimmicks, many of which simply aren’t engaging.- Inverse
- Posted Nov 7, 2022
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In the end, Princess Peach: Showtime! hits the mark way more often than it misses it. Despite not committing to the bit with its story, its aesthetics run wild with the theatrical premise, never failing to evoke glee. And while its shallow gameplay left me somewhat unsatisfied, the moments when it throws caution to the wind for train heists, table-flipping martial arts fights, and full-on space shooter segments are undeniably great. Princess Peach: Showtime’s simplicity and variety make it easy to recommend as a game for younger players. For everyone else, Princess Peach: Showtime! will probably leave you underwhelmed, but it’s still an enjoyable night at the theater while it lasts.- Inverse
- Posted Mar 21, 2024
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Midnight Suns is easy to recommend for fans of comics, strategy, and roleplaying games. While Firaxis does go overboard with the base-building and crafting side of the game, I did enjoy getting to know my heroes better. This game truly shines thanks to its unique and memorable combat system. Thanks to the mission structure and DLC on the way, it feels like a game I’ll revisit again and again.- Inverse
- Posted Dec 24, 2022
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Detective Pikachu Returns ends up feeling much like its predecessor, a fun story and charming world that could have benefitted from more gameplay variety. The antics of its titular character are the beating heart of the experience. And while it would have been nice to see more ambition on the gameplay front, there’s an infectious charm about Detective Pikachu Returns that’s undeniable.- Inverse
- Posted Oct 4, 2023
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So will Victoria 3 end up like Stellaris, which released to middling reviews but received years of updates that transformed it into a sublime experience? Or will it suffer the fate of Imperator: Rome, which launched in 2019 but had its support cut last year, leaving the game functional but tantalizingly unfinished? There are no shortage of directions for Victoria 3 to go in, but whether it fulfills its own economic goals remains unknown. I wasn’t always satisfied with it, but I am rooting for it.- Inverse
- Posted Oct 24, 2022
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In what was either a glitch or a very strange design choice, Cities: Skylines II sometimes insisted new businesses and residences were open even though construction cranes still occupied their footprints. At one point, I had an entire neighborhood of cranes supposedly occupied by productive citizens. Some combination of reloading, graphical tweaks, and waiting solved the issue, but it was a jarring oddity. So were my attempts to build farms that vanished into thin air upon being placed, forcing me to reload and try again.- Inverse
- Posted Oct 24, 2023
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The joy of each puzzle comes in stages. A realization of the challenge, the difficulty of grappling with it, and the gratification of solving it. Dungeons of Dreadrock so skillfully executes that gameplay loop in every one of its 100 handcrafted levels. Though the game primarily looks to a mobile audience, the clunky UI can’t get in the way of the colorful sprites and inventive puzzles Dreadrock offers, leaving a short and sweet experience I would happily come back to for 100 more floors.- Inverse
- Posted Jun 3, 2022
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More than anything, Nightreign feels like a sandbox for FromSoftware to try something new, implement ideas, and see how they land. In the grand scheme of things, it makes me far more interested to see what the studio can cook up with the Nintendo Switch 2 exclusive The Duskbloods, which is also multiplayer-focused. In that regard, Nightreign feels more like a stepping-stone for the studio, and as long as you go in with tempered expectations, there’s still a healthy dose of fun to be had.- Inverse
- Posted May 28, 2025
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