High-Def Digest's Scores
- Games
For 200 reviews, this publication has graded:
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43% higher than the average critic
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5% same as the average critic
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52% lower than the average critic
On average, this publication grades 3.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | INSIDE | |
|---|---|---|
| Lowest review score: | Ace Banana |
Score distribution:
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Positive: 99 out of 200
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Mixed: 87 out of 200
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Negative: 14 out of 200
200
game
reviews
- By Date
- By Critic Score
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- Critic Score
I don't know if Telltale has lost their magic or if their adherence to this formula has just worn thin on me, but it's becoming increasingly difficult for me to get excited at the prospect of playing another episode. The halcyon days of season one are long gone.- High-Def Digest
- Posted Dec 21, 2016
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I don't know if Telltale has lost their magic or if their adherence to this formula has just worn thin on me, but it's becoming increasingly difficult for me to get excited at the prospect of playing another episode. The halcyon days of season one are long gone.- High-Def Digest
- Posted Dec 21, 2016
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Playing through The Little Acre will make for an enjoyable afternoon, but not much past that. The impressive production values are the star here, as the gameplay can't match the amazing amount of polish that has been put into the visuals and audio. Narratively, several ideas are left unexplored, and it rarely touches upon both of the unique settings that the game takes place within. Ultimately, it's an average adventure game that has been put in a gorgeous package.- High-Def Digest
- Posted Dec 13, 2016
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In this violent, bloody holiday release schedule it is nice to have games like ABZÛ. It is an artistic, aesthetic game, suited for watching and observing, not playing in a strict sense of the word. Its undersea beauty is unmatched, but leaves me wanting more.- High-Def Digest
- Posted Dec 12, 2016
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Dead Rising 4 has deviated too much from its own traditions for me to give it a wholehearted recommendation. It now resembles a typical modern day third-person sandbox game, for what that's worth. To be fair, I have a lot of fun with games like that, and I've been having a lot of fun with this game. But Dead Rising has come and gone, and has been replaced with something a little tamer and more accessible.- High-Def Digest
- Posted Dec 11, 2016
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Dungeon Souls isn't boring, but it's tough to justify spending time with it over many of the recent dungeon crawler greats. It is a typical roguelike - fun to play for a while, and easily forgotten afterwards.- High-Def Digest
- Posted Dec 8, 2016
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'Bethesda Pinball' is easily Zen Studios' most ambitious project yet. They really went all out making sure each table feels like the game it's based upon, but that leads to mixed results when it comes to digital pinball. 'DOOM' is the real standout addition, with the two role-playing game tables getting too overly complicated. While it may not pull off every idea it attempted, I'm glad that Zen Studios isn't afraid to take risks, and that's exactly why this is still a pinball pack that is worth checking out even if it's not the developer's best adaptation.- High-Def Digest
- Posted Dec 5, 2016
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The writing team is doing a decent job with the direction and script of 'Batman: The Telltale Series', but the severely strained engine rears its ugly head at every opportunity. Telltale's formula and tech both are very familiar by now and have their flaws, which we've been able to overlook for the sake of an otherwise enjoyable story. The lag has nearly reached a critical mass, however.- High-Def Digest
- Posted Dec 1, 2016
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Tripwire Interactive brings the FPS back to its most primal level, creating a ludicrous arcade-style bloodbath in an era of deeper, more thoughtful narrative-driven shooters. That approach ultimately proves to be refreshing; while more variety would have pushed the game over the top into "truly great" territory, what Killing Floor 2 does offer is undeniably visceral entertainment. And while the wave-based action is plenty of fun on its own, the perks system kept me coming back to upgrade my character and face even deadlier threats.- High-Def Digest
- Posted Nov 28, 2016
