Hey Poor Player's Scores

  • Games
For 1,720 reviews, this publication has graded:
  • 49% higher than the average critic
  • 12% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Talos Principle 2
Lowest review score: 20 The Lord of the Rings - Gollum
Score distribution:
1720 game reviews
    • 70 Metascore
    • 80 Critic Score
    Overall, Remnant: From The Ashes is a perfect entry point for those who are wanting to take their first steps in dabbling in the soulslike genre. Gunfire Games took me by surprise with this one. I was skeptical going in and doubted the third-person shooter mechanics would blend so seamlessly with the genre. Remnant 2 is due to be released later this year, and frankly, I can’t wait.
    • 70 Metascore
    • 70 Critic Score
    I’m a big supporter of shorter titles for the busy adult gamer, but Fire Tonight seemed to take the challenge to the extreme when they created this 40 minute experience. There’s a ton of quality packed into Fire Tonight, making for a great streaming or YouTube pick for content creators or just an easy, breezy game for those who want something a little more casual. Where the aesthetics are a sight for sore eyes and provide chill synth beats to relax to, there’s not a whole lot of replayability to be had here. But for the price of a cup of coffee, you could do a lot worse.
    • 70 Metascore
    • 50 Critic Score
    While Struggling eventually comes together to a degree and showcases impressive creativity, it doesn’t change that this is a game with audio that made me want to mute my TV and controls, which simply don’t feel good. It’s a real struggle to play. While that may be mostly intentional, it doesn’t make the game more enjoyable in the end. Some players may find more in it than me, but I’m more interested in seeing what the creative team at Chasing Rats Games does next. Any team with this much creativity feels like they have a great game in them. They didn’t get there this time, though.
    • 70 Metascore
    • 50 Critic Score
    Yes, A Wonderful Life has a beautiful and welcoming heart and presence, and the remake does do a serviceable job of updating a two-decade-old game for modern standards, and it can be a worthwhile and relaxing time if you aren’t so demanding for change. But there’s so much tedium to endure it’s hard to remain interested, especially when there are far more inviting alternatives out there.
    • 69 Metascore
    • 90 Critic Score
    With its supernatural shootouts, some may dismiss Immortals of Aveum as Call of Duty with magic, but it’s so much more than that. It has the mechanics to spice up combat in all the right ways, even if it’s a bit of a learning curve, and battles can get very hectic because of how much there is to keep track of. A slight misstep in the prologue is easily forgotten about when you watch the rest of the story unfold, skillfully dodging the usual military-esque tropes that tend to follow a genre like this, instead giving us solidly built and enjoyable characters to flesh out a damn fine world-building suite. If a mystical boomer shooter sounds like a magical time, Immortals of Aveum is sure to leave you under its spell.
    • 69 Metascore
    • 60 Critic Score
    Ra Ra BOOM has some weaknesses. Its story doesn’t really connect, and the melee combat lacks the sort of flow that the best games in the genre manage. Still, its twist on genres, which combines various gameplay styles into one interesting experience, is largely successful and makes it worth a look for beat ‘em up fans.
    • 69 Metascore
    • 70 Critic Score
    Front Mission 1st: Remake often feels old but that’s no huge surprise. It is after all an old game. It released nearly 28 years ago. That it still mostly holds up as an excellent strategy RPG with an excellent story, interesting customization, and strategic combat, is impressive. While it may fall a bit short of what we’d hope for in a true remake, it remains a strong game worth the time of fans of the genre.
    • 69 Metascore
    • 80 Critic Score
    For fans of the source material or just arena fighters in general, Demon Slayer’s incredible combat and substantial story mode make this a must-play. Sure, the exploration sections may disrupt the pacing somewhat, and the online functionality could use some patching, but these issues don’t detract too much from the stellar foundation which CyberConnect2 has put in place.
    • 69 Metascore
    • 70 Critic Score
    Kukoos: Lost Pets may look simple, but its puzzle elements provide some perplexing moments that’ll satisfy veterans for a weekend and newcomers for much, much longer. If you’re looking for something that’s cute on the surface but a little more complex in its core, the island of Kukoos: Lost Pets beckons.
    • 69 Metascore
    • 60 Critic Score
    Crime O’Clock’s unique spin on the hidden objects game genre is worthy of note and should be praised for its creativity; unfortunately, it delivery gets in the way of an otherwise mechanically fascinating experience. The first couple of levels will interest hidden objects fans, but the last few will lose them entirely. Had Crime O’Clock allowed its story to unfold naturally and ramp the difficulty up gradually, giving players the freedom to explore these full and vibrant worlds on their own, I suspect Crime O’Clock would have received higher marks. Alas, Crime O’Clock instead serves as a reminder that a great concept can be bogged down by itself if not allowed to flourish properly.
