IGN Italia's Scores

  • Games
For 3,226 reviews, this publication has graded:
  • 65% higher than the average critic
  • 7% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Double Dragon II: Wander of the Dragons
Score distribution:
3230 game reviews
    • 73 Metascore
    • 70 Critic Score
    A first-person shooter with great potential, but which unable to fully express itself.
    • 56 Metascore
    • 70 Critic Score
    A good tennis simulation that, despite a few flaws and frustrating controls, has managed to achieve a much better result than the original game.
    • 62 Metascore
    • 70 Critic Score
    Sniper Elite: Nazi Zombie Army is a stand-alone expansion and as such should be treated. In short, do not expect a new installment in the Rebellion franchise with plot, characters, missions and stealth oriented gameplay. The final score is just an average of the single-player experience and cooperative multiplayer, where Sniper Elite: Nazi Zombie Army shows all its real value.
    • 74 Metascore
    • 70 Critic Score
    While there's a lot to do in the package, Disney Infinity doesn't particularly excel in any compartment and has some serious and unforgivable design flaws, considering its target audience. While repetitive, the game can provide some hours of fun nonetheless, and has great potential.... but next installments have to be built better and really with kids in mind.
    • tbd Metascore
    • 70 Critic Score
    Iron Fisticle's nostalgic trip is fun, but sadly it doesn't last too long. It feels like a medieval Robotron 2084, proving how clever was Eugene Jarvis' idea. The game is addictive, but its content burns quickly.
    • 72 Metascore
    • 70 Critic Score
    Given also the shortage of similar titles on PlayStation 4 and Xbox One, Broken Sword 5 – The Serpent’s Curse is a decent graphical adventure for beginners and long-time supporters.
    • 75 Metascore
    • 70 Critic Score
    New characters, old backtracking: this Special Edition further enhances the stylish hack 'n' slash combat system of DMC4 without improving its cheap level design as well.
    • 74 Metascore
    • 70 Critic Score
    Wuchang: Fallen Feathers is a game that, despite its structure and initial difficulty, delivers a surprisingly enjoyable experience. Its rough edges and unpolished aspects are evident, but the core strengths - particularly its rewarding evasion-focused combat - elevate it. Though it feels like a product from a bygone era, its compelling gameplay moments make it a worthwhile journey.
    • 68 Metascore
    • 70 Critic Score
    Midnight Murder Club impresses with its atmosphere and original ideas like the Wild Cards, but it suffers from lack of content and variety. Perfect with friends, less engaging when played alone.
    • 74 Metascore
    • 70 Critic Score
    A nice puzzle game, with some interesting level design and a cute concept. It lacks a bit of personality and it gets really fun only in the final world.
    • 68 Metascore
    • 70 Critic Score
    Gundam Versus has turned out to be a fairly acceptable game. The title points all on the amount of unlockable elements and the charisma of the Gundam universe.
    • 71 Metascore
    • 70 Critic Score
    Although the awkward performance on PlayStation 5, Beyond a Steel Sky remains a decent third-person graphic adventure that doesn't make big mistakes but that doesn’t even reach particular peaks.
    • 72 Metascore
    • 70 Critic Score
    Spellbreak is an interesting battle royale that offers intense fights with spells and enchantments, but its "magic" runs out quite fast.
    • 75 Metascore
    • 70 Critic Score
    Overall, a nice roguelike game for both single player and multiplayer experiences. It has some rough edges and does not shine under any specific aspect, yet it competent gameplay and lenghty adventure could keep you entertained for a long time.
    • 62 Metascore
    • 70 Critic Score
    Dex
    A nice action RPG, with a lot of character and an interesting story, but some annoying flaws in terms of execution and a pretty bland action gameplay.
    • 69 Metascore
    • 70 Critic Score
    Suffer the Children is an episode of discreet quality, which even without touching particularly high peaks can assert itself for some successful action sequences.
    • 70 Metascore
    • 70 Critic Score
    Below has a precise idea but transmits it reluctantly. Finally, not everyone who understands it might want to indulge it.
    • 72 Metascore
    • 70 Critic Score
    Dragon Ball Fusion doesn't revolutionize the RPG genre, or add so much to Toriyama universe, and yet is able to entertain, even if not for an exorbitant number of hours.
