Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
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37% higher than the average critic
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6% same as the average critic
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57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Bloodborne | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
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Positive: 274 out of 545
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Mixed: 233 out of 545
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Negative: 38 out of 545
545
game
reviews
- By Date
- By Critic Score
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- Critic Score
Between the jokey dialog you uncover during missions, the opening thank-you screen, and the focus on user-created content, Volume is a charming game: it’s the sort of game that makes you feel as though if you ever met the lead designer, you’d pretend to like it just a little more than you actually did.- Hyper Magazine
Posted Sep 8, 2015 -
- Critic Score
Arkham Knight is certainly a bigger, and in many ways a better game than its predecessors, but those attempts to make it ‘more badass’ do more harm than good. Even so, any frustrations I have with Arkham Knight don’t take away from the fact that I was unable to stop playing for four days straight, frequently in awe. It’s a stunning achievement in many ways, a game of ridiculous polish and obvious effort, and its best moments are good enough to make the worst moments worth bearing.- Hyper Magazine
Posted Jul 7, 2015 -
- Critic Score
In a world of 200 hour RPG epics, it’s nice to have something so focused on a core experience. There’s depth here for those seeking it, or you can just make visitors cringe by showing them all the bone-breakers and finishers. Look, Nanna, this guy gets his spine ripped out through his mouth.- Hyper Magazine
Posted May 28, 2015 -
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It’s better on the Wii, but Xenoblade Chronicles is still a top-notch JRPG.- Hyper Magazine
Posted Apr 14, 2015 -
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Stunningly beautiful visuals, a wonderfully grounded score, and effortlessly graceful controls make Ori a must-have for anyone looking for the new exemplar of ability-gated platforming.- Hyper Magazine
Posted Apr 3, 2015 -
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Get it for the Final Fantasy XV demo, stay for the surprisingly deep and enjoyable campaign.- Hyper Magazine
Posted Apr 3, 2015 -
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Mario Party 10 holds few surprises, but still offers great moments if you spread them out enough.- Hyper Magazine
Posted Apr 3, 2015 -
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Bloodborne is intricate, deep, rewarding and terrifying all at the same time.- Hyper Magazine
Posted Apr 3, 2015 -
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A very hard experience to swallow for a modern player. [Issue#257, p.79]- Hyper Magazine
Posted Feb 9, 2015 -
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Monument Valley continues to be wonderful. [Issue#257, p.79]- Hyper Magazine
Posted Feb 9, 2015 -
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If "Lovecraft inspired" immediately excites you, this is definitely worth a look. [Issue#257, p.79]- Hyper Magazine
Posted Feb 9, 2015 -
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An extremely esoteric game, but discovering every single thing it offers doesn't really matter. [Issue#257, p.78]- Hyper Magazine
Posted Feb 9, 2015 -
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A very cool puzzle game, but one that relies a little too heavily on the inherent brilliance of its concept. [Issue#257, p.77]- Hyper Magazine
Posted Feb 9, 2015 -
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Wave Wave's entire aesthetic is basically Super Hexagon, and it's gameplay is similarly inspired by it. [Issue#257, p.76]- Hyper Magazine
Posted Feb 9, 2015 -
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As it grows more complicated it also becomes more satisfying. [Issue#257, p.76]- Hyper Magazine
Posted Feb 9, 2015 -
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Not many games can claim to be "edifying." I think this one can. [Issue#257, p.75]- Hyper Magazine
Posted Feb 9, 2015 -
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Telltale's take on normal people trying to be Vault Hunters is off to a great start. [Issue#257, p.74]- Hyper Magazine
Posted Feb 9, 2015 -
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Super fun on your own, but needs more freedom in co-op. [Issue#257, p.72]- Hyper Magazine
Posted Feb 9, 2015 -
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Great strategic action, made better by the addition of an open campaign. Some tutorials would have been nice. [Issue#257, p.71]- Hyper Magazine
Posted Feb 9, 2015 -
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It's a fine sequel but plays it a little too safe for our liking. [Issue#257, p.70]- Hyper Magazine
Posted Feb 9, 2015 -
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The main characters are somewhat derivative, but the narrative is thrilling. [Issue#257, p.68]- Hyper Magazine
Posted Feb 9, 2015 -
- Hyper Magazine
Posted Feb 9, 2015 -
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Not without its flaws, Particulars is still a fine example of the amazing Australian indie scene. [Issue#257, p.62]- Hyper Magazine
Posted Feb 9, 2015 -
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It's everything I wanted it to be, and Melee's true successor. [Issue#257, p.60]- Hyper Magazine
Posted Feb 9, 2015 -
- Hyper Magazine
Posted Feb 9, 2015 -
- Critic Score