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While 'Sword Art Online: Hollow Realization' is definitely a step up from its predecessors, it's still too rough around the edges to really appeal to anyone other than fans of the anime. It fails to take advantage of the unique premise, and an unpolished localization makes the game overly confusing in spots. Hopefully 'Sword Art Online' will get a great game adaptation, but that still hasn't happened yet.- High-Def Digest
- Posted Nov 17, 2016
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I found some problems with 'Civilization VI' but not enough to keep me from enjoying it for quite a few hours. Firaxis has improved some systems and stumbled on others, including things that should be in good shape by now, like diplomacy. I have a feeling that a year from now it will be a much better, bigger game, (not to mention cheaper) as is tradition with this series. I just wish that the inevitable DLC felt more like expansions and less like content filling in the gaps from the day one release.- High-Def Digest
- Posted Nov 12, 2016
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The LEGO Harry Potter Collection is a fancy-free, funny and robust brickified version of the eight Harry Potter movies. The current asking price of $50 may be a little steep, considering these are 5 year old games without additional content. One to watch once it hits a more comfortable price point. Worth a look, but only if you don't already own the games.- High-Def Digest
- Posted Nov 9, 2016
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I'll admit I was looking forward to Super Dungeon Bros before playing. I love the genre, and a caricatured metal mash-up could have been interesting, but the game disappoints on all fronts. I like how much emphasis React put on co-op but it needed more under the hood - more choices for character building, more control, more abilities, just more.- High-Def Digest
- Posted Nov 9, 2016
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I admired the visual and sound design for creating some truly creepy environments, and for serving up a loving tribute to the Commodore 64/Amiga era, but I was left a bit more cold in the gameplay department.- High-Def Digest
- Posted Nov 2, 2016
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I went looking for Michael Crichton in The Assembly, but I got stuck on the lowlights. As with many ambitious projects, there is some good stock here. As VR advances, another take The Assembly could realize the promise. What's here, however, just isn't thrilling.- High-Def Digest
- Posted Oct 31, 2016
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Despite largely being a repackaging of last year's game, Nobunaga's Ambition: Sphere of Influence - Ascension makes smart changes to the formula that immediately pay off. The new game still controls a bit wonky using a controller, but the revamped user interface does make the strategy title more accessible.- High-Def Digest
- Posted Oct 31, 2016
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New World Order doesn't completely torpedo 'Batman' but it's by far the weakest we've seen yet. Sometimes I feel like I'm less Bruce Wayne and more of a boring CEO with a soap opera love life. There are still two episodes remaining and I hope the best is yet to come.- High-Def Digest
- Posted Oct 29, 2016
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Unfortunately, there just isn't much depth to be found here. Though there are four difficulty settings, the three available levels just don’t feel all that different from one another.- High-Def Digest
- Posted Oct 24, 2016
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Mafia III put a high priority on its backstory, immersion, and presentation. That work shows in the quality of the narrative and the tragic characters, but unfortunately left little to flesh out the city of New Bordeaux. It's worth playing for the campaign, but perhaps there isn't a need to rush.- High-Def Digest
- Posted Oct 21, 2016
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The meekly named PlayStation VR Worlds rarely escapes its origins as brief demonstrations, but it is certainly worth checking out as part of the greater PlayStation VR launch experience. Some of the five experiences bundled here could make for great fully-realized titles, and failing that, this disc version is ready for any time I might want to show 'PS VR' to others.- High-Def Digest
- Posted Oct 20, 2016
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Battlezone feels like a serious missed opportunity. As the successor to what many consider the original virtual reality game, I expected Rebellion's revision to be an accessible arcade battler — the sort of game that would make a great introduction to home-ready VR. Instead, this new version takes its influence from more modern inspirations, including roguelike elements and procedurally generated maps. That's not a bad thing on its own, but the implementation of these elements is incredibly frustrating.- High-Def Digest
- Posted Oct 19, 2016
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It differs little from its predecessors in this genre, and as sheer time-wasters go it pales in comparison to so many other casual and, I dare to say it, social media games. The folks over at Madhead are clearly lovers of the HOPA but this a niche field to say the least, and Adam Wolfe has little mainstream appeal.- High-Def Digest
