Hardcore Gamer's Scores

  • Games
For 4,329 reviews, this publication has graded:
  • 50% higher than the average critic
  • 9% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Balatro
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
4332 game reviews
    • 59 Metascore
    • 80 Critic Score
    For a game without any kind of established lineage, this is a very welcome addition to the Vita’s growing JRPG library.
    • 59 Metascore
    • 70 Critic Score
    Dark Crystal: Age of Resistance is a series mainly created for fans with the intention of drawing in more interested parties. Tactics is in the same vein, but aims at the fans looking for a way to experience the characters they love in a different environment. Although the story is simply recapping what was in the original show, it offers surprising depth to its combat with fun strategy that makes it an enjoyable romp. The story itself also isn’t terribly long, but offers replayability with a hard mode for players to take on looking for a bigger challenge. There’s also a simple story mode for those wanting to take it easy. Those who haven’t watched Age of Resistance will likely be lost on this title, but those looking to visit Thra and the many Gelfings they remember would enjoy diving into The Dark Crystal: Age of Resistance Tactics.
    • 59 Metascore
    • 60 Critic Score
    Still, it’s worth checking out if the concept intrigues you as and it’s a fine gateway game for those who are intimidated by the survival genre.
    • 59 Metascore
    • 60 Critic Score
    Dark Void winds up being less than the sum of its parts.
    • 59 Metascore
    • 70 Critic Score
    While it can make for an enjoyable title for younger players who can easily grab some friends and compete in short spans of time, Mario Party: The Top 100 doesn’t have quite enough to keep players coming back to it in the way any other main line entry has been able to over all these years.
    • 59 Metascore
    • 40 Critic Score
    There’s certainly worse driving games on the platform, but it’s hard to find a reason why anybody would want to play this revival of a dormant series that was mediocre to begin with and is even weaker over a decade later.
    • 59 Metascore
    • 60 Critic Score
    With dozens upon dozens of playable characters, arenas, music, and art pieces to unlock using currency earned in game, Saint Seiya: Soldiers’ Soul, the series’ faithful will have plenty see and do before they are done with this title. Other players will find themselves wanting something with a bit more teeth.
    • 59 Metascore
    • 80 Critic Score
    Final Fantasy Crystal Chronicles was already a wonderfully unique and challenging title when it originally released, but the Remastered Edition brings that all to the table with even more plus the ability to finally play with friends online. While the character models may still be clearly from many console generations ago, there’s so much wonder and charm put into it that it’s fantastic to play through and enjoy time and time again. It’s a wonder how even years later it still feels as inviting, and somewhat terrifying, to take on new dungeons and challenge whatever comes next. Anyone looking for a seemingly simple but utterly charming action adventure with tons of time to spend taking on dungeons need look no further than Final Fantasy Crystal Chronicles Remastered Edition.
    • 59 Metascore
    • 70 Critic Score
    Joseph: Collapse is a welcome addition to Far Cry 6. It isn’t the most substantial piece of DLC, but that works in its favor. It’s a straightforward roguelike experience that can be enjoyed in a single sitting of less than an hour. The short amount of time required for completion ensures that Joseph doesn’t wear out his welcome over the multiple playthroughs required to unlock the highest difficulty level and fully upgrade all of his abilities and weapons. Joseph Seed is a memorable villain and being able to learn more about his backstory makes revisiting a corrupted version of Hope County a worthwhile trip in Far Cry 6: Joseph: Collapse.
    • 59 Metascore
    • 70 Critic Score
    For all of the faults that can be pointed out, there is a great game here. The combat starts flawed, but becomes rewarding. The stealth sections were annoying, but contrasts well with the combat and highlights it more. The story isn’t handled in the best way, but leaves the player wanting more.
    • 59 Metascore
    • 80 Critic Score
    If you grew up in the early ’90s or just have an affinity for the license, it does it justice and delivers a rock-solid racing experience as well. Its mode selection is impressive and there’s always something to do if you’re tired of racing.
    • 59 Metascore
    • 40 Critic Score
    If you’re looking for a challenging, fast-paced action platformer should simply flock to games like Velocity 2X or Guacamelee, as both of these titles do everything that Aaru’s Awakening does, only better.
