Hardcore Gamer's Scores

  • Games
For 4,333 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 The Witcher 3: Wild Hunt - Complete Edition
Lowest review score: 20 Vampire Rain
Score distribution:
4336 game reviews
    • 50 Metascore
    • 50 Critic Score
    Death by Game Show is not an incompetently made game, but as a collection of design decisions the sum and its individual parts are annoying, disappointing or frustrating.
    • 50 Metascore
    • 80 Critic Score
    Possibly its best home game to date. It wears its 8-bit roots on its sleeve and delivers exciting beat-em-up action most of the time. The overall package is hurt by occasionally clunky controls, iffy platforming and a lack of online play. Longtime fans of the series will be right at home with the overall package, though. The core gameplay is rock-solid and is well-worth checking out for longtime fans, while newcomers will find out exactly why the franchise has been so beloved over the years.
    • 50 Metascore
    • 60 Critic Score
    Almost everything in Captain Blood is a love letter to the genre it shares many titles with. This doesn’t feel like a game made to wow people, but rather provides solid entertainment and fun. The game feels like a callback, and it's almost wrong to say it is. Here we have an opportunity to play a game that has never been released and almost lost to time entirely, and it makes the experience nostalgic and charming. While the story and soundtrack aren’t something many will consider to be amazing, they are still serviceable and can be enjoyable. There's plenty of fun to be had within the game, and if you’re a fan of the genre looking for a new game to play, this could scratch that itch.
    • 50 Metascore
    • 50 Critic Score
    It will only appeal to hardcore hunting game enthusiasts, as it’s ultimately boring, repetitive and empty. There’s little to do, see or experience, and unless you’re a true fan of the genre, your money is best spent elsewhere.
    • 50 Metascore
    • 80 Critic Score
    At the end of the day, NinjaBee crafted a fantastic game that’s worth every cent of its cost and every second of your time.
    • 50 Metascore
    • 30 Critic Score
    What could you really expect from a fast food advertisement in the form of a visual novel? For what it is, you’ll get about an hour of humorous — but not hilarious — story to experience. You may learn a little bit about KFC’s founder as well. But more than anything else, the game’s detailed artwork of KFC menu items may make you want to go to the fast food establishment. By that metric, the game is a success. But as a visual novel, you’d easily be able to play something much better than I Love You, Colonel Sanders for free or just a few dollars.
    • 50 Metascore
    • 50 Critic Score
    Designed to play in short sessions, Pylon Rogue attempts to straddle the line between catering to casual or hardcore gamers and doesn’t quite deliver to either. Challenging games can be enjoyable, just look at Dark Souls, Nioh or any number of NES classics, but in Pylon Rogue there is no sense of progress being made to make the challenge rewarding and the shallow, accessible design doesn’t generate enough interest to continue trying.
    • 50 Metascore
    • 60 Critic Score
    I wish I was able to play the original Rune II to see how bad it truly was and get a better sense of how much Rune II: Decapitation Edition improved it. At its core it’s a fun Viking hack and slash looter, like a third-person Borderlands set in the Viking age. It doesn’t achieve true greatness as it stands, with the technical issues not helping matters. But those aside, Rune II: Decapitation Edition is a fun, accessible game that’s better with friends, with potential to improve with future patching. The degree Studio 369 has improved the game isn’t something that can be personally ascertained, but it can faithfully be said that they did turn it into a game that’s not without its issues, but one where a good time can be found.
    • 49 Metascore
    • 40 Critic Score
    When playing around in free-play, not worrying too much about the needs of your brain-dead guests, Adventure Park can at least prove to be entertaining. Unfortunately, it’s just impossible to play it – with all of its flaws – and not think about the vastly superior amusement park sims of yesteryear.
    • 49 Metascore
    • 40 Critic Score
    A love letter to both the show and beat-em-ups that falls short of reaching its goals. The franchise’s earliest games were largely better than this, and while this does scratch a nostalgia itch to some degree, it isn’t a satisfying gaming experience. Movesets are far too lean and there are too few enemies to keep the action interesting for very long. Dedicated fans of the show may want to check it out, but everyone else can safely skip it.
    • 49 Metascore
    • 60 Critic Score
    Super Comboman is a fairly well-made brawler that reached for the stars and fell a bit short. While it nails the light and heavy attack combo system, there isn’t much depth to it.
    • 49 Metascore
    • 50 Critic Score
    With bargain basement production values, mediocre visuals, boring gameplay and a substantial lack of features, there’s no reason to experience it. Adding salt to the wound is the fact that it’s for all intents and purposes a threequel to a mediocre clone of Super Smash Bros. Melee released the same month as the current-generation version of that series will debut.
