Hot Games' Scores

  • Games
For 719 reviews, this publication has graded:
  • 74% higher than the average critic
  • 2% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 4.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Resident Evil Code: Veronica
Lowest review score: 10 Blues Brothers 2000
Score distribution:
  1. Negative: 25 out of 719
719 game reviews
    • 71 Metascore
    • 70 Critic Score
    More likely to drive you insane than put you to sleep, counting these Sheep is a treat for die-hard puzzle gamers.
    • 78 Metascore
    • 70 Critic Score
    This one is just for the old-schoolers who want to remember when gaming was a niche and not a business.
    • 78 Metascore
    • 70 Critic Score
    Plays little more than an interactive "Choose Your Own Adventure" book.
    • 71 Metascore
    • 70 Critic Score
    Pro BMX was a solid game on the PS One – this should have been just as solid.
    • 68 Metascore
    • 70 Critic Score
    The objectives in the game go from too easy to patience-busting hard, and that's a shame, because if there was consistency in the objectives, the game could have headed in another direction.
    • 72 Metascore
    • 70 Critic Score
    It's a little better than last year's game, and the play editor helps, but you've seen this, and done this, before.
    • 72 Metascore
    • 70 Critic Score
    A walk down memory lane with one of the better platform games of the early days of the Super NES and Genesis.
    • 64 Metascore
    • 70 Critic Score
    The game is exhausting because of the number of different races, but it doesn’t take long to get bored with it.
    • 85 Metascore
    • 70 Critic Score
    It’s like playing with Hot Wheels when you’ve grown up with Matchbox racers. Variety aside, there’s not much in the way of style.
    • 57 Metascore
    • 70 Critic Score
    The game won’t be taking home trophies for the game play, which is the most serious of the game’s flaws.
    • 63 Metascore
    • 70 Critic Score
    And it is fun, for a while, at least until you discover the unbalanced gameplay and learn to beat your opponents into submission with just a few hits.
    • 67 Metascore
    • 70 Critic Score
    The game is not there for the amusement or entertainment of the general public - it's a special, silly game reserved for true aficionados of the Simpsons. Count us in.
    • 76 Metascore
    • 70 Critic Score
    This game ultimately rises above average with equal parts charm and challenge, qualities that have been missing from the 2D side-scrolling titles of late.
    • 70 Metascore
    • 70 Critic Score
    A well-rounded, challenging game without much flash or innovation.
    • 53 Metascore
    • 70 Critic Score
    The game’s ugliness is its major flaw, though the free-roaming nature of many of the levels can be frustrating too.
    • 51 Metascore
    • 70 Critic Score
    GameDay 2002 finally got the ball, but it's late in the fourth and the other teams (Madden and NFL 2K2) are already celebrating.
    • 76 Metascore
    • 70 Critic Score
    No big surprises here, from level design to weapon selection. A complete retread of yesteryear's game play.
    • 70 Metascore
    • 70 Critic Score
    A fairly dry, emotionless golf simulation that’s competent in execution but lacks inspiration.
    • 69 Metascore
    • 70 Critic Score
    Oni
    It's just that Bungie was obviously trying for an ambitiously epic, innovative game with a distinct style and a hip, futuristic plot, and almost none of those new and unique elements work well.
    • 62 Metascore
    • 70 Critic Score
    It doesn't seem to have the same tension and competitive spirit that past T&F games did - and the selection of games represented seems overly eclectic.
    • 79 Metascore
    • 70 Critic Score
    This radical departure adds a level of depth to the series as a whole - MM fans should pick it up out of loyalty - anyone who's not a hardcore fan should let this one settle back into the big blue.
    • 72 Metascore
    • 70 Critic Score
    Nostalgia freaks and curious geeks could use the history lesson that this disc teaches - it's an emotional purchase.
    • 57 Metascore
    • 70 Critic Score
    The fact is except for a resolution bump-up, there is almost no difference between the PSX and PS2 ports of this title -- and that's a sad state of affairs given the extra horsepower under the PS2's hood. Kinda makes you wonder what that $300 you spent on the system bought you.
    • tbd Metascore
    • 70 Critic Score
    The scenery you drive through never stops being interesting -- one of the best incentives to keep playing is to see how attractive the next stage will be.