    • 59 Metascore
    • 30 Critic Score
    Contrast is a mess. It’s ugly, tiresome, insipid and occasionally insulting. It aspires to be like other, better games, and wears that on its sleeve, but has nothing worthwhile to call its own.
    • 59 Metascore
    • 60 Critic Score
    As a whole, Mars: War Logs is a game well worth checking out for RPG fans and, at only twenty dollars, there’s no reason not to. Although frustrating at times, the developers’ ambition puts it above other indie RPGs which seem happy to settle for less considering their price.
    • 59 Metascore
    • 60 Critic Score
    When all of the parts are added together, it becomes apparent that Rogue Trooper Redux doesn’t quite meet the standards of modern day gaming. Instead, this is simply an underrated classic with the dust of age knocked off. Instead of making a few quality of life improvements, such as with the controls, the powers that be were happy to keep the game as is. For fans of the original title, this is absolutely great. It still manages to be enjoyable when viewed with the understanding that this is an older title. When contrasted with other remasters that took some time to tinker with what wasn’t great the first time around, Rogue Trooper Redux comes up a little short. Seemingly simple items like improved use of cover and a basic reload button would have gone a long way towards improving the experience. For fans of gaming history interested in the evolution of a genre, this release provides some much desired context for the times. People looking for a top notch shooter should realize what they are getting into before they go on a tour with the militant version of Arrested Development’s Tobias.
    • 59 Metascore
    • 50 Critic Score
    With all of its issues, and in its current state, DUST 514 is a title that has lofty ambitions, but also far too many problems and contingencies to deal with right now. Only the hardcore EVE enthusiasts need apply.
    • 59 Metascore
    • 50 Critic Score
    As a whole, Face Noir is a forgettable disappointment. Nothing stands out or inspires discussion other than its inherent blandness. With boring dialogue that drags on too long, bad facial animations and frustrating gameplay, even the most committed adventure game players will have a hard time staying involved. There’s potential for something interesting here, but Face Noir simply isn’t worth your time to play.
    • 59 Metascore
    • 60 Critic Score
    Tartarus doesn’t quite deliver the experience it’s aiming for. It’s light on story, but manages to make Cooper interesting and easy to identify with. Frustrating stealth segment aside, this can be recommended to those who enjoy feeling computer savvy or are just looking for a different kind of puzzle experience.
    • 59 Metascore
    • 60 Critic Score
    NBA Live 16 is the best game in the series since Live 10, but that’s not saying much.
    • 59 Metascore
    • 60 Critic Score
    The bad part is about Damascus Gear: Operation Tokyo is that there’s just not a lot to sink your teeth into.
    • 59 Metascore
    • 70 Critic Score
    I was pleasantly surprised by Squeeballs Party. As one of many who grew tired of party games due to the over saturation of Mario Party games, I found this to be a much fresher, more modern take on the genre.
    • 59 Metascore
    • 50 Critic Score
    There’s some fun to be had with LEGO Worlds, but you will need to trudge through a lot of problems to get to it. The UI is unintuitive, especially on the Switch, the combat is clumsy, there’s a serious lack of drive in the adventure mode, the missions are beyond repetitive and it’s buggy, just to name a few. With that said, there are a plethora of worlds to explore, and even after countless hours with the game, we were still seeing new environments. Creating a custom world is also an entertaining feature, even though it’s purely tied to the Free Mode. In the end, though, LEGO Worlds had incredible potential to be the next Minecraft, especially considering the pedigree of LEGO, but it winds up being weighed down by a lack of vision.
    • 59 Metascore
    • 60 Critic Score
    It would probably be cheaper to buy a used Gamecube and used version of an older Monkey Ball game, as you’d get better controls and save a little money without missing out on very much.
    • 59 Metascore
    • 90 Critic Score
    While roguelike and roguelike-inspired games such as these feel like a dime a dozen in recent times, Necropolis stands out simply by being the best that it can be, with a striking visual style, great sense of humor and an enjoyable co-op mode working together with immense, randomized, yet terrifically-designed levels and some great combat. Developers Harebrained Schemes have crafted a stellar entry into the genre, one that’s still tough as nails and yet has you coming back to it again and again. It’s a superb hack-and-slash game that’s fun all around and comes highly recommended.
