Hey Poor Player's Scores

  • Games
For 1,720 reviews, this publication has graded:
  • 49% higher than the average critic
  • 12% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Talos Principle 2
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1720 game reviews
    • 54 Metascore
    • 80 Critic Score
    Even though a new coat of paint can’t cover every imperfection (and creates a couple new ugly streaks in the process), Grand Theft Auto: The Trilogy is still a serviceable update for three absolute classics. With the quality of life improvements and visual upgrades, it’s still a fine way to enjoy three amazing games beloved by so many.
    • 54 Metascore
    • 40 Critic Score
    Put simply, Cyber Citizen Shockman is a peculiarity of a retro game. Though I appreciate it being brought to new audiences some 30 years later, I can’t say it holds up very well. My hope is that the series grew over time and got much improved, since I know Ratalaika is bringing other games from the franchise to the West. But if you’re looking for an amazing retro experience, you’ll probably be disappointed with it.
    • 54 Metascore
    • 70 Critic Score
    Despite the weaker parts of the game, such as the awkward and unclear control setup and the overly demanding boss battles, I still really enjoyed my time with Dungeon Munchies. It’s a unique game with a truly twisted and delightful sense of humor. Combined with a unique cooking mechanic and tons of ways to customize your experience, I feel it’s a game any fan of the indie scene should check out. I just hope developer maJAJa is able to implement some tweaks to improve the experience, or use what they’ve learned from this game to make their next one even better.
    • 54 Metascore
    • 70 Critic Score
    Wave Break is a frantic, over-the-top skateboater with style and moves to burn. Its campaign mode is a welcome addition, and online play and a park editor add variety. All the pieces are here for a sublime tricking experience. The only thing missing is the Steam version’s features, most notably local play. The game is practically screaming for it, and the gameplay perfectly lends itself to local matches.
    • 54 Metascore
    • 70 Critic Score
    Between its beautifully hand-drawn artwork, stellar voice acting, and unique battle system, it’s obvious to see that a lot of love went into making Fallen Legion Revenants, and that’s something that I like to see. While there are some unfortunate flaws that present themselves too readily for me to ignore, I still don’t think that that makes this a bad game. A niche game, yes, but not a bad one.
    • 54 Metascore
    • 50 Critic Score
    Restless Soul looks great and can be genuinely funny, at least in small doses. Its various parts aren’t badly designed, they just don’t fit together well, and its insistence on never letting up on the humor prevents any chance of it connecting with players on anything but a surface level. If this style of humor is up your alley, you could have a fun, if forgettable, weekend with it, but everyone else should stay away.
    • 54 Metascore
    • 50 Critic Score
    While the minigames in Nintendo Switch 2 Welcome Tour are the highlight of the experience and do offer some brief fun, the rest of this package too often feels like busywork to give it a strong recommendation. It’s certainly a relatively cheap entry point, and in a vacuum, there’s enough content here to be worth the cost. If you really need to be convinced of the Switch 2’s unique features, it may even be worth your time. In an age where there are hundreds of excellent games available on the system at this same price due to backwards compatibility, however, it becomes harder to recommend picking this one up for most players.
    • 54 Metascore
    • 40 Critic Score
    And so it’s unfortunate, then, that every positive I just mentioned comes undone at the hands of that dreaded localization. There were stretches of gameplay where I was just grinding, or exploring, and for a moment I’d forget what a mess the translation was, immersed in Xuan-Yuan Sword’s perfectly serviceable gameplay loops. But, this is an RPG, and to this player, world-building, deep characterization, and dense lore that I can immerse myself in is just as important to my enjoyment of an RPG as gameplay is. There will likely be a portion of players who will be able to look past this issue, simply content at being able to play a game that had been out of the reach of Western audiences for so long, and that’s perfectly fine. As I’ve indicated, there’s a solid RPG here somewhere and I have no doubt that this would be a fantastic experience had the port been shown the love and care it deserves. As it stands, though, Xuan-Yuan Sword: Mists Beyond the Mountains is such a compromised experience that it’s impossible to recommend in its current state.
    • 54 Metascore
    • 60 Critic Score
    SkateBIRD is a fun, if flawed, experience. Charming, with a light-hearted story and a good sense of humor, there’s plenty to enjoy, even with the overly floaty feeling that hampers the controls. While it’s likely not the best skater you’ll ever play, it’s probably one of the more unique ones. I don’t think I’d really recommend it to hardcore fans of skater games, but for people looking for a casual experience you can pick up anytime and not feel too invested in, it might be worth a look.
