Hot Games' Scores

  • Games
For 719 reviews, this publication has graded:
  • 74% higher than the average critic
  • 2% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 10 Blues Brothers 2000
Score distribution:
  1. Negative: 25 out of 719
719 game reviews
    • 51 Metascore
    • 70 Critic Score
    GameDay 2002 finally got the ball, but it's late in the fourth and the other teams (Madden and NFL 2K2) are already celebrating.
    • 92 Metascore
    • 90 Critic Score
    Probably the most fun game out for the Game Cube right now. It's not really a fighting game as much as it is a four-person party brawling game.
    • 65 Metascore
    • 80 Critic Score
    Chris Berman and Tom Jackson, both stellar sportscasters, don’t display the showmanship that’s the ESPN vocal trademark. They sound as if they’re doing their jobs, but with the clipped and monotone delivery, it sounds as if they wish they were somewhere else.
    • 87 Metascore
    • 80 Critic Score
    It's refreshing to see a quasi-RPG game that doesn't go for the high-brow, rules-specific combat of RPG's - but if you're looking for an RPG with more clout, stick to "Final Fantasy X."
    • 89 Metascore
    • 100 Critic Score
    A wild and weird game that will captivate you with its innocence and innovation.
    • 87 Metascore
    • 100 Critic Score
    It has great competitive factions, a large line-up of diverse skaters, and some of the most mind-blowing, thumb-numbing, breathtaking tricks yet seen on a console snowboarding game.
    • 61 Metascore
    • 80 Critic Score
    It doesn't suck right out of the box - but it doesn't do the series justice. If you're a huge fan of the show, the X-Box version is slightly better than the PS2 version, but don't expect to see the engine taxed.
    • 67 Metascore
    • 80 Critic Score
    It's not the deepest game, nor is it lengthy by any means, but it is fun, despite the long periods of walking and talking.
    • 71 Metascore
    • 60 Critic Score
    It's not the most innovative game, and actually copies a block or two from other puzzle games, but the repetition gets endearing after awhile.
    • 57 Metascore
    • 60 Critic Score
    Fish fans, fear for the fun factor - it's frightful.
    • 76 Metascore
    • 90 Critic Score
    The perfect version of this game, and the one that will be remembered as the best of the bunch.
    • 80 Metascore
    • 90 Critic Score
    It does not have the extensive room-searching and switch setting that "Doom" has, but it also is a little easier on the eyes and infinitely more intuitive -- it's pick-up-and-play first-person shooting at it's most entertaining and visceral level.
    • 83 Metascore
    • 90 Critic Score
    Small nuances, like the changing weather conditions...and the incredible rush of speed during the starightaways, along with a smoother look and a greater sense of control, realy helps XG3 for the GameCube put a nicer spin on the genre, and edges out the PS2 version by a margin.
    • 62 Metascore
    • 80 Critic Score
    The quirky controls don't reach the levels of brilliance that the level design or overall look of the game do.
    • 78 Metascore
    • 90 Critic Score
    Fun, exciting, tough, and educational - don't let that last part scare you. By the time you realize you've learned something, there will be thousands of slain warriors at your feet.
    • 67 Metascore
    • 70 Critic Score
    It's not as good as Shaun Palmer or Tricky, but it does a good job of extending the playability with the mission-based levels.
    • 51 Metascore
    • 60 Critic Score
    Doesn't add anything to the venerable Twisted Metal series - it just subtracts, and subtracts, and subtracts, until the only thing small is the fun.
    • 57 Metascore
    • 70 Critic Score
    Easily the most enjoyable of the three JP games released by Konami.
    • 76 Metascore
    • 90 Critic Score
    From the ships to the explosions to the environments, you'll see more and better textures, and you'll definitely feel a more completeness in the graphics that was missing on the PS2.
    • 64 Metascore
    • 80 Critic Score
    A game that only Simpsons fans can appreciate.
    • 48 Metascore
    • 60 Critic Score
    It's good for those that want all their classics in one cart - but the Game Boy Color versions are exactlt the same.
    • 85 Metascore
    • 90 Critic Score
    This game rivals Tony Hawk for the Advance, and takes better advantage of the engine than the poorly tuned Mat Hoffman.
    • tbd Metascore
    • 70 Critic Score
    After playing it for an hour and winning a couple of games, you'll be ready to go back to your PS2 or GameCube.
    • 88 Metascore
    • 100 Critic Score
    An instant classic.
    • 85 Metascore
    • 90 Critic Score
    Whereas last year the controls seem looser than Madden’s, and therefore more intuitive and fun, this year they seem way too easy.
    • 83 Metascore
    • 70 Critic Score
    The game has no direction or purpose, and its one of the few games that seems so dull on the PlayStation 2.
    • 83 Metascore
    • 80 Critic Score
    The only problem with F1 2001 is that you have to really love F1 racing. If you don’t you’ll find this game boring.
    • 76 Metascore
    • 80 Critic Score
    Fans of the title and the WWF in general will flock to it – everyone else will raise an eyebrow and leave it at the rental counter.
    • 65 Metascore
    • 80 Critic Score
    For gamers who found Virtua Tennis 2K2 a little too easy, or Mario tennis a little too silly. It's a serious and thoughtful tennis game with challenging AI and a host f options and features that bring the realism out.
    • 62 Metascore
    • 70 Critic Score
    The graphics in this Advance title aren’t that bad – but they don’t look that much more spectacular than the GBC wrestling games.

Top Trailers