    • 59 Metascore
    • 80 Critic Score
    Schrodinger’s Cat has a bizarre title, but rewarding gameplay. It’s a puzzle-platformer for people who don’t usually like the genre since the puzzles are all action-oriented. It will test your mental might, but also your dexterity with its controls.
    • 59 Metascore
    • 90 Critic Score
    This is a game that’s meant to be both played and savored, and anyone looking to try something that combines familiar gameplay elements with a very tranquil tone should give it a shot.
    • 59 Metascore
    • 40 Critic Score
    Rudimentary puzzle design overshadows every emotional undertone so greatly that boredom is more likely to ensue than introspection. Whether or not Pillar teaches us something about ourselves is irrelevant; the fact that we’re left wondering what could have been is the true tragedy.
    • 59 Metascore
    • 50 Critic Score
    Thus, for 700 points, ColorZ is simply not worth the aggravation if you plan to play alone, but if you have friends or family to play with, ColorZ may be worth a try if the premise intrigues you.
    • 59 Metascore
    • 50 Critic Score
    The Inpatient’s short duration and lack of entertainment value doesn’t warrant its forty dollar price tag. For fans of Until Dawn, it does a decent job of filling in important information prior to the events of the original game. For everyone else, it’s a dull experience that never quite feels like it’s going anywhere worthwhile. Horror and VR are a natural fit, but with The Inpatient, it’s clear that the pairing doesn’t always work quite the way it should.
    • 59 Metascore
    • 80 Critic Score
    Anyone who is a fan of South Park needs to play SOUTH PARK: SNOW DAY!, especially if they really enjoyed Stick of Truth. The cooperative gameplay with the action/adventure combat element actually makes this more approachable to play with others compared to Stick of Truth, which was a turn-based RPG. If you are not a fan of South Park, some of the gameplay limitations may inhibit the experience as it seems the development team didn't want to over-complicate the gameplay while also focusing on the story being told. With post-game options and the ability to play with others, this adds replayability, but currently it's hard to tell if the longevity will be there unless there are plans for narrative DLC down the road. The horde mode option helps to add to this. The art and combat design here does work, but the main issue comes with the audio complaints with mixing and repetitive lines. The world of South Park is the driving force of SOUTH PARK: SNOW DAY!.
    • 59 Metascore
    • 40 Critic Score
    School Girl/Zombie Hunter had the potential to be a B-movie style good time that unfortunately is so bad that it’s bad. There are tiny bits of fun to be found among the numerous flaws, but the bad vastly outnumbers the good. Die hard fans of this type of thing could maybe give this a look if there’s a heavily discounted sale, but even then the bad gameplay will overshadow any camp value to be found. Onechanbara Z2 is actually a better alternative to this title, if that tells you anything, since it provides the same level of fan service but with better visuals, music and combat. School Girl/Zombie Hunter is basically Lollipop Chainsaw without the fun or any of latter’s redeeming qualities.
    • 59 Metascore
    • 60 Critic Score
    Slender: The Arrival boasts some genuinely scary moments, but offers little beyond them.
    • 59 Metascore
    • 50 Critic Score
    While Rise of the Argonauts offers lots of hacking and slashing, which is fun for a time, its story, style and sound aren’t enough to atone for its shallowness and elevate this odyssey to the epic heights to which it aspires.
    • 59 Metascore
    • 50 Critic Score
    While its concept is unique, its execution leaves an incredible amount to be desired. Unfortunately, the mystery of Ronan’s murder is not nearly as thought-provoking as the mystery of when Murdered: Soul Suspect will be offered at a discount.
    • 59 Metascore
    • 50 Critic Score
    Deadly Premonition is a mechanically stiff game that’s fortunate enough to have a compelling and intriguing murder mystery backing it up. Unfortunately, the PC port is mired with issues. It’s not the lackluster visual, repeating animation or the slow and unappealing gameplay that’s the problem; it’s the multitude of technical issues that will push players away.
