Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
-
37% higher than the average critic
-
6% same as the average critic
-
57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | BioShock Infinite | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
-
Positive: 274 out of 545
-
Mixed: 233 out of 545
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Negative: 38 out of 545
545
game
reviews
- By Date
- By Critic Score
-
- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
Not many games can claim to be "edifying." I think this one can. [Issue#257, p.75]- Hyper Magazine
Posted Feb 9, 2015 -
- Hyper Magazine
Posted Jun 10, 2013 -
- Critic Score
An extremely esoteric game, but discovering every single thing it offers doesn't really matter. [Issue#257, p.78]- Hyper Magazine
Posted Feb 9, 2015 -
- Critic Score
Fantastic in its own right, Velocity could well be a stepping stone towards something incredible. [Sept 2012, p.68]- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
Excellent, but uneven, and almost certain to be divisive. Come for the bloated story mode, but stay for Mercenaries. [Nov 2012, p.62]- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
A reminder of why you want Darkstalkers 4 to happen so bad in more ways than a million. [May 2013, p.74]- Hyper Magazine
Posted Apr 9, 2013 -
- Hyper Magazine
Posted Apr 9, 2013 -
- Critic Score
The Little Engine that Could of action RPGs. [Issue#250, p.56]- Hyper Magazine
Posted Jun 28, 2014 -
- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
Despite some balance issues, Injustice is spectacular and satisfying, and should please many a DC comics fan. [June 2013, p.61]- Hyper Magazine
Posted May 9, 2013 -
- Critic Score
Designed specifically for Rock Band fans that have held onto their DLC. If that's you, this is great fun. [Nov 2012, p.67]- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
A charming, entertaining romp with bucket-loads of character. Luigi's back in action! [May 2013, p.79]- Hyper Magazine
Posted Apr 9, 2013 -
- Critic Score
A must play for Sega stalwarts, and damn good fun to boot. Mario best watch his arse. [Feb 2013, p.76]- Hyper Magazine
Posted Jan 24, 2013 -
- Critic Score
A better game overall than its predecessors, but not quite the revolution we were hoping for. [Issue#250, p.66]- Hyper Magazine
Posted Jun 28, 2014 -
- Hyper Magazine
Posted Apr 9, 2013 -
- Hyper Magazine
Posted Jun 28, 2014 -
- Critic Score
If you enjoy hacking and slashing and screaming at randoms, this is the one. [Sept 2012, p.76]- Hyper Magazine
Posted Aug 8, 2012 -
- Critic Score
Some parts of the game come off as half-baked, but killing innumerable zombies is always fun. [Feb 2014, p.63]- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
You're getting a lot of content and some clever ideas for you money. [May 2013, p.82]- Hyper Magazine
Posted Apr 9, 2013 -
- Critic Score
Sleeping Dogs is an addictive diamond in the rough with a compelling story and insane combat only slightly let down by poor driving and racing mechanics. [Oct 2012, p.54]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Easily the best form Tekken has been in for years. [Nov 2012, p.68]- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
A long, compelling, satisfying and simply gorgeous campaign with a serviceable but less engaging multiplayer element. [Feb 2014, p.66]- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
As intricate and rewarding as any 2D Mario game, provided you're willing to put the effort and time into appreciating its depth. Flaccid otherwise. [Oct 2012, p.56]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Polished, thoughtful, and joyful. [Feb 2013, p.79]- Hyper Magazine
Posted Jan 24, 2013 -
- Critic Score
Improved immeasurably by its clean, amusing art style and general sense of verve. [May 2013, p.82]- Hyper Magazine
Posted Apr 9, 2013 -
- Hyper Magazine
Posted Dec 29, 2013 -
- Hyper Magazine
Posted Jan 24, 2013 -
- Hyper Magazine
Posted Apr 9, 2013 -
- Critic Score
A nice little reintroduction to the genre's enduing popularity. [Issue#250, p.75]- Hyper Magazine
Posted Jun 28, 2014 -
- Critic Score
Subscription MMOs are dead. Guild Wars 2's size is incredible and its strong focus on exploration and community creates a bubbling liveliness. However, if you're looking for true innovation you will be left wanting. [Nov 2012, p.70]- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
More of the same, but it's not broke and doesn't need fixing. [Feb 2014, p.84]- Hyper Magazine
Posted Dec 29, 2013 -
- Hyper Magazine
Posted Aug 8, 2012 -
- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
Worth it for the first few hours of hopeless addiction, the satisfaction of encountering new creatures, and the enticing allure of testing out all the new equipment. [June 2013, p.84]- Hyper Magazine
