Hey Poor Player's Scores

  • Games
For 1,720 reviews, this publication has graded:
  • 49% higher than the average critic
  • 12% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Talos Principle 2
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1720 game reviews
    • 67 Metascore
    • 80 Critic Score
    Wonder Boy: Asha in Monster World does a wonderful job of rekindling my love of the Monster World franchise and reminding me exactly why I fell in love with it in the first place. While the remaster doesn’t bring any new ideas to the table, it does put a wonderfully charming new coat of paint onto a game that deserves to be seen and enjoyed by a new audience. Old fans of this game should be pleased with the treatment it received, while newcomers can expect a classically crafted platformer adventure that’s short in duration but massive in charm.
    • 67 Metascore
    • 50 Critic Score
    If you’re expecting Destroy All Humans 2! – Reprobed to be more of a remaster of the original game than a remake, you’ll likely be happy with the results. The game looks great and feels extremely faithful to the time it was released. Those with nostalgia for the original will get what they need out of it. After finally spending some time with it, though, I can say confidently that this was only ever an okay game, featuring the same lack of content and empty areas that open-world games of that era were known for. Today's open-world games are better at creating an overall experience worth your time.
    • 67 Metascore
    • 50 Critic Score
    Session: Skate Sim is a game of two halves at the moment. It presents a daunting, yet rewarding challenge that genuinely tries to move the genre forward through its dedication to being an authentic sim, but at the same time lacks the character and anarchy that the genre and skateboarding, in general, are synonymous with. Add onto that a healthy serving of jank and bugs, and Session: Skate Sim becomes a hard sell. However, if you can look past its flaws and are down for a challenge, it’s worth giving a shot as the innovations it does present are worth experiencing, and the highs you will receive from mastering the complex controls are unlike anything else the genre has to offer.
    • 67 Metascore
    • 80 Critic Score
    Edge of Eternity has not only met, but surpassed my expectations in every way imaginable. It goes beyond simply being a "love letter to the classics" and has the potential to eventually become one itself someday, given that it gets a little bit of polish here and there (which I've already heard that it will be receiving, at least in part). In a gaming landscape that seems to have largely given up on many of the more traditional JRPGs, it's nice to see that there are others out there who insist on keeping it alive—and it's encouraging to see that they have the means to see things through.
    • 67 Metascore
    • 60 Critic Score
    Despite its issues, Somerville manages to offer a mostly enjoyable experience. The family bond forged in an opening scene, which is easily the highlight of Somerville, simply works and drove me through the game. I wanted to figure out what happened to my character’s family and see them together again, and that kept me going through a relatively short game. 
    • 67 Metascore
    • 60 Critic Score
    Re:Turn never really gets anywhere close to feeling conclusive. Rather than making its story into a proper “hill,” where there are both ups and downs, this game’s story is more akin to an endless upward slope; you want to know what’s on the other side, but climbing for so long with no end in sight is also tiresome.
    • 67 Metascore
    • 60 Critic Score
    I had a blast during my time spent with Destropolis. However, chances are it’s probably not the type of game that will keep you glued to your Switch for hours. With only one mode available, things do get repetitive fairly quickly. Still, the game features co-op for up to three players. So if you have a handful of friends to bust some blocks with, it’s a delightfully chaotic way to kill a half-hour or so. But after that, you’ll probably want to move onto something a bit more substantive.
    • 67 Metascore
    • 70 Critic Score
    The Almost Gone tries something advanced — digging deep into memories while keeping a clean aesthetic — and it does a fine job of it. If you’re just looking for a different kind of puzzle game, you’ll find plenty of enjoyment here; however, if you prioritize story over mechanics, you might feel a little discouraged. Regardless of why you’re interested in playing The Almost Gone, I’d still recommend picking it up for an interesting indie that is worth the price of admission. Will you uncover the secrets that led to your fate?
    • 67 Metascore
    • 80 Critic Score
    NERVE is a great little blast if you enjoy little bursts of fun. It’s also a good time if you commit more effort and experience to get good. Either way, if you’re up for a new adrenaline rush with tons of bright colors and a brilliant electronic soundtrack, then NERVE needs to race to the very top of your new gaming list.
    • 67 Metascore
    • 80 Critic Score
    Even though it wasn’t quite a perfect experience, I’m never someone to let perfection be the enemy of the good. People of Note is a stellar adventure, with an engrossing story, nuanced characters, deep combat and incredible music. While the puzzles can be a little frustrating, the combat could be a bit more compelling and I encountered some gameplay quirks, overall this is an adventure that’s incredibly easy to recommend. Here’s looking forward to Iridium Studios’ next performance!