    • 59 Metascore
    • 40 Critic Score
    Not only is PlayStation VR Worlds playing it safe, it is not selling virtual reality in a strong enough way. It’s easy to show off the technology with a space-piloting game and first-person shooter, but what these tidbits of games fail to do is entertain players in the long run. They make it seem as though virtual reality is a novelty with absolutely no depth to it, which isn’t the case at all.
    • 59 Metascore
    • 40 Critic Score
    Since the heyday of Rollercoaster Tycoon and Theme Hospital, it’s not often that lite-management sims get a chance to strut their stuff. This was not originally meant to be that game, but it could have been with a change of the business model. Instead this is a title that is balanced for tedium.
    • 59 Metascore
    • 60 Critic Score
    While it may not indulge as much on its aesthetic to better hide the distinct lack of gameplay, Empathy: Path of Whispers can’t excuse itself for letting its eye go too far a stray from keeping its player both focused and interested in the tale being spun. Though it’s far from the actual narrative’s fault for the game’s all-round mediocre delivery, the insistency on following an established formula across a bulk of the game’s all-round length doesn’t excuse the choppy, blurred and fairly average quality of its visual design. The warranted need to fine-tune its brief puzzles aside, Empathy: Path of Whispers is intriguing in moderation, but little else.
    • 59 Metascore
    • 90 Critic Score
    Don’t be surprised to see this small, yet emotionally giant, title competing against the big boys for Game of the Year 2014.
    • 59 Metascore
    • 80 Critic Score
    Starbites is a good turn-based RPG that offers a straightforward journey through a futuristic world. Its battle systems are not groundbreaking, but offer malleable build options that make it fun to play with and master. Built upon solid fundamentals, the game thrives in what it sets out to accomplish and offers a good time for fans of the genre.
    • 59 Metascore
    • 70 Critic Score
    Transformers: Dark of the Moon may not be a truly complete experience, but it's just that: a good time. At their core, I think that's what games should be all about.
    • 59 Metascore
    • 70 Critic Score
    Master Reboot is a game with an outstanding premise that is backed up by solid execution.
    • 59 Metascore
    • 80 Critic Score
    All of this should prove without a doubt that Journal is a video game that will work for some people, while others simply won’t see the point.
    • 58 Metascore
    • 50 Critic Score
    While the final explanation shows that, predictably enough, there’s more going on than meets the eye, it’s more short story than novel. In terms of both story and gameplay it’s hard to find much to recommend about The Starship Damrey, but there’s nothing really wrong with it either. It’s a curiosity, interesting enough while being played, and then it’s over.
    • 58 Metascore
    • 70 Critic Score
    While not without some criticism, Little Witch Academia: Chamber of Time is an enjoyable experience. The time spent running to random points of the academy in order to advance the story could have benefited by being more streamlined to feel less monotonous and the map system could use some tweaking, but the game is entertaining past those shortcomings.
    • 58 Metascore
    • 70 Critic Score
    The Weaponographist is wonderfully insane and had the potential for greatness, but the pieces that it’s lacking mean it’s simply a fun, straightforward speed-running twin-stick action/RPG-lite.
    • 58 Metascore
    • 60 Critic Score
    The Castle Doctrine has innovation oozing out of every pore. By combining well-developed puzzle design with massively multiplayer strategy, the game is simply unlike anything else on the market right now.
    • 58 Metascore
    • 60 Critic Score
    It is hard to recommend Backbreaker since there are so many problems with it, but dig deep enough and you may find a fun gridiron game at its core.
    • 58 Metascore
    • 70 Critic Score
    Neptunia Game Maker R:Evolution is a solid new entry in the long-running franchise that excels in some ways and falls short in others. The combat is fast-paced, but does get draining due to the repetitious dungeon structure and lack of auto-battle as a feature. Fortunately, the strong voice acting serves as a motivator to keep going as does seeing where the amusing story will go. Visually, it retains the core look of the PS Vita-rooted series, just with a cleaner look across the board when compared to the older portable hardware. Thankfully, the framerate doesn't falter on the PS5 and the game as a whole is a solid recommendation to those who enjoy the franchise already -- and is a solid starting point for those looking to get into it since the gameplay is in-line with other entries, just more fine-tuned.
