Hyper Magazine's Scores
- Games
For 545 reviews, this publication has graded:
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37% higher than the average critic
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6% same as the average critic
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57% lower than the average critic
On average, this publication grades 3.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | BioShock Infinite | |
|---|---|---|
| Lowest review score: | Rambo: The Video Game |
Score distribution:
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Positive: 274 out of 545
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Mixed: 233 out of 545
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Negative: 38 out of 545
545
game
reviews
- By Date
- By Critic Score
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- Critic Score
Arkham Knight is certainly a bigger, and in many ways a better game than its predecessors, but those attempts to make it ‘more badass’ do more harm than good. Even so, any frustrations I have with Arkham Knight don’t take away from the fact that I was unable to stop playing for four days straight, frequently in awe. It’s a stunning achievement in many ways, a game of ridiculous polish and obvious effort, and its best moments are good enough to make the worst moments worth bearing.- Hyper Magazine
Posted Jul 7, 2015 -
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In a world of 200 hour RPG epics, it’s nice to have something so focused on a core experience. There’s depth here for those seeking it, or you can just make visitors cringe by showing them all the bone-breakers and finishers. Look, Nanna, this guy gets his spine ripped out through his mouth.- Hyper Magazine
Posted May 28, 2015 -
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It’s better on the Wii, but Xenoblade Chronicles is still a top-notch JRPG.- Hyper Magazine
Posted Apr 14, 2015 -
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Stunningly beautiful visuals, a wonderfully grounded score, and effortlessly graceful controls make Ori a must-have for anyone looking for the new exemplar of ability-gated platforming.- Hyper Magazine
Posted Apr 3, 2015 -
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Bloodborne is intricate, deep, rewarding and terrifying all at the same time.- Hyper Magazine
Posted Apr 3, 2015 -
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Monument Valley continues to be wonderful. [Issue#257, p.79]- Hyper Magazine
Posted Feb 9, 2015 -
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An extremely esoteric game, but discovering every single thing it offers doesn't really matter. [Issue#257, p.78]- Hyper Magazine
Posted Feb 9, 2015 -
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Not many games can claim to be "edifying." I think this one can. [Issue#257, p.75]- Hyper Magazine
Posted Feb 9, 2015 -
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Telltale's take on normal people trying to be Vault Hunters is off to a great start. [Issue#257, p.74]- Hyper Magazine
Posted Feb 9, 2015 -
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Super fun on your own, but needs more freedom in co-op. [Issue#257, p.72]- Hyper Magazine
Posted Feb 9, 2015 -
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Great strategic action, made better by the addition of an open campaign. Some tutorials would have been nice. [Issue#257, p.71]- Hyper Magazine
Posted Feb 9, 2015 -
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It's a fine sequel but plays it a little too safe for our liking. [Issue#257, p.70]- Hyper Magazine
Posted Feb 9, 2015 -
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The main characters are somewhat derivative, but the narrative is thrilling. [Issue#257, p.68]- Hyper Magazine
Posted Feb 9, 2015 -
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Not without its flaws, Particulars is still a fine example of the amazing Australian indie scene. [Issue#257, p.62]- Hyper Magazine
Posted Feb 9, 2015 -
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It's everything I wanted it to be, and Melee's true successor. [Issue#257, p.60]- Hyper Magazine
Posted Feb 9, 2015 -
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Posted Feb 9, 2015 -
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Probably the best next gen exclusive we've seen so far. It's not perfect but a great return to form for Insomniac. [Issue#257, p.56]- Hyper Magazine