    • 67 Metascore
    • 70 Critic Score
    Brevity is what kills this game. It's not impossible to play through the whole game in under an hour, and some of the side games, like a 2-player head-to-head game, just don't seem to extend the fun.
    • 75 Metascore
    • 70 Critic Score
    They score major points on style, definition, and realism in movement. But points get taken away for the sparse look and sound effects.
    • 66 Metascore
    • 70 Critic Score
    This is an un-pretentious little role playing game that doesn't try to be anything more than it is, and as a side-quest to a larger RPG universe, it succeeds.
    • 66 Metascore
    • 70 Critic Score
    Cleaner looking than "Triple Play," but lacking solid mechanics in the pitching and fielding.
    • 79 Metascore
    • 70 Critic Score
    Except for deathmatch mode it's really no different than any other space sim, and the controls are much too difficult. Otherwise, though, it's well-executed and solid, if a bit too familiar.
    • 78 Metascore
    • 70 Critic Score
    The most interesting thing about the game is its very nice looking 3D engine.
    • 59 Metascore
    • 70 Critic Score
    It's a good training game, but there's too much looseness in the controls to make it a top draw.
    • 68 Metascore
    • 70 Critic Score
    It has solid graphics, fairly good sound, but flawed driving mechanics that ultimately bring the game down.
    • 59 Metascore
    • 70 Critic Score
    With a lot of exploring and mostly the same old shooting technique as before, Mega Man qualifies as a run-of-the-mill action RPG. Fans of the man will enjoy it.
    • 64 Metascore
    • 70 Critic Score
    Technically speaking, Silent Scope 2 isn’t much of an advance over the original Silent Scope, and in some ways it’s actually a step backwards.
    • 61 Metascore
    • 70 Critic Score
    Compared to "Spiderman," another Activision release, this game pales like Storm’s hair. It’s a good game, but an even better rental.
    • 52 Metascore
    • 70 Critic Score
    When you've been spoiled by the big boys like "NBA 2K2" or "NBA Live," this seems so freshman.
    • 49 Metascore
    • 70 Critic Score
    The game play appeals to the young and hopelessly naïve gamers who think they're reliving the movie experience. Good luck to them - to the rest of us, spend your X-bucks on something a little more sophisticated.
    • 52 Metascore
    • 70 Critic Score
    It's the same old game, and a short one at that.
    • 58 Metascore
    • 70 Critic Score
    It’s hard enough to see on the Advance as it is – some of the darker areas in Pitfall make the game unplayable.
    • 85 Metascore
    • 70 Critic Score
    Relying too much on its past as other more advanced games pass it by, the series is fast becoming one for diehard fans only.
    • 81 Metascore
    • 70 Critic Score
    Once you get the hang of things, Wetrix can be an addictive and fun puzzler. Don't feel bad if you can't be bothered to dip your toe in, though - you won't be the only one.
    • 64 Metascore
    • 70 Critic Score
    The main problems with 4X4 Evo, though, are the frustratingly cheap cheating of the computer opponents that never seem to let you actually get ahead by spending your hard-earned money on upgrades...
    • 70 Metascore
    • 70 Critic Score
    With the addition of min-games like First and Goal, Blitz is destined to become a party favorite, but don't expect a lot more than last years game.
    • 64 Metascore
    • 70 Critic Score
    These are still great, classic games that are worth owning if you can find the package for a decent price.
    • 68 Metascore
    • 70 Critic Score
    What it lacks in the variety of teams it makes up for in the variety of options.
    • 67 Metascore
    • 70 Critic Score
    It's not as good as Shaun Palmer or Tricky, but it does a good job of extending the playability with the mission-based levels.
    • 57 Metascore
    • 70 Critic Score
    Easily the most enjoyable of the three JP games released by Konami.
    • 77 Metascore
    • 70 Critic Score
    Far from an awful game due to its relative depth and difficulty. It just doesn’t do anything we haven’t seen before.
    • 65 Metascore
    • 70 Critic Score
    In the short term at least it's fun, very good fun in fact, and excellent for those retro fans who are desperate for a 2D platforming fix. Just don't expect to be playing it a year from now.