Probably the best next gen exclusive we've seen so far. It's not perfect but a great return to form for Insomniac. [Issue#257, p.56]- Hyper Magazine
Posted Feb 9, 2015 -
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Utterly broken right now, but the central appeal of four Halos on one disc is irresistible. [Issue#257, p.54]- Hyper Magazine
Posted Feb 9, 2015 -
- Critic Score
Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]- Hyper Magazine
- Posted Feb 9, 2015
- Read full review
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- Critic Score
The free-to-play cash-grabbery is invasive, but the game is a lot of fun. [Issue#255, p.77]- Hyper Magazine
Posted Dec 2, 2014 -
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Posted Dec 2, 2014 -
- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
A gorgeous, compelling, exciting turn-based strategy game. [Issue#255, p.76]- Hyper Magazine
Posted Dec 2, 2014 -
- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
Cherry picks the best parts of a number of other racing games to wonderful effect. [Issue#255, p.72]- Hyper Magazine
Posted Dec 2, 2014 -
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Posted Dec 2, 2014 -
- Critic Score
On its own merits, it's an utter joy...but it's also pretty clearly a primer for the Wii U version. [Issue#255, p.68]- Hyper Magazine
Posted Dec 2, 2014 -
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Definitely inspired by the Souls games, Lords of the Fallen still has enough brutal majesty to stand on its own. [Issue#255, p.66]- Hyper Magazine
Posted Dec 2, 2014 -
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Yes, even with sh.tty story and questionable gender politics. [Issue#255, p.64]- Hyper Magazine
Posted Dec 2, 2014 -
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Old fashioned in all the right ways (and some wrong ones too). [Issue#255, p.60]- Hyper Magazine
Posted Dec 2, 2014 -
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Thrilling from start to finish, Alien: Isolation is the game fans of the franchise have long been waiting for. [Issue#255, p.57]- Hyper Magazine
Posted Dec 2, 2014 -
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Gauntlet needs DLC. Badly. Still, good fun in the short term. [Issue#255, p.54]- Hyper Magazine
Posted Dec 2, 2014 -
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Addictive combat with a multitude of variants and silky smooth gameplay make this hard to put down. [Issue#255, p.51]- Hyper Magazine
Posted Dec 2, 2014 -
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An intriguing and gorgeous little game that's sure to frustrate as well as captivate. [Issue#255, p.48]- Hyper Magazine
Posted Dec 2, 2014 -
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Posted Dec 2, 2014 -
- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
The Pre-Sequel hits a sweet spot where it isn't cringe worthy but rather a celebration of the Australian sense of humour. [Issue#255, p.39]- Hyper Magazine
Posted Dec 2, 2014 -
- Hyper Magazine
Posted Oct 17, 2014 -
- Critic Score
This isn't an amazing game in and of itself, but the series' many fans may enjoy playing around with the universe. [Issue#254, p.75]- Hyper Magazine
Posted Oct 17, 2014 -
- Critic Score
Maybe the most beautiful game you can run on your iPhone. [Issue#254, p.74]- Hyper Magazine
Posted Oct 17, 2014 -
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A confused narrative propped up by bells and whistles. [Issue#254, p.74]- Hyper Magazine
Posted Oct 17, 2014 -
- Hyper Magazine
Posted Oct 17, 2014 -
- Critic Score
Pleasantly hellish in places, unpleasantly hellish in others. [Issue#254, p.70]- Hyper Magazine
Posted Oct 17, 2014 -
- Critic Score
This is what we like to see from downloadable content. [Issue#254, p.68]- Hyper Magazine
Posted Oct 17, 2014 -
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A truly versatile play experience that should continue to grow. [Issue#254, p.64]- Hyper Magazine
Posted Oct 17, 2014 -
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An improvement in some ways, but a let down in others. [Issue#254, p.63]- Hyper Magazine
Posted Oct 17, 2014 -
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Posted Oct 17, 2014 -
- Critic Score
A little too obtuse to be truly great, Flockers still delivers some great puzzle solving if you can deal with a lot of trial and error. [Issue#254, p.60]- Hyper Magazine
Posted Oct 16, 2014 -
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A grim, tight, wonderful story of prostitution, loan-sharking and power plays. [Issue#254, p.59]- Hyper Magazine
Posted Oct 16, 2014 -
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As excellent and generous rhythm game first and a loving series tribute second. [Issue#254, p.56]- Hyper Magazine
Posted Oct 16, 2014 -
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Not just a loving tribute to apocalypses past, Wasteland 2 is an incredible, engrossing experience. [Issue#254, p.53]- Hyper Magazine
Posted Oct 16, 2014 -
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Ambitious and intriguing, but fails to live up to its potential. [Issue#254, p.50]- Hyper Magazine
Posted Oct 16, 2014 -
- Critic Score
An ambitious if repetitive combination of shooter and loot based ARPG. A boost in loot drop frequency could definitely boost the fun/score. [Issue#254, p.47]- Hyper Magazine
Posted Oct 16, 2014 -
- Critic Score
While Rhythm of Fighters isn't the best in the genre it is one of the most generous, offering plenty of content for your $1.19 and reasonably priced DLC. [Issue#253, p.81]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
It's more over the top aesthetically than it is in terms of mechanics. [Issue#253, p.81]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
This is an inoffensive little game with little to say about celebrity and which features monetisation strategy that damages the gameplay model. [Issue#253, p.80]- Hyper Magazine