Posted Feb 9, 2015 -
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Utterly broken right now, but the central appeal of four Halos on one disc is irresistible. [Issue#257, p.54]- Hyper Magazine
Posted Feb 9, 2015 -
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Best Dragon Age so far, hands down. Pity about the naff writing. [Issue#257, p.51]- Hyper Magazine
- Posted Feb 9, 2015
- Read full review
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- Critic Score
The free-to-play cash-grabbery is invasive, but the game is a lot of fun. [Issue#255, p.77]- Hyper Magazine
Posted Dec 2, 2014 -
- Hyper Magazine
Posted Dec 2, 2014 -
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A gorgeous, compelling, exciting turn-based strategy game. [Issue#255, p.76]- Hyper Magazine
Posted Dec 2, 2014 -
- Hyper Magazine
Posted Dec 2, 2014 -
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Cherry picks the best parts of a number of other racing games to wonderful effect. [Issue#255, p.72]- Hyper Magazine
Posted Dec 2, 2014 -
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On its own merits, it's an utter joy...but it's also pretty clearly a primer for the Wii U version. [Issue#255, p.68]- Hyper Magazine
Posted Dec 2, 2014 -
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Definitely inspired by the Souls games, Lords of the Fallen still has enough brutal majesty to stand on its own. [Issue#255, p.66]- Hyper Magazine
Posted Dec 2, 2014 -
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Yes, even with sh.tty story and questionable gender politics. [Issue#255, p.64]- Hyper Magazine
Posted Dec 2, 2014 -
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Old fashioned in all the right ways (and some wrong ones too). [Issue#255, p.60]- Hyper Magazine
Posted Dec 2, 2014 -
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Thrilling from start to finish, Alien: Isolation is the game fans of the franchise have long been waiting for. [Issue#255, p.57]- Hyper Magazine
Posted Dec 2, 2014 -
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Addictive combat with a multitude of variants and silky smooth gameplay make this hard to put down. [Issue#255, p.51]- Hyper Magazine
Posted Dec 2, 2014 -
- Hyper Magazine
Posted Dec 2, 2014 -
- Critic Score
The Pre-Sequel hits a sweet spot where it isn't cringe worthy but rather a celebration of the Australian sense of humour. [Issue#255, p.39]- Hyper Magazine
Posted Dec 2, 2014 -
- Hyper Magazine
Posted Oct 17, 2014 -
- Critic Score
Maybe the most beautiful game you can run on your iPhone. [Issue#254, p.74]- Hyper Magazine
Posted Oct 17, 2014 -
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This is what we like to see from downloadable content. [Issue#254, p.68]- Hyper Magazine
Posted Oct 17, 2014 -
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A truly versatile play experience that should continue to grow. [Issue#254, p.64]- Hyper Magazine
Posted Oct 17, 2014 -
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A grim, tight, wonderful story of prostitution, loan-sharking and power plays. [Issue#254, p.59]- Hyper Magazine
Posted Oct 16, 2014 -
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As excellent and generous rhythm game first and a loving series tribute second. [Issue#254, p.56]- Hyper Magazine
Posted Oct 16, 2014 -
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Not just a loving tribute to apocalypses past, Wasteland 2 is an incredible, engrossing experience. [Issue#254, p.53]- Hyper Magazine
Posted Oct 16, 2014 -
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While Rhythm of Fighters isn't the best in the genre it is one of the most generous, offering plenty of content for your $1.19 and reasonably priced DLC. [Issue#253, p.81]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
It's more over the top aesthetically than it is in terms of mechanics. [Issue#253, p.81]- Hyper Magazine
Posted Sep 14, 2014 -
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80 Days successfully condenses a journey of epic scale into a simple interface. [Issue#253, p.80]- Hyper Magazine
Posted Sep 14, 2014 -
- Critic Score
The two-player training mode and 3v3 team battles function exactly as advertised. [Issue#253, p.75]- Hyper Magazine
- Posted Sep 14, 2014
- Read full review
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- Critic Score
