Hardcore Gamer's Scores

  • Games
For 4,328 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Balatro
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
4331 game reviews
    • 88 Metascore
    • 90 Critic Score
    While Dusk is a throwback to an older type of game, it’s excellent in its own right, loaded with content and an absolute blast to tear through from start to finish.
    • 76 Metascore
    • 70 Critic Score
    The various mutants met with special skills can all be utilized for specific situations and provide the option to create a well-rounded team. Tactics-wise, Mutant Year Zero knocks those mechanics out of the park. Gameplay inconsistencies and forced grinding can wear one down, however, and keep the title from reaching its full potential. Overall, Mutant Year Zero: Road to Eden is deserving of attention and provides solid entertainment for tactics fans.
    • 84 Metascore
    • 90 Critic Score
    GRIS is, simply put, one of this year’s masterpieces. Both in the sense that it looks like a work of art and plays like an absolute dream.
    • 46 Metascore
    • 50 Critic Score
    Desert Child eagerly attempts to pay homage to these influences and while isn’t so indulgent it wanes on the delivery of the gameplay itself, sadly what offer of gameplay there is ends up both repetitive and eventually drab to the point of boredom. Helped little by the disappointing lack of explanation or context for many of its objectives. And even at such a brief run-time of around four to five hours, Desert Child still ends up taking far too long at delivering what is, in actuality, so very little.
    • 93 Metascore
    • 90 Critic Score
    It’s not an exaggeration to say that Super Smash Bros. Ultimate is the biggest accomplishment in the series thus far. It leaves a lasting impact and is hard to put down for even a second when the smashing seems to beckon fighters back. Smashing opponents has never felt so fun, fluid and easy to pick up. While there’s places we can hope to see improvement, such as online, it’s still the best smash title in the series for party players and competitive alike. Ultimate is likely to stay around for a long time to come, as it’s hard to imagine any other Nintendo fighting title topping it for in a good number of years.
    • 57 Metascore
    • 50 Critic Score
    It’s strange to see that a follow-up that is in theory better wind up being less fun than the first, but that’s the case with Gear Club Unlimited 2. The game needed a bit more time in the oven and it’s evident in the final product.
    • 65 Metascore
    • 60 Critic Score
    Calling in powerful weaponry and vehicles to blow up bases of enemies rarely ever gets old. Traversing the distinct biomes while swapping between the wingsuit and parachute remains a fun way to get across the world. On the other hand, the terrible enemy AI quickly turns combat into a real bore and the redundant objectives strip the game of what makes it a blast in the first place. It also doesn’t help that, aside from the supply drops, the game’s signature features never live up to their potential.
    • 72 Metascore
    • 90 Critic Score
    What makes Earth Defense Force work so well is its complete commitment to the lunacy, presenting its aliens and flying saucers in a completely bombastic fashion that never once admits its all tongue-in-cheek despite being completely obvious that everyone involved is having a blast stuffing as much cheesiness as possible into each level and plot twist.
    • tbd Metascore
    • 60 Critic Score
    Despite its issues I kept on plugging away at Crimson Keep, not just to review it, but because it feels like if I can just figure out how to work around its shortcomings there’s a great dungeon crawl waiting to be found. When the random drops come together to provide a balance of food, weapons and health, Crimson Keep is honestly fun, even with the stiff combat. Get a few levels and choose the right perks and you can build a nicely powerful character, tough enough to survive the excellent variety of monsters if only you can remember to use all the abilities as they become available.
    • 53 Metascore
    • 50 Critic Score
    Fallout 76 tried to take the series in a new direction, and while Bethesda has done great things with the franchise in the past, this ultimately feels like a misstep. Fallout has always excelled as a single player experience, so hopefully we can see a proper Fallout 5 in the near future.
    • 72 Metascore
    • 70 Critic Score
    For an odd spin-off to an RPG series, Persona 5: Dancing in Starlight is very well executed. Its song library is more than a little sparse considering how many of the tracks are remixes, but each song offers its own challenge and is fun once one gets into its groove.
    • 73 Metascore
    • 70 Critic Score
    In the end, though, it’s the gameplay and music that’s king here, and both together make for a very enjoyable experience. It’s not worth the for $60 price tag for non-Persona 3 fans, but is worth trying after a price drop.
    • 80 Metascore
    • 80 Critic Score
    It’s the perfect title for longtime fans who want a relaxed experience, anyone who wants to try a Pokémon title for the first time or is just looking for something on the easier side to try with a younger relative. Pokémon: Let’s Go, Pikachu and Eevee! might not be a look at what to entirely expect for Pokémon’s future on console, but does a wonderful job as a first step moving forward from traditional handhelds.
    • 79 Metascore
    • 80 Critic Score
    It’s the perfect title for longtime fans who want a relaxed experience, anyone who wants to try a Pokémon title for the first time or is just looking for something on the easier side to try with a younger relative. Pokémon: Let’s Go, Pikachu and Eevee! might not be a look at what to entirely expect for Pokémon’s future on console, but does a wonderful job as a first step moving forward from traditional handhelds.
    • 81 Metascore
    • 80 Critic Score
    It’s true that the single player portion is a let down considering the massive amount of potential that peeks through, but the high-quality multiplayer manages to make up the difference. The only real question is in how quick and efficiently the final glitches can be resolved. Even with these present, the title is well worth a player’s time. Once the wrinkles get ironed out, the Battlefield V will be required playing for anyone with even a passing interest in throwing down online.