    • 67 Metascore
    • 80 Critic Score
    If Double Dragon IV left a bitter taste in your mouth and you’ve been waiting for the franchise to return to its former glory, it’s time to celebrate because the Lee boys are back and fighting fit. With its furious fisticuffs and a wealth of smart evolutions to the series’ established formula, Double Dragon Gaiden: Rise of the Dragons is a must-play for fans of the beat-’em-up genre.
    • 67 Metascore
    • 70 Critic Score
    Marvel’s Avengers turns a childhood dream into a reality by letting us fight as our favorite Marvel superheroes. Like candy, the game is an incredibly fun treat best consumed over time and in small doses. Its only drawback is in the game’s own midlife crisis as it can’t seem to focus on what it is: a single-player campaign or a multiplayer ultimate inventory alliance.
    • 67 Metascore
    • 70 Critic Score
    When it comes to the launch games for Microsoft and Sony’s shiny new boxes, Warhammer: Chaosbane Slayer Edition seems like an odd choice. After all, it’s a port of a game that was released just over a year ago. Still, it’s hard to argue that it’s not a welcome addition to the PS5 and Xbox Series X|S libraries that are largely lacking proper co-op adventures. It’s nothing revolutionary. But with a dash of next-gen polish and a mountain of content to explore, Warhammer: Chaosbane Slayer Edition should keep fans of the genre busy for quite some time.
    • 67 Metascore
    • 60 Critic Score
    Fallen City Brawl has its strengths, with its crunchy combat, a solid variety of weapons, and a fantastic soundtrack. But those high points are often dragged down by inconsistent visuals, a lack of polish, and some frustrating design decisions. With more time and refinement, it could’ve stood alongside the genre’s modern greats like Streets of Rage 4 or TMNT: Shredder’s Revenge. As it is, it’s a decent but uneven experience that genre fans might still enjoy, especially in co-op, provided they go in with tempered expectations.
    • 67 Metascore
    • 70 Critic Score
    City of Gangsters provides a brilliantly free-form gangsta’s paradise, where countless options are available to weave intricate criminal schemes. It can get repetitive during certain stages of expansion as you have the same interactions over and over, but if you can get over that then it’s pretty compelling. There’s an irresistible one-more-turn appeal that’ll keep you greasing palms and bootlegging hooch long into the night.
    • 67 Metascore
    • 80 Critic Score
    Despite issues with repetition, Aliens: Fireteam Elite delivers where it counts; in its core gameplay. When you’re in the moment, obliterating hundreds of enemies using iconic weapons, against the backdrop of stunning locations that tap into the amazing cinematography the Alien franchise is known for, any shortcomings almost seem irrelevant. And, with the promise of free playable content to come across the next year, the rock-solid foundation which Cold Iron Studios has built could turn into something truly special.
    • 67 Metascore
    • 80 Critic Score
    As a fan of the Shantae games, I was delighted to play this sports-themed adventure by the same team. It’s not perfect, featuring some occasionally irritating controls and hard-to-read instructions. But with a bit of patience, you’ll find a solid adventure that reminds you not just why WayForward is such a great company, but why the Game Boy Color was such a classic system. If you’re at all a fan of retro or just want to play a simple and fun collection of mini-games, I’d definitely check Xtreme Sports out.
    • 67 Metascore
    • 60 Critic Score
    If you fancy a jaunty mail-centered platformer you can do much worse than Mail Time. It’s not quite priority mail, but manages to avoid being returned to sender. So open this envelope up and you might find something appealing inside.
    • 67 Metascore
    • 50 Critic Score
    It’s hard to see players who want an arcade experience enjoying the rigidity of Hot Lap Racing’srules, yet I can’t see those looking for a more sim experience enjoying its somewhat floaty controls and lack of any real depth. Throw in performance issues, and I have a hard time recommending Hot Lap Racing to anyone. It’s perfectly playable, and once you get used to it, you can find fun at times, but there are simply better options no matter which side of the sim or arcade racing game divide you prefer.
    • 67 Metascore
    • 70 Critic Score
    Frozenheim is probably the most serene war-mongering game I’ve ever played, with a lot of fun details that truly flesh out the entire experience. Not quite a city-builder but not entirely a full-on RTS, Frozenheim toes a themed line between the two genres in a fascinating, relaxing way. It has the potential to be a much more in-depth challenge, but for now, it’s a somewhat casual romp through Scandinavian lands (until a neighboring Nord horde burns your village down, of course). If you’re ready to plunder and pillage, then build up your village, Frozenheim awaits those with a lust for blood (and an eye for Viking carpentry).