- Posted Oct 13, 2016
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I had a tough time taking The Bunker seriously. It was an admirable attempt at live-action psychological horror, but the John segments meander on and stumble around like the main character. It's not entirely predictable, but nor is it treading new ground.- High-Def Digest
- Posted Oct 9, 2016
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Warhammer 40K is a great franchise on paper but has struggled in video gaming, and 'Eternal Crusade' is on the lower end of the spectrum. It has the trappings of a freemium pvp game but asks for $50 just to get in the door. From the shoddy controls to the inscrutable mysteries of equipment, this is one shooter we cannot recommend, even for the most dire of 'Warhammer' fans.- High-Def Digest
- Posted Oct 4, 2016
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Despite its low points, the tension that permeates Colorado works tremendously in its favor, leading to a more consistently enjoyable 'Hitman' episode than 'Bangkok', which remains a low point for the game. While there isn't nearly as much personality or humor as there perhaps should have been, there's still plenty of fun and excitement to be found within the militia camp. It's also the biggest leap forward for the story thus far, and builds toward what should be a tremendous climax when the game's final episode hits next month.- High-Def Digest
- Posted Oct 4, 2016
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Aragami is an ambitious stealth game that occasionally brushes shoulders with greatness. A poor frame rate and sub-par enemy AI really hampers the experience, but stalking from the shadows remains fun throughout.- High-Def Digest
- Posted Oct 4, 2016
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Sure, I was constantly fighting both the controls and the camera while also battling Aragami, but it wasn't enough to ruin the experience. 'God Eater' is begging for an iteration developed for consoles from the ground-up, so hopefully that will happen soon. Until then, fans will have to settle for a serviceable port that sadly isn't optimized for the PlayStation 4.- High-Def Digest
- Posted Sep 28, 2016
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Far from being a bad game, MeiQ: Labyrinth of Death doesn't really try to be much more than simply competent. Its systems and ideas are all strong, but they're tackled fairly gracelessly and just end up feeling rote after a while. I didn't have a bad time with the game, but it's hard to not just recommend playing something like 'Demon Gaze' or even Idea Factory's own 'Trillion' instead for those looking for a great Dungeon Crawler or JRPG on Vita.- High-Def Digest
- Posted Sep 26, 2016
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Not a standout expansion but nor is it disappointing the way that 'The Dark Below' and 'House of Wolves' were. The production values remain high with the superb score, attractive Temple of Iron, new Crucible maps and so forth. On the other hand, the PvE content has mileage issues. It is still worth playing and even worth coming back to 'Destiny' for, if only for a short while.- High-Def Digest
- Posted Sep 24, 2016
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Where 'Lone Survivor' succeeded, Claire, has trouble. It relies too much on being lost, both in terms of interaction and narrative drive. Even if it had a more interesting protagonist, the game's inconsistent ability to remain scary holds it back.- High-Def Digest
- Posted Sep 23, 2016
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ReCore' can be very fun at times, and it can also be very tedious. It has good video game conventions, like the awesome jumping-dashing-grappling bits, but also has some bad ones, like bosses that are made difficult only by virtue of having massive health bars. It isn't helped by the weak technical presentation. It's probably best for only the most ardent of platforming fans, the players who can put up with all of its hangups.- High-Def Digest
- Posted Sep 23, 2016
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I am happy to experience Event[0] because what it contains is probably a harbinger of things to come in gaming. As a complete gameplay experience, however, it can be limited and flawed. It has evolved from its beginnings as a student project to become more than a mere tech demo, but it could have gone farther in its Turing test.- High-Def Digest
- Posted Sep 18, 2016
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This is not your father's Pac-Man. Pac-Man: Championship Edition 2 is faster and busier, and the purity of the original has been sacrificed for variety and a more forgiving difficulty level. That being said, it's still a great score attack game, one that I will be enjoying whenever I'm in need of an hour or so of sparkly, candied arcade goodness.- High-Def Digest
- Posted Sep 18, 2016
