IGN Italia's Scores

  • Games
For 3,225 reviews, this publication has graded:
  • 65% higher than the average critic
  • 7% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Double Dragon II: Wander of the Dragons
Score distribution:
3229 game reviews
    • 78 Metascore
    • 75 Critic Score
    WWE 2K26 is loud, excessive, and delightfully crazy. Visual Concepts has chosen chaos as its mantra—certified by the presence of CM Punk—and the result is a game packed with content and new features. The problem is that beneath all this spectacle, the engine creaks, and some gameplay systems feel very old.
    • 80 Metascore
    • 70 Critic Score
    Reanimal is a disturbing and visually meticulous déjà-vu, where gameplay lacks courage and co-op isn't fully exploited. Still, better to play it in two than alone.
    • 79 Metascore
    • 75 Critic Score
    The adorable duo Lana and Mui embark on a new adventure filled with danger and puzzles. Too bad the latter become a little too repetitive in the end.
    • 80 Metascore
    • 85 Critic Score
    Tribute Games has lived up to its name, creating a true tribute to the Scott Pilgrim universe. Scott Pilgrim EX isn't lazily inspired by the past, but rather builds upon the comics, film, animated series, and the old videogame to create something new and distinctly unique. A beautiful, arcade-inspired beat-'em-up that will delight genre purists and it also boasts a modern approach that, especially on the first run, adds a touch of spice to the adventure, set in a Toronto full of secrets to uncover and gems to discover. Scott Pilgrim EX is a gift that keeps on giving for Scott Pilgrim fans, a must-have, and a game not to be underestimated by anyone else.
    • 89 Metascore
    • 85 Critic Score
    Pokémon Pokopia is an adventure that manages to surprise and leave its mark, bringing back that sense of wonder and discovery that has always made the series so special.
    • 89 Metascore
    • 70 Critic Score
    A heartbreaking tale of two games. The first half with Grace offers a tense, atmospheric survival horror experience that hints at a bright future for the franchise. However, the second half completely betrays that promise, descending into a chaotic mess of forced nostalgia, nonsensical retcons, and a disrespectful treatment of its new characters. While technically polished with solid gunplay and great visuals, Resident Evil Requiem is narratively bankrupt - a confused hybrid that sacrifices logic for cheap fanservice. A massive missed opportunity.
    • 77 Metascore
    • 80 Critic Score
    Xenoblade Chronicles X: Definitive Edition is a middle ground between a remaster and a remake; the game is not overly aged and benefits from the many improvements resulting so and accessible. This does not mean that it is easier: the level of challenge is the same as in the classic version, and in general this re-release, appreciable by both fans of the saga and newcomers, offers a deep and exciting story.
    • 64 Metascore
    • 60 Critic Score
    God of War: Sons of Sparta is an incomprehensible project, whose purpose is unclear and whose overall presentation, both gameplay and narrative, fails to keep pace with both other exponents of the Metroidvania genre and the high quality that has more or less always distinguished the saga.
    • 75 Metascore
    • 75 Critic Score
    A nice green-flavored assassin fantasy simulator. A shame that it isn't a good introduction to the franchise for new players, and a couple of details ruin what could have been a much better game.
    • 88 Metascore
    • 85 Critic Score
    As grotesque as it is entertaining, Mewgenics successfully layers a dose of madness and variety onto an otherwise conventional tactical roguelike, making it unique and remarkably long‑lasting.
    • 71 Metascore
    • 75 Critic Score
    Squanch Games delivers a sequel that, while not perfect and lacking the novelty factor of its predecessor, manages to stand out from the crowd of generic shooters with personality and boldness.
    • 74 Metascore
    • 75 Critic Score
    Romeo is a Dead Man might be Suda51’s wildest and most referential work yet, but the barrage of ideas doesn’t always hit the mark, and here and there even a hint of boredom creeps in.
    • 76 Metascore
    • 80 Critic Score
    Mario Tennis Fever is pure, unrestrained fun: fast, chaotic, and incredibly addictive. A perfect fit for one of Nintendo's most solid and spectacular sports spin-offs.
    • 74 Metascore
    • 80 Critic Score
    Yakuza Kiwami 3 improves on the original 2009 version both visually and in terms of gameplay, while also offering an all-new prequel that isn’t essential but is still enjoyable for fans of the series.
    • 72 Metascore
    • 75 Critic Score
    My Hero Academia: All’s Justice is sure to delight fans of the series. It serves as a fitting celebration of the long journey of Izuku Midoriya and the other protagonists, a journey that has moved and entertained audiences around the world for years. This is made possible by the large roster of characters, all carefully crafted, and by a solid amount of content, with numerous modes that not only revisit the story of the series but also capture the lighter, more carefree spirit of My Hero Academia. It’s a shame that the missions are overly simple, as it would have taken very little to make this the definitive My Hero Academia game.