    • 54 Metascore
    • 50 Critic Score
    Werewolf: The Apocalypse – Earthblood isn't a terrible game, but it's most likely not one that's going to stick with you long after the credits roll. It's mindless and repetitive, but if you're a fan of World of Darkness and feel like channeling your inner wolfman for the weekend, it just might scratch that primal itch. However, if you're on the hunt for an action-RPG with some meat on its bones, you're much better off sinking your claws into something else.
    • 53 Metascore
    • 60 Critic Score
    Overall, Blackwind is a regrettably forgettable game. Unable to decide if it’s a twin-stick shooter or a hack-and-slash, with repetitive (and sometimes downright boring) level design, and cringe-inducing voice-acting, there’s little to recommend here. Honestly, the best way I can describe this game is in terms of food: Blackwind would be unflavored, plain oatmeal. Sure, it’s edible, but do you really want to eat it?
    • 53 Metascore
    • 40 Critic Score
    Unless you have the patience of a saint, I would steer clear of In Nightmare. It really is a shame, as there’s an interesting story being told from Bill’s eyes and a really vibrant and vivid world with a unique style to explore, but any semblance of gameplay is horribly hampered by a nightmare of poor gameplay designs. I’ll keep dreaming of how much I’d enjoy this game once it sees some quality of life improvements show up to fix the plethora of lackluster stealth gameplay and frustrating “puzzles”.
    • 53 Metascore
    • 30 Critic Score
    The problem, ultimately, is that this is a collection of really lackluster titles. Even the best game here isn’t worth your time. It’s hard to recommend to anyone because they’re not even bad in an interesting way; they’re just poorly designed. If you are somehow the rare person who has spent the last 30 years holding a torch for this annoying bobcat, then this is the collection for you, but everyone else should stay away.
    • 53 Metascore
    • 50 Critic Score
    Everything about Space Jam: A New Legacy – The Game feels as cheap as its price. What’s here isn’t really bad, but it isn’t good either, and it’s over before you know it. If you’re desperate for something to play and need to kill a half-hour, you can do worse. Free is definitely a competitive enough price. Otherwise, if there’s anything in your library or on Game Pass for subscribers that you’ve been meaning to get to, you’ll do a lot better to spend your time playing that.
    • 53 Metascore
    • 60 Critic Score
    If the digital brick and mortars have charmed you and you love the idea of playing a city-builder that builds itself, I would absolutely keep your eye on this adorably innovative gem. Buildings Have Feelings Too! is not without its faults, but the concept is too good to ignore for long.
    • 53 Metascore
    • 70 Critic Score
    Airplane Mode is the very definition of “you knew what you were getting yourself into.” It simulates a very mundane experience and captures the essence of commercial flight quite well. There might even be some benefit when applied in cognitive behavioral therapy to help people get over their fear of airplanes. As I stated before, I’m someone who loves flying because I’m allowed to unrepentantly waste time, but this isn’t going to be for everyone. I genuinely loved Airplane Mode and think it’s an art piece worth playing, and as long as you really love flying and have two to five consecutive hours to spare, it may be your complimentary cup of soda water.
    • 53 Metascore
    • 40 Critic Score
    Kingdom of Arcadia unfortunately does little to elevate itself above the scores of other action platforming games just like it. It fails to take advantage of its setting, which could have resulted in a unique experience or at least something a little less predictable. It’s mildly amusing at best but derivative of everything that has come before it.
    • 52 Metascore
    • 60 Critic Score
    Overall, I had a good time with Skyforge. The combat and the missions were enough to make me want to return to it, and the story was passably entertaining, if not exactly riveting. While it’s got some issues, I think that if it gets a little polish, it’ll be a pretty solid game. Pending the necessary currency clarity and a bit of cleaning up, it could fill an enormous void on the Switch and give us an MMO we need.
    • 52 Metascore
    • 60 Critic Score
    Unholy is a mish-mash of interesting but underdeveloped ideas, with an intriguing aesthetic style. There are scares to be had but they’re often undermined by clunky design and a somewhat goofy dramatic delivery. Unholy is one of those games that I’m painfully ambivalent about; I love and hate parts of it. I can see the promise of a brilliant horror game here, but like the Prophet’s false promise of an eternal paradise, it’s one that goes unfulfilled.
    • 51 Metascore
    • 60 Critic Score
    Underneath the intriguing concept and gorgeous graphics, The Waylanders has a somewhat meaty tactical experience wrapped around the bare bones of an RPG. And while it may be light on the actual role-playing elements, there’s enough of a unique spin in terms of story, setting, and battle system that those who prefer mechanics above anything else might have a good time. This is by no means Baldur’s Gate nor Dragon’s Age: like King Ith’s Tuatha de Danaan, those gods aren’t here. I can recommend The Waylanders, but only if expectations are managed accordingly.
