Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | BioShock Infinite | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
-
Positive: 274 out of 545
-
Mixed: 233 out of 545
-
Negative: 38 out of 545
545
game
reviews
- By Date
- By Critic Score
-
- Hyper Magazine
Posted Oct 17, 2014 -
- Hyper Magazine
Posted Feb 9, 2015 -
- Critic Score
Codemasters' down the line look at racing doesn't quite make it to the final podium. [July 2013, p.74]- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
It's still fun, but there are big handfulls of frustration thrown in too. [May 2012, p.79]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
The art style and general design principles are smart. [July 2013, p.84]- Hyper Magazine
Posted Jun 10, 2013 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
Wave Wave's entire aesthetic is basically Super Hexagon, and it's gameplay is similarly inspired by it. [Issue#257, p.76]- Hyper Magazine
Posted Feb 9, 2015 -
- Critic Score
There are a few dud mini-games, but Nintendo Land does a good job at highlighting the strengths of the new system and the potential of asymmetric multiplayer. [Feb 2013, p.64]- Hyper Magazine
Posted Jan 24, 2013 -
- Critic Score
A very cool puzzle game, but one that relies a little too heavily on the inherent brilliance of its concept. [Issue#257, p.77]- Hyper Magazine
Posted Feb 9, 2015 -
- Critic Score
A little more polish and some much-needed rethinking and this would've scored much higher. [May 2012, p.81]- Hyper Magazine
Posted Apr 12, 2012 -
- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
If "Lovecraft inspired" immediately excites you, this is definitely worth a look. [Issue#257, p.79]- Hyper Magazine
Posted Feb 9, 2015 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
A briefly mesmerizing trip backwards through sonic space that never quite coalesces into an essential purchase. [Nov 2012, p.64]- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
A very hard experience to swallow for a modern player. [Issue#257, p.79]- Hyper Magazine
Posted Feb 9, 2015 -
- Critic Score
Despite the niggles and lack of meaningful exploration, Mirror of Fate is still quite enjoyable. [May 2013, p.77]- Hyper Magazine
Posted Apr 9, 2013 -
- Critic Score
The central platforming is fun and the three characters are charming but Thieves in Time often feels both archaic and uninspired. [May 2013, p.78]- Hyper Magazine
Posted Apr 9, 2013 -
- Critic Score
It's Gears 3, minus pacing and ambition. It's still fantastically enjoyable, but it's easily the least interesting Gears game. [June 2013, p.64]- Hyper Magazine
Posted May 9, 2013 -
- Hyper Magazine
Posted Jun 28, 2014 -
- Critic Score
A fantastic tablet racing game, but one that greatly overestimates its own importance and value with slow progress and expensive in-app purchases. [May 2013, p.81]- Hyper Magazine
Posted Apr 9, 2013 -
- Critic Score
If you haven't played these before, the console release is for you. For super fans, the Vita version is still highly enjoyable. [Sept 2012, p.75]- Hyper Magazine
Posted Aug 8, 2012 -
- Hyper Magazine
Posted Jun 28, 2014 -
- Critic Score
The platforming here is simple, but also pleasantly familiar. [Issue#250, p.74]- Hyper Magazine
Posted Jun 28, 2014 -
- Critic Score
A fun and clever attempt at something fresh that doesn't quite live up to its full potential. [Sept 2012, p.77]- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
An excellent tutorial partially makes up for the tiny roster. [Feb 2014, p.68]- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
With limited content that is painfully slow to unlock, not to mention issues with AI and multiplayer, Forza 5 scrapes by as [a] decent launch title thanks to its immaculate presentation. [Feb 2014, p.70]- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
It's the ability to check opponents that is the real highlight of the violence. [Feb 2013, p.80]- Hyper Magazine
Posted Jan 24, 2013 -
- Critic Score
In the case of Shootmania Storm, access to a thriving community is really needed. [June 2013, p.70]- Hyper Magazine
Posted May 9, 2013 -
- Critic Score
It's hard to fault Lego Batman 2, but it's hard to get very excited about it either. [Sept 2012, p.79]- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
Bitterback isle is a wonderful dungeon and a pleasure to explore, but as a package Dark Arisen is let down by Capcom's cynical attempt to squeeze more cash out of dedicated fans. [June 2013, p.74]- Hyper Magazine
Posted May 9, 2013