    • 86 Metascore
    • 80 Critic Score
    Nioh 3 is a smart evolution of a winning formula. Team Ninja successfully transitions to an Open Field structure without losing the tightness of its level design, while the new Samurai/Ninja duality adds a fresh tactical layer to an already stellar combat system. The game feels fairer and more accessible than its predecessors, removing artificial frustration in favor of readable challenges. While the narrative plays it safe and side content remains repetitive, the core loop is stronger than ever. A must-play for fans of the genre.
    • 78 Metascore
    • 80 Critic Score
    2XKO is a mature fighting game, approachable on the surface yet deep at its core, with solid online infrastructure and a clear competitive focus. It’s not perfect, but as Riot Games’ debut in the genre, it doesn’t disappoint.
    • 70 Metascore
    • 70 Critic Score
    Code Vein II is a missed opportunity: it expands the universe and streamlines the gameplay, but sacrifices challenge on the altar of accessibility. Between a difficulty flattened by overly powerful teammates and various technical uncertainties, it remains a pleasant title but lacking the spark necessary to excel.
    • 67 Metascore
    • 70 Critic Score
    Quarantine Zone: The Last Check stands out for its concept and emotional impact, making the player feel the weight of deciding others’ fate. Weaker in variety, narrative, and technical polish, it lingers more for its discomfort than its game design.
    • 82 Metascore
    • 70 Critic Score
    A game with two distinct natures that don’t always interact well, wrapped in a pace that’s a bit too slow. Fortunately, the interesting use of deck‑building makes Death Howl a solid title for fans of the genre.
    • 74 Metascore
    • 75 Critic Score
    A bold, imperfect dark fairy tale, Bye Sweet Carole impresses with its imagery and stylish visuals, but divides on gameplay and difficulty.
    • 73 Metascore
    • 70 Critic Score
    Sleep Awake is a visionary psychological horror, strong in atmosphere and aesthetics but less impactful in gameplay. A short, flawed yet memorable experience for fans of auteur-driven walking simulators.
    • 84 Metascore
    • 80 Critic Score
    Ball X Pit is further proof of the extraordinary creativity of the independent gaming scene. It's a title that knows its history well, drawing on classics such as Arkanoid, Tetris, and Breakout, and using them as a foundation to build a modern, brilliant, and surprisingly layered experience. The combination of RPG elements, management mechanics, roguelite components, and moments of pure bullet hell creates a unique game that is both frenetic and strategic. The gameplay loop is solid, satisfying, and capable of keeping the player in front of the screen for hours without noticing. The difficulty curve is well calibrated: challenging but never frustrating, always offering a stimulating and rewarding challenge. Artistically inspired by arcade atmospheres and accompanied by sophisticated sound design. A game that truly takes you into the abyss and manages to make that journey so enjoyable that you won't want to come back up.
    • 79 Metascore
    • 80 Critic Score
    Routine is a short but intense horror focused on mood over action. Not for everyone, but truly distinctive.
    • 73 Metascore
    • 80 Critic Score
    Horses is a minimalist first-person narrative adventure that moves with precision through the realm of the uncanny, drawing on the unsettling atmosphere of folk horror. Blending the language of video games with cinematic grammar and touches of grotesque and subtle horror, it delivers a bold and meaningful story about capitalist exploitation and class awareness. Despite its modest scale, Horses turns its limitations into style, offering a haunting, socially charged experience that feels as cinematic as it is interactive.
    • 63 Metascore
    • 55 Critic Score
    Project Motor Racing tries to pick up the Project CARS legacy by sitting on the more sim-focused side of simcade, with a decent variety of cars and tracks and a driving model that can be enjoyable, especially on a wheel with some assists enabled. Overall, however, it struggles to find a clear identity, with a dry, spreadsheet-like career, merely adequate visuals and sound, inconsistent AI and several missing features and rough edges. A project with interesting potential that, at launch, stays well below its own ambitions.
    • 80 Metascore
    • 80 Critic Score
    A side-scrolling beat 'em up with a classic structure, but which introduces interesting new gameplay features thanks to a combat system inspired by Marvel vs. Capcom, allowing you to use two characters at the same time. The action is fast-paced and fun, and there is a wide range of playable characters. The only drawback is the lack of available modes, which leaves you wanting a little more variety.
    • 84 Metascore
    • 80 Critic Score
    Octopath Traveler 0 is a fine addition for the series, unifying the narrative while expanding the tactical depth of its renowned combat system. It still has minor flaws here and there, but overall is as solid as the premises suggested.
    • 78 Metascore
    • 85 Critic Score
    Samus' return couldn't have been better. Those who loved the old chapters of the Metroid Prime saga will find everything they loved in the past, with interesting new features and stunning new graphics. It's a shame about the sections with the new bike, which are the least successful part of the game.
    • 74 Metascore
    • 75 Critic Score
    An ambitious, imperfect game, offering one of the richest free-to-play worlds for players who enjoy depth and experimentation.

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