    • 51 Metascore
    • 40 Critic Score
    While Balan Wonderworld has a few interesting ideas tucked up its costumed sleeves, none of them are executed particularly well, which makes the game feel like a real chore to play. From its dozens of forgettable costumes and frustrating mechanics to its uninspired visuals, it’s hard to recommend adding this one to your PS5 library, especially when there are much better platformers like Astro’s Playroom and Sackboy: A Big Adventure already available.
    • 50 Metascore
    • 70 Critic Score
    The Good Life can be summed up as one of the more polished SWERY experiences. For some, that explains all they need to know; for everyone else, it’s like a fun, repetitive, sweet and sour mixture between Little Dragons Cafe, Animal Crossing, Harvest Moon, Pokemon Snap, No More Heroes III, and Katamari Damacy. So few games leave me at a loss for words like The Good Life did, yet this is somehow one of my longest articles. As a gamedev and reviewer, I’m confused. As a gamer, I’m content.
    • 50 Metascore
    • 60 Critic Score
    Picklock’s journey ends after thirteen levels, which is unfortunate because I enjoyed my time with him. He might not have…stolen…my heart, but he did keep me busy for a few fun hours. If you enjoy strategy or heist games, or amorality, then Picklock is certainly worth your time.
    • 50 Metascore
    • 40 Critic Score
    The amateur-hour writing and uneven combat are just too difficult to overlook, especially considering just how stuffed the genre is with competing titles that do just about everything The Last Oricru does, only better. Sure there is fun to be hand in exploring Wanderia and its intricate level design, but every “wow” moment is typically followed by a facepalm, as Silver says something that is tonally deaf or falls to yet another attack that should have had no business hitting him. If you’re after another slice of Soulslike action in 2022, then your $40 can absolutely be spent better elsewhere, with The Last Oricru serving as little more than a pale imitation that struggles to even nail the Soulslike fundamentals.
    • 49 Metascore
    • 40 Critic Score
    There are faint glimpses at what could have been in the ship combat sections and the breezy narrative, and the short runtime does help mask some of the frustrations that plague the experience, but on the whole, it’s difficult to argue that Captain Blood wouldn’t have been better left in the depths it was salvaged from.
    • 49 Metascore
    • 50 Critic Score
    With its interesting premise that blends time-looping mechanics and extensive relationship-building into Persona's familiar formula, I went into Loop8: Summer of Gods expecting a summer to remember. It's just a shame that none of these elements come together as cohesively as they could have, making for an uneven experience. With repetitive dialogue choices that feel mostly weightless, a quirky combat system, dungeon-crawling that comes across as mostly tacked-on, and a severe lack of variety, don't go canceling your summer plans for this one.
    • 49 Metascore
    • 20 Critic Score
    Some games are only going to appeal to a very specific audience. That’s great, I’m all for niche games, and SuperPower 3 should have been one of those titles. With the number of issues, it has, though, including systems that simply don’t seem to work, performance problems, and a complete lack of direction, it’s hard to see even the players who it should be for getting much enjoyment out of it.
    • 49 Metascore
    • 60 Critic Score
    There's something great in Saint Kotar, but I can't exactly tell you what. It feels like a great game is, well, kind of stuck inside of a "just okay" game at the present. The atmosphere, premise, and voice acting are stellar, but are ultimately brought down by pacing that doesn't quite feel all too thought out. I spent the entire game feeling like I was working toward something special—only to still feel like I was "working my way up" by the time I got to the end.
    • 49 Metascore
    • 50 Critic Score
    Necromunda: Hired Gun had the potential to be a great little romp into the delightfully dreary world of Warhammer 40k, but it missed the mark on getting there. If you really, really like Warhammer and want to scoop up every little piece of lore that you can, then there are worse things that you can buy than this. Unfortunately, unless the developers decide to dedicate some time to get things running properly, Hired Gun isn’t going anywhere good any time soon.
    • 48 Metascore
    • 40 Critic Score
    It never feels good giving a negative review. I sat on this for a full day, agonizing over scoring such a beautiful game poorly. But what other choice do I have when I had to restart multiple times for even a shimmer of hope to finish what I started? It’s possible Flow Weaver isn’t optimized for the Oculus Rift S despite what the website states, so if you have an Oculus Quest or Oculus Quest 2, perhaps you won’t experience the bugs I did. I do see on the game’s Oculus page that the dev team is working hard at tackling bugs, so if this even remotely interests you (which, for real guys, it has potential), keep an eye on it and check back in a month or two. But as it stands, I regrettably cannot recommend Flow Weaver in its current state.

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