Hooked Gamers' Scores

  • Games
For 1,612 reviews, this publication has graded:
  • 58% higher than the average critic
  • 11% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 1.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Metro: 2033 Redux
Score distribution:
1620 game reviews
    • 75 Metascore
    • 65 Critic Score
    Overall, Wulverblade was a more enjoyable experience for me than beat 'em ups have been in the past. I enjoyed the visuals immensely, and they really helped to move the game along during parts that seemed to drag. But that's not to say that the actual gameplay is bad. If you enjoy the beat 'em genre, I'm certain that Wulverblade would appeal much more strongly to you than it did to me. Much like the bits of history scattered and hidden throughout, Wulverblade is a game that will appeal to those whom know what to expect out of this sort of game and like exactly that.
    • 65 Metascore
    • 65 Critic Score
    If you're a fan of Supercross, then you'll likely enjoy Monster Energy Supercross 25. However, for casual fans, or those looking at getting into the series, be wary that this is a tough game to master. Slowly improving and gaining followers in the Career Mode is definitely rewarding though. The visuals are great and the soundtrack provides for an atmospheric experience, but the difficulty, even at the lowest level can be tough. The opposition racers are aggressive and competent, even down to the last rider, ensuring that a single mistake can cost you a race. And when some of these errors are no fault of your own, it can be a frustrating experience.
    • 74 Metascore
    • 65 Critic Score
    Vandals is the type of game that offers an enjoyable challenge on mobile platforms, for which the game is also available. I could spend hours with it if I could pull it out of my pocket at the dentist office. With Vandals being on my PC, I still find it fun, but I feel I am required to sacrifice time for another game that I probably want to play more.
    • 72 Metascore
    • 65 Critic Score
    I find myself thinking that maybe I’ll play Lichtspeer again at some point in the future, but after the short time I’ve spent with it, I feel I’ve experienced all there is.
    • 75 Metascore
    • 65 Critic Score
    I'm thrilled that Kong: Survivor Instinct exists because the Monsterverse - and the Godzilla and Kong IPs overall, deserve more representation in the medium. This game isn't the slam dunk that I'm looking for, but it's a perfectly reasonable way for fans of the characters to spend some time in their world. While the puzzles and exploration gameplay aren't anything to write home about, they're perfectly serviceable, and a lackluster story and some flat voice acting only moderately detract from the beautiful art direction and overall environmental design. Potential players with no inherent interest in Kong or the Titans may not find that to be enough, but this is still a fun entry in what is hopefully a long line of more kaiju games to come.
    • 75 Metascore
    • 65 Critic Score
    After Deponia’s rather positive reception, however, I expected more from Daedalic. The dialogue being rather childish is to be expected from a 12 year old protagonist and I’d consider this game aimed at the younger generation. That being said, the difficulty of juggling multiple quest lines simultaneously is not for the easily distracted, or the easily frustrated.
    • 70 Metascore
    • 65 Critic Score
    Ionball 2: Ionstorm contains about 60 levels to bust your way through, with leaderboards for the more competitive minded folks.
    • 72 Metascore
    • 65 Critic Score
    Despite criticism, it’s well put together and it has nothing a couple of patches based on feedback can’t improve upon. As it stands now though, it’s just a bit too rough around the edges to really recommend. Especially since it can easily take you a dozen hours or more to finish. Games are often about the journey and not the destination. However, in this case the journey requires a lot of devotion and patience. Perhaps that was the goal all along?
    • 74 Metascore
    • 65 Critic Score
    A mobile-game-depth “me too” game that is beautiful and serviceable but ultimately uninteresting...There are games out there that are more Master of Orion than this Master of Orion.
    • tbd Metascore
    • 65 Critic Score
    The game itself is entirely functional, with all of its components working together to create a simple yet engaging multiplayer shooter. Yet those same components also create a game that lacks personality, resulting in a solidly crafted game that borrows well from others but fails to create a new and unique experience.
    • tbd Metascore
    • 65 Critic Score
    Infinium Strike doesn’t reinvent the wheel, but it’s got solid enough gameplay to remain entertaining. It’s not going to keep you busy for weeks and it leaves a fair amount to be desired in the presentation department, but the short 10 mission campaign and a serviceable arcade mode make for a fun way to burn a few evenings or a long weekend.
    • tbd Metascore
    • 65 Critic Score
    Given the problems especially with flight physics modelling and the focus on shooting, I cannot say that I enjoyed my time with the game very much. There’s no joy in flying when the plane does not behave as it should behave and you don’t get to land and take off the pretty things. On the other hand, I can see this title having potential: a few fixes here and there and proper flight stick support for my Thrustmaster T.16000m (and other joysticks) and this could become a very nice game. Unfortunately, it is not there at the moment and I am reviewing the product as it is here and now - as it is, there are other flight combat games out there that are more enjoyable to play, even if they lack the kind of story Iron Wings offers.
    • 64 Metascore
    • 65 Critic Score
    It’s a fun, often heartwarming journey supported by likable characters and good acting, but the way that personality and choices are handled, along with the lack of a well-structured narrative climax, keeps Five Dates from being as good as it almost is. It doesn’t have enough “game” to sell itself on player challenge or interaction, and its lack of meaningful climaxes or endings means that it doesn’t quite work as a more traditional cinematic experience. Where it thrives are in its individual human moments, and, even with my complaints, those are the things I most remember looking back.
    • 52 Metascore
    • 65 Critic Score
    Measured against Jagged Alliance 2 – a game with a budget many times that of Flashback – Jagged Alliance: Flashback does a solid face plant. It lacks the depth and personality that made its older sibling the cult hit still played by thousands of gamers to this day.