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This homage to the seminal days of RPGs is quite successful at what it set out to do. The strong points include character advancement, the village, and enemy variety, while I was let down by a slow plot and inconvenient save system. The Xbox One isn't exactly a haven for this genre, but in nostalgia value alone it's a welcome treat.- High-Def Digest
- Posted Sep 9, 2016
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Nuka-World is not the perfect swan song for 'Fallout 4', but it is a perfectly playable homage to our favorite post-apocalyptic soft drink and, to a lesser extent, the Commonwealth itself. If you have come looking for something new and fresh, you may be disappointed. If you want another reason to return to the wasteland for shooting, looting, and reading through Nuka-Cola corporate emails, 'Nuka-World' will scratch the itch for a time.- High-Def Digest
- Posted Aug 31, 2016
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A fascinating journey that ends a few stops too soon. Its ending ultimately raises more questions than answers, and I was left largely unfulfilled. This disappointment bleeds into the gameplay as well, as each facet of gameplay from the citizen management to the gunplay could've been fleshed out more. Despite these shortcomings, it's still an enjoyable five hour ride — just one that ends before it hits its stride.- High-Def Digest
- Posted Aug 29, 2016
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After last episode's streamer spectacle, I was hoping 'Minecraft: Story Mode' could shake off the cobwebs and head for the finish line with grace and aplomb. Instead, we have a tiny little episode with almost zero interactivity and a predictable plot. It's better than 'A Portal to Mystery', but that's a rather dubious honor.- High-Def Digest
- Posted Aug 22, 2016
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I can see why some people like Hyper Light Drifter. Its combination of nostalgia, pretty pixels, and cruel gameplay are an intoxicating drug to some. I'm not one of those people, unfortunately. As I played I felt like the annoying moviegoing companion, always asking for an explanation of events onscreen from fellow viewers also watching for the first time, equally mystified.- High-Def Digest
- Posted Aug 18, 2016
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While it's a bit of a comedown in some respects, 'Hitman' remains an excellent game in its fourth episode, and I have no qualms with recommending the overall package at this point. Bangkok really shines on replay though, so the first run through ends up feeling like more of a warmup than anything else. The hotel does feel a bit too similar to the first mission in some respects, but IO still crams the episode with enough charm and fun that it ends up feeling worthwhile in spite of its faults.- High-Def Digest
- Posted Aug 17, 2016
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In short bursts, 'No Man's Sky' is amazing, but going deeper, I found only a void. There's a great framework, and an arresting visual style to go with an ease of mobility, but in a short amount of time, I despaired of finding any more interactivity or progression in the all-too-similar horizons and star systems.- High-Def Digest
- Posted Aug 12, 2016
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'Little King's Story' on PC is a shoddy port of a game that has not aged particularly well. The mouse and keyboard controls are a real pain, and the game is simple enough that they didn't have to be.- High-Def Digest
- Posted Aug 5, 2016
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The first game published by USC features a fantastic concept that is executed well, but one that really feels like it could've used some more time to be fleshed out. Chambara is a fun local multiplayer diversion, but the lack of online play and variety really stifles the overall experience. Hopefully a sequel will be able to take the game to the next level, but as of now I'm left with a rad proof of concept that is best played in short bursts.- High-Def Digest
- Posted Aug 5, 2016
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It's not ready yet, not fully formed, and could die by the end of the series or even by the second episode, but it could also bring their craft to a new level. Either way, I don't see a need to wash my hands of it just yet.- High-Def Digest
- Posted Aug 3, 2016
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A good way to experience the basics of the terrific 'Extreme VS' games, but it absolutely falters compared to the rest of the series due to the lack of any sort of online play and a far smaller roster than it deserves. There's a long, content-rich campaign mode that ends up being far more fun than I'd ever expected. I sincerely hope later entries have a similar mode, but then also have online multiplayer.- High-Def Digest
- Posted Jul 29, 2016
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Though it more often feels like a Director's Cut than a true remake, Advent Dark Force nonetheless turns a flawed PS3 RPG into a stronger experience overall, making it the absolute best way to play 'Fairy Fencer'.- High-Def Digest
- Posted Jul 25, 2016