    • 58 Metascore
    • 60 Critic Score
    God Mode may be a shallow action romp that’s got the longevity of a fruit fly, but with a decent group of allies and some proper teamwork, there’s a good bit of run & gun gaming in there while it lasts.
    • 58 Metascore
    • 50 Critic Score
    A few great ideas are drowned in a torrent of design flaws and technical problems. I wish there were something interesting to say about this game’s failures, but they just amount to plain, old-fashioned bad craftsmanship.
    • 58 Metascore
    • 40 Critic Score
    It's truly disappointing how Death end re;Quest: Code Z turned out. The previous two titles weren't stellar by any means, but they were entertaining and precisely in Compile Heart's wheelhouse. Compliments should be given to the developers for wanting to change things with this spinoff, but care should have been taken to make use of what the roguelike genre can do. Making use of the simultaneous turn-based combat is an inspired choice, but it feels like they slotted the core of the system into the title, but didn't have time to build on it. As the plot doesn't provide much of anything of interest, even fans of the first two games would be safe to give this a skip. This is an anomaly for the developer, as even their worst titles were good for a laugh.
    • 58 Metascore
    • 60 Critic Score
    Despite its shortcomings, it’s enjoyable, but only for hardcore JRPG fans.
    • 58 Metascore
    • 60 Critic Score
    An involving, evolving story and effective customizability just aren't quite enough to save a game marred by annoying graphical issues and uninspiring gameplay.
    • 58 Metascore
    • 65 Critic Score
    This game could use a little more polish, but it's entertaining for the right people. [Sept 2007, p.62]
    • Hardcore Gamer
    • 58 Metascore
    • 50 Critic Score
    Whether you can enjoy Chivalry: Medieval Warfare depends on how low you are willing to lower your expectations for what a current-gen console game should look and feel like.
    • 58 Metascore
    • 80 Critic Score
    While survival horror purists may balk at the concept, anyone a fan of top-down action/RPGs, deep gameplay and a interesting story will find not only the most addicting multiplayer Vita game to date, but the best Silent Hill in recent memory.
    • 58 Metascore
    • 60 Critic Score
    It’s shocking how little content there is in Mario Tennis: Ultra Smash. As much as we’d love to explore the title further, the rabbit hole doesn’t go any deeper.
    • 58 Metascore
    • 80 Critic Score
    With its stunning visuals, immersive gameplay mechanics and richly-detailed world, Skull & Bones is a must-play for any fan of action-adventure games. If you liked Assassin's Creed 4: Black Flag's take on ship combat, you'll love this game. So grab your cutlass, raise the black flag and prepare to plunder your way to infamy on the high seas. Fair winds and following seas, matey!
    • 58 Metascore
    • 65 Critic Score
    While Evolved may not be a game of the year contender and definitely has some faults, it is also probably the most fun I have had in a mech game since the original MechAssault on Xbox.
    • 58 Metascore
    • 70 Critic Score
    One Piece World Seeker may not be the game it wishes it was, but the thing it actually became is a perfect example of how much fun a mid-tier game can be if you approach it from a forgiving perspective.
    • 58 Metascore
    • 70 Critic Score
    Everything about it screams “knockoff” like a “ROLAX” watch, but don’t be fooled: if you’re a fiend for devious puzzles, Attractio is the real deal.
    • 58 Metascore
    • 40 Critic Score
    Shelter 2 fails to deliver what its concept promises, but it remains an enjoyable adventure that doesn’t overstay its welcome.
    • 58 Metascore
    • 65 Critic Score
    While Evolved may not be a game of the year contender and definitely has some faults, it is also probably the most fun I have had in a mech game since the original MechAssault on Xbox.
    • 58 Metascore
    • 40 Critic Score
    Good looks and smooth movement mechanics can’t cover for a shallow game. On almost every level, Secrets of Raetikon is a disappointment.
    • 58 Metascore
    • 70 Critic Score
    This is the kind of game you’ll enjoy while playing it, but will almost immediately forget about once you move on to something else. htoL#NiQ is good, which is a shame because it could’ve been much more than that.