Posted May 9, 2013 -
- Critic Score
There's a real sense of tangibility to the table on screen. [June 2013, p.84]- Hyper Magazine
Posted May 9, 2013 -
- Critic Score
An addictive, time-consuming take on grinding and grid-based battles. It lacks innovation, but it's very enjoyable and extremely lengthy. [Oct 2012, p.59]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
A tribute to the old point and click games of the 80s. [June 2013, p.85]- Hyper Magazine
Posted May 9, 2013 -
- Hyper Magazine
Posted Jul 8, 2012 -
- Critic Score
Amazing design, solid mechanics and gorgeous presentation. An impressive effort from newcomers Revenge. [July 2012, p.74]- Hyper Magazine
Posted Jul 8, 2012 -
- Critic Score
A great survival horror with combat that exacerbates the tension rather than distracts from its. [Oct 2012, p.65]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Great both standalone and as a gateway to a larger series. Let's hope it all pans out. [July 2012, p.76]- Hyper Magazine
Posted Jul 8, 2012 -
- Critic Score
Surprisingly engaging and addictive, the strategic elements are challenging and it's just so darned irresistibly cute to boot. [Sept 2013, p.72]- Hyper Magazine
Posted Aug 8, 2013 -
- Critic Score
A lengthy, well-balanced tactical RPG best suited to Pokefans new to the strategy arena. [Oct 2012, p.66]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
Putting the mysterious "f" back in "freakin' su-weet." [Nov 2012, p.77]- Hyper Magazine
Posted Oct 8, 2012 -
- Hyper Magazine
Posted Aug 8, 2013 -
- Critic Score
Although it can be a bit frustrating it's also very addictive. [Oct 2012, p.25]- Hyper Magazine
Posted Sep 18, 2012 -
- Critic Score
If you're down with the pet system, you'll find this game to be a highlight of the series. [Nov 2012, p.81]- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
The Pre-Sequel hits a sweet spot where it isn't cringe worthy but rather a celebration of the Australian sense of humour. [Issue#255, p.39]- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
It's the verve at the game's core that's heartening. [Sept 2013, p.84]- Hyper Magazine
Posted Aug 8, 2013 -
- Critic Score
There's not a whole lot of variety to this one, but it's excellent fun all the same. [Sept 2013, p.84]- Hyper Magazine
Posted Aug 8, 2013 -
- Critic Score
The same game we loved last year, but portable, without multiplayer, and with significantly worse graphics. [Sept 2013, p.85]- Hyper Magazine
Posted Aug 8, 2013 -
- Critic Score
Old fashioned in all the right ways (and some wrong ones too). [Issue#255, p.60]- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
Definitely inspired by the Souls games, Lords of the Fallen still has enough brutal majesty to stand on its own. [Issue#255, p.66]- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
On its own merits, it's an utter joy...but it's also pretty clearly a primer for the Wii U version. [Issue#255, p.68]- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
Cherry picks the best parts of a number of other racing games to wonderful effect. [Issue#255, p.72]- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
A gorgeous, compelling, exciting turn-based strategy game. [Issue#255, p.76]- Hyper Magazine
Posted Dec 2, 2014 -
- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
The free-to-play cash-grabbery is invasive, but the game is a lot of fun. [Issue#255, p.77]- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
Not quite a masterpiece - but still pretty special. Ni no Kuni has the depth and artistic credibility to justify the partnership with Studio Ghibli. [March 2013, p.69]- Hyper Magazine
Posted Feb 10, 2013 -
- Critic Score
A great reinterpretation of what makes Mario work. [March 2013, p.72]- Hyper Magazine
Posted Feb 10, 2013 -
- Critic Score
It's forceful, gotta give it that. [Issue#251, p.82]- Hyper Magazine
Posted Aug 12, 2014 -
- Hyper Magazine
Posted Feb 11, 2013 -
- Critic Score
Like a "best of" The Walking Dead, 400 Days is brief and exciting, even if it feels a little more like a demo than a game. [Sept 2013, p.75]- Hyper Magazine
Posted Aug 8, 2013 -
- Critic Score
The addition of Sealed Deck mode makes this the best Duels yet, but the requirement of microtransactions for deck slots leaves a rather sour taste. [Sept 2013, p.78]- Hyper Magazine
Posted Aug 8, 2013 -
- Hyper Magazine
Posted Oct 8, 2012 -
- Hyper Magazine
Posted Oct 8, 2012 -
- Critic Score
The fast pace, the offbeat humour, the randomness...it was a bit like being trapped in a giant Pachinko machine, which would go some way towards why the Japanese like it so much. [Issue#235]- Hyper Magazine
Posted Mar 28, 2013 -
- Critic Score
With the possible exception of the Katamari games, there are few other series that have as good a grasp on scale as God of War. [Issue#235]- Hyper Magazine
