Hyper Magazine's Scores

  • Games
For 545 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 BioShock Infinite
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 38 out of 545
545 game reviews
    • 87 Metascore
    • 80 Critic Score
    Arkham Knight is certainly a bigger, and in many ways a better game than its predecessors, but those attempts to make it ‘more badass’ do more harm than good. Even so, any frustrations I have with Arkham Knight don’t take away from the fact that I was unable to stop playing for four days straight, frequently in awe. It’s a stunning achievement in many ways, a game of ridiculous polish and obvious effort, and its best moments are good enough to make the worst moments worth bearing.
    • Hyper Magazine
    • 86 Metascore
    • 80 Critic Score
    In a world of 200 hour RPG epics, it’s nice to have something so focused on a core experience. There’s depth here for those seeking it, or you can just make visitors cringe by showing them all the bone-breakers and finishers. Look, Nanna, this guy gets his spine ripped out through his mouth.
    • Hyper Magazine
    • 86 Metascore
    • 80 Critic Score
    It’s better on the Wii, but Xenoblade Chronicles is still a top-notch JRPG.
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    Stunningly beautiful visuals, a wonderfully grounded score, and effortlessly graceful controls make Ori a must-have for anyone looking for the new exemplar of ability-gated platforming.
    • Hyper Magazine
    • 92 Metascore
    • 100 Critic Score
    Bloodborne is intricate, deep, rewarding and terrifying all at the same time.
    • Hyper Magazine
    • 86 Metascore
    • 100 Critic Score
    Monument Valley continues to be wonderful. [Issue#257, p.79]
    • Hyper Magazine
    • 76 Metascore
    • 80 Critic Score
    An extremely esoteric game, but discovering every single thing it offers doesn't really matter. [Issue#257, p.78]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    Not many games can claim to be "edifying." I think this one can. [Issue#257, p.75]
    • Hyper Magazine
    • 82 Metascore
    • 90 Critic Score
    Telltale's take on normal people trying to be Vault Hunters is off to a great start. [Issue#257, p.74]
    • Hyper Magazine
    • 79 Metascore
    • 80 Critic Score
    Super fun on your own, but needs more freedom in co-op. [Issue#257, p.72]
    • Hyper Magazine
    • 81 Metascore
    • 80 Critic Score
    Great strategic action, made better by the addition of an open campaign. Some tutorials would have been nice. [Issue#257, p.71]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    It's a fine sequel but plays it a little too safe for our liking. [Issue#257, p.70]
    • Hyper Magazine
    • 75 Metascore
    • 80 Critic Score
    The main characters are somewhat derivative, but the narrative is thrilling. [Issue#257, p.68]
    • Hyper Magazine
    • 74 Metascore
    • 80 Critic Score
    Not without its flaws, Particulars is still a fine example of the amazing Australian indie scene. [Issue#257, p.62]
    • Hyper Magazine
    • 92 Metascore
    • 100 Critic Score
    It's everything I wanted it to be, and Melee's true successor. [Issue#257, p.60]
    • Hyper Magazine
    • 76 Metascore
    • 80 Critic Score
    So THIS is why these games are so popular. [Issue#257, p.58]
    • Hyper Magazine
    • 81 Metascore
    • 80 Critic Score
    Probably the best next gen exclusive we've seen so far. It's not perfect but a great return to form for Insomniac. [Issue#257, p.56]
    • Hyper Magazine
    • 85 Metascore
    • 80 Critic Score
    Utterly broken right now, but the central appeal of four Halos on one disc is irresistible. [Issue#257, p.54]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]
    • 70 Metascore
    • 80 Critic Score
    The free-to-play cash-grabbery is invasive, but the game is a lot of fun. [Issue#255, p.77]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    This is a great time-killer. [Issue#255, p.76]
    • Hyper Magazine
    • 92 Metascore
    • 80 Critic Score
    A gorgeous, compelling, exciting turn-based strategy game. [Issue#255, p.76]
    • Hyper Magazine
    • tbd Metascore
    • 90 Critic Score