    • 58 Metascore
    • 50 Critic Score
    Developed by an unproven developer with no marketing push, Lost Planet 3 is dead on arrival. It’s almost as if Capcom sent the franchise to die, as even if Spark wasn’t so inept at staging combat, it would still seem like an unessential imitation of the first game.
    • 58 Metascore
    • 60 Critic Score
    For better or worse, Gargoyles Remastered remains a product of its time. The remaster was handled in a way where all remasters of classic games should be handled which is add quality-of-life features like being able to save and modernizing the graphics and sound while giving the player the option to switch to the original version. The remastered graphics are beautiful and it’s like watching the animated series as game. The game mechanics are antiquated, however, and don’t hold up well. Players who enjoyed this title on Sega Genesis will find that it plays exactly how they remember it and can still have fun with this one. Newcomers who don’t have the benefit of nostalgia will likely be less forgiving of the gameplay in Gargoyles Remastered.
    • 58 Metascore
    • 80 Critic Score
    Sure, its story can get a bit incoherent, its non-voice controls are awkward, and there are moments of spotty voice-recognition, but the good greatly outweighs what little bad there is. If you’ve found yourself bored with all of the monotony and nonsense surrounding recent titles, you’d be doing yourself an injustice not giving There Came an Echo a shot.
    • 58 Metascore
    • 70 Critic Score
    Senran Kagura 2: Deep Crimson is completely aware of what a silly bit of video game fluff it is, and more than happy to own every bit of its exuberant excesses.
    • 58 Metascore
    • 50 Critic Score
    This is a sixth sequel in spin-off's clothing, with added cumbersome gameplay elements. [Sept 2007, p.67]
    • Hardcore Gamer
    • 58 Metascore
    • 40 Critic Score
    In all, Shape Up is a cool concept that doesn’t have nearly enough going for it to keep players hooked long term.
    • 58 Metascore
    • 60 Critic Score
    There's a lot of good and a lot of bad with Project Motor Racing. The handling is unique and challenging, while the Career Mode and online ranked license system are different and unique. The range of cars is great for fans of racing over the years. More will come with DLC in the future, but the various physics elements for the different cars provide something most console racers haven't experienced. The development team really wants to make this as close to the real experience as possible, but unfortunately, the LMDh class is broken and undriveable. The ultimate immersion breaker is just how frustrating and atrocious the AI is, and they can't even be bumped out of the way, all while pushing players around. The online races are fine before release, and having a custom lobby system will be a plus. It's also cross-platform, so the lobbies and races can have the maximum possible players. Project Motor Racing has big issues that hinder the experience, but the GT Cars are worth experiencing.
    • 58 Metascore
    • 60 Critic Score
    The return to smaller battlefields away from the open-world approach is a step in the right direction, but every battle feels formulaic. Even with the individual differences in objective and battlefield events the exact same formula can be applied in each battle which can get too repetitive. But in spite of these criticisms, Dynasty Warriors 9 Empires still delivers the type of experience fans have come to expect, and while it doesn’t do much to to distinguish itself from the previous entries, it can still be a lot of fun for those who still enjoy the one-versus-a-thousand style game.
    • 58 Metascore
    • 70 Critic Score
    Marvel Heroes is a good game that would probably get more praise if it worked out some of its most fundamental issues out the gate. Lean character selection in a game as huge as this is to be expected this early in its life, but it isn’t something that had to be such a standout issue either.
    • 58 Metascore
    • 60 Critic Score
    For an HD remake that no one asked for of a game that few people played, Cel Damage HD is actually pretty charming and entertaining.
    • 58 Metascore
    • 60 Critic Score
    Dark Rose Valkyrie is a bit of a mixed bag. The hybrid of the visual novel inspired interview system mixed with a traditional JRPG is an interesting idea, and that the traitor is never set does give reason to play through the story more than once. The downside to it is like most JRPGs this is not a short game, and there are enough issues with the gameplay where tackling it once would be enough for most people. The pacing makes it difficult to fully get immersed into the story and outside of the interview portion, the gameplay does not live up to its potential, especially in battle. The result is an overall good but unremarkable JRPG. Compile Heart’s signature charm and humor is present throughout, so fans of their other games will likely be able to forgive its shortcomings and enjoy this title for what it is.
