Hyper Magazine's Scores

  • Games
For 545 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Bloodborne
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 38 out of 545
545 game reviews
    • 80 Metascore
    • 70 Critic Score
    Between the jokey dialog you uncover during missions, the opening thank-you screen, and the focus on user-created content, Volume is a charming game: it’s the sort of game that makes you feel as though if you ever met the lead designer, you’d pretend to like it just a little more than you actually did.
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    Arkham Knight is certainly a bigger, and in many ways a better game than its predecessors, but those attempts to make it ‘more badass’ do more harm than good. Even so, any frustrations I have with Arkham Knight don’t take away from the fact that I was unable to stop playing for four days straight, frequently in awe. It’s a stunning achievement in many ways, a game of ridiculous polish and obvious effort, and its best moments are good enough to make the worst moments worth bearing.
    • Hyper Magazine
    • 86 Metascore
    • 80 Critic Score
    In a world of 200 hour RPG epics, it’s nice to have something so focused on a core experience. There’s depth here for those seeking it, or you can just make visitors cringe by showing them all the bone-breakers and finishers. Look, Nanna, this guy gets his spine ripped out through his mouth.
    • Hyper Magazine
    • 86 Metascore
    • 80 Critic Score
    It’s better on the Wii, but Xenoblade Chronicles is still a top-notch JRPG.
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    Stunningly beautiful visuals, a wonderfully grounded score, and effortlessly graceful controls make Ori a must-have for anyone looking for the new exemplar of ability-gated platforming.
    • Hyper Magazine
    • 72 Metascore
    • 70 Critic Score
    Get it for the Final Fantasy XV demo, stay for the surprisingly deep and enjoyable campaign.
    • Hyper Magazine
    • 66 Metascore
    • 60 Critic Score
    Mario Party 10 holds few surprises, but still offers great moments if you spread them out enough.
    • Hyper Magazine
    • 92 Metascore
    • 100 Critic Score
    Bloodborne is intricate, deep, rewarding and terrifying all at the same time.
    • Hyper Magazine
    • 83 Metascore
    • 70 Critic Score
    A very hard experience to swallow for a modern player. [Issue#257, p.79]
    • Hyper Magazine
    • 86 Metascore
    • 100 Critic Score
    Monument Valley continues to be wonderful. [Issue#257, p.79]
    • Hyper Magazine
    • tbd Metascore
    • 70 Critic Score
    If "Lovecraft inspired" immediately excites you, this is definitely worth a look. [Issue#257, p.79]
    • Hyper Magazine
    • 76 Metascore
    • 80 Critic Score
    An extremely esoteric game, but discovering every single thing it offers doesn't really matter. [Issue#257, p.78]
    • Hyper Magazine
    • 85 Metascore
    • 70 Critic Score
    A very cool puzzle game, but one that relies a little too heavily on the inherent brilliance of its concept. [Issue#257, p.77]
    • Hyper Magazine
    • 82 Metascore
    • 70 Critic Score
    Wave Wave's entire aesthetic is basically Super Hexagon, and it's gameplay is similarly inspired by it. [Issue#257, p.76]
    • Hyper Magazine
    • tbd Metascore
    • 60 Critic Score
    As it grows more complicated it also becomes more satisfying. [Issue#257, p.76]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    Not many games can claim to be "edifying." I think this one can. [Issue#257, p.75]
    • Hyper Magazine
    • 82 Metascore
    • 90 Critic Score
    Telltale's take on normal people trying to be Vault Hunters is off to a great start. [Issue#257, p.74]
    • Hyper Magazine
    • 79 Metascore
    • 80 Critic Score
    Super fun on your own, but needs more freedom in co-op. [Issue#257, p.72]
    • Hyper Magazine
    • 81 Metascore
    • 80 Critic Score
    Great strategic action, made better by the addition of an open campaign. Some tutorials would have been nice. [Issue#257, p.71]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    It's a fine sequel but plays it a little too safe for our liking. [Issue#257, p.70]
    • Hyper Magazine
    • 75 Metascore