    It's a must-play. [Issue#255, p.76]
    • Hyper Magazine
    • 86 Metascore
    • 80 Critic Score
    Cherry picks the best parts of a number of other racing games to wonderful effect. [Issue#255, p.72]
    • Hyper Magazine
    • 85 Metascore
    • 80 Critic Score
    On its own merits, it's an utter joy...but it's also pretty clearly a primer for the Wii U version. [Issue#255, p.68]
    • Hyper Magazine
    • 71 Metascore
    • 80 Critic Score
    Definitely inspired by the Souls games, Lords of the Fallen still has enough brutal majesty to stand on its own. [Issue#255, p.66]
    • Hyper Magazine
    • 91 Metascore
    • 100 Critic Score
    Yes, even with sh.tty story and questionable gender politics. [Issue#255, p.64]
    • Hyper Magazine
    • 79 Metascore
    • 80 Critic Score
    Old fashioned in all the right ways (and some wrong ones too). [Issue#255, p.60]
    • Hyper Magazine
    • 78 Metascore
    • 90 Critic Score
    Thrilling from start to finish, Alien: Isolation is the game fans of the franchise have long been waiting for. [Issue#255, p.57]
    • Hyper Magazine
    • 87 Metascore
    • 90 Critic Score
    Addictive combat with a multitude of variants and silky smooth gameplay make this hard to put down. [Issue#255, p.51]
    • Hyper Magazine
    • 81 Metascore
    • 90 Critic Score
    Almost perfect 4X fun. [Issue#255, p.45]
    • Hyper Magazine
    • 74 Metascore
    • 80 Critic Score
    The Pre-Sequel hits a sweet spot where it isn't cringe worthy but rather a celebration of the Australian sense of humour. [Issue#255, p.39]
    • Hyper Magazine
    • tbd Metascore
    • 80 Critic Score
    A real screen snapper. [Issue#254, p.75]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    Maybe the most beautiful game you can run on your iPhone. [Issue#254, p.74]
    • Hyper Magazine
    • 73 Metascore
    • 90 Critic Score
    This is what we like to see from downloadable content. [Issue#254, p.68]
    • Hyper Magazine
    • 73 Metascore
    • 80 Critic Score
    A truly versatile play experience that should continue to grow. [Issue#254, p.64]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    A grim, tight, wonderful story of prostitution, loan-sharking and power plays. [Issue#254, p.59]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    As excellent and generous rhythm game first and a loving series tribute second. [Issue#254, p.56]
    • Hyper Magazine
    • 81 Metascore
    • 90 Critic Score
    Not just a loving tribute to apocalypses past, Wasteland 2 is an incredible, engrossing experience. [Issue#254, p.53]
    • Hyper Magazine
    • 69 Metascore
    • 80 Critic Score
    While Rhythm of Fighters isn't the best in the genre it is one of the most generous, offering plenty of content for your $1.19 and reasonably priced DLC. [Issue#253, p.81]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    It's more over the top aesthetically than it is in terms of mechanics. [Issue#253, p.81]
    • Hyper Magazine
    • 88 Metascore
    • 80 Critic Score
    80 Days successfully condenses a journey of epic scale into a simple interface. [Issue#253, p.80]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    The two-player training mode and 3v3 team battles function exactly as advertised. [Issue#253, p.75]
    • 82 Metascore
    • 80 Critic Score
    Manages to capture the rewarding highs and terrifying lows that define the souls series. [Issue#253, p.68]
    • Hyper Magazine
    • tbd Metascore
    • 90 Critic Score
    This is the best version of Diablo III to date. It feels right, it's hugely addictive and it has the ability to dilate local spacetime like a good ARPG should. [Issue#253, p.65]
    • Hyper Magazine
    • 79 Metascore
    • 80 Critic Score
    It's forceful, gotta give it that. [Issue#251, p.82]
    • Hyper Magazine
    • 81 Metascore
    • 90 Critic Score
    Artfully drawn, confronting and informative this is a different look at war, its consequences and it isn't afraid to put you though the wringer. Play it. [Issue#251, p.77]
    • Hyper Magazine
    • 87 Metascore
    • 90 Critic Score
    Combines the best aspects of old-school RPG approach and modern mechanics. [Issue#251, p.76]
    • Hyper Magazine
