Het Nieuwsblad's Scores

  • Games
For 250 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 2.9 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 F1 2021
Lowest review score: 20 Pokemon Violet
Score distribution:
  1. Negative: 31 out of 250
252 game reviews
    • 80 Metascore
    • 80 Critic Score
    With travel from Europe to Japan still not possible due to corona, there is a great alternative. In "Neo: The World Ends With You" you are teleported to the popular shopping district Shibuya in Tokyo. And it's worth sticking around for, in addition to being a virtual city trip, it's also a great game.
    • 84 Metascore
    • 100 Critic Score
    ‘F1 2021’ builds on the solid foundation of its predecessors and has retained their strengths. The sense of speed is phenomenal, and thanks to the many driving aids, both a beginner, a seasoned simulation racer and everyone in between will find plenty of challenge on the track. The game also takes advantage of the powerful hardware of the latest Playstation 5 and Xbox Series X, thereby also eliminating one of its biggest shortcomings: the miserably long loading times between races are a thing of the past.
    • 81 Metascore
    • 40 Critic Score
    No reviewer on earth enjoys scathing a Zelda-game. More often than not they are grand cru-games players are willing to wait years for. Ever since BOTW we’ve been given crumbs while waiting for the much awaited sequel through remasters and remakes. ‘Link’s Awakening’ scratched that itch. Skyward Sword HD does not. Spoler alert: in the year 2021 motion controls are still horrible.
    • 79 Metascore
    • 80 Critic Score
    The contrast with previous Lego games or with the amusing but hyperkinetic Lego movie could hardly be greater. The neon and candy cane colors, sharp dialogues and flashy action have actually given way to ... serenity. Throughout the game there is no talking, there are no facial expressions and you are not taken by the hand. The soothing soundtrack supports the peaceful nature of the game, and it is wonderful to see how intentions and emotions can be conveyed even without dialogue.
    • 66 Metascore
    • 60 Critic Score
    The game offers an immersive crusade experience, but thankfully doesn't take itself too seriously. Despite the many severed limbs, there is plenty of room for a dash of humor. Now if the developer could only do something about the large amount of bugs on PS4, they just might have a cult hit up their sleeve.
    • 69 Metascore
    • 60 Critic Score
    The game, with its flamboyant characters, fast action and simple controls, at times resembles ‘Wii Sports’ - still one of the best-selling sports games - and that's a compliment. It is also touching how enthusiastic the diverse participants are, whether they win a medal or lose hopelessly. Even in the virtual Olympics, taking part is more important than winning.
    • 49 Metascore
    • 20 Critic Score
    Rarely have we been left so disappointed after gaming as after playing 'Necromunda: hired gun'. And that's a shame, because on paper the game has everything to be a hit.
    • 84 Metascore
    • 60 Critic Score
    The fighting system of Guilty Gear Strive requires tactics and precision, and the solid soundtrack full of roaring guitars supports the epic battles. What we liked most about this fine fighting game is the distinctive graphic style of the cutscenes that is carried through into the game, making you feel as if you are playing the lead role in a great anime.
    • 89 Metascore
    • 100 Critic Score
    We love almost everything about ‘Final Fantasy VII remake Intergrade’, except for the name. Aside from expansion ‘Intermission’, the difference between ‘FFVII Remake’ on PS4 and ‘Intergrade’ on PS5 is small, but the graphical upgrade and utilization of the new console’s fast computing power is still big enough to make it the best possible version of this modern day classic.
    • 78 Metascore
    • 80 Critic Score
    Roguebook follows the success formula of other toppers in this crossover of genres such as Slay the spire and Monster train. Don't be fooled by the simple graphics. Under the hood is a layered role-playing game with plenty of room for personalization, allowing you to create your own play style. The game is not revolutionary but it is rock solid, especially for this soft price.
    • 77 Metascore
    • 60 Critic Score
    Scarlet Nexus aspires to be an anime. It succeeds with flying colors, as evidenced by the beautiful style, but regularly loses itself in the story that is difficult to get going and requires a lot of attention to be able to make sense of it. Thankfully, the lightning-fast battles make the heart race and leave you wondering what happened. But in a good way.
    • 60 Metascore
    • 60 Critic Score
    35 years after its original release, 'Alex Kidd in Miracle World' is being re-released in a polished version that feels wonderfully nostalgic. Aside from some additional dialogue, levels and modified boss battles, it's still essentially the same game as it was in 1986. While we praise the way the player can now seamlessly switch between the new and original graphics, it feels like a missed opportunity not to change some of the basics. The controls are still as clunky as they were back then, and the unforgiving difficulty level still causes a lot of frustration today. Fortunately, there is the ability to use infinite lives, otherwise many controllers would perish.