    • 80 Critic Score
    The main characters are somewhat derivative, but the narrative is thrilling. [Issue#257, p.68]
    • Hyper Magazine
    • 70 Metascore
    • 70 Critic Score
    Well at least it's better than ACIII. [Issue#257, p.66]
    • Hyper Magazine
    • 74 Metascore
    • 80 Critic Score
    Not without its flaws, Particulars is still a fine example of the amazing Australian indie scene. [Issue#257, p.62]
    • Hyper Magazine
    • 92 Metascore
    • 100 Critic Score
    It's everything I wanted it to be, and Melee's true successor. [Issue#257, p.60]
    • Hyper Magazine
    • 76 Metascore
    • 80 Critic Score
    So THIS is why these games are so popular. [Issue#257, p.58]
    • Hyper Magazine
    • 81 Metascore
    • 80 Critic Score
    Probably the best next gen exclusive we've seen so far. It's not perfect but a great return to form for Insomniac. [Issue#257, p.56]
    • Hyper Magazine
    • 85 Metascore
    • 80 Critic Score
    Utterly broken right now, but the central appeal of four Halos on one disc is irresistible. [Issue#257, p.54]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
    • 70 Metascore
    • 80 Critic Score
    The free-to-play cash-grabbery is invasive, but the game is a lot of fun. [Issue#255, p.77]
    • Hyper Magazine
    • 63 Metascore
    • 50 Critic Score
    Ultimately isn't very enjoyable to play. [Issue#255, p.76]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    This is a great time-killer. [Issue#255, p.76]
    • Hyper Magazine
    • 92 Metascore
    • 80 Critic Score
    A gorgeous, compelling, exciting turn-based strategy game. [Issue#255, p.76]
    • Hyper Magazine
    • tbd Metascore
    • 90 Critic Score
    It's a must-play. [Issue#255, p.76]
    • Hyper Magazine
    • 86 Metascore
    • 80 Critic Score
    Cherry picks the best parts of a number of other racing games to wonderful effect. [Issue#255, p.72]
    • Hyper Magazine
    • 71 Metascore
    • 50 Critic Score
    Amazing audio, good looks, very average gameplay. [Issue#255, p.70]
    • Hyper Magazine
    • 85 Metascore
    • 80 Critic Score
    On its own merits, it's an utter joy...but it's also pretty clearly a primer for the Wii U version. [Issue#255, p.68]
    • Hyper Magazine
    • 71 Metascore
    • 80 Critic Score
    Definitely inspired by the Souls games, Lords of the Fallen still has enough brutal majesty to stand on its own. [Issue#255, p.66]
    • Hyper Magazine
    • 91 Metascore
    • 100 Critic Score
    Yes, even with sh.tty story and questionable gender politics. [Issue#255, p.64]
    • Hyper Magazine
    • 79 Metascore
    • 80 Critic Score
    Old fashioned in all the right ways (and some wrong ones too). [Issue#255, p.60]
    • Hyper Magazine
    • 78 Metascore
    • 90 Critic Score
    Thrilling from start to finish, Alien: Isolation is the game fans of the franchise have long been waiting for. [Issue#255, p.57]
    • Hyper Magazine
    • 68 Metascore
    • 70 Critic Score
    Gauntlet needs DLC. Badly. Still, good fun in the short term. [Issue#255, p.54]
    • Hyper Magazine
    • 87 Metascore
    • 90 Critic Score
    Addictive combat with a multitude of variants and silky smooth gameplay make this hard to put down. [Issue#255, p.51]
    • Hyper Magazine
    • 82 Metascore
    • 70 Critic Score
    An intriguing and gorgeous little game that's sure to frustrate as well as captivate. [Issue#255, p.48]
    • Hyper Magazine
    • 81 Metascore
    • 90 Critic Score
    Almost perfect 4X fun. [Issue#255, p.45]
    • Hyper Magazine
    • 73 Metascore
    • 70 Critic Score
    Often very pleasurable, even if the main missions drag. [Issue#255, p.42]
    • Hyper Magazine
    • 74 Metascore
    • 80 Critic Score
    The Pre-Sequel hits a sweet spot where it isn't cringe worthy but rather a celebration of the Australian sense of humour. [Issue#255, p.39]
    • Hyper Magazine
    • tbd Metascore
    • 80 Critic Score
    A real screen snapper. [Issue#254, p.75]
    • Hyper Magazine
    • 70 Metascore
    • 60 Critic Score
    This isn't an amazing game in and of itself, but the series' many fans may enjoy playing around with the universe. [Issue#254, p.75]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    Maybe the most beautiful game you can run on your iPhone. [Issue#254, p.74]