    • 71 Metascore
    • 80 Critic Score
    A nice little reintroduction to the genre's enduing popularity. [Issue#250, p.75]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    A bit abstruse, but beautiful and engaging nonetheless. [Issue#250, p.69]
    • Hyper Magazine
    • 75 Metascore
    • 80 Critic Score
    A better game overall than its predecessors, but not quite the revolution we were hoping for. [Issue#250, p.66]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    The best Mario Kart ever. All faults are forgiven when you're drifting the inside of a vertical corner. [Issue#250, p.58]
    • Hyper Magazine
    • 77 Metascore
    • 80 Critic Score
    The Little Engine that Could of action RPGs. [Issue#250, p.56]
    • Hyper Magazine
    • 80 Metascore
    • 90 Critic Score
    Oodles of fun in perhaps the most living game world we've ever experienced. Holster your weapon and hack the planet. [Issue#250, p.53]
    • Hyper Magazine
    • 79 Metascore
    • 90 Critic Score
    Intelligent level design, solid plot and gunplay options aplenty make this puppy something you'll want to revisit. [Issue#250, p.60]
    • Hyper Magazine
    • 70 Metascore
    • 80 Critic Score
    Fun and addictive, and a great way to get into the genre. [Issue#249, p.77]
    • Hyper Magazine
    • 87 Metascore
    • 80 Critic Score
    An extremely enjoyable rogue-like that works really well on iOS (but still, Vita version please). [Issue#249, p.76]
    • Hyper Magazine
    • 62 Metascore
    • 100 Critic Score
    It's more than stupid, it's so moronic it becomes something almost sublime. [Issue#249, p.66]
    • Hyper Magazine
    • 78 Metascore
    • 80 Critic Score
    A great golf game. [Issue#249, p.64]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    Exhilarating, rewarding and maddeningly frustrating, you'll have an intense love-hate relationship with Trials Fusion, always chasing that elusive absolutely magical run. [Issue#249, p.63]
    • Hyper Magazine
    • 77 Metascore
    • 80 Critic Score
    Gorgeous and captivating with a great combat system. [Issue#249, p.57]
    • Hyper Magazine
    • 89 Metascore
    • 90 Critic Score
    A neat little piece of artistic expressionism to warm your heart and push your mind with. [June 2014, p.78]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    A beautifully designed game, as gratifying and addictive as anything Blizzard has ever done. [June 2014, p.72]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    Customisation and upgrades keep Luftrausers compelling over the long-term. [June 2014, p.70]
    • Hyper Magazine
    • 86 Metascore
    • 90 Critic Score
    Forget the throwaway campaign and embrace the faster-paced style of gameplay and movement... and the big freakin' robots. [June 2014, p.68]
    • Hyper Magazine
    • 75 Metascore
    • 80 Critic Score
    Deduct [20] points if you're only gonna play it once. [June 2014, p.62]
    • Hyper Magazine
    • 87 Metascore
    • 90 Critic Score
    The revamped characters, loot system and Adventure mode breathe new life into Diablo III. [June 2014, p.58]
    • Hyper Magazine
    • 80 Metascore
    • 90 Critic Score
    A blast to play either way, Infamous: Second Son's only detractor is its rigid morality (and floaty imprecise climbing mechanics). Let us swim in the muddied waters. [June 2014, p.55]
    • Hyper Magazine
    • 70 Metascore
    • 80 Critic Score
    It may not be a traditional Thief game and the story may be awful but there's still some great stealth to be had. [May 2014, p.66]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    Almost flawless. [May 2014, p.63]
    • Hyper Magazine
    • 91 Metascore
    • 90 Critic Score
    A well-paced, immersive RPG that is constantly challenging, but never impossible. [May 2014, p.59]
    • Hyper Magazine
    • 92 Metascore
    • 80 Critic Score
    Threes is the sort of game that exists purely to ruin your life, to make you regret ever buying your damn smart phone. [May 2014, p.83]
    • Hyper Magazine
    • 85 Metascore
    • 80 Critic Score
    Solidly built and continually compelling. [May 2014, p.82]
    • Hyper Magazine
    • 75 Metascore
    • 90 Critic Score