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It's a bit thin on content for a full episode, but some of the set design and kills in 'Hitman's 'Summer Bonus Episode' are some of the best yet in the serial. It's not the kind of golden goose episode that people should be falling all over themselves to play, but it is a solid few hours of fun in previously visited locales.- High-Def Digest
- Posted Jul 24, 2016
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While '10 Second Ninja X' suffers from a lack of difficulty scaling, it's still an enjoyable skill based title that is as much a puzzle game as a platformer.- High-Def Digest
- Posted Jul 21, 2016
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While it's complexities edge a tad too close to convolution at times, 'Romance of the Three Kingdoms XIII' was a great time once I wrapped my head around it all. The steps towards accessibility, while far from perfect, definitely make this the most user-friendly entry in the series, and the amount of options available to players is hugely appreciated.- High-Def Digest
- Posted Jul 21, 2016
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Fans of 'Target Earth' will find a lot to like in 'Assault Suit Leynos.' It's just as rewarding as the Genesis original, and the game has never looked better. Those without a sense of nostalgia won't find as much here to appreciate though, as even on easy difficulty its extremely difficult.- High-Def Digest
- Posted Jul 18, 2016
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Despite stumbles in its gameplay, I am a sucker for sappy stories, and that is what 'Song of the Deep' should be played for. There are many other games that provide engrossing, replayable platforming and puzzles, but with less warmth or none at all. I enjoyed my time with Merryn and her submarine but we sure did bicker a lot.- High-Def Digest
- Posted Jul 15, 2016
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An absolutely terrific love letter to 'JoJo' that’s marred by being an extremely mediocre game. For fans of the franchise, there's enough love and care poured into this that it at least warrants a look, but for everyone else, the basic gameplay just isn't enough to make this a worthwhile package.- High-Def Digest
- Posted Jul 11, 2016
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'The Force Awakens' is one of the better 'Lego Star Wars' in recent memory. TT is paying attention to players and throwing in more variety. Even if we’ve seen all of this variety before, it’s very welcome in the 'Lego' world. If you haven’t been a huge fan of the series to date, this might not change your mind, but the returning fans will find a lot of 'Star Wars' to do.- High-Def Digest
- Posted Jul 10, 2016
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'The Technomancer' is not without its merits, but can’t quite find a place for itself in the RPG/action field. It is clear what Spiders was trying to do and I don’t fault them for it - their creation has the potential to be something special. In this current form that’s all it is though, just potential.- High-Def Digest
- Posted Jul 9, 2016
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Perhaps season passes have jaded me after all these years, but this is exactly the kind of filler DLC that pads out most season passes. It doesn’t change much, doesn’t add much, doesn’t take any risks. There is a familiar fun in the arcade sensibilities of the Directives, but the novelty doesn’t last very long. 'The Underground' is worth trying out if you’ve committed to a pass, but certainly not worth buying on its own.- High-Def Digest
- Posted Jul 1, 2016
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There really aren't many simulation motocross games being made anymore, but thankfully Milestone has made a good one. 'MXGP 2' lacks polish in its visuals and multiplayer, but I still ended up having plenty of fun once I got past the learning curve. While there is still plenty of room for the series to grow, fans of motorbike racing won't find anything better on the current generation of consoles right now.- High-Def Digest
- Posted Jun 27, 2016
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- Posted Jun 27, 2016
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Two ho-hum games that are aging quickly despite their youth, and a new retro title that adds very little to the equation.- High-Def Digest
- Posted Jun 22, 2016
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If you're looking for a role-playing game that is trying to do something different, and innovative with online play, then this is certainly worth checking out.- High-Def Digest
- Posted Jun 18, 2016
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The first Mirror’s Edge was a surprising risk with interesting gameplay that developed a niche audience, and its follow-up tries, mostly successfully, to recapture that same effect. There are stumbles with its open world, combat, and narrative, but Faith's freerunning world persists. Chasing after every red zipline, railing, and air duct is still fun eight years on.- High-Def Digest
- Posted Jun 12, 2016