    • Hyper Magazine
    • 86 Metascore
    • 60 Critic Score
    A confused narrative propped up by bells and whistles. [Issue#254, p.74]
    • Hyper Magazine
    • 77 Metascore
    • 70 Critic Score
    A pleasant enough romp. [Issue#254, p.71]
    • Hyper Magazine
    • 69 Metascore
    • 60 Critic Score
    Pleasantly hellish in places, unpleasantly hellish in others. [Issue#254, p.70]
    • Hyper Magazine
    • 73 Metascore
    • 90 Critic Score
    This is what we like to see from downloadable content. [Issue#254, p.68]
    • Hyper Magazine
    • 73 Metascore
    • 80 Critic Score
    A truly versatile play experience that should continue to grow. [Issue#254, p.64]
    • Hyper Magazine
    • 81 Metascore
    • 70 Critic Score
    An improvement in some ways, but a let down in others. [Issue#254, p.63]
    • Hyper Magazine
    • 70 Metascore
    • 70 Critic Score
    [Pictogram of mild disappointment] [Issue#254, p.62]
    • Hyper Magazine
    • 65 Metascore
    • 70 Critic Score
    A little too obtuse to be truly great, Flockers still delivers some great puzzle solving if you can deal with a lot of trial and error. [Issue#254, p.60]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    A grim, tight, wonderful story of prostitution, loan-sharking and power plays. [Issue#254, p.59]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    As excellent and generous rhythm game first and a loving series tribute second. [Issue#254, p.56]
    • Hyper Magazine
    • 81 Metascore
    • 90 Critic Score
    Not just a loving tribute to apocalypses past, Wasteland 2 is an incredible, engrossing experience. [Issue#254, p.53]
    • Hyper Magazine
    • 65 Metascore
    • 50 Critic Score
    Ambitious and intriguing, but fails to live up to its potential. [Issue#254, p.50]
    • Hyper Magazine
    • 75 Metascore
    • 70 Critic Score
    An ambitious if repetitive combination of shooter and loot based ARPG. A boost in loot drop frequency could definitely boost the fun/score. [Issue#254, p.47]
    • Hyper Magazine
    • 69 Metascore
    • 80 Critic Score
    While Rhythm of Fighters isn't the best in the genre it is one of the most generous, offering plenty of content for your $1.19 and reasonably priced DLC. [Issue#253, p.81]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    It's more over the top aesthetically than it is in terms of mechanics. [Issue#253, p.81]
    • Hyper Magazine
    • 57 Metascore
    • 50 Critic Score
    This is an inoffensive little game with little to say about celebrity and which features monetisation strategy that damages the gameplay model. [Issue#253, p.80]
    • Hyper Magazine
    • 63 Metascore
    • 40 Critic Score
    The more you play, the more you realise that this is an extremely simplified take on Crazy Taxi. [Issue#253, p.80]
    • Hyper Magazine
    • 88 Metascore
    • 80 Critic Score
    80 Days successfully condenses a journey of epic scale into a simple interface. [Issue#253, p.80]
    • Hyper Magazine
    • 60 Metascore
    • 70 Critic Score
    Firefall is a very well-constructed MMO framework that lacks a heart, soul or reason to return. [Issue#253, p.76]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    The two-player training mode and 3v3 team battles function exactly as advertised. [Issue#253, p.75]
    • 63 Metascore
    • 70 Critic Score
    Enjoyable until unlocks become a micro-transaction resisting grind. [Issue#253, p.74]
    • Hyper Magazine
    • 64 Metascore
    • 70 Critic Score
    The combat system is far more nuanced than you would usually expect in a platformer. [Issue#253, p.72]
    • Hyper Magazine
    • 57 Metascore
    • 40 Critic Score
    Deeply disappointing in just about every way. [Issue#253, p.70]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    Manages to capture the rewarding highs and terrifying lows that define the souls series. [Issue#253, p.68]
    • Hyper Magazine
    • tbd Metascore
    • 90 Critic Score
    This is the best version of Diablo III to date. It feels right, it's hugely addictive and it has the ability to dilate local spacetime like a good ARPG should. [Issue#253, p.65]
    • Hyper Magazine
    • 79 Metascore
    • 80 Critic Score
    It's forceful, gotta give it that. [Issue#251, p.82]