    • 71 Metascore
    • 70 Critic Score
    If DW3 was the video game equivalent of "Braveheart," then Kessen II is Kuroswawa's "Ran" -- just a little more meat in your dish.
    • 69 Metascore
    • 70 Critic Score
    Can’t live up to its big brother on the PS2, but don’t let that stop you from playing it, especially if you’re a NASCAR fan. It’s fun, exciting, and very playable, but its hard to keep people who’ve seen the Sistine Chapel to appreciate graffiti.
    • 69 Metascore
    • 70 Critic Score
    Although not the stellar accomplishment that "Splashdown" was for the Atari label, it's still a solid effort, and a good choice for fans of motocross.
    • 62 Metascore
    • 70 Critic Score
    The graphics in this Advance title aren’t that bad – but they don’t look that much more spectacular than the GBC wrestling games.
    • 54 Metascore
    • 70 Critic Score
    Where March Madness doesn't compete is in the game play respect afforded to the big timers - "NBA Live 2002" and "NBA 2K2." The game has a slower pace and a less hurried feel than real basketball.
    • 76 Metascore
    • 70 Critic Score
    Plagued by nagging glitches and cumbersome controls, MLB 2002 nevertheless delivers one of the better hardball experiences on the PSOne.
    • 55 Metascore
    • 70 Critic Score
    If you like your N64 titles simple and charming, and can live without strategic game play or thoughtful graphics and sound, than this scaled-back version of the TV show is right up your alley.
    • 74 Metascore
    • 70 Critic Score
    If you've never played Quake on any machine before, this is one of the best versions available this side of the original PC game.
    • 71 Metascore
    • 70 Critic Score
    A relatively solid, if unspectacular, first effort for the F1 Championship series on the PS2 that plays pretty realistically. On the other hand, there's nothing here that a casual racing fan would find immediately compelling.
    • 66 Metascore
    • 70 Critic Score
    Moves a bit closer to the PC version in terms of both features and quality, but it's still not quite there.
    • 75 Metascore
    • 70 Critic Score
    It's a game for Chan fans: everyone else would do better with "Final Fight One."
    • 67 Metascore
    • 70 Critic Score
    A good puzzle game that too often repeats itself and never shows the edge it needed to stay ahead of the game.
    • 83 Metascore
    • 70 Critic Score
    The game has no direction or purpose, and its one of the few games that seems so dull on the PlayStation 2.
    • 64 Metascore
    • 70 Critic Score
    it's no SSX Tricky or Shaun Palmer, but it has a great look and some daunting challenges.
    • 64 Metascore
    • 70 Critic Score
    A Pile of Shoot. The control is almost flawless. Maneuvering your ship isn't the problem -- the crowded action is the problem.
    • tbd Metascore
    • 70 Critic Score
    After playing it for an hour and winning a couple of games, you'll be ready to go back to your PS2 or GameCube.
    • 77 Metascore
    • 70 Critic Score
    Too short and not polished enough.
    • 66 Metascore
    • 70 Critic Score
    An above average game -- it just had so much more unrealized potential. And it gets damn annoying at times.
    • 70 Metascore
    • 70 Critic Score
    The two biggest knocks against Confidential Mission are the aforementioned lack of real innovation and the game’s short length. You can finish the game in about fifteen minutes.
    • 55 Metascore
    • 70 Critic Score
    And like the movie, the game begins to seem pointless after a while, which qualifies it as a rock-solid rental.
    • 46 Metascore
    • 70 Critic Score
    If you ever get the tricks down (and we're still trying), the game could be fun, although it's no "Tony Hawk," which it tries to emulate in style and form.
    • 49 Metascore
    • 70 Critic Score
    A bitter pill to swallow. Still, you could waste an afternoon or two on this and still find yourself fairly amazed with some of the puzzle elements, the hunt for horror exploration aspect, and all the chainsaw-ripping, zombie-blasting gore.
    • 59 Metascore
    • 70 Critic Score
    If you like your destruction on a massive scale, this game is the one for you – though it relies heavily on big explosions to entertain you (have we made our point yet?).
    • 82 Metascore
    • 70 Critic Score
    Best of all, the enemy's AI is fairly ruthless and will put up a good fight.