Manages to capture the rewarding highs and terrifying lows that define the souls series. [Issue#253, p.68]- Hyper Magazine
Posted Sep 14, 2014 -
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This is the best version of Diablo III to date. It feels right, it's hugely addictive and it has the ability to dilate local spacetime like a good ARPG should. [Issue#253, p.65]- Hyper Magazine
Posted Sep 14, 2014 -
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It's forceful, gotta give it that. [Issue#251, p.82]- Hyper Magazine
Posted Aug 12, 2014 -
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Artfully drawn, confronting and informative this is a different look at war, its consequences and it isn't afraid to put you though the wringer. Play it. [Issue#251, p.77]- Hyper Magazine
Posted Aug 12, 2014 -
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Combines the best aspects of old-school RPG approach and modern mechanics. [Issue#251, p.76]- Hyper Magazine
Posted Aug 12, 2014 -
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A nice little reintroduction to the genre's enduing popularity. [Issue#250, p.75]- Hyper Magazine
Posted Jun 28, 2014 -
- Hyper Magazine
Posted Jun 28, 2014 -
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A better game overall than its predecessors, but not quite the revolution we were hoping for. [Issue#250, p.66]- Hyper Magazine
Posted Jun 28, 2014 -
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The best Mario Kart ever. All faults are forgiven when you're drifting the inside of a vertical corner. [Issue#250, p.58]- Hyper Magazine
Posted Jun 28, 2014 -
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The Little Engine that Could of action RPGs. [Issue#250, p.56]- Hyper Magazine
Posted Jun 28, 2014 -
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Oodles of fun in perhaps the most living game world we've ever experienced. Holster your weapon and hack the planet. [Issue#250, p.53]- Hyper Magazine
Posted Jun 28, 2014 -
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Intelligent level design, solid plot and gunplay options aplenty make this puppy something you'll want to revisit. [Issue#250, p.60]- Hyper Magazine
Posted Jun 23, 2014 -
- Hyper Magazine
Posted Jun 7, 2014 -
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An extremely enjoyable rogue-like that works really well on iOS (but still, Vita version please). [Issue#249, p.76]- Hyper Magazine
Posted Jun 7, 2014 -
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It's more than stupid, it's so moronic it becomes something almost sublime. [Issue#249, p.66]- Hyper Magazine
Posted Jun 7, 2014 -
- Hyper Magazine
Posted Jun 7, 2014 -
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Exhilarating, rewarding and maddeningly frustrating, you'll have an intense love-hate relationship with Trials Fusion, always chasing that elusive absolutely magical run. [Issue#249, p.63]- Hyper Magazine
Posted Jun 7, 2014 -
- Hyper Magazine
Posted Jun 7, 2014 -
- Critic Score
A neat little piece of artistic expressionism to warm your heart and push your mind with. [June 2014, p.78]- Hyper Magazine
Posted May 4, 2014 -
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A beautifully designed game, as gratifying and addictive as anything Blizzard has ever done. [June 2014, p.72]- Hyper Magazine
Posted May 4, 2014 -
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Customisation and upgrades keep Luftrausers compelling over the long-term. [June 2014, p.70]- Hyper Magazine
Posted May 4, 2014 -
- Critic Score
Forget the throwaway campaign and embrace the faster-paced style of gameplay and movement... and the big freakin' robots. [June 2014, p.68]- Hyper Magazine
Posted May 4, 2014 -
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Deduct [20] points if you're only gonna play it once. [June 2014, p.62]- Hyper Magazine
Posted May 3, 2014 -
- Critic Score
The revamped characters, loot system and Adventure mode breathe new life into Diablo III. [June 2014, p.58]- Hyper Magazine
Posted May 3, 2014 -
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A blast to play either way, Infamous: Second Son's only detractor is its rigid morality (and floaty imprecise climbing mechanics). Let us swim in the muddied waters. [June 2014, p.55]- Hyper Magazine
Posted May 3, 2014 -
- Critic Score
It may not be a traditional Thief game and the story may be awful but there's still some great stealth to be had. [May 2014, p.66]- Hyper Magazine