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Story Mode has been Telltale’s most consistently unpredictable series in recent memory in terms of its quality. The stronger episodes, full of great jokes, interesting locales, and the occasional heartwarming moment, have been undermined by duds like 'Assembly Required' and now this streamer tribute. It’s best to wash our hands of it and hope for greater adventures the next time the New Order of the Stone meets.- High-Def Digest
- Posted Jun 10, 2016
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Burning Blood is pure fan service through and through, and there’s nothing wrong with that. People who don’t watch/read the source material are going to remain thoroughly confused, but there’s still some enjoyment to be had in its wacky fighting and over-the-top style. If you’re not a manga fan and are looking for a fighter with tight mechanics, accurate hitboxes and a deep bench of combos, best keep looking.- High-Def Digest
- Posted Jun 5, 2016
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'Marrakesh' is a step back from the successes of previous episodes, but not dramatically so. IO seems to be experimenting with different playstyles that leave less room for debate, but the classic DNA of 'Hitman' permeates everything and I will have no problem coming back for the next round.- High-Def Digest
- Posted Jun 3, 2016
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If you like a more-than-decent shooter and lots of blood splatters on your television screen, DOOM remains a force to be reckoned with. I just wish the game was a little more fun to play.- High-Def Digest
- Posted May 31, 2016
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It has an adequate but not quite good campaign, easily skippable co-op, and some serious engine problems. It’s your thoroughly average shooter, in a nutshell.- High-Def Digest
- Posted May 20, 2016
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On the surface Battleborn is a lot like other competitive shooters we have seen in this generation: solid mechanics that provide a sweet honeymoon period, but are only held up by a stringy framework that brings down their replay value. I can see myself playing it a month from now, but six months, or a year? Anyone’s guess.- High-Def Digest
- Posted May 6, 2016
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Artifex Mundi has some decent puzzle work in their portfolio, but 'Enigmatis: The Ghosts of Maple Creek' was more of a chore than an engaging adventure experience.- High-Def Digest
- Posted Apr 27, 2016
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A highly enjoyable platformer that doesn't take any risks. It's almost like comfort food in a way. You know what to expect, and it scratches that particular itch, but it's ultimately empty calories. Hopefully WayForward Technologies will take more chances and innovate with the next entry in the series, 'Shantae: Half-Genie Hero.'- High-Def Digest
- Posted Apr 23, 2016
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'Wasteland Workshop' seems more like free update material, or additions that would have come naturally if mod support was a thing. As it stands, it’s a mix of unwieldy creature traps, mildly novel base building objects, and a few handy doodads.- High-Def Digest
- Posted Apr 14, 2016
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Its odd yet enchanting art design and overall presentation make it stand out, not to mention the awesome training. Unfortunately, this port to the Vita has some control and visual issues, and '2nd Encore' is probably best played on the PS4.- High-Def Digest
- Posted Apr 13, 2016
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Video games are unequivocally a form of art. But like all art, the beauty is in the eye of the beholder. With 'The Witness' I feel like I’m in an art gallery watching a gaggle of admirers who are looking at a piece together, commenting on its style and how it makes them feel. I’m the guy standing off to the side, not with them but looking at the same painting. I can admit that it’s pretty, but it doesn’t really evoke a significant response, and so I shrug and move on to the next.- High-Def Digest
- Posted Apr 10, 2016
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Represents a strong step forward in a franchise that seemed all too content to stand in place. While I wish it went further with its parody than it ever really does, a sequel that doubles down on the good ideas introduced here could potentially lead to something great.- High-Def Digest
- Posted Apr 10, 2016
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There's fun to be had with Nitroplus, it just requires that you play with other people, as the single player is far too limited for its own good.- High-Def Digest
- Posted Apr 10, 2016
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It was thoughtfully constructed even if it comes up a bit short in some places (and another bonus tomb would not have been remiss), but should not be missed by those who enjoyed the base game.- High-Def Digest
- Posted Apr 10, 2016