    • 65 Metascore
    • 70 Critic Score
    It's too short, it doesn't give you enough freedom, and the replayability is limited.
    • 56 Metascore
    • 70 Critic Score
    Worth the effort for gamer who likes their puzzle games fast and tough.
    • 40 Metascore
    • 70 Critic Score
    A better-than-average motorcycle simulation, with a deep career mode and satisfying racing action. It'd be nice if it had been optimized for the Dreamcast, however.
    • 51 Metascore
    • 70 Critic Score
    ITF is still a better game.
    • 68 Metascore
    • 70 Critic Score
    Of the two "last-gen" versions of this game out there (N64 and PSX), this is the better one. It pales in comparison to the PS2 and DC versions, however.
    • 78 Metascore
    • 70 Critic Score
    Even though small additions have been made, you'd be better off waiting for THPS3.
    • 65 Metascore
    • 70 Critic Score
    A basic, solid, hardworking title, with just enough familiar territory to keep fans of the show happy, and enough work to keep persistent (albeit young) gamers satisfied.
    • 73 Metascore
    • 70 Critic Score
    It may be short on imagination and long on Disney, but it’s not a bad game for kids. Action gamers may find Atlantis a bit lost.
    • 74 Metascore
    • 70 Critic Score
    Lack of courses and players are a real deterrent. However, the depth of the game engine is enough to keep die-hards entertained.
    • 67 Metascore
    • 70 Critic Score
    Great graphics, excellent sound, and solid controls are all offset by a game that’s over before it started. This one is way too short.
    • 74 Metascore
    • 70 Critic Score
    Within two hours we beat every Championship mode, and made it through ten of the arcade matches, where we were quickly squashed by the cheap AI. It's a shame, because we were having so much playing up until that point.
    • 63 Metascore
    • 70 Critic Score
    It's time to move on, Lara -- Angelina Jolie is waiting in the wings, and then you're done.
    • 42 Metascore
    • 60 Critic Score
    Not bad, but certainly not the best vehicle driving game out there.
    • 44 Metascore
    • 60 Critic Score
    It’s not awful, and is in fact a solid platform game, but it can be annoying, and even worse, pretty boring at times.
    • 72 Metascore
    • 60 Critic Score
    It's a lot of fun if you weren't expecting much.
    • 64 Metascore
    • 60 Critic Score
    Still has its brand of goofy appeal; there’s nothing quite like the sight of stuffed animals pumping each other full of lead...Hardcore FPS fans and platform purists should stay away.
    • 57 Metascore
    • 60 Critic Score
    Fish fans, fear for the fun factor - it's frightful.
    • 34 Metascore
    • 60 Critic Score
    There’s as much to do in this game as there is in any other full-priced motocross game – and Motocross Mania is really no better or worse than most of those.
    • 49 Metascore
    • 60 Critic Score
    Jam fans will find the move to the Advance didn't really make the experience any better.
    • 86 Metascore
    • 60 Critic Score
    The fully three dimensional landscapes are stunning, and animation is equally so - units move around the area with superlative realism, and weaponry is as full of life as a piece of machinery can be.
    • 59 Metascore
    • 60 Critic Score
    This ain’t no "Twisted Metal: Black." If Motor Mayhem had come out last October we might have recommended it; as it is, there's no real competition.
    • 53 Metascore
    • 60 Critic Score
    It sits squarely in the middle of fun and boring.
    • 47 Metascore
    • 60 Critic Score
    A solid, competent extreme bike game, without a lot of frills, and with little style, but hey – when did style and grace ever figure into extreme sports?
    • 64 Metascore
    • 60 Critic Score
    Of the four versions of this game out there, this is probably the least fun due to the choppy frame rate and blurry graphics, not to mention the apparently missing fighters.
    • 73 Metascore
    • 60 Critic Score
    Despite a fairly impressive game speed even with eight riders, Supercross is a headache-inducing eyesore.
    • 51 Metascore
    • 60 Critic Score
    Gameday fans are owed an apology for this morass of bad controls and weak graphics.
    • 59 Metascore
    • 60 Critic Score
    Good for the nostalgia crowd, and that's the target audience. It's a cheap package too, so it's probably worth it. But what's with the slowdown in such old games?

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