    • 88 Metascore
    • 100 Critic Score
    What really makes this game innovative is undoubtedly the graphical aspect. Ratchet & Clank: Rift Apart had to show what the PS5 is capable of and it succeeds wonderfully. The planets, the characters, the use of color, it all looks breathtaking. As if you've landed in an interactive animated film. If we have to mention one drawback, it's that the creators perhaps want to show a little too much of what's possible, which makes the game a bit chaotic at times.
    • 76 Metascore
    • 40 Critic Score
    Bigger is better. It might suit a bag of chips - Lay's salt and pepper, please - but not a computer game. Or at least not for Days Gone for PC, which combines the same large open world of the PS4 game with an overwhelming number of missions. Do we think Days Gone is a bad game? No, absolutely not. But to go back to the comparison with potato chips - one of our areas of expertise next to computer games - the bag is big, the content is weak.
    • 83 Metascore
    • 60 Critic Score
    A decent game, but as memorable as its successor - 2017's brilliant NieR: Automata - NieR Replicant is not. The captivating story and the creative use of camera angles that allows different game genres to blend seamlessly show its potential, but the game cannot hide the fact that it is already more than a decade old.
    • 67 Metascore
    • 40 Critic Score
    First the good news: Doom 3 VR edition differs little from the original, and the sinister atmosphere in the dark space base looks sublime even through a virtual reality headset. The bad news? Doom 3 VR edition differs little from the original. The graphics are hopelessly outdated 17 years after its original release, the cutscenes are suddenly no longer in 3D, and a loading screen appears every so often, causing everything to stall and taking you completely out of the game experience.
    • 79 Metascore
    • 80 Critic Score
    And so I set out again. I see a Pidgeot grab a Magikarp from the air as it jumps out of the water. Unfortunately, I am just too late to get it right in the picture because I am a bit startled by my childish enthusiasm. Maybe it's because of the vacation spirit I missed. Or maybe because New Pokémon Snap is just really fun to play. I think mostly the latter.
    • 86 Metascore
    • 80 Critic Score
    The good news first: the games received a graphical update, making them look visually up to date. Oddly enough, this improvement also has a downside: the unique atmosphere that characterized the first part of the series is gone. The dark menace is completely gone, and gloomy surroundings suddenly look like sunny vacation resorts - if you think away the skewered inhabitants. So are we disappointed with this Remastered Edition? Not at all. The battles remain fantastic: is a sniper hiding behind a wall? Let one of your (computer-controlled) allies throw him into the air and then practice the better clay-pigeon shooting. All this action is embedded in an epic story that can compete with the better Star Trek movie, where the painful choices are made by you.
    • 84 Metascore
    • 80 Critic Score
    Resident Evil: Village suffers from the same defect as many horror films: after a while we dare to open our eyes, the chips and coke are finished and we wait somewhat bored for the end of the film. So too in Village. As soon as the novelty wears off, the game deteriorates into a kind of slaughterfest that even reminded us a bit of Call of Duty. The tone of the game also changes. Moments of campy horror/humor are interspersed with scenes that are as much seriousness as blood. It seems a bit as if the creators didn't know which way they wanted to go and just took all sides at once. That's a shame for a game in a series that is already a quarter of a century old. These moments are not bad, but the contrast with Village's best bits is huge. Because when everything clicks together, it just crackles.
    • 73 Metascore
    • 80 Critic Score
    What sets Outriders apart from genre rivals like Borderlands and Destiny are the RPG elements that allow you - just like in a role-playing game - to shape and build your character so that he (or she) is completely customized to your individual play style. The result is an ambitious and highly enjoyable science fiction game that will keep you busy for several hours on your own, in pairs or in threes.
    • 86 Metascore
    • 100 Critic Score
    Returnal masterfully makes use of the technical possibilities of the PS5 and succeeds in creating an immersive gaming experience that has rarely been seen before. The end result is a rock-solid game that is not for the faint-hearted, but has raised the bar just that little bit higher for all the games to come.
    • 67 Metascore
    • 40 Critic Score
    In Oddworld: Soulstorm, a reimagining of the 1998 PS1-classic Abe's Exodus, you play as Abe, a friendly do-gooder who reluctantly becomes some sort of messiah after freeing an enslaved people from their industrial overlords. The story could be read as a criticism of neoliberalism, religious fanaticism and is heavy on themes such as environmentalism and capitalism gone wild. Very relevant. Alas the gameplay doesn’t follow suit.