    A wonderful rarity. [May 2014, p.76]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    Utterly generic but brilliant fun nevertheless. Shame about the perfunctory ending, though. [May 2014, p.74]
    • Hyper Magazine
    • 77 Metascore
    • 80 Critic Score
    An excellent combination of detailed combat mechanics, gripping progression, and well thought out pay-to-play options. [May 2014, p.72]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    It has enough depth and twisted charisma to make it worth your time. [May 2014, p.70]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    Beautifully presented. [Apr 2014, p.75]
    • Hyper Magazine
    • 80 Metascore
    • 80 Critic Score
    A fantastic combination of fantasy storytelling and RPG tactics. One hell of a debut from Stoic. [Apr 2014, p.62]
    • Hyper Magazine
    • 73 Metascore
    • 80 Critic Score
    High score focused mountain sliding is a perfect fit for the show. [March 2014, p.76]
    • Hyper Magazine
    • 81 Metascore
    • 80 Critic Score
    Enormous fun. [March 2014, p.76]
    • Hyper Magazine
    • tbd Metascore
    • 80 Critic Score
    The sort of game that feels great in your hands. [March 2014, p.76]
    • Hyper Magazine
    • 88 Metascore
    • 80 Critic Score
    May simply expand on what the original did, but it does so with style. [March 2014, p.76]
    • Hyper Magazine
    • 78 Metascore
    • 80 Critic Score
    Impossible to judge in isolation, but definitely a good start. [March 2014, p.73]
    • Hyper Magazine
    • 85 Metascore
    • 80 Critic Score
    A JRPG that only occasionally gives into the genre's worst impulses, and one that rewards strategy and dedication. [March 2014, p.70]
    • Hyper Magazine
    • 93 Metascore
    • 100 Critic Score
    You wanted a reason to buy a Wii U? Here you go. [March 2014, p.67]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    The story is very well-written. [Feb 2014, p.85]
    • Hyper Magazine
    • 86 Metascore
    • 80 Critic Score
    More of the same, but it's not broke and doesn't need fixing. [Feb 2014, p.84]
    • Hyper Magazine
    • 91 Metascore
    • 90 Critic Score
    Offers a solid adventure that should sate old and new gamers alike. [Feb 2014, p.74]
    • Hyper Magazine
    • 84 Metascore
    • 80 Critic Score
    Simultaneously tense and strangely meditative. [Feb 2014, p.72]
    • Hyper Magazine
    • 73 Metascore
    • 80 Critic Score
    A long, compelling, satisfying and simply gorgeous campaign with a serviceable but less engaging multiplayer element. [Feb 2014, p.66]
    • Hyper Magazine
    • 78 Metascore
    • 80 Critic Score
    Some parts of the game come off as half-baked, but killing innumerable zombies is always fun. [Feb 2014, p.63]
    • Hyper Magazine
    • 88 Metascore
    • 90 Critic Score
    The writing continues to deliver. [Jan 2014, p.82]
    • Hyper Magazine
    • 82 Metascore
    • 80 Critic Score
    Duet is wonderful. [Jan 2014, p.82]
    • Hyper Magazine
    • 92 Metascore
    • 100 Critic Score
    Device 6 positions itself outside the box, looks back inside, and laughs heartily. [Jan 2014, p.81]
    • Hyper Magazine
    • 85 Metascore
    • 90 Critic Score
    Here's hoping the rest lives up to this stellar first episode. [Jan 2014, p.79]
    • Hyper Magazine
    • 91 Metascore
    • 90 Critic Score
    An excellent update that revitalises Human Revolution in a number of ways. Time to play it again. [Jan 2014, p.78]
    • Hyper Magazine
    • 81 Metascore
    • 80 Critic Score
    Thankfully coutroom battles are still as tense as ever, but it's clear the script was written by the B-team without series head Shu Takumi. [Jan 2014, p.74]
    • Hyper Magazine
    • 83 Metascore
    • 80 Critic Score
    Full of enough adventure, daring-do and chocobos to make any MMO fan happy. [Jan 2014, p.72]
    • Hyper Magazine
    • 74 Metascore
    • 80 Critic Score
    That it's so thoroughly entertaining despite being mostly identical to its predecessors speaks volumes about the quality of Rocksteady's original design, and of Warner Montreal's understanding of same. [Jan 2014, p.68]
    • Hyper Magazine

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