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The 'Lego' games have always been a known quantity, but perhaps familiarity is beginning to breed contempt. 'Lego Marvel’s Avengers' wasn’t able to hold my attention as well as its forebears, even though it’s not a markedly different experience. Perhaps it’s time for the series to get a shot in the arm.- High-Def Digest
- Posted Apr 10, 2016
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I'm glad Karaski tries as hard as it does, but it's a shame it's let down by the overall structure as well as a bevy of technical issues. It's ultimately a swing and a miss, but if Unbound Creations attempts the formula again, there's a solid framework that could be worked into something very interesting. If you're a fan of games like 'The Ship', there might be something here for you, but right now, it might be best left avoided.- High-Def Digest
- Posted Apr 10, 2016
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Lives and dies by its combat. There's nothing else here, and I don't say that to be snarky. There's a story that barely exists (maybe two minutes of total cutscene time), but outside of that, it's all action. Thankfully, 'Mitsurugi' overcomes the low budget to deliver excellent mechanics that are capable of standing entirely on their own. I wish there was a little more to it all.- High-Def Digest
- Posted Apr 10, 2016
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While Sadame isn't a bad game at all, it feels like a particularly hollow one. The game has promise, but it all gets squandered on combat that's too simple and dull for its own good. For $15, the quantity of content is impressive, but despite the good ideas present, Sadame doesn't have nearly enough variety or challenge to ultimately make it feel worthwhile.- High-Def Digest
- Posted Apr 10, 2016
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The roster is impressive, but undercut by the game's insistence that players pre-select a single character before going online. In essence, the fighters are more accessible than what the game modes facilitate, but there's no denying how each human vs human match can be marvelous.- High-Def Digest
- Posted Apr 10, 2016
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Impossible Creatures was a decent strategy game upon first release, but time has not been kind. It’s not a bad experience, but there are far better RTSs available on the market.- High-Def Digest
- Posted Apr 10, 2016
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The story is worth experiencing if you can tolerate a character who's intentionally extremely unlikable, but as an overall package, it stumbles in a fair few critical ways, and ultimately ends up as one of the weaker efforts from a largely fantastic studio.- High-Def Digest
- Posted Apr 10, 2016
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While it makes a few missteps in some critical areas, for fans of life sims or boxing movies, this is definitely worth checking out.- High-Def Digest
- Posted Apr 10, 2016
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A small but potentially significant DLC pack for players interested in a more defensive fleet configuration or fresh options when playing with friends. This is basically a complimentary DLC addition that players new to the base game might not even take notice of right off as the Soban fleet doesn’t fundamentally change anything. For those who have enjoyed the 'Homeworld' prequel, it’s worth playing at least a few matches with the fleet.- High-Def Digest
- Posted Apr 10, 2016
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The high expectations that I developed after playing through the first three episodes of 'République' have been diminished by 'Terminus'. This is not the denouement I had expected, in terms of gameplay or story. Even so, I think the series as a whole is worth playing. The player just needs to keep in mind that, not unlike many great film series or TV shows, the best entries are in the beginning.- High-Def Digest
- Posted Apr 10, 2016
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It doesn’t offer enough freshness or gameplay to justify a separate purchase.- High-Def Digest
- Posted Apr 10, 2016
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In 'Give No Shelter,' nearly all of the fat has been stripped away from the supporting cast to make way for Michonne, and the series is all the better for it.- High-Def Digest
- Posted Apr 10, 2016
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It has some fresh ideas and enjoyable missions within the framework of the successful 'Starcraft II' recipe. It’s a bit lighter on story than I would like, and stingy with Nova’s upgrades, but I’m quite happy to try the next one as soon as it’s here - especially considering that this is probably as close to 'Starcraft: Ghost' as we’ll ever get.- High-Def Digest
- Posted Apr 10, 2016
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It is good fun for its nostalgia value for those players who have enjoyed its influences in years past and appreciate its time-tested mechanics, but it struggles to find its place amongst the many good platformers available.- High-Def Digest
- Posted Apr 10, 2016
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