    • 69 Metascore
    • 70 Critic Score
    In the end, I’m not sure we needed another R-Type, but I still enjoyed R-Type Final 2. For your money, you get a ton of content and lots of challenge. While I still fervently hope they patch the issues I pointed out, such as the unskippable intro and end credits, the base game is still solid. If you’re an Irem fanboy that is looking for the next great shmup, this is probably a safe choice.
    • 69 Metascore
    • 70 Critic Score
    Clockwork Aquario isn’t without its shortcomings, such as its occasionally uneven challenge to its blink-and-you’ll-miss-it runtime. However, it’s hard not to appreciate finally being able to experience this long-lost piece of gaming history three decades later. With its distinctive presentation and solid platforming action, the game’s a delightful throwback to a simpler time, when the arcades represented the pinnacle of what video games could be and rainbow-haired heroes and heroines dominated the landscape. If you’re looking to take a trip back to those glory days of gaming and don’t mind the issues I mentioned above, Clockwork Aquario is time well spent.
    • 69 Metascore
    • 80 Critic Score
    Supermassive Games successfully concludes the first season of The Dark Pictures Anthology on a thundering note. Powerful performances from a diverse cast of characters and an extremely interesting premise based off of real-life serial killer H.H. Holmes allows The Devil In Me to outshine its predecessors in just about every way.
    • 69 Metascore
    • 60 Critic Score
    While its technical shortcomings are hard to ignore, there’s an undeniably solid shooter buried beneath Kingdom of the Dead‘s bumps and bruises. With fantastic presentation and a satisfying arsenal of weapons to wield, it’s a worthwhile throwback to a simpler time when monster closets were plentiful, and stopping to reload your guns was unheard of. If you’re a fan of DOS-era shooters and don’t mind a bit of jank, there are far worse ways to spend a weekend.
    • 69 Metascore
    • 50 Critic Score
    If you want a new roguelike to play that’s more on the gentle and forgiving side, Dust & Neon certainly isn’t a bad effort. The gunplay is satisfying, making you feel like a badass gunslinger, but there’s too much to fault regarding its repetition and sense of sterility that what glimmers of goodness there are get submerged in banality. Whether it’s the feather-thin story and context, the dull mission objectives, or the general lack of character, Dust & Neon fails to make the most out of its Western setting and its pleasing gunplay. Dust & Neon is worth unloading bullets into robot cores for an hour or two, but it won’t sustain you for too long afterwards. Consider this one scrapped.
    • 69 Metascore
    • 80 Critic Score
    Star Ocean: The Divine Force admittedly has a number of issues. A poor interface, a main story that isn’t all that interesting, and certain character designs that just look bad. For me, however, its strengths more than overcame those issues, with a truly charming cast of characters, intense and enjoyable combat, and a novel twist in D.U.M.A. who makes moving around both in and out of combat a joy. It won’t be for everyone, but fans of the series or genre who have spent years waiting for a Star Ocean game worth their time will find this is exactly the sort of B game they don’t make enough of anymore.
    • 69 Metascore
    • 70 Critic Score
    If you’re a fan of Agatha Christie, murder mysteries, point and clicks, or puzzle games and want a fun little gem that will provide a day’s worth of amusement without trespassing into darker territory, then Agatha Christie – The ABC Murders will definitely delight you. Christie’s beloved detective duo graces the Nintendo Switch on October 6, 2020, and it’s up to players like you to help them solve puzzles, interrogate suspects, and find that notorious A.B.C. murderer.
    • 69 Metascore
    • 70 Critic Score
    Ultimately, High on Knife‘s tale of a wayward Knifey was full of fun characterization combined with a brief but satisfying story. The new pinball-themed gun is a hit, and Knifey’s special upgrade needs to be seen and experienced for yourself. With any luck, we’ll see some more DLC down the road, and hopefully then, Harper will be left behind.
    • 69 Metascore
    • 70 Critic Score
    South of the Circle definitely looks and feels like it was made by a BAFTA-winning team, which means that players should know they’re walking into an artistic endeavor instead of an action-packed adventure. Sure, there’s action, and there’s adventure, but it’s more of a passive movie than an active experience. As long as you set your expectations accordingly, South of the Circle will thrill (and chill!) anyone looking for a unique setting and exciting story.
    • 69 Metascore
    • 60 Critic Score
    It’s been hard to hide my disappointment with The Callisto Protocol throughout this review. While the game has the same creative forces behind Dead Space, and many of the features are retconned into the game, it’s not quite lived up to my expectations. The game strikes me as a conglomerate of ideas, like a novel approach to dodging, a similar but different storyline, tough combat borrowed from challenging games like Dark Souls, packed into a beautifully presented game. But here’s the thing: all of these ideas sound great in isolation. But the execution here in The Callisto Protocol makes for an inferior gaming experience compared to other titles.