    • 70 Metascore
    • 65 Critic Score
    While the gameplay brings nothing new to the RTS slate, and sometimes feels surpassed by games that came out a decade ago, it has just enough to propel you through its reasonably short experience. With any luck, you'll have your fill by then, because that's all there is. Replayability is virtually non-existent. There’s no multiplayer, no skirmish mode (yet), and no reasonable reason to revisit missions. It's a self-contained experience that ultimately accomplishes most of what it sets out to do: provide a fun human mulch simulator that will almost make fans forget about three substandard sequels to a fun film by capturing the old magic. Unfortunately the emphasis there is on "old."
    • 70 Metascore
    • 65 Critic Score
    Between the lack of balance and the lack of feedback, it feels like Dawn of Andromeda left Early Access too early. The game just doesn’t feel like it is done which is doubly disappointing because I can see its potential. There are some good ideas, like the reputation system that is tied - among other things - into mini quests that keep you entertained when things are peaceful. Still, there is little depth and there are definitely a few rough edges that need to be smoothed out before one could call this a ‘good’ game. If the above gives you the impression that it is a bad game, it is not. It’s playable and there is some fun to be had, but it’s just not where it should be as a full release.
    • 73 Metascore
    • 65 Critic Score
    This is a game for people who want to climb leaderboards, a game for hardcore gamers who relish a challenge and don't mind taking time to get skilled at a unique control scheme.
    • 65 Metascore
    • 65 Critic Score
    Moroi has some very rough edges, but despite that it has an extremely unique visual style and artistic design. If you have a dark sense of humour and enjoy the absurd and the macabre, I recommend it, just keep in mind that you may encounter several issues that may hinder your enjoyment of the game as they hindered mine
    • 69 Metascore
    • 65 Critic Score
    As it stands, 99Vidas is an inspired tribute to beat-em-ups, with its solid aesthetic brought down by gameplay that lacks the diversity or complexity that would otherwise make this a more compelling game.
    • 70 Metascore
    • 65 Critic Score
    Democracy 3 is a game for the politically-minded. It favors substance over flair.
    • 58 Metascore
    • 65 Critic Score
    Kyn
    If you have some time to kill and are lookigng for some good old fashioned hack & slash action, you could do worse than Kyn. Otherwise, your time might be better spent with a more fulfilling game.
    • 47 Metascore
    • 65 Critic Score
    At the end of the day, though, Agony exists with too much dissonance to be a completely enjoyable game. For as much as I liked the visual and audio designs, and they really are pretty great, the actual gameplay is just too frustrating and dull too much of the time. I think there’s a place for games that place style over substance, but Agony doesn’t quite stick the landing.
    • 73 Metascore
    • 65 Critic Score
    If you are willing to spend countless hours to get into this game, I truly think you will enjoy it. Partially because you are probably the type of person the game is aimed at, but also because Amazing Cultivation Simulator offers a unique perspective on simulators as a whole. But tread carefully. The leap of faith you have to take to get into Amazing Cultivation Simulator is a big one, and it was one I couldn’t muster.
    • 73 Metascore
    • 65 Critic Score
    Train Simulator 2015 was an interesting experience. It reignited a childhood spark for a brief amount of time, as well as brought into context that while the life on the rails is simple in movement it is not simply pushing the throttle forward and waiting.
    • 68 Metascore
    • 65 Critic Score
    Hyper Scape is an absolutely fine game that I think would have been huge if it would have come out earlier. It does a lot of things right and not much overly wrong. Instead, it suffers from an overwhelming sense of familiarity that doesn’t present much of a reason for people to play it over more established games in the genre. Even in the most crowded fields, there’s always room for another title to come and carve out a niche, but I don’t see many compelling arguments to jump ship for Hyper Scape.
    • 56 Metascore
    • 65 Critic Score
    Infinity Runner is a game that has a lot of really strong things going for it, while at the same time being held back by some pretty damaging issues.
    • tbd Metascore
    • 65 Critic Score
    Despite not particularly caring for Drowning as a complete package, I do want to stress that I think the writing paints an affecting picture of depression without slipping into cliched, manufactured drama. I did enjoy connecting with the protagonist as much as one can enjoy getting into a troubled mind, and I think it does a good job of using personification to make depression as relatable as I can imagine it is for someone like me who’s never experienced it first hand. I just don’t particularly love how it all came together as an interactive experience.
    • tbd Metascore
    • 65 Critic Score
    I Saw Black Clouds gets credit from me for attempting to tackle serious subject matter in an interesting way, but the execution just doesn’t rise to meet the ideas. I have some issues with the way the narrative plays out towards the end, but the more damning issues are technical ones. When the game does hit its stride, it’s still undermined by poor flow and scene stitching, which stayed as consistent issues from start to finish. There aren’t a ton of FMV games out there, so I still think you’ll enjoy your time here if you’ve already run through the other heavy hitters in the genre enough times, but it’s hard to shake the feeling that there’s a lot more potential here than actually comes to fruition.
    • tbd Metascore
    • 65 Critic Score
    I fully understand that games being sold at budget price need to be held to different standards than ones costing five or ten times more, but, at the same time, a game needs to be fun no matter what. Red Risk does have its moments.
    • 68 Metascore
    • 65 Critic Score
    Overall, Skydance's Behemoth holds a great concept and when it is running properly, it is a blast to play. Unfortunately, I do not recommend this game in its current state as you will quickly become frustrated at the bugs littered within this game. However, when they are inevitably fixed, this game will surely live up to its initial potential.

Top Trailers