    • 67 Metascore
    • 90 Critic Score
    After three playthroughs, I’m still having fun trying to decide the proper choices for every situation. I’d say that’s a true testament to the quality of the game’s story. Hindsight 20/20: Wrath of The Raakshasa is fantastic, with fun mechanics and a surprisingly great narrative that’ll leave you questioning what you believe in.
    • 67 Metascore
    • 60 Critic Score
    In the sake of fairness, I’ll admit that I genuinely enjoyed playing through Malgam Lord, and I think that it definitely has a niche fanbase that will enjoy it just as much—if not more than—I did. Despite any personal enjoyment, however, I can’t help but feel as though it’s ultimately a very middling game. While Maglam Lord does have some decent high points in terms of its story and setup, its bland level design, repetitive combat, and compressed crafting system weigh it down to an unfortunate degree.
    • 67 Metascore
    • 60 Critic Score
    Killing Floor 3 is a decent night with friends and a weak successor. It chases trends that do not fit the series, ships with a campaign that does not shape the action, and leans on grind to stretch content that should have been deeper instead of longer. Fans will find flashes to enjoy. Most players will bounce to other co‑op shooters that respect their time.
    • 66 Metascore
    • 80 Critic Score
    All in all, would I recommend this dip into the ocean blue? Absolutely, but only if you consider what you’re getting into. There’s no denying this game is eye-candy of the sweetest caliber, with rarely any part of the vine-strangled world lacking vividly colored details. That said, you have to go in knowing that this is a perfect example of peaceful gaming, with no death or combat in sight. Exploration is the name of the game here, and it’s best to go into Submerged: Hidden Depths with low tension, an open mind, and a good pair of headphones. Admittedly, it’s on the short side, but if you’re eager to uncover the secret of these decaying cities, you’ll find the perfect game to scratch that urban exploration itch.
    • 66 Metascore
    • 60 Critic Score
    River City Saga: Three Kingdoms offers solid brawler gameplay and an open world that you can get around conveniently. Combat feels impactful, and the story even has its moments. Unnecessary complexity, slippery platforming, and a tone that never quite hits make this a game primarily for the series’ faithful and big-time brawler fans who have played most of the genre’s more successful recent releases.
    • 66 Metascore
    • 30 Critic Score
    There’s still room for a big snowboarding game in today’s video game landscape, but Shredders isn’t able to fill it. While it looks nice when you’re not moving, issues with performance, controls, mission design, voice acting, story, nearly every aspect of this game is flawed. So value your time and wait for the next title in the genre.
    • 66 Metascore
    • 90 Critic Score
    Elex II presents a world and narrative of immeasurable depth in terms of the freedom you have to play your way and the choices you’re presented with as a player. Couple that with an extremely gratifying sense of progression, and you have a world that begs to be visited for repeat playthroughs. If you can look past the inevitable lack of polish, and archaic presentation issues, do yourself a favor and don't let this absolute gem pass you by.
    • 66 Metascore
    • 80 Critic Score
    A Memoir Blue is like a mother’s love for her daughter — quiet at times, turbulent at others, but all-encompassing and soothing when our hearts are heavy. It is a powerful reminder of how far our mothers will go to keep us whole, to give us more, and to do the best with the cards they’ve been dealt. A Memoir Blue is the best game focusing on mother/daughter relationships ever made, and if you love interactive storybooks and have tissues at the ready, I’m sure you’ll agree. Now, if you’ll excuse me, I have to go call my mom.
    • 66 Metascore
    • 70 Critic Score
    Call of Duty: Black Ops 7 represents Treyarch doing what Treyarch does best: crafting rock-solid multiplayer and inventive zombies experiences. Coming just one year after Black Ops 6, there were legitimate concerns about franchise fatigue, but the game manages to be both familiar and fresh enough to justify its existence.
    • 66 Metascore
    • 70 Critic Score
    Maneater: Truth Quest isn’t without its issues. At times, the lack of mission variety can make you feel like you’re treading water. And while the new setting and commentary on the ridiculousness of internet conspiracy theories work well, the gameplay doesn’t feel like a cohesive part of the narrative. In Maneater, you had a tried-and-true tale of revenge with exciting twists and a satisfying conclusion. Truth Quest certainly offers witty writing and flawless narration. It’s just a shame that they almost feel wasted without meaningful missions to support them. Despite these issues, Maneater: Truth Quest still manages to dredge up more of what kept the base game so addicting. Upgrading your shark into a radioactive killing machine is hugely entertaining. And the new bounty hunter missions and apex hunts are fun and deliver a meaty challenge to those eager to dip their fins back in the water.

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