    • 58 Metascore
    • 60 Critic Score
    Unfortunately, Star Wars: Battlefront Classic Collection is yet another rough launch. What should have been an easy win on paper is regrettably hampered by technical issues, of-the-era design decisions that impact the experience today and a lack of significant updates. Star Wars: Battlefront Classic Collection is a straight-up port whose simplicity would be charming if not for the technical issues or the wide availability of the original games without these issues on Xbox and PC, with the latter getting the remaster treatment via mods. At their core, both Star Wars: Battlefront and Star Wars: Battlefront II remain fun to play even with the remaining jank from the era; it's just unfortunate that the collection they're in lacks polish. Star Wars: Battlefront Classic Collection scratches that nostalgia itch but doesn't elevate itself beyond that.
    • 58 Metascore
    • 50 Critic Score
    The graphics lack style or pizzazz and the controls have a wrongness to them. This Touhou title isn’t terrible, but the curiosity of its mash up is all it has.
    • 58 Metascore
    • 70 Critic Score
    When discussing The Caligula Effect, one cannot help but feel it will fall under the same umbrella as Resonance of Fate. It’s highly flawed and requires a bit of work to get the best out of it. Once acclimated, though, this is a game that will demand attention and affection from the player. It’s a strange, interesting tale that explores the nature of joy, sorrow, and choosing knowledge over bliss for those that want to think about it, or all of that can be ignored in favor of a silly anime-like story of friends overcoming long odds with superpowers. Either way, it’s a game that will probably gain more recognition and popularity as time goes on. Also, do not read page 24 of the game’s digital instruction manual.
    • 58 Metascore
    • 70 Critic Score
    Despite being a bit basic in its presentation, Aegis Wing is a fun shooter for any group that can work together. [Sept 2007, p.69]
    • Hardcore Gamer
    • 58 Metascore
    • 60 Critic Score
    There’s a real sense of wonder in observing the dinosaurs of Time Machine VR, but it needs a round of bug quashing and a better role for the player to rise above the crush of titles in the VR launch window.
    • 58 Metascore
    • 60 Critic Score
    Elex is an unfortunate case where it appears to be too ambitious for its own good. It has a lot of great ideas, enough where it became a title of great interest when it was first announced, but the final result is something that shows promise of greatness without actually being great.
    • 58 Metascore
    • 60 Critic Score
    Omega Quintet will be best enjoyed by those who know exactly what they want out of the game. The comprehensive battle system and simulation are well-executed and unique, even if the rest of the experience offers only wobbly support for them.
    • 58 Metascore
    • 40 Critic Score
    Team Indie is a competent platformer with a unique, cute concept. Unfortunately, when put into action, playing as many famous indie characters reveals how good those original games were rather than make you excited to play this one.
    • 58 Metascore
    • 30 Critic Score
    To say that Tokyo Ghoul: re Call to Exist is a letdown is an understatement. This is a title poised to irritate fans, befuddle neophytes and generally just waste the time for everyone involved. This is a true throwback to ye olde days of bad cash ins. As one ages, nostalgia becomes a comfortable past time. Not in this case, though. Not in this case.
    • 58 Metascore
    • 60 Critic Score
    Lollipop Chainsaw RePOP is a fun way to revisit a cult classic, but ultimately doesn't do much to improve it. It's a remaster, not a remake, so fans should temper their expectations going in that this is pretty much the same game they played over a decade ago. There are new cosmetic items to get and the new RePOP mode offers a different visual style for the game, but there are a few missing costumes from the original and the iconic soundtrack has been completely scrapped. Being able to play on modern hardware is nice and having a new achievement/trophy list to unlock can be appealing to some, but saying this is an improved version is a tough sell. Lollipop Chainsaw RePOP can be a fun way to experience the game, especially for first timers, but overall, the original release is the better version.
    • 57 Metascore
    • 55 Critic Score
    In the end, calling this a "rebirth" or even a "reboot" just doesn’t cut it. If one looks hard enough, they can see the ambitions SNK had with this game, sadly outstripped by time and budget.