    • 69 Metascore
    • 70 Critic Score
    I didn’t expect to be so utterly engrossed in The Invisible Hand, but I guess you could say I found myself pretty invested in it. The aesthetics are rough and the replay value isn’t totally there, but if you’ve been waiting for a stock market simulator, The Invisible Hand is absolutely it. If you want to experience the thrill of watching your gains blast off to the moon as you invest in extremely unethical things that have genuine consequences, look no further than The Invisible Hand.
    • 69 Metascore
    • 80 Critic Score
    Pathway has a lot to offer. It’s got aspects of a tabletop roleplaying/board/resource management/strategy game all in one. And while that may sound like a confusing mash-up, it’s executed quite well. Really, my biggest complaint is the steep difficulty curve, as each mission seems significantly more difficult than the one before it. While there are options to reduce the difficulty, even still it felt needlessly hard at times.
    • 69 Metascore
    • 60 Critic Score
    Prinny 1•2: Exploded and Reloaded is not my cup of tea, which is sad given how much I wanted to enjoy it. I always appreciate a challenging platformer when said challenge is approached in a fair manner. Still, there’s no getting past the fact that both of these penguin-packed platformers thrive on doing little more than punishing the player without giving them much notice. I know that there’s a fanbase for these kinds of games, and if you’re among them, then this is right up your alley. However, for those who don’t want to become a punching bag for the game that you’re playing, you should look elsewhere.
    • 69 Metascore
    • 70 Critic Score
    In an industry that has shifted from being “kid-friendly” to “adult-focused,” it’s imperative to remember that some games simply won’t work for the more aged gamers (30 is aged, right?). That’s not to say The Survivalists won’t resonate with adults — if this is your cup of banana smoothie, by all means — but it seems to be trying to speak with a younger audience. If you’re lamenting that school has started and you can’t devote as many hours to Minecraft with friends as you’d like, you’re probably going to love The Survivalists.
    • 69 Metascore
    • 50 Critic Score
    I had really high hopes for Lone Ruin. And while it’s not a horrible game by any stretch, I felt it was really underwhelming. Not only does it lack any replay value, but the core loop features nearly identical stage layouts and a frustrating lack of clear audio cues for enemy attacks. While some may find something to enjoy in the survival mode, I think fans of the rogue genre will be left wanting much more.
    • 69 Metascore
    • 70 Critic Score
    Zoeti is a beautiful game with a steep challenge. While I don’t mind some difficulty, I do find the balance more than a bit skewed against the player. And I say that as a fan of the rogue genre. That said, if you don’t mind the challenge and can put up with some minor glitches, this is a game that is well worth your time.
    • 69 Metascore
    • 60 Critic Score
    Herdling offers interesting mechanics and a fantastic soundtrack on any platform. It also has a fantastic style that should be a strength, but the Switch version in particular looks so washed out that it dulls the appeal of this part of the game. I’m not saying to avoid playing Herdling, but if you have any other options, I’d definitely recommend checking it out on another platform.
    • 69 Metascore
    • 70 Critic Score
    Though I didn’t hate the game, and enjoyed much of my time with EvoCreo, it also suffered from a lot of self inflicted wounds. If you’re going to port a mobile game to PC, it needs to optimize things for that platform. And that’s just not the case here...While I doubt I’d ever see this game on a Nintendo platform, I do feel it would be perfect as a portable adventure. Which is why it’s so frustrating that it’s not optimized for anything other than keyboard and mouse, and hasn’t been confirmed for Steam Deck. But if you can put up with various failings and want a fun, PC take on monster catching, then you might still want to check out EvoCreo.
    • 69 Metascore
    • 70 Critic Score
    Siege Survival: Gloria Victis is a thoroughly brutal mix of simulation and roguelike. It’s only for those who want an unforgiving experience and are happy to labour not for a glorious kingdom, but for one more day of desperate survival. If you want a darker simulation title then you’ll find Siege Survival: Gloria Victis is gritty enough to clear a snowed-in driveway in Antarctica.
    • 69 Metascore
    • 70 Critic Score
    Thymesia embodies the ever-rising popularity of the Soulslike genre incredibly well. As an indie Soulslike, it knows it can’t necessarily be as big and as bold as its source material, but it also doesn’t want to simply be written off as a sub-par copy of something that’s already been done. And the end result is something kinda-sorta in-between of those two things. I can appreciate Thymesia for what it does well—namely, its hauntingly beautiful visuals and fine-tuned combat basics—but its more creative endeavors felt more like the game trying to be different just for the sake of being different. I’m not sure that Thymesia is going to be at the forefront of its given genre, but it’s still a pestilence-ridden egg worth cracking open for those hungry for some new Soulslike action.

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