    • 38 Metascore
    • 20 Critic Score
    Playing Balan Wonderworld is like looking forward to a virtuous hot shower after a long and hard day of work, only to find that there is only cold water: a big and unfortunate disappointment.
    • 88 Metascore
    • 80 Critic Score
    Monster Hunter Rise is the latest Switch crown jewel. It is a great rendition of the longstanding JRPG-series even though the Switch’s screen is smaller, has a lower resolution and scarce computing power. As complex and hard to master as ever, it will take more than a few YouTube-tutorials to really get going. But once past that point of no return players gets sucked in the franchise’s signature gameplay-loop that is deliciously addictive.
    • 75 Metascore
    • 60 Critic Score
    Loss, grief and processing. These themes are central to 'Lost words: beyond the page'. Heavy subjects that are beautifully put into words and images, in a way that is also accessible for children. Just don’t expect a great challenge.
    • 86 Metascore
    • 60 Critic Score
    Genre remixes often get lost in good intentions, but Disco Elysium pulls it off just fine. The dialogues fit perfectly with the visual style that portrays a world as captivating as it is gloomy. All top notch, but still we'll stick with three stars. Why? Because the console version we tested was plagued by bugs that sometimes even made it impossible to progress further.
    • 89 Metascore
    • 100 Critic Score
    New gameplay elements are constantly being introduced in It Takes Two, each requiring you to develop your own skills. And although the story of impending divorce sounds quite sad - and for many undoubtedly recognizable - the 3D platform game uses a lot of humor. You end up in a very original and imaginative world, which continues to surprise even after hours.
    • 58 Metascore
    • 60 Critic Score
    Spacebase Startopi’ taught us that aliens are just like people - they're cranky if they don't get a latte in time, tweet about their day and leave a giant pile of trash behind - and that running a space station is damn hard work. The game won't achieve the same cult status as the original, but as a strategic building game that doesn't take itself too seriously, it's good for several hours of solo and multiplayer fun.
    • 82 Metascore
    • 80 Critic Score
    Loop Hero is essentially a constant game of risk versus reward that quickly takes hold of you. And once you're in that loop, it's hard to get out again.
    • 70 Metascore
    • 40 Critic Score
    Maquette is a clever game with some original game mechanics. Playing around with the scale of objects is challenging but fun, however the game also suffers from some technical issues and can even cause motion sickness. But even if that doesn’t bother you, you will reach the end soon – too soon, even for an indie game.
    • 70 Metascore
    • 40 Critic Score
    Glyph is set in the desert, which is a little sour for the ball-shaped main character who is allergic to sand. And just to be clear, it's not a "Is that a pimple on my face?" allergy, but one of the "If I hit sand the whole thing explodes" type. So jump, dive and fly, anything to stay out of the sand and accomplish your mission safely. Nice to spend a quarter or maybe even an hour, not enough to convert us to platforming.
    • 79 Metascore
    • 60 Critic Score
    It's remarkable how quickly 'Little Nightmares 2' takes hold of you. The constant sense of unease is excellent, which makes it all the more unfortunate that the game is artificially stretched by puzzles that are unnecessarily drawn out and complex. And so this beautiful nightmare ends in an ordinary dream.
    • 71 Metascore
    • 40 Critic Score
    3D platform games are too often intended for kids. Where Mario and co. are a proverbial splash pool, Blue Fire immediately throws the player into an Olympic-sized swimming pool, filled with piranhas and other mischief. The concept of the game is great, unfortunately it is poorly executed.
    • 74 Metascore
    • 40 Critic Score
    The emotion that takes over in Ghosts 'n Goblins Resurrection is frustration. While the charm of the series is timeless, the expiration date of the clumsy controls has passed several decades ago. New unlockable skills and the ability to play with two knights at the same time are interesting additions, but don't manage to raise Resurrection to the level of a 21st century game.
    • 83 Metascore
    • 80 Critic Score
    Describing Persona 5 as brilliant is not even an exaggeration. The 2016 Japanese game won just about everything there was to win, and is considered one of the best role-playing games ever made. ‘Strikers’ is not simply an expansion that offers more of the same, but a standalone game that adds a new and distinct battle system where the focus is more on action than tactics.
    • 80 Metascore
    • 60 Critic Score
    Ys IX: Monstrum Nox offers an engaging story, smooth controls and challenging combat. Unfortunately, the game also suffers from dated graphics. It is a shame that it took two years to be released in our country, as this makes it difficult for the game to compete with more recent games that can draw on the graphical computing power of 2021.