    • 89 Metascore
    • 90 Critic Score
    By no means perfect and at brief moments falling victim to its own expansive vision, Tetris Effect remains a welcome surprise to those appreciative to the series’ longevity and versatility of content. A fitting referral for that go-to saying: greater than the sum of its parts.
    • 82 Metascore
    • 90 Critic Score
    The Spyro games were legitimately great for the time, though, and thanks to an near-perfect balance between preservation and updating, Spyro Reignited Trilogy is every bit as excellent by today’s standards.
    • tbd Metascore
    • 80 Critic Score
    What exists currently is more than enough to make Cheap Golf worth a play, helping an AI grow from its initial self-awareness thanks to the amazing instructive power of endlessly creative minigolf courses.
    • 70 Metascore
    • 80 Critic Score
    Taiko is one of the greatest rhythm titles to ever exist, and although playing on a controller doesn’t quite replicate the true drumming feeling, Taiko No Tatsujin: Drum Session! is a masterful rhythm title that will hopefully continue to reach all fans for years to come.
    • 40 Metascore
    • 20 Critic Score
    The Quiet Man is nothing short of a shoddy, broken, incomplete, tonally-deaf chore of a few hours. Even some of the worst releases this year alone could, arguably, be deemed more ambitious and more focal to their aims (regardless of the end product/direction), but The Quiet Man doesn’t even rustle up the effort to at least try and explore its prime concept of a deaf protagonist. Worse, it doesn’t respect the players’ very presence and instead strips most of its reasoning and room for exposition away, leaving us with some of the most indulgent and confusing storytelling you’re likely to bear witness to.
    • 72 Metascore
    • 80 Critic Score
    Mutant Football League: Dynasty Edition is a respectable spiritual successor to a legendary game. Yes, technically Dynasty Edition is added DLC, but it is the first to come out on a physical format and also on the Nintendo Switch. Even though the football action is a 1-to-1 representation of NFL Blitz, the strategy involved from the Dirty Tricks and field traps add a deeper and strategic experience to football. The Dynasty Mode is a worthy edition as has enough elements to make it stand out on its own. For $29.99, the package that is here is worth the price for a football fan of any level. Football nerds will all enjoy the name and team parodies where casual football fans will enjoy the action and comedy on the field.
    • 82 Metascore
    • 80 Critic Score
    Hitman 2 is the proper evolution to the Hitman formula. It may not be a monumental step forward for the franchise, but the number of features and adjustments that are made only help create a more gratifying and highly-captivating experience.
    • 78 Metascore
    • 80 Critic Score
    The bottom line with SNK 40th Anniversary Collection boils down to whether or not someone has fond memories of the included games or at least those style of games from the ’80s. The collection presents these games in a manner that should please any fan of these titles, but there doesn’t seem to be much here to convert someone who is only interested in modern games.
    • 73 Metascore
    • 70 Critic Score
    Black Bird is a wonderful, sad, strange, funny, cute and bizarre shooter that can’t quite make its gameplay match the quality of everything else.
    • 61 Metascore
    • 80 Critic Score
    Gal Metal’s fun, silly story is a super-cute gateway to the driving rhythms of metal drumming, and once you’ve got a few rhythms in your head, it pays off in a way that makes you want to learn more.
    • 77 Metascore
    • 70 Critic Score
    For anyone still having avoided or otherwise missed the original release a decade ago, a willingness to look past the temporary frustration of its controls notwithstanding, The World Ends With You: Final Remix remains, in both gameplay and story, as splendid a JRPG as it’s always been.
    • 69 Metascore
    • 80 Critic Score
    GRIP: Combat Racing is a must-buy for anyone craving non-stop racing action, going far beyond just being a modern-day version of Rollcage while offering a wide variety of gameplay options.
    • 63 Metascore
    • 50 Critic Score
    Simply put, Call of Cthulhu is a game of wasted potential. Its investigation system is fun, and something that could have easily carried the game on its own, working perfectly with the world of Lovecraft. And even any of the other gameplay elements could have made for a good adaptation. But when they mix together, the end result is a mediocre, cluttered mess that’s over too soon for anything to make an impact. Maybe hardcore fans of Lovecraft or the tabletop game can get some enjoyment out of things, but you’re better off waiting for The Sinking City instead.
    • 66 Metascore
    • 90 Critic Score
    It’s an amazing title that exceeds all expectations, and even during some of the more difficult sections is hard to put down for more than a few minutes. There isn’t a single recent title that comes to mind that truly captures what made retro titles great while also managing to be outstanding all by itself. Save Me Mr Tako! is a title that is for anyone who loves amazing platformers with a perfect balance of puzzles, combat, challenges and story.
    • 76 Metascore
    • 80 Critic Score
    Friday the 13th: Killer Puzzle could be viewed as a reskin of Slayaway Camp, which would be a problem if Slayaway Camp wasn’t such a great puzzle game, but honestly more of the same is welcome. The all-new puzzles and the path to their solutions are always satisfying to figure out. I’ll admit that the sadism of a few kill-animations is a bit harsh for my personal tastes, but there’s a toggle to drop the rating down to PG-13 I purposefully ignored, so that’s on me.

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