    • 49 Metascore
    • 60 Critic Score
    If you already have a Beyblader in the house, there’s a good chance they’ll like Evolution, but the learning curve is too steep for newcomers to get much enjoyment out of it.
    • 49 Metascore
    • 80 Critic Score
    Packed with solid gameplay and a small learning curve, Blue Estate breathes new life into the dying rail shooter genre.
    • 49 Metascore
    • 40 Critic Score
    As far as indie titles on the Xbox One go, there is a ton coming out this year, and LA Cops is one game that can safely be ignored for better things.
    • 49 Metascore
    • 30 Critic Score
    We’re only a month in and while we may already have some notable highlights, even to those heavily invested in this branch of explorative puzzle games, Vane feels like the first dull low of 2019.
    • 49 Metascore
    • 30 Critic Score
    Corpse of Discovery had promise, but a not-so-great execution.
    • 49 Metascore
    • 80 Critic Score
    Light appears to stick with the bare minimum at first glance, but the slick presentation, stylized visuals and memorable music come together to create a fun and pure stealth action game.
    • 49 Metascore
    • 50 Critic Score
    Ken’s Rage 2 feels like it was developed by Koei’s B-team thanks to performance issues, subpar graphics, a shallow character development system and fighting mechanics that are only as fun as the game’s limited combat engine allows. For the price, there are so many better alternatives out there that it would feel irresponsible of us to recommend this to anyone who’s not a diehard fan.
    • 49 Metascore
    • 70 Critic Score
    It’s by no means a top tier open world game and can be completed in a very short amount of time, but great gameplay makes The Amazing Spider-Man 2 a solid package that’s worth playing.
    • 49 Metascore
    • 40 Critic Score
    Bad Bots is a great idea for a game brought down by a lack of variety or legitimate innovative challenge.
    • 49 Metascore
    • 30 Critic Score
    Ghost Rider is a game that aspires to be mediocre, but comes up several leagues short. [Apr 2007, p.57]
    • Hardcore Gamer
    • 49 Metascore
    • 45 Critic Score
    Party games are supposed to contain playable sequences that are instantly accessible, engaging, and fun. In Fuzion Frenzy 2, there are precious few that fit that bill. [Apr 2007, p.56]
    • Hardcore Gamer
    • 49 Metascore
    • 70 Critic Score
    It falls just short of its goal of being a Bomberman killer, but just short of Bomberman is still a pretty good place to be, and Dollar Dash is definitely worth looking into.
    • 48 Metascore
    • 50 Critic Score
    It stands out the least of the Johnny ____ series, and is hard to recommend given how few things it does well compared to other games in its genre.
    • 48 Metascore
    • 60 Critic Score
    You’d think two games packed into one bundle would hold your attention for quite some time, but the Prototype Biohazard Bundle will find a way to burn you out before you even transition to the second game.
    • 48 Metascore
    • 35 Critic Score
    It’s a complete train-wreck of a game, only suitable for those with an appreciation for the amazingly awful.
    • 48 Metascore
    • 40 Critic Score
    Even looking fantastic wouldn’t save how inane, silly and not fun Twisted Pixel’s latest effort is. A generic voice and personality for IRIS, a weird twist in the form of Pablo, and tired vehicular combat do not make for a fantastic Xbox One debut.
    • 48 Metascore
    • 60 Critic Score
    Morphies Law is the rare multiplayer game these days where the offline mode is the vastly superior option. While one may be able to recommend the game based on solo strength alone, the online issues need TLC. But even outside of that, a small number of equally small maps hinders what is otherwise a unique premise that has the potential for a fun and insane shooter with a ton of customization options. There’s enjoyment to still be had here, but you may be wishing for the game to morph into something better.
    • 48 Metascore
    • 50 Critic Score
    Those Who Remain deserves major points for creativity of ideas and premise. The title holds a lot of promise, but ultimately fails to deliver a memorable, cohesive performance. Because puzzles force players to run back and forth to find solutions which can take time away from immersion into this world. Those Who Remain is a title committed to psychological horror, but has self-sabotaged with mediocre gameplay. It lovingly sets up a thrilling ambiance, but doesn’t allow players to fully experience the title. The use of various ideas like alternate dimensions and ever-persistent shadow people are great, but aren’t executed well. Additionally, characters are not uniquely fleshed out and don’t support the flat story that held a lot of promise. Characters feel generic to the point where it’s difficult to even like them. Edward is truly an everyman but doesn’t have enough uniqueness to capture attention. Even the “choices” made don’t ultimately make drastic changes you may have been hoping for. I wanted to like Those Who Remain, but it failed to capture my attention as a standout indie horror.

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