Posted Apr 9, 2014 -
- Hyper Magazine
Posted Apr 9, 2014 -
- Critic Score
A well-paced, immersive RPG that is constantly challenging, but never impossible. [May 2014, p.59]- Hyper Magazine
Posted Apr 9, 2014 -
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Threes is the sort of game that exists purely to ruin your life, to make you regret ever buying your damn smart phone. [May 2014, p.83]- Hyper Magazine
Posted Apr 9, 2014 -
- Hyper Magazine
Posted Apr 9, 2014 -
- Hyper Magazine
Posted Apr 9, 2014 -
- Critic Score
Utterly generic but brilliant fun nevertheless. Shame about the perfunctory ending, though. [May 2014, p.74]- Hyper Magazine
Posted Apr 9, 2014 -
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An excellent combination of detailed combat mechanics, gripping progression, and well thought out pay-to-play options. [May 2014, p.72]- Hyper Magazine
Posted Apr 9, 2014 -
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It has enough depth and twisted charisma to make it worth your time. [May 2014, p.70]- Hyper Magazine
Posted Apr 9, 2014 -
- Hyper Magazine
Posted Mar 9, 2014 -
- Critic Score
A fantastic combination of fantasy storytelling and RPG tactics. One hell of a debut from Stoic. [Apr 2014, p.62]- Hyper Magazine
Posted Mar 9, 2014 -
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High score focused mountain sliding is a perfect fit for the show. [March 2014, p.76]- Hyper Magazine
Posted Feb 12, 2014 -
- Hyper Magazine
Posted Feb 12, 2014 -
- Hyper Magazine
Posted Feb 12, 2014 -
- Critic Score
May simply expand on what the original did, but it does so with style. [March 2014, p.76]- Hyper Magazine
Posted Feb 12, 2014 -
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Impossible to judge in isolation, but definitely a good start. [March 2014, p.73]- Hyper Magazine
Posted Feb 12, 2014 -
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A JRPG that only occasionally gives into the genre's worst impulses, and one that rewards strategy and dedication. [March 2014, p.70]- Hyper Magazine
Posted Feb 12, 2014 -
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You wanted a reason to buy a Wii U? Here you go. [March 2014, p.67]- Hyper Magazine
Posted Feb 12, 2014 -
- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
More of the same, but it's not broke and doesn't need fixing. [Feb 2014, p.84]- Hyper Magazine
Posted Dec 29, 2013 -
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Offers a solid adventure that should sate old and new gamers alike. [Feb 2014, p.74]- Hyper Magazine
Posted Dec 29, 2013 -
- Hyper Magazine
Posted Dec 29, 2013 -
- Critic Score
A long, compelling, satisfying and simply gorgeous campaign with a serviceable but less engaging multiplayer element. [Feb 2014, p.66]- Hyper Magazine
Posted Dec 29, 2013 -
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Some parts of the game come off as half-baked, but killing innumerable zombies is always fun. [Feb 2014, p.63]- Hyper Magazine
Posted Dec 29, 2013 -
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Posted Dec 28, 2013 -
- Hyper Magazine
Posted Dec 28, 2013 -
- Critic Score
Device 6 positions itself outside the box, looks back inside, and laughs heartily. [Jan 2014, p.81]- Hyper Magazine
Posted Dec 28, 2013 -
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Here's hoping the rest lives up to this stellar first episode. [Jan 2014, p.79]- Hyper Magazine
Posted Dec 28, 2013 -
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An excellent update that revitalises Human Revolution in a number of ways. Time to play it again. [Jan 2014, p.78]- Hyper Magazine
Posted Dec 28, 2013 -
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Thankfully coutroom battles are still as tense as ever, but it's clear the script was written by the B-team without series head Shu Takumi. [Jan 2014, p.74]- Hyper Magazine
Posted Dec 28, 2013 -
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Full of enough adventure, daring-do and chocobos to make any MMO fan happy. [Jan 2014, p.72]- Hyper Magazine
Posted Dec 28, 2013 -
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That it's so thoroughly entertaining despite being mostly identical to its predecessors speaks volumes about the quality of Rocksteady's original design, and of Warner Montreal's understanding of same. [Jan 2014, p.68]- Hyper Magazine
Posted Dec 28, 2013