Posted Mar 28, 2013 -
- Critic Score
It has enough depth and twisted charisma to make it worth your time. [May 2014, p.70]- Hyper Magazine
Posted Apr 9, 2014 -
- Critic Score
An excellent combination of detailed combat mechanics, gripping progression, and well thought out pay-to-play options. [May 2014, p.72]- Hyper Magazine
Posted Apr 9, 2014 -
- Critic Score
Utterly generic but brilliant fun nevertheless. Shame about the perfunctory ending, though. [May 2014, p.74]- Hyper Magazine
Posted Apr 9, 2014 -
- Hyper Magazine
Posted Apr 9, 2014 -
- Critic Score
Threes is the sort of game that exists purely to ruin your life, to make you regret ever buying your damn smart phone. [May 2014, p.83]- Hyper Magazine
Posted Apr 9, 2014 -
- Critic Score
A solid and well-produced installment that aims for console heights but delivers more of the same. [Dec 2012]- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
The combat system is far more nuanced than you would usually expect in a platformer. [Issue#253, p.72]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
Despite failing to reach its spectacular potential due to the region issues, there's still a great giant robot sim to be enjoyed. [June 2012, p.65]- Hyper Magazine
Posted May 14, 2012 -
- Critic Score
Enjoyable until unlocks become a micro-transaction resisting grind. [Issue#253, p.74]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
A walk, drive, and jump down a whole city of memory lanes, but don't expect any of them to take you anywhere new. [Dec 2012]- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
Firefall is a very well-constructed MMO framework that lacks a heart, soul or reason to return. [Issue#253, p.76]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
While players, new and old, may shrug off the new Pandaren race for its lack of ferocity, Blizzard actually did a good job with producing interesting content that enriches the gameplay of World of Warcraft. [Dec 2012]- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
The combination of light-hearted side-story and new ideas results in a title that is fun to play, even with the repetition of stages. [May 2012, p.64]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
An intense and addictive adrenaline rush, a high-speed power fantasy that will make you feel like Jesus on Wheels - when it works. When it doesn't, which is a lot, races tend to reduce to exercises in tedium and frustration. [June 2012, p.73]- Hyper Magazine
Posted May 14, 2012 -
- Critic Score
Unlike the visuals, Tag Tournament's mechanics are still as polished and finely-tuned today as they were almost twelve years ago. [May 2012, p.70]- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
The Last of Us meets The Sims, mashed, salted and served with a few lumps. [Oct 2013, p.64]- Hyper Magazine
Posted Sep 4, 2013 -
- Hyper Magazine
Posted Apr 12, 2012 -
- Critic Score
It's a bit generic, but is' also bubbly and enjoyable, like good lemonade should be. [June 2012, p.29]- Hyper Magazine
Posted May 15, 2012 -
- Critic Score
Depending on what you're after, it's either the best or worst CoD ever. If you only play multiplayer, jump in without reservations. [Jan 2013, p.62]- Hyper Magazine
Posted Dec 17, 2012 -
- Critic Score
The game has the look and feel of an easier-going version of Trials, but it's actually quite challenging. [June 2012, p.29]- Hyper Magazine
Posted May 15, 2012 -
- Critic Score
Some great level design hampered by some poor companion AI and sometimes inadequate controls. [Jan 2013, p.70]- Hyper Magazine
Posted Dec 17, 2012 -
- Critic Score
It is challenging, rewarding and frustrating, though it could use a bit more personality. [Oct 2013, p.70]- Hyper Magazine
Posted Sep 4, 2013 -
- Hyper Magazine
Posted Nov 16, 2012 -
- Critic Score
DOA5 plays it too safe, coming across as more of a revision or remake of DOA4 than a full sequel in its own right. [Dec 2012]- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
In its attempt to make the Forza brand more accessible, Horizon has delivered a ride that is fun for brief spurts yet doesn't reward mastery of the vehicles within. [Dec 2012]- Hyper Magazine
Posted Nov 14, 2012 -
- Critic Score
It's a rather zen experience thanks to some sharp sound design. [Feb 2013, p.31]- Hyper Magazine
Posted Jan 25, 2013 -
- Critic Score
Offers up the insanity we've come to expect from the Benami label, if not the cohesiveness. [Feb 2013, p.31]- Hyper Magazine
Posted Jan 25, 2013 -
- Hyper Magazine
Posted Dec 18, 2012 -
- Hyper Magazine
Posted Jan 25, 2013 -
- Hyper Magazine
Posted Mar 12, 2013 -
- Critic Score
Some excellent ideas and multiplayer fun but not enough content as yet. [Apr 2013, p.76]- Hyper Magazine
Posted Mar 12, 2013