    • Hyper Magazine
    • 75 Metascore
    • 60 Critic Score
    Sadly the simplified physics model makes driving a chore, even if it's still fun for the occasional quick hoot around the track. [Issue#251, p.78]
    • Hyper Magazine
    • 81 Metascore
    • 90 Critic Score
    Artfully drawn, confronting and informative this is a different look at war, its consequences and it isn't afraid to put you though the wringer. Play it. [Issue#251, p.77]
    • Hyper Magazine
    • 87 Metascore
    • 90 Critic Score
    Combines the best aspects of old-school RPG approach and modern mechanics. [Issue#251, p.76]
    • Hyper Magazine
    • 66 Metascore
    • 60 Critic Score
    Despite tense moments and imaginative worlds, Among the Sleep doesn't quite live up to the potential of its unique concept. [Issue#251, p.74]
    • Hyper Magazine
    • 70 Metascore
    • 50 Critic Score
    Visually impressive but hampered by overly complex controls and a fighting engine that captures few of the intricacies of MMA. [Issue#251, p.71]
    • Hyper Magazine
    • 71 Metascore
    • 80 Critic Score
    A nice little reintroduction to the genre's enduing popularity. [Issue#250, p.75]
    • Hyper Magazine
    • 80 Metascore
    • 50 Critic Score
    It looks and sounds nice, at least. [Issue#250, p.75]
    • Hyper Magazine
    • tbd Metascore
    • 40 Critic Score
    This is fairly unobtrusive for a free to play game, but you might as well stick with Trials Frontier. [Issue#250, p.74]
    • Hyper Magazine
    • 74 Metascore
    • 70 Critic Score
    The platforming here is simple, but also pleasantly familiar. [Issue#250, p.74]
    • Hyper Magazine
    • 65 Metascore
    • 70 Critic Score
    Proof that, sometimes, style "is" substance. [Issue#250, p.74]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    A bit abstruse, but beautiful and engaging nonetheless. [Issue#250, p.69]
    • Hyper Magazine
    • 75 Metascore
    • 80 Critic Score
    A better game overall than its predecessors, but not quite the revolution we were hoping for. [Issue#250, p.66]
    • Hyper Magazine
    • 59 Metascore
    • 70 Critic Score
    A solid premise let down by rote design. [Issue#250, p.64]
    • Hyper Magazine
    • 70 Metascore
    • 60 Critic Score
    Demon Gaze offers a simple yet addicting handheld RPG experience, distracted only by its flirty anime desires. [Issue#250, p.62]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    The best Mario Kart ever. All faults are forgiven when you're drifting the inside of a vertical corner. [Issue#250, p.58]
    • Hyper Magazine
    • 77 Metascore
    • 80 Critic Score
    The Little Engine that Could of action RPGs. [Issue#250, p.56]
    • Hyper Magazine
    • 80 Metascore
    • 90 Critic Score
    Oodles of fun in perhaps the most living game world we've ever experienced. Holster your weapon and hack the planet. [Issue#250, p.53]
    • Hyper Magazine
    • 79 Metascore
    • 90 Critic Score
    Intelligent level design, solid plot and gunplay options aplenty make this puppy something you'll want to revisit. [Issue#250, p.60]
    • Hyper Magazine
    • 81 Metascore
    • 60 Critic Score
    It's a game you'll often stumble through like a botched hit. [Issue#249, p.77]
    • Hyper Magazine
    • 70 Metascore
    • 80 Critic Score
    Fun and addictive, and a great way to get into the genre. [Issue#249, p.77]
    • Hyper Magazine
    • 64 Metascore
    • 70 Critic Score
    Frontier doesn't stand so well on its own, but it's a neat free appetiser. [Issue#249, p.77]
    • Hyper Magazine
    • tbd Metascore
    • 50 Critic Score
    Space Breaker would work a lot better if it just slowed down a bit. [Issue#249, p.76]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    An extremely enjoyable rogue-like that works really well on iOS (but still, Vita version please). [Issue#249, p.76]
    • Hyper Magazine
    • 54 Metascore
    • 40 Critic Score
    Terribly ugly and just a little too dumb, Moebius feels unloved and abandoned by its developers. [Issue#249, p.73]
    • Hyper Magazine
    • 69 Metascore
    • 70 Critic Score
    You'll find Octodad: Dadliest Catch either uniquely charming or unbelievably annoying. [Issue#249, p.72]
    • Hyper Magazine

Top Trailers