    • 57 Metascore
    • 60 Critic Score
    Kirby Battle Royale is by no means a bad game overall, but it just has so little content that it barely warrants a lengthy play session, let alone a purchase. The mini-games themselves are fun and well-designed, but the overall package doesn’t do any of them justice. If you need a dose of classic Kirby action, you’d be better off waiting for the upcoming Switch game, because this is one party that you can safely skip going to.
    • 57 Metascore
    • 50 Critic Score
    As unique as Typoman is, seeing the scale of its missed opportunity unfold only saddens me evermore.
    • 57 Metascore
    • 60 Critic Score
    OK K.O.! Let’s Play Heroes has all of the makings of an astounding beat-’em up thanks to its fun and action-packed combat, as well as a style and flavor in all areas that perfectly matches the show and is guaranteed to please fans. Sadly, it does not have the makings of an astounding RPG, though, and the bare-bones quests and overall story that goes on for too long renders the whole deal overly repetitive. Fans of the animated series may still get a kick out of it for a while, but in the end, it may just be better to marathon several episodes in its place.
    • 57 Metascore
    • 70 Critic Score
    What ends up holding Sonic Forces back is that it — ironically — moves too fast to leave any sort of lasting impact, speeding through both its plot and levels in short bursts instead of leaving more time for anything to soak in. Outside of its length issues, however, the gameplay is solid, the character customization is incredibly fun and the aesthetics are impressive as always.
    • 57 Metascore
    • 60 Critic Score
    Sacred went from a varied Diablo clone to a Gauntlet clone, but doesn’t live up to either.
    • 57 Metascore
    • 50 Critic Score
    Even without the police chases and the breathtaking scenery, ProStreet could have been a great game. Instead, it’s a competent but not particularly interesting racing title that will constantly leave you wishing that you were playing a console version instead.
    • 57 Metascore
    • 50 Critic Score
    The single player campaign becomes a miserable mess where the only real path to succeed is to ignore the features that are supposed to add depth. Picking it up for multiplayer is something that can only be recommended to the most dedicated Gundam fans with a preexisting group of like minded people, but even for fans there are better series titles available.
    • 57 Metascore
    • 40 Critic Score
    While the mechanics are enticing, it’s far from standing out as an otherwise satisfying experience.
    • 57 Metascore
    • 70 Critic Score
    At the very least, Goliath is a valiant effort in adapting a series of unique mech battles into a more fantasy-themed action RPG. If it weren’t for a few poor issues with the story and some kinks in some of the gameplay elements, this could have had a chance at bring one of the classics in the genre.
    • 57 Metascore
    • 50 Critic Score
    While Rise of the Argonauts offers lots of hacking and slashing, which is fun for a time, its story, style and sound aren’t enough to atone for its shallowness and elevate this odyssey to the epic heights to which it aspires.
    • 57 Metascore
    • 50 Critic Score
    As promising a foundation there may be here, Foamstars sadly finds itself buried beneath a malaise of lackluster content and an underdeveloped world alike. Occasionally enjoyable and suggestive of greater potential the foam-centric mechanics can be, as both an offensive and defensive tool alike, it's everything going on in and around the core gameplay, that ultimately makes the experience feel hollow and at worst, jarring to deal with. From its all-too-cheery presentation, to its laughably one-dimensional attempt at instilling personality into its world and characters. Right down to the horrid monetization practices at the very start of its life-cycle. A commitment to further updates and new content may stave off a small amount of concern, but it's hard to see where Foamstars' longevity will land. By no means the worst attempt at a multiplayer-centric experience by way of its handful of hopeful, admirable elements here and there, but still one that could've been far better given the promise.
    • 57 Metascore
    • 50 Critic Score
    Filled with half-baked ideas, repetitive mission design and the smallest explorable area yet, Curse of Osiris feels as empty and meaningless as The Dark Below. The expansion’s campaign fails to push the overall narrative forward and does little with its interesting setup, the Crucible is a mess until Bungie patches it, and the Infinite Forest feels like it needed more time in the oven. Add in some extremely-questionable business practices and you have the most disappointing expansion to hit the Destiny franchise. Though the expansion is as beautiful as ever, and the gunplay as solid as before, Curse of Osiris fails to provide Destiny 2 or Bungie with a new lease on life.

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