    • 58 Metascore
    • 70 Critic Score
    Open Roads is a first-person adventure game that focuses on the mother-daughter relationship and uses dialogue as its primary narrative tool, in addition to the classic environmental exploration typical of the genre. Overall, it is a very intimate and enjoyable experience that actually feels like a family road trip, but it ends up being too ephemeral to make an impression, due to a somewhat abrupt unraveling of the mystery that serves as the narrative pretext for the adventure, and a series of stylistic choices that take some of the power away from the story's emotional impact.
    • tbd Metascore
    • 70 Critic Score
    Frail Hearts Versicorae Domlion is an interesting video game that explores the rotten city of Gris through a suggestive setting and an intriguing and well-characterized cast of characters. The story always works well, but the gameplay (a mix between RPG and Visual Novel) doesn't always. Maybe it's because of the limitations of RPG Maker, or maybe it's an excess of naivety; however, the game developed by Sezhes will certainly appeal to anyone looking for a dark story full of monstrosities.
    • 61 Metascore
    • 70 Critic Score
    Broken Roads has an engaging post-apocalyptic setting that, while a bit familiar, manages to still retain its own identity thanks to its Australian flair, it also has some interesting gameplay ideas and some engaging choices that allow you to impact the world around you. The game is not without flaws though: combat is clunky and unbalanced, the early phases are far too linear and, perhaps more importantly for a game focused on narrative, its characters often fail to leave a strong impression and its narrative never quite reaches the incredible heights of games like Disco Elysium or Pentiment.
    • 69 Metascore
    • 70 Critic Score
    A pretty colourful and fast run 'n' gun with many ideas and... technical problems.
    • 73 Metascore
    • 70 Critic Score
    A competent remake of a 1981 dungeon crawler which most probably remained way too much faithful to the original game.
    • 64 Metascore
    • 70 Critic Score
    Launching MMOs is always difficult, doing it on PC and consoles (and TV!) at the same time is almost impossible. But in the end Defiance defies early critics and lands some good punches: the smooth surfacing PvE and PvP FPS mechanics are intriguing enough to turn a blind eye on not-so-cutting-edge A.I. and visuals. Just give Trion a chance.
    • 71 Metascore
    • 70 Critic Score
    Fun to play and beautiful to watch, NHL 23 has pretty much everything to be a little gem. Everything except the contents, which are exactly the same of the previous edition: a truly wasted opportunity.
    • 82 Metascore
    • 70 Critic Score
    Metro: Last Light is probably the most ambitious and demanding Deep Silver production and, in terms of graphics and visual impact, this sequel has little to envy in other triple A shooters like Crysis 3. The game stands for the beauty of the 4A Engine, for the settings and for some cool horror passages, but in terms of gameplay lacks in too many areas: enemies' AI is poor, the levels are linear and scripted, there's almost no interaction with the game world.
    • 66 Metascore
    • 70 Critic Score
    For being the first current-gen game in the NHL series, the result is bittersweet: there have been undeniable steps forward in both graphics, simulation and gameplay, but the same cannot be said on the content and mode side. EA Vancouver probably needed more courage and time to come up with something new: for now, NHL 25 still remains a prisoner of its glorious past.
    • 75 Metascore
    • 70 Critic Score
    Call Of The Sea is a good debut, that uses puzzle and riddle-based gameplay to tell an atmospheric story. Its weakness lies in a conception of riddles that is not always very clear, source of some moments of frustration, and in a limited duration. It will probably not remain among the most notable examples of the genre, but we must give credit to the fact that it manages to offer an alternative vision of the Lovecraftian narrative universe, potentially capable of satisfying those who do not always want monsters or scares.
    • 71 Metascore
    • 70 Critic Score
    Bleach Rebirth of Souls is perhaps the best game based on Tite Kubo's manga: respectful of the original work, artistically inspired, and with a combat system that is original and “cheeky” to the point. In contrast, in many other respects it could have dared more.
    • 75 Metascore
    • 70 Critic Score
    Thanks to its unique mechanics (the Karakuri, the more or less permanent constructions fielded by the player), Wild Hearts manages to build truly lethal fights, in which the strategic use of resources and the study of the area really makes the difference. It manages to make exploration an active process, which passes through the customization of the environment and allows the player to really play a hunter at work, immersed in a world with fantastic traits. Action and RPG, in this case, are really interlaced. It's just a pity for the raw state in which it arrived at this debut, some stumbling blocks on a technical level (but the more serious ones have been solved) and a forgettable narrative part: elements that, in the middle of the action, can also lose weight, but that a high-end (price) game should still find a way to take care of it properly.

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