    • 84 Metascore
    • 100 Critic Score
    Is it worth spending your hard-earned money on a DLC? In case of Dead Cells: Fatal Falls, the answer is a resounding yes. You get new levels, new weapons and new enemies in this more than decent expansion of an already great game.
    • 89 Metascore
    • 80 Critic Score
    The world’s most famous Italian plumber has a problem. Ever since Super Mario Odyssey the bar has been raised to astronomic heights. Can a rerelease from 2013 tip that bar? Of course not. Can Bowser’s fury raise that bar even further? Not quite yet, but it’s close.
    • 75 Metascore
    • 60 Critic Score
    In just four hours you're all set, but thanks to the multiplayer mode you can easily add several more hours. For less than 15 euros you can't expect an absolute masterpiece, but you get some carefree entertainment that will catapult you back to the 90s.
    • 54 Metascore
    • 20 Critic Score
    In theory, the story lends itself to a lot of nuance, but there are hardly any moral choices in the game. It makes your actions feel rather pointless and the game seems one long rollercoaster full of battles. If those fights were nice, we wouldn't have minded at all. But they're not.
    • 75 Metascore
    • 60 Critic Score
    Call of the Sea is basically one big escape room, in which you go from location to location while solving varied and mostly interesting puzzles. Sometimes, however, developer Out of the Blue expects a little too much, which can lead to frustrating moments and a wandering player.
    • 62 Metascore
    • 60 Critic Score
    To become a fixture like Fortnite, though, Destruction Allstars needs more content than its current four game modes and handful of courses. In any case, Lucid Games has already announced plans to continually expand and improve the game at least during its first year, so the future looks bright for PS5 owners.
    • 72 Metascore
    • 100 Critic Score
    You don’t have to be a hardcore gamer to enjoy the unexpected masterpiece that is Tohu. It delivers a simple story with an equally simple gameplay: just point and click to solve the challenging puzzles at your own pace, while admiring the breathtaking scenery.
    • 78 Metascore
    • 80 Critic Score
    Is ‘short but sweet’ a euphemism for ‘tastes like more’? In case of Olija, that is a heartfelt ‘yes’. This charming 2D platformer excels thanks to its pixel art, innovative controls, compelling story and fun puzzles.
    • 71 Metascore
    • 60 Critic Score
    There is a lot to be pleasantly surprised by The Medium. What Bloober Team has accomplished as a relatively small developer is remarkable, but there’s a drawback to the game. One that makes playing the game a next to schizophrenic experience.
    • 87 Metascore
    • 80 Critic Score
    Agent 47 adds some more amazing hits in this fantastic ending of an incredible trilogy. Although there’s not much new mechanically in Hitman 3, you’ll come across some great new experiences along your travels from Dubai through the Carpathian mountains, that may rival the ones in Hitman 2016’s Sapienza.
    • 52 Metascore
    • 40 Critic Score
    Override 2 practically omitted the campaign mode. The obligatory single player experience is nothing more than a meager from zero to hero story, and the game focuses on the battles. This could've been a good thing if the battles happened to be more daring.
    • 88 Metascore
    • 100 Critic Score
    Tetris effect: Connected reaches its true potential in the extensive multiplayer modes. You can join games hosted all over the world, each with its own theme and according graphical and sound effects. Whether you want to unwind with a relaxing puzzle, or are looking for an intense and nerve-racking challenge, the choices are nearly infinite.
    • 91 Metascore
    • 80 Critic Score
    The extra features make Dragon quest XI S one of the best role playing games in recent history, but also make it a tough job. To explore the entire game world, finish the epic story and unravel all its secrets, you will need more than 100 hours of playtime. However, it also makes it the ideal companion to bring some light to these dark winter days.
    • 85 Metascore
    • 80 Critic Score
    It’s been a long time since we attended university. When our parents asked what we did when we were supposed to have been studying, we always replied by saying we were making a statistical analysis of To Madeira and Tsigalko. Little did they know they were cult players in the addictive first versions of Football manager.
    • 71 Metascore
    • 80 Critic Score
    What distinguishes Little hope from horror movies is that you don’t get to be annoyed about clichés or numerous bad decisions by its characters. No it is not a good idea to wander off alone when a killer is on the loose, nor should you explore that creepy basement by yourself. Yet, in this game, only one person is responsible for his bad judgement: you.
    • 62 Metascore
    • 60 Critic Score
    The biggest problem with Twin mirror is the lack of pace. When a game that only takes about six hours to complete often feels boring, you know something is fundamentally wrong. Luckily the game also does several things well, which is what made us keep playing.

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