IGN Italia's Scores

  • Games
For 3,226 reviews, this publication has graded:
  • 65% higher than the average critic
  • 7% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Double Dragon II: Wander of the Dragons
Score distribution:
3230 game reviews
    • 75 Metascore
    • 66 Critic Score
    Inazuma Eleven GO gets better in some aspects, but it lost the right balance between narration and gameplay.
    • 74 Metascore
    • 66 Critic Score
    Inazuma Eleven GO gets better in some aspects, but it lost the right balance between narration and gameplay.
    • 65 Metascore
    • 66 Critic Score
    Good art direction and funny dialogues are not enough to be an overall good experience, and Skelattack suffers too much from difficulty peakes and inaccurate controls. Worth if you are an action platformer fan, anyway.
    • tbd Metascore
    • 66 Critic Score
    Industria is not exactly a memorable first person shooter, being limited in terms of gameplay also due to some very questionable game design choices. The Bleakmill shooter is instead appreciable for a fascinating dystopian atmosphere, thanks to which it manages to reach a full sufficiency.
    • 56 Metascore
    • 66 Critic Score
    Werewolf: The Apocalypse - Earthblood is an honest game that might be worth checking out if you're interested in the setting or in its mixture of (light) RPG elements, action and stealth. Just don't expect anything groundbreaking.
    • 71 Metascore
    • 65 Critic Score
    An action-adventure that is guilty of a lot of naivety and tries to do too much, without really concluding anything. Too bad, because the potential was all there.
    • 69 Metascore
    • 65 Critic Score
    A clever puzzle game that make great use of the VR effect. But the control scheme has something broken and its appeal is limited.
    • 70 Metascore
    • 65 Critic Score
    Sniper Elite: Resistance disappoints with a derivative, lackluster campaign devoid of innovation, despite the solid sniping gameplay still holding up and the overall longevity. The dated graphics are also a drawback, while the new Propaganda Challenge mode will appeal to more skilled players.
    • 73 Metascore
    • 65 Critic Score
    Wet Dreams Dry Twice is a decent 2D point'n'click adventure, one that seems to be tailor made for old school fans. Unfortunately the juvenile humour and slogging pace don't do the game any favours in order to be appreciated by the general public.
    • 71 Metascore
    • 65 Critic Score
    Life is Strange: Reunion constantly straddles two identities: the desire to recapture the intimate atmospheres and human relationships that made the original Life is Strange special, and the burden of a broader, more convoluted narrative direction inherited from the more recent Life is Strange: Double Exposure. The result is uneven - often stumbling over inconsistencies and simplifications - but it finds its strength in quieter moments, particularly through the renewed focus on Max and Chloe's relationship. Its contained structure, recycled environments, and gameplay that evolves little from past entries prevent the game from taking a true step forward. Yet, when it centers on character and emotion, Reunion leaves an impression, showing that the heart of the series is still beating. It may not be the sequel the franchise needed, but it slightly improves on Double Exposure, and could be a satisfying chapter for those attached to these characters and their world.
    • 57 Metascore
    • 65 Critic Score
    A good italian indie game, so focused on being “old school” that it tuns out to be outdated, but still fun to play.
    • 80 Metascore
    • 65 Critic Score
    Gravity Rush is a treat for the eyes, but still an uninspired game with boring mechanics.
    • 68 Metascore
    • 65 Critic Score
    Ten years later, Fable is still an interesting action-RPG, yet it has lost most of its innovation and a large chunk of its charm.
    • 59 Metascore
    • 65 Critic Score
    The appeal of the Micro Machines franchise is hindered by the lack of a championship mode and the few cars and tracks available. Everyone who was, after so many years, waiting for a great new game of the saga, will be left disappointed.
    • 67 Metascore
    • 65 Critic Score
    This remake operation by Interceptor and Apogee contains many flaws that undermine its overall success; autosaves are too infrequent, frustrating platform sections, as well as a game formula that is so naive and "harmless" (splatter included) that will hardly find proselytes out of the retrogamers circle.
    • tbd Metascore
    • 65 Critic Score
    If you appreciated the two previous DLCs, you should also like this one: it has maybe less personality, but a little more substance, and there's enough content for the low price. The Sleeping Dogs formula is becoming a bit tired, though.
    • 68 Metascore
    • 65 Critic Score
    While seeking to expand beyond its predecessor, the second chapter is burdened with both existing and new difficulties.
    • 74 Metascore
    • 65 Critic Score
    Not too challenging, not too long, with some gameplay flaws and not very original, but all in all Nano Assault EX can entertain who is looking for a quick, easy pick-up shooter. Circle Pad Pro is supported and recommended.
    • 69 Metascore
    • 65 Critic Score
    Taken as a single package Prinny 1-2 exploded and reloaded is not so bad. However, it is impossible to turn a blind eye to the mere porting operation performed by the developers. The two games have been modernized by a bland filter for 2D elements, without any possibility to intervene on the graphics. The result is a slightly blurred image, even in portable mode, which together with the rigid and frustrating gameplay, outline a very lazy and unattractive package.
    • 72 Metascore
    • 65 Critic Score
    King Arthur: Legion IX basically retains the same formula of its predecessor and still offers plenty of good tactical combat, but overall the reduced complexity of its systems and the lack of meaningful innovation make it a less appealing product than Knight's Tale.
    • 63 Metascore
    • 65 Critic Score
    The beginning with the naval engagements is compelling, some missions are well thought out and taking the role of this new Connor is like to control a superhero. Even the New York settings are not bad, but with a short longevity and a narrative climax that never seems to arrive, the final score is not the most exciting.
    • 71 Metascore
    • 65 Critic Score
    Animal Crossing + Harvest Moon + Disney... it should be great, but it doesn't really work. There's a lot of content, though.
    • 58 Metascore
    • 65 Critic Score
    A good game for One Piece hardcore fans, but with repetitive gameplay and not much variety. An approach to the open worlds mechanics that's simply too old.
    • 51 Metascore
    • 65 Critic Score
    Although an improvement over The Walking Dead: Survival Instinct, this new game feels unoriginal and not particularly engaging.
    • 70 Metascore
    • 65 Critic Score
    There was no need for a remake of Until Dawn, especially at this price. However, the graphical upgrade is undeniable, and the new free camera allows for greater exploration.
    • 76 Metascore
    • 65 Critic Score
    Tales of Kenzera: ZAU is a video game with so much heart... enclosed in an imperfect container. Moving within the various regions of Kenzera is a pleasure, but for a good part of the game the combat remains more of a burden than a pleasure. When things finally start to get more complicated the adventure finally seems to take off, but unfortunately this happens far too late.
    • 78 Metascore
    • 65 Critic Score
    End Game does not manage to fully capture the feeling and core mechanics of Battlefield 3 and a poor map design makes this last DLC a below-par content for an excellent multiplayer FPS.
    • 62 Metascore
    • 65 Critic Score
    An official WRC rally spin-off with enjoyable powerslide arcade racing mechanics, which partially skids over an unbalanced power-up system and a weak single-player mode.
    • 58 Metascore
    • 65 Critic Score
    A good idea implemented in a game that could have been better. Aside from the novelty of the voice control and good acting There Came an Echo is quite a forgettable tactical game.
    • 70 Metascore
    • 65 Critic Score
    Although Pokémon Scarlet and Violet is a technical disaster, The Hidden Treasure of Area Zero expands the main adventure (and its mythology) with interesting content, offering challenges and characters old and new. If you enjoyed the original game I would also recommend the DLC, however I hope Game Freak will try harder in the future.

Top Trailers