Posted Sep 14, 2014 -
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The more you play, the more you realise that this is an extremely simplified take on Crazy Taxi. [Issue#253, p.80]- Hyper Magazine
Posted Sep 14, 2014 -
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80 Days successfully condenses a journey of epic scale into a simple interface. [Issue#253, p.80]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
Firefall is a very well-constructed MMO framework that lacks a heart, soul or reason to return. [Issue#253, p.76]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
The two-player training mode and 3v3 team battles function exactly as advertised. [Issue#253, p.75]- Hyper Magazine
- Posted Sep 14, 2014
- Read full review
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- Critic Score
Enjoyable until unlocks become a micro-transaction resisting grind. [Issue#253, p.74]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
The combat system is far more nuanced than you would usually expect in a platformer. [Issue#253, p.72]- Hyper Magazine
Posted Sep 14, 2014 -
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Posted Sep 14, 2014 -
- Critic Score
Manages to capture the rewarding highs and terrifying lows that define the souls series. [Issue#253, p.68]- Hyper Magazine
Posted Sep 14, 2014 -
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This is the best version of Diablo III to date. It feels right, it's hugely addictive and it has the ability to dilate local spacetime like a good ARPG should. [Issue#253, p.65]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
It's forceful, gotta give it that. [Issue#251, p.82]- Hyper Magazine
Posted Aug 12, 2014 -
- Critic Score
Sadly the simplified physics model makes driving a chore, even if it's still fun for the occasional quick hoot around the track. [Issue#251, p.78]- Hyper Magazine
Posted Aug 12, 2014 -
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Artfully drawn, confronting and informative this is a different look at war, its consequences and it isn't afraid to put you though the wringer. Play it. [Issue#251, p.77]- Hyper Magazine
Posted Aug 12, 2014 -
- Critic Score
Combines the best aspects of old-school RPG approach and modern mechanics. [Issue#251, p.76]- Hyper Magazine
Posted Aug 12, 2014 -
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Despite tense moments and imaginative worlds, Among the Sleep doesn't quite live up to the potential of its unique concept. [Issue#251, p.74]- Hyper Magazine
Posted Aug 12, 2014 -
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Visually impressive but hampered by overly complex controls and a fighting engine that captures few of the intricacies of MMA. [Issue#251, p.71]- Hyper Magazine
Posted Aug 12, 2014 -
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A nice little reintroduction to the genre's enduing popularity. [Issue#250, p.75]- Hyper Magazine
Posted Jun 28, 2014 -
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Posted Jun 28, 2014 -
- Critic Score
This is fairly unobtrusive for a free to play game, but you might as well stick with Trials Frontier. [Issue#250, p.74]- Hyper Magazine
Posted Jun 28, 2014 -
- Critic Score
The platforming here is simple, but also pleasantly familiar. [Issue#250, p.74]- Hyper Magazine
Posted Jun 28, 2014 -
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Posted Jun 28, 2014 -
- Hyper Magazine
Posted Jun 28, 2014 -
- Critic Score
A better game overall than its predecessors, but not quite the revolution we were hoping for. [Issue#250, p.66]- Hyper Magazine
Posted Jun 28, 2014 -
- Hyper Magazine
Posted Jun 28, 2014 -
- Critic Score
Demon Gaze offers a simple yet addicting handheld RPG experience, distracted only by its flirty anime desires. [Issue#250, p.62]- Hyper Magazine
Posted Jun 28, 2014 -
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The best Mario Kart ever. All faults are forgiven when you're drifting the inside of a vertical corner. [Issue#250, p.58]- Hyper Magazine
Posted Jun 28, 2014 -
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The Little Engine that Could of action RPGs. [Issue#250, p.56]- Hyper Magazine
Posted Jun 28, 2014 -
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Oodles of fun in perhaps the most living game world we've ever experienced. Holster your weapon and hack the planet. [Issue#250, p.53]- Hyper Magazine
Posted Jun 28, 2014 -
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Intelligent level design, solid plot and gunplay options aplenty make this puppy something you'll want to revisit. [Issue#250, p.60]- Hyper Magazine
Posted Jun 23, 2014 -
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It's a game you'll often stumble through like a botched hit. [Issue#249, p.77]- Hyper Magazine
Posted Jun 7, 2014 -
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Posted Jun 7, 2014 -
- Critic Score
Frontier doesn't stand so well on its own, but it's a neat free appetiser. [Issue#249, p.77]- Hyper Magazine
Posted Jun 7, 2014 -
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Space Breaker would work a lot better if it just slowed down a bit. [Issue#249, p.76]- Hyper Magazine
Posted Jun 7, 2014 -
- Critic Score
An extremely enjoyable rogue-like that works really well on iOS (but still, Vita version please). [Issue#249, p.76]- Hyper Magazine
Posted Jun 7, 2014 -
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Terribly ugly and just a little too dumb, Moebius feels unloved and abandoned by its developers. [Issue#249, p.73]- Hyper Magazine
Posted Jun 7, 2014 -
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You'll find Octodad: Dadliest Catch either uniquely charming or unbelievably annoying. [Issue#249, p.72]- Hyper